forked from enlightenment/efl
5cca2ff0b1
Just an initial support, it's not possible to configure worlds or bodies. Just adding it. Only possible customization is the type of body. It defines what's the collision shape and type (rigid / soft). It can't be changed over time, so it's not on part's description. It's expected that many cases won't be covered yet. If you have ephysics installed and don't want it, just use --disable-ephysics. It shouldn't affect anything for cases where ephysics is not installed. SVN revision: 79793 |
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data | ||
doc | ||
m4 | ||
src | ||
utils | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
Makefile.am | ||
NEWS | ||
README | ||
autogen.sh | ||
configure.ac | ||
edje.pc.in | ||
edje.spec.in | ||
edje.supp |
README
Edje 1.7.99 ****************************************************************************** FOR ANY ISSUES PLEASE EMAIL: enlightenment-devel@lists.sourceforge.net ****************************************************************************** Requirements: ------------- Must: libc eet (at least 1.5.0) ecore (at least 1.1.0) ecore-evas (at least 1.1.0) ecore-file (at least 1.1.0) embryo (at least 1.1.0) evas (at least 1.1.0) For audio support (disabled - you have to patch to enable): remix - https://github.com/kfish/remix libsndfile (at least 1.0.22) libvorbis libogg libflac libasound (alsa) Edje is a graphical layout and animation library for animated resizable, compressed and scalable themes. It is meant to abstract UI from the programmer to make it possible to plug in any replacement look at feel that can be generated any time after an application or library has already been developed, thus allowing full flexibility of look and feel without having to involve the software developers. ------------------------------------------------------------------------------ COMPILING AND INSTALLING: ./configure make (as root unless you are installing in your users directories): make install