efl/src/lib/eina/eina_inarray.h

779 lines
26 KiB
C

/* EINA - EFL data type library
* Copyright (C) 2012 ProFUSION embedded systems
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EINA_INARRAY_H_
#define EINA_INARRAY_H_
#include "eina_types.h"
#include "eina_iterator.h"
#include "eina_accessor.h"
/**
* @page eina_inarray_example_01 Eina inline array usage
* @dontinclude eina_inarray_01.c
*
* This example creates an inline array of chars, adds some elements, prints
* them, re-purposes the array to store ints, adds some elements and print that.
*
* We are going to start with a function to compare ints. We need this because the '>'
* operator is not a function and can't be used where Eina_Compare_Cb is needed.
* @skip int
* @until }
*
* And then move on to the code we actually care about, starting with variable
* declarations and eina initialization:
* @until eina_init
*
* Creating an inline array is very simple, we just need to know what type we
* want to store:
* @until inarray_new
* @note The second parameter(the step) is left at zero which means that eina
* chooses an appropriate value, this should @b only be changed if it's
* known, beforehand, that how many elements the array has.
*
* Once we have an array we can start adding elements to it. Because the
* insertion function expects a memory address we have to put the value we want
* to store in a variable(this should be no problem since in the real world usage
* that's usually where the value is anyways):
* @until push
* @note Because the inline array copies the value given to it we can later
* change @c ch, which we do, without affecting the contents of the array.
*
* So let's add some more elements:
* @until push
* @until push
* @until push
*
* We then iterate over our array and print every position of it. The thing
* to note here is not so much the values, which are the expected 'a', 'b',
* 'c', and 'd', but rather the memory address of these values, they are
* sequential:
* @until printf
* @until printf
*
* We are now going to use our array to store ints, so we need to first erase every member
* currently on the array:
* @until _flush
*
* And then to be able to store a different type on the same array, we use the
* eina_inarray_step_set() function, which is just like the eina_inarray_new()
* function except it receives an already allocated memory. This time we're going
* to ask eina to use a step of size 4 because that's how many elements we are going to
* put in the array:
* @until _step_set
* @note Strictly speaking the reason to call eina_inarray_step_set() is not
* because we're storing a different type, but because our types have
* different sizes. Eina inline arrays don't actually know anything about types,
* they only deal with blocks of memory of a given size.
* @note Since eina_inarray_step_set() receives already allocated memory, you can(and
* it is in fact a good practice) use inline arrays that are not declared as pointers:
* @code
* Eina_Inarray arr;
* eina_inarray_step_set(&arr, sizeof(arr), sizeof(int), 4);
* @endcode
*
* And now to add our integer values to the array:
* @until push
* @until push
* @until push
*
* Just to change things up a bit we've left out the 99 value, but we still
* add it in such a way that it keeps the array ordered. There are many ways to do
* this, we could use eina_inarray_insert_at(), or we could change the value
* of the last member using eina_inarray_replace_at() and then append the values
* in the right order, but for no particular reason we're going to use
* eina_inarray_insert_sorted() instead:
* @until insert_sorted
*
* We then print the size of our array, and the array itself, much like last
* time the values are not surprising, and neither should it be that the memory
* addresses are contiguous:
* @until printf
* @until printf
*
* Once done we free our array and shutdown eina:
* @until }
*
* The source for this example: @ref eina_inarray_01_c
*/
/**
* @page eina_inarray_01_c eina_inarray_01.c
* @include eina_inarray_01.c
* @example eina_inarray_01.c
*/
/**
* @page eina_inarray_example_02 Eina inline array of strings
* @dontinclude eina_inarray_02.c
*
* This example creates an inline array of strings, adds some elements, and
* then prints them. This example is based on @ref eina_array_01_example_page and
* @ref eina_inarray_example_01.
*
* We start with some variable declarations and eina initialization:
* @skip int
* @until eina_init
*
* We then create the array much like we did on @ref eina_inarray_example_01 :
* @until inarray_new
*
* The point is this example significantly differs from the first eina inline
* array example. We are not going to add the strings themselves to the array since
* their size varies, we are going to store a pointer to the strings instead. We therefore
* use @c char** to populate our inline array:
* @until }
*
* The source for this example: @ref eina_inarray_02_c
*/
/**
* @page eina_inarray_02_c eina_inarray_02.c
* @include eina_inarray_02.c
* @example eina_inarray_02.c
*/
/**
* @page eina_inarray_example_03 Eina inline array insert, sort and search
* @dontinclude eina_inarray_03.c
*
* This example creates an inline array of integers, and demonstrates the
* difference between eina_inarray_insert and eina_inarray_sort, and
* eina_inarray_search and eina_inarray_search_sort.
* @ref eina_inarray_example_01.
