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shader
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Evas masking: Fix masking of maps in GL
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2015-02-27 13:06:09 +09:00 |
shader_3d
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[Evas: Evas_3D] Refactor shaders: used m4 for removing duplication of code.
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2015-03-23 14:59:19 -07:00 |
evas_gl_3d.c
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Fix wrong drawing of shadows for some blending modes
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2015-03-20 14:10:00 +09:00 |
evas_gl_3d_common.h
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evas: Evas_3D - ColorPick mechanism finding node and mesh in scene.
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2015-02-09 22:03:26 +01:00 |
evas_gl_3d_private.h
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evas: Evas_3D - add alpha testing.
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2015-03-18 15:22:20 +01:00 |
evas_gl_3d_renderer.c
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evas-gl-common: Fix building when --with-opengl=es
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2015-03-19 09:55:52 -04:00 |
evas_gl_3d_renderer.h
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Evas: 3D: Introducing 3D scene rendering features
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2014-04-25 16:15:41 +09:00 |
evas_gl_3d_shader.c
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evas: Evas_3D - add alpha testing.
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2015-03-18 15:22:20 +01:00 |
evas_gl_api.c
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Evas GL: Fix logic in debug check
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2015-03-16 15:56:48 +09:00 |
evas_gl_api_ext.c
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Evas GL: Fix GL_X11 engine when using GLX
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2015-03-16 17:44:20 +09:00 |
evas_gl_api_ext.h
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Evas GL: Use EGL image to share between Evas GL and GL backend
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2015-03-16 15:56:49 +09:00 |
evas_gl_api_ext_def.h
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Evas GL: Fix abnormal extension name.
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2015-03-02 16:20:07 +09:00 |
evas_gl_api_gles1.c
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Evas GL: Add support for Evas GL 3.0
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2015-03-16 15:56:43 +09:00 |
evas_gl_common.h
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evas: Support bitmap embedded color font.
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2015-03-19 19:02:03 +09:00 |
evas_gl_context.c
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Evas GL: Use EGL image to share between Evas GL and GL backend
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2015-03-16 15:56:49 +09:00 |
evas_gl_core.c
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Evas GL: use texture for native surface in glx backend
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2015-03-17 11:47:50 +09:00 |
evas_gl_core.h
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Evas GL: use texture for native surface in glx backend
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2015-03-17 11:47:50 +09:00 |
evas_gl_core_private.h
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Evas GL: Adjust function naming and remove macros
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2015-03-16 15:56:49 +09:00 |
evas_gl_file_cache.c
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fix mingw build for setuid fix/checks
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2014-01-08 22:06:41 +09:00 |
evas_gl_font.c
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Evas masking: Add fast path for image-only masks in GL.
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2015-02-27 13:06:09 +09:00 |
evas_gl_image.c
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evas: Support bitmap embedded color font.
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2015-03-19 19:02:03 +09:00 |
evas_gl_line.c
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evas/gl - fix the line incorrect position in arm.
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2012-12-15 09:40:47 +00:00 |
evas_gl_polygon.c
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Evas masking: Add fast path for image-only masks in GL.
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2015-02-27 13:06:09 +09:00 |
evas_gl_preload.c
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Evas GL common: Disable evas gl preload by default
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2015-03-04 17:31:31 +09:00 |
evas_gl_private.h
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evas gl - fixz minor leak on exit of rectangles
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2014-08-07 18:15:50 +09:00 |
evas_gl_rectangle.c
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Evas masking: Add fast path for image-only masks in GL.
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2015-02-27 13:06:09 +09:00 |
evas_gl_shader.c
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Evas GL common: Remove uniform-related stuff
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2015-03-02 11:30:34 +09:00 |
evas_gl_texture.c
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Evas GL texture: Fix invalid interpolation pixel
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2015-03-09 20:32:01 +09:00 |