efl/src/lib/evas/common
Daniel Kolesa 871597f8c2 fix evas_tiler bug (makes evas get stuck in an infinite loop there in certain scenarios) 2014-01-29 10:00:29 +00:00
..
evas_op_add merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_op_blend _op_blend_c_dp_neon miscalculation fix 2014-01-21 08:50:34 +09:00
evas_op_copy Evas: Fix MMX mask function _op_copy_p_mas_dp_mmx() 2014-01-21 15:43:10 +09:00
evas_op_mask merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_op_mul merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_op_sub merge: and now Evas 2012-11-04 11:51:42 +00:00
language Evas bidi: Fixed a bug causing BiDi not to work in some cases. 2013-08-27 14:11:16 +01:00
evas_blend.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_blend_main.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_blend_private.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_blit_main.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_convert_color.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_color.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_colorspace.c evas_convert_colorspace: Remove printf in e_c_convert_yuv_422_601_to() 2013-06-26 18:53:08 +01:00
evas_convert_colorspace.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_gry_1.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_gry_1.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_gry_8.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_gry_8.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_grypal_6.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_grypal_6.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_main.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_main.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_rgb_8.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_rgb_8.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_rgb_16.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_rgb_16.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_rgb_24.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_rgb_24.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_rgb_32.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_rgb_32.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_convert_yuv.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_convert_yuv.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_cpu.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_draw.h efl/evas: remove mask of non-rectangle objects. 2012-12-05 13:52:59 +00:00
evas_draw_main.c efl: formatting 2013-06-20 13:28:18 +02:00
evas_font.h evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs 2014-01-13 05:15:32 +09:00
evas_font_compress.c evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs 2014-01-13 05:15:32 +09:00
evas_font_compress_draw.c evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs 2014-01-13 05:15:32 +09:00
evas_font_default_walk.x cut down textprop size a bit... 72 -> 64bytes. if we can wrap 2013-01-12 08:40:46 +00:00
evas_font_draw.c evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs 2014-01-13 05:15:32 +09:00
evas_font_load.c evas - remove dead code (comment it out) 2014-01-10 18:48:42 +09:00
evas_font_main.c evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs 2014-01-13 05:15:32 +09:00
evas_font_ot.c evas: Let fix the mess in our header instead of sweeping it under the carpet. 2013-11-22 11:06:07 +09:00
evas_font_ot.h evas: Let fix the mess in our header instead of sweeping it under the carpet. 2013-11-22 11:06:07 +09:00
evas_font_private.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_font_query.c evas: let's inline data to get a little speedup when matching kerning. 2013-09-29 13:43:46 +02:00
evas_image.h evas: add infrastructure to open from Eina_File. 2013-05-08 18:17:00 +09:00
evas_image_data.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_image_load.c efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
evas_image_main.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_image_private.h efl: this function are used in evas canvas object. 2013-01-17 04:06:22 +00:00
evas_image_save.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_image_scalecache.c evas/cserve2: Fix animated Gifs support with cs2 2013-10-28 15:47:15 +09:00
evas_line.h evas/common: Prepare soil to land line drawing code for threaded render 2012-12-17 21:28:08 +00:00
evas_line_main.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_map_image.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_map_image.h evas/async_render: only get a ref if a thread cmd was issued 2013-01-11 19:57:09 +00:00
evas_map_image_core.c NEON vectorization: added use of COLSAME define in map routine 2013-12-02 16:33:34 +09:00
evas_map_image_internal.c evas/common - refactoring code. 2013-12-31 18:32:30 +09:00
evas_map_image_loop.c evas - sw render - map render neon broken for expedite 45/46 disable 2014-01-01 12:56:18 +09:00
evas_op_add_main_.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_op_blend_main_.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_op_copy_main_.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_op_mask_main_.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_op_mul_main_.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_op_sub_main_.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_pipe.c efl: formatting 2013-06-20 13:28:18 +02:00
evas_pipe.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_polygon.h evas/common: Prepare soil to land polygon drawing code for threaded render 2012-12-17 21:29:01 +00:00
evas_polygon_main.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_rectangle.h evas/common: Prepare soil to land rect drawing code for threaded render 2012-12-17 21:28:32 +00:00
evas_rectangle_main.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_regionbuf.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_scale_main.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_scale_main.h evas/async_render: use image scalecache 2013-01-16 16:07:46 +00:00
evas_scale_sample.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_scale_smooth.c evas - fix neon scale code 2014-01-01 11:22:40 +09:00
evas_scale_smooth.h evas/async_render: only get a ref if a thread cmd was issued 2013-01-11 19:57:09 +00:00
evas_scale_smooth_scaler.c evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
evas_scale_smooth_scaler_down.c evas/common: Prepare soil to land scaling code for threaded render 2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_downx.c evas/common: Prepare soil to land scaling code for threaded render 2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_downx_downy.c evas/common: Prepare soil to land scaling code for threaded render 2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_downy.c evas/common: Prepare soil to land scaling code for threaded render 2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_noscale.c evas/common: Prepare soil to land scaling code for threaded render 2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_up.c Add neon for upscaling and map routines in evas. 2013-08-02 18:06:55 +09:00
evas_scale_span.c evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
evas_scale_span.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_text_utils.c evas: Let fix the mess in our header instead of sweeping it under the carpet. 2013-11-22 11:06:07 +09:00
evas_text_utils.h evas: fix possible seg with font glyphs from font instance in glyph array with no refcounting. 2013-06-14 19:57:18 +09:00
evas_thread_render.c efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
evas_tiler.c fix evas_tiler bug (makes evas get stuck in an infinite loop there in certain scenarios) 2014-01-29 10:00:29 +00:00