efl/src/lib/evas/include
Jean-Philippe Andre 88bfba1fdd evas filters: Add "alphaonly" flag for blend and blur
This is very useful to specify precisely which kind of RGBA -> Alpha
conversion you want. If all you wanted was the alpha layer to use as a
mask, set this flag to true.

@feature
2017-12-14 18:03:49 +09:00
..
evas_3d_utils.h Fix spelling of 'alpha channel' 2017-04-24 08:25:22 -04:00
evas_blend_ops.h evas: silence warning for SSE3 optimization. 2017-06-05 12:07:57 -07:00
evas_common_private.h evas/vg: added support for engine surface cache. 2017-11-10 11:20:38 +09:00
evas_ector_buffer.eo evas: do not rely on Evas canvas for Evas Ector engine backend. 2017-04-25 16:16:30 -07:00
evas_filter.h evas filters: Add "alphaonly" flag for blend and blur 2017-12-14 18:03:49 +09:00
evas_inline.x evas: Remove duplicated code 2017-11-29 11:59:54 +09:00
evas_macros.h efl: everyone should now rely on Eina MIN/MAX redefinition. 2016-05-09 16:58:53 -07:00
evas_mmx.h
evas_options.h
evas_private.h efl.canvas.object: implement pointer_inside of Efl.Canvas.Pointer. 2017-12-08 20:13:31 +09:00