efl/legacy/elementary/src/lib/elm_index.h

288 lines
9.4 KiB
C

/**
* @defgroup Index Index
*
* @image html img/widget/index/preview-00.png
* @image latex img/widget/index/preview-00.eps
*
* An index widget gives you an index for fast access to whichever
* group of other UI items one might have. It's a list of text
* items (usually letters, for alphabetically ordered access).
*
* Index widgets are by default hidden and just appear when the
* user clicks over it's reserved area in the canvas. In its
* default theme, it's an area one @ref Fingers "finger" wide on
* the right side of the index widget's container.
*
* When items on the index are selected, smart callbacks get
* called, so that its user can make other container objects to
* show a given area or child object depending on the index item
* selected. You'd probably be using an index together with @ref
* List "lists", @ref Genlist "generic lists" or @ref Gengrid
* "general grids".
*
* Smart events one can add callbacks for are:
* - @c "changed" - When the selected index item changes. @c
* event_info is the selected item's data pointer.
* - @c "delay,changed" - When the selected index item changes, but
* after a small idling period. @c event_info is the selected
* item's data pointer.
* - @c "selected" - When the user releases a mouse button and
* selects an item. @c event_info is the selected item's data
* pointer.
* - @c "level,up" - when the user moves a finger from the first
* level to the second level
* - @c "level,down" - when the user moves a finger from the second
* level to the first level
*
* The @c "delay,changed" event is so that it'll wait a small time
* before actually reporting those events and, moreover, just the
* last event happening on those time frames will actually be
* reported.
*
* Here are some examples on its usage:
* @li @ref index_example_01
* @li @ref index_example_02
*/
/**
* @addtogroup Index
* @{
*/
/**
* Add a new index widget to the given parent Elementary
* (container) object
*
* @param parent The parent object
* @return a new index widget handle or @c NULL, on errors
*
* This function inserts a new index widget on the canvas.
*
* @ingroup Index
*/
EAPI Evas_Object *elm_index_add(Evas_Object *parent);
/**
* Set whether a given index widget is or not visible,
* programmatically.
*
* @param obj The index object
* @param active @c EINA_TRUE to show it, @c EINA_FALSE to hide it
*
* Not to be confused with visible as in @c evas_object_show() --
* visible with regard to the widget's auto hiding feature.
*
* @see elm_index_active_get()
*
* @ingroup Index
*/
EAPI void elm_index_active_set(Evas_Object *obj, Eina_Bool active);
/**
* Get whether a given index widget is currently visible or not.
*
* @param obj The index object
* @return @c EINA_TRUE, if it's shown, @c EINA_FALSE otherwise
*
* @see elm_index_active_set() for more details
*
* @ingroup Index
*/
EAPI Eina_Bool elm_index_active_get(const Evas_Object *obj);
/**
* Set the items level for a given index widget.
*
* @param obj The index object.
* @param level @c 0 or @c 1, the currently implemented levels.
*
* @see elm_index_item_level_get()
*
* @ingroup Index
*/
EAPI void elm_index_item_level_set(Evas_Object *obj, int level);
/**
* Get the items level set for a given index widget.
*
* @param obj The index object.
* @return @c 0 or @c 1, which are the levels @p obj might be at.
*
* @see elm_index_item_level_set() for more information
*
* @ingroup Index
*/
EAPI int elm_index_item_level_get(const Evas_Object *obj);
/**
* Returns the last selected item, for a given index widget.
*
* @param obj The index object.
* @return The last item @b selected on @p obj (or @c NULL, on errors).
*
* @ingroup Index
*/
EAPI Elm_Object_Item *elm_index_item_selected_get(const Evas_Object *obj, int level);
/**
* Append a new item on a given index widget.
*
* @param obj The index object.
* @param letter Letter under which the item should be indexed
* @param item The item data to set for the index's item
*
* Despite the most common usage of the @p letter argument is for
* single char strings, one could use arbitrary strings as index
* entries.
*
* @c item will be the pointer returned back on @c "changed", @c
* "delay,changed" and @c "selected" smart events.
*
* @ingroup Index
*/
EAPI void elm_index_item_append(Evas_Object *obj, const char *letter, const void *item);
/**
* Prepend a new item on a given index widget.
*
* @param obj The index object.