*
* We start with some variable declarations and eina initialization:
* @skip int
* @until eina_init
*
* We then create the array much like we did on @ref eina_inarray_example_01 :
* @until inarray_new
*
* We then add element using eina_inarray_insert and print. Then remove that
* element and add again using eina_inarray_insert_sorted and prints. This
* shows the 2 different positions the elment gets added. Then searches an
* element in the unsorted array using eina_inarray_search, then sorts the
* array and then searches the same element using eina_inarray_search_sorted.
* @until }
*
* The source for this example: @ref eina_inarray_03_c
*/
/**
* @page eina_inarray_03_c eina_inarray_03.c
* @include eina_inarray_03.c
* @example eina_inarray_03.c
*/
/**
* @defgroup Eina_Inline_Array_Group Inline Array
* @ingroup Eina_Containers_Group
* @since 1.2
*
* @brief Inline array is a container that stores the data itself, not the pointers to the data.
*
* This means there is no memory fragmentation, also for small data types(such
* as char, short, int, and so on) it's more memory efficient.
*
* Usage of the inline array is very similar to that of other
* @ref Eina_Containers_Group, like all arrays adding elements to the beginning
* of the array is a lot more costly than appending, so those operations should
* be minimized.
*
* Examples:
* @li @ref eina_inarray_example_01
* @li @ref eina_inarray_example_02
*
* @{
*/
/**
* @typedef Eina_Inarray
* @brief Type for the inlined array.
*
* @since 1.2
*/
typedef struct _Eina_Inarray Eina_Inarray;
/**
* @brief Inline array structure.
*
* @note Use #Eina_Inarray instead.
*
* @note Do not modify these fields directly, use eina_inarray_step_set() or
* eina_inarray_new() instead.
*
* @since 1.2
*/
struct _Eina_Inarray
{
#define EINA_ARRAY_VERSION 1
int version; /**< Should match the EINA_ARRAY_VERSION used when compiling your apps, provided for ABI compatibility */
unsigned int member_size; /**< Byte size of each entry in the members */
unsigned int len; /**< Number of elements used by the members */
unsigned int max; /**< Number of elements allocated to the members */
unsigned int step; /**< Amount to grow the number of members allocated */
void *members; /**< Actual array of elements */
EINA_MAGIC
};
/**
* @brief Creates a new inline array.
*
* @param[in] member_size The size of each member in the array
* @param[in] step The step size by which to resize the array, do this using the following
* extra amount
* @return The new inline array table, otherwise @c NULL on failure
*
* @details This creates a new array where members are inlined in a sequence. Each
* member has @a member_size bytes.
*
* @note If the @a step is @c 0, then a safe default is chosen.
*
* @note On failure, @c NULL is returned. If @p member_size is zero, then @c NULL is returned.
*
* @see eina_inarray_free()
*
* @since 1.2
*/
EAPI Eina_Inarray *eina_inarray_new(unsigned int member_size,
unsigned int step) EINA_MALLOC EINA_WARN_UNUSED_RESULT;
/**
* @brief Frees an array and its members.
*
* @param[in] array The array object
*
* @see eina_inarray_flush()
*
* @since 1.2
*/
EAPI void eina_inarray_free(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Initializes an inline array.
*
* @param[in] array The array object to initialize
* @param[in] sizeof_eina_inarray The size of array object
* @param[in] member_size The size of each member in the array
* @param[in] step The step size by which to resize the array, do this using the following
* extra amount
*
* @details This initializes an array. If the @p step is @c 0, then a safe default is
* chosen.
*
* @note This is useful for arrays inlined into other structures or
* allocated to a stack.
*
* @see eina_inarray_flush()
*
* @since 1.2
*/
EAPI void eina_inarray_step_set(Eina_Inarray *array,
unsigned int sizeof_eina_inarray,
unsigned int member_size,
unsigned int step) EINA_ARG_NONNULL(1);
/**
* @brief Removes every member from the array.
*
*
* @param[in] array The array object
*
* @since 1.2
*/
EAPI void eina_inarray_flush(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Copies the data as the last member of the array.
*
* @param[in] array The array object
* @param[in] data The data to be copied at the end
* @return The index of the new member, otherwise @c -1 on errors
*
* @details This copies the given pointer contents at the end of the array. The
* pointer is not referenced, instead its contents are copied to the
* members array using the previously defined @c member_size.
*
* @see eina_inarray_insert_at()
*
* @since 1.2
*/
EAPI int eina_inarray_push(Eina_Inarray *array,
const void *data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Allocate new item at the end of the array.
*
* @param[in] array The array object
* @param[in] size The number of new item to allocate
*
* @note The returned pointer is only valid until you use any other eina_inarray
* function.
*
* @since 1.8
*/
EAPI void *eina_inarray_grow(Eina_Inarray *array, unsigned int size);
/**
* @brief Copies the data to the array at a position found by the comparison function.
