efl/src/modules/ecore_evas
Derek Foreman ddae80af1d wayland: use wl_surface.damage_buffer if available
Summary:
wl_surface.damage_buffer() takes surface damage in buffer co-ordinates.

Right now since we don't use wayland's scaling, transforms, or viewports
it's exactly the same as wl_surface.damage().  In the future if we start
using those features it's much easier to do so with damage_buffer().

Reviewers: zmike, devilhorns

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3457
2015-12-28 09:09:04 -05:00
..
engines wayland: use wl_surface.damage_buffer if available 2015-12-28 09:09:04 -05:00