efl/src/lib/elementary/efl_ui_vg_animation_private.h

44 lines
1.3 KiB
C

#ifndef EFL_UI_VG_ANIMATION_PRIVATE_H
#define EFL_UI_VG_ANIMATION_PRIVATE_H
#include "Elementary.h"
#include "efl_ui_vg_animation.eo.h"
typedef struct _Efl_Ui_Vg_Animation_Data Efl_Ui_Vg_Animation_Data;
struct _Efl_Ui_Vg_Animation_Data
{
Eo* vg; //Evas_Object_Vg
Efl_Ui_Vg_Animation_State state;
Elm_Transit *transit;
Eina_Stringshare *file;
double playback_speed;
double progress;
double frame_cnt;
int repeat_times;
double frame_duration;
double min_progress;
double max_progress;
Eina_List *vp_list;
Eina_Bool playing_reverse : 1;
Eina_Bool autoplay : 1;
Eina_Bool autoplay_pause: 1;
Eina_Bool autorepeat : 1;
Eina_Bool playback_direction_changed : 1;
};
#define EFL_UI_VG_ANIMATION_DATA_GET(o, sd) \
Efl_Ui_Vg_Animation_Data * sd = efl_data_scope_safe_get(o, EFL_UI_VG_ANIMATION_CLASS)
#define EFL_UI_VG_ANIMATION_DATA_GET_OR_RETURN(o, ptr) \
EFL_UI_VG_ANIMATION_DATA_GET(o, ptr); \
if (EINA_UNLIKELY(!ptr)) \
{ \
ERR("No widget data for object %p (%s)", \
o, evas_object_type_get(o)); \
return; \
}
#endif