* @param letter Letter under which the item should be indexed
* @param item The item data to set for the index's item
*
* Despite the most common usage of the @p letter argument is for
* single char strings, one could use arbitrary strings as index
* entries.
*
* @c item will be the pointer returned back on @c "changed", @c
* "delay,changed" and @c "selected" smart events.
*
* @ingroup Index
*/
EAPI void elm_index_item_prepend(Evas_Object *obj, const char *letter, const void *item);
/**
* Append a new item, on a given index widget, <b>after the item
* having @p relative as data</b>.
*
* @param obj The index object.
* @param letter Letter under which the item should be indexed
* @param item The item data to set for the index's item
* @param relative The index item to be the predecessor of this new one
*
* Despite the most common usage of the @p letter argument is for
* single char strings, one could use arbitrary strings as index
* entries.
*
* @c item will be the pointer returned back on @c "changed", @c
* "delay,changed" and @c "selected" smart events.
*
* @note If @p relative is @c NULL this function will behave as
* elm_index_item_append().
*
* @ingroup Index
*/
EAPI void elm_index_item_append_relative(Evas_Object *obj, const char *letter, const void *item, const Elm_Object_Item *relative);
/**
* Prepend a new item, on a given index widget, <b>after the item
* having @p relative as data</b>.
*
* @param obj The index object.
* @param letter Letter under which the item should be indexed
* @param item The item data to set for the index's item
* @param relative The index item to be the successor of this new one
*
* Despite the most common usage of the @p letter argument is for
* single char strings, one could use arbitrary strings as index
* entries.
*
* @c item will be the pointer returned back on @c "changed", @c
* "delay,changed" and @c "selected" smart events.
*
* @note If @p relative is @c NULL this function will behave as
* elm_index_item_prepend().
*
* @ingroup Index
*/
EAPI void elm_index_item_prepend_relative(Evas_Object *obj, const char *letter, const void *item, const Elm_Object_Item *relative);
/**
* Insert a new item into the given index widget, using @p cmp_func
* function to sort items (by item handles).
*
* @param obj The index object.
* @param letter Letter under which the item should be indexed
* @param item The item data to set for the index's item
* @param cmp_func The comparing function to be used to sort index
* items <b>by #index item handles</b>
* @param cmp_data_func A @b fallback function to be called for the
* sorting of index items <b>by item data</b>). It will be used
* when @p cmp_func returns @c 0 (equality), which means an index
* item with provided item data already exists. To decide which
* data item should be pointed to by the index item in question, @p
* cmp_data_func will be used. If @p cmp_data_func returns a
* non-negative value, the previous index item data will be
* replaced by the given @p item pointer. If the previous data need
* to be freed, it should be done by the @p cmp_data_func function,
* because all references to it will be lost. If this function is
* not provided (@c NULL is given), index items will be @b
* duplicated, if @p cmp_func returns @c 0.
*
* Despite the most common usage of the @p letter argument is for
* single char strings, one could use arbitrary strings as index
* entries.
*
* @c item will be the pointer returned back on @c "changed", @c
* "delay,changed" and @c "selected" smart events.
*
* @ingroup Index
*/
EAPI void elm_index_item_sorted_insert(Evas_Object *obj, const char *letter, const void *item, Eina_Compare_Cb cmp_func, Eina_Compare_Cb cmp_data_func);
/**
* Find a given index widget's item, <b>using item data</b>.
*
* @param obj The index object
* @param item The item data pointed to by the desired index item
* @return The index item handle, if found, or @c NULL otherwise
*
* @ingroup Index
*/
EAPI Elm_Object_Item *elm_index_item_find(Evas_Object *obj, const void *item);
/**
* Removes @b all items from a given index widget.
*
* @param obj The index object.
*
* If deletion callbacks are set, via elm_object_item_del_cb_set(),
* that callback function will be called for each item in @p obj.
*
* @ingroup Index
*/
EAPI void elm_index_item_clear(Evas_Object *obj);
/**
* Go to a given items level on a index widget
*
* @param obj The index object
* @param level The index level (one of @c 0 or @c 1)
*
* @ingroup Index
*/
EAPI void elm_index_item_go(Evas_Object *obj, int level);
/**
* Get the letter (string) set on a given index widget item.
*
* @param it The index item handle
* @return The letter string set on @p it
*
* @ingroup Index
*/
EAPI const char *elm_index_item_letter_get(const Elm_Object_Item *item);
/**
* @}
*/