forked from enlightenment/efl
67 lines
2.1 KiB
C
67 lines
2.1 KiB
C
/**
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* Adds an inwin to the current window
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*
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* The @p obj used as parent @b MUST be an @ref Win "Elementary Window".
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* Never call this function with anything other than the top-most window
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* as its parameter, unless you are fond of undefined behavior.
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*
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* After creating the object, the widget will set itself as resize object
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* for the window with elm_win_resize_object_add(), so when shown it will
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* appear to cover almost the entire window (how much of it depends on its
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* content and the style used). It must not be added into other container
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* objects and it needs not be moved or resized manually.
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*
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* @param parent The parent object
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* @return The new object or NULL if it cannot be created
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*
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* @ingroup Elm_Inwin
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*/
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EAPI Evas_Object *elm_win_inwin_add(Evas_Object *parent);
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/**
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* Set the content of an inwin object.
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*
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* Once the content object is set, a previously set one will be deleted.
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* If you want to keep that old content object, use the
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* elm_win_inwin_content_unset() function.
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*
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* @param obj The inwin object
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* @param content The object to set as content
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*
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* @ingroup Elm_Inwin
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*/
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EAPI void elm_win_inwin_content_set(Evas_Object *obj, Evas_Object *content);
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/**
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* Get the content of an inwin object.
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*
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* Return the content object for this widget.
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*
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* The returned object is valid as long as the inwin is still alive and no
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* other content is set on it. Deleting the object will notify the inwin
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* about it and this one will be left empty.
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*
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* If you need to remove an inwin's content to be reused somewhere else,
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* see elm_win_inwin_content_unset().
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*
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* @param obj The inwin object
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* @return The content that is being used
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*
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* @ingroup Elm_Inwin
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*/
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EAPI Evas_Object *elm_win_inwin_content_get(const Evas_Object *obj);
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/**
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* Unset the content of an inwin object.
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*
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* Unparent and return the content object which was set for this widget.
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*
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* @param obj The inwin object
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* @return The content that was being used
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*
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* @ingroup Elm_Inwin
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*/
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EAPI Evas_Object *elm_win_inwin_content_unset(Evas_Object *obj);
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#include "elm_inwin.eo.legacy.h"
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