efl/src/modules/evas
Hermet Park c8ddf93707 evas gl: fix missing map texture target.
Summary:
Map context missed setting texture target.
I guess this is one of regression bugs in gl backend.

When shader is flushed, it sets invalid texture target with map texture.
That caused blank map rendering, this could be observed temporary
because gl pipe contexts are reusable and missing texture target means,
it could use previous texture target values that mostly have GL_TEXTURE_2D.

@fix

Reviewers: #committers, ManMower

Reviewed By: #committers, ManMower

Subscribers: ManMower, cedric, #reviewers, #committers, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6818
2018-08-14 17:13:24 -04:00
..
engines evas gl: fix missing map texture target. 2018-08-14 17:13:24 -04:00
image_loaders evas: remove warning from image_loaders/png/evas_image_load_png 2017-11-23 15:43:38 -08:00
image_savers evas: removed "clobbered" warnings from image_savers/png/evas_image_save_png 2017-12-11 17:18:55 +09:00
model_loaders efl: drop deprecated Encoding key from desktop files 2017-12-13 10:27:48 -08:00
model_savers evas mesh save - use alloca for tmp strings instead of heap 2017-07-16 15:56:02 +09:00
vg_loaders canvas vg_loader: close opened file after using it. 2018-07-11 16:09:31 +09:00
vg_savers Efl.Gfx.Image* (From Efl.Image*) 2018-04-24 09:03:40 -07:00