*
* @param[in] array The array object
* @param[in] data The data to be copied
* @param[in] compare The compare function
* @return The index of the new member, otherwise @c -1 on errors
*
* @details This copies the given pointer contents at the array position defined by the
* given @a compare function. The pointer is not referenced, instead
* its contents are copied to the members array using the previously
* defined @c member_size.
*
* @note The data given to the @p compare function is a pointer to the member
* memory itself, do no change it.
*
* @see eina_inarray_insert_sorted()
* @see eina_inarray_insert_at()
* @see eina_inarray_push()
*
* @since 1.2
*/
EAPI int eina_inarray_insert(Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Copies the data to the array at a position found by the comparison function.
*
* @param[in] array The array object
* @param[in] data The data to be copied
* @param[in] compare The compare function
* @return The index of the new member, otherwise @c -1 on errors
*
* @details This copies the given pointer contents at the array position defined by the
* given @p compare function. The pointer is not referenced, instead
* its contents are copied to the members array using the previously
* defined @p member_size.
*
* @note The data given to the @p compare function is a pointer to the member
* memory itself, do no change it.
*
* @note This variation optimizes the insertion position assuming that the array
* is already sorted by doing a binary search.
*
* @see eina_inarray_sort()
*
* @since 1.2
*/
EAPI int eina_inarray_insert_sorted(Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Finds data and removes the matching member.
*
* @param[in] array The array object
* @param[in] data The data to be found and removed
* @return The index of the removed member, otherwise @c -1 on errors
*
* @details This finds data in the array and removes it. Data may be an existing
* member of the array (then optimized) or the contents are matched
* using memcmp().
*
* @see eina_inarray_pop()
* @see eina_inarray_remove_at()
*
* @since 1.2
*/
EAPI int eina_inarray_remove(Eina_Inarray *array,
const void *data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Removes the last member of the array.
*
* @param[in] array The array object
* @return The data poped out of the array
*
* @note The data could be considered valid only until any other operation touched the Inarray.
*
* @since 1.2
*/
EAPI void *eina_inarray_pop(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Gets the member at the given position.
*
* @param[in] array The array object
* @param[in] position The member position
* @return A pointer to current the member memory
*
* @details This gets the member given that its position in the array is provided. It is a pointer to
* its current memory, then it can be invalidated with functions that
* change the array such as eina_inarray_push(),
* eina_inarray_insert_at(), or eina_inarray_remove_at(), or variants.
*
* @see eina_inarray_lookup()
* @see eina_inarray_lookup_sorted()
*
* @since 1.2
*/
EAPI void *eina_inarray_nth(const Eina_Inarray *array,
unsigned int position) EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Copies the data at the given position in the array.
*
* @param[in] array The array object
* @param[in] position The position to insert the member at
* @param[in] data The data to be copied at the position
* @return #EINA_TRUE on success, otherwise #EINA_FALSE on failure
*
* @details This copies the given pointer contents at the given @p position in the
* array. The pointer is not referenced, instead its contents are
* copied to the members array using the previously defined
* @p member_size.
*
* @note All the members from @a position to the end of the array are
* shifted to the end.
*
* @note If @a position is equal to the end of the array (equal to
* eina_inarray_count()), then the member is appended.
*
* @note If @a position is bigger than the array length, it fails.
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_insert_at(Eina_Inarray *array,
unsigned int position,
const void *data) EINA_ARG_NONNULL(1, 3);
/**
* @brief Opens a space at the given position, returning its pointer.
*
* @param[in] array The array object
* @param[in] position The position to insert first member at (open/allocate space)
* @param[in] member_count The number of times @c member_size bytes are allocated
* @return A pointer to the first member memory allocated, otherwise @c NULL on errors
*
* @note This is similar to eina_inarray_insert_at(), but useful if the
* members contents are still unknown or unallocated. It makes
* room for the required number of items and returns the pointer to the
* first item, similar to malloc(member_count * member_size), with the
* guarantee that all the memory is within the members array.
*
* @note The new member memory is undefined, it's not automatically zeroed.
*
* @note All the members from @a position to the end of the array are
* shifted to the end.
*
* @note If @a position is equal to the end of the array (equal to
* eina_inarray_count()), then the member is appended.
*
* @note If @a position is bigger than the array length, it fails.
*
* @since 1.2
*/
EAPI void *eina_inarray_alloc_at(Eina_Inarray *array,
unsigned int position,
unsigned int member_count) EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Copies the data to the given position.
*
* @param[in] array The array object
* @param[in] position The position to copy the member at
* @param[in] data The data to be copied at the position
* @return #EINA_TRUE on success, otherwise #EINA_FALSE on failure
*
* @details This copies the given pointer contents at the given @p position in the
* array. The pointer is not referenced, instead its contents are
* copied to the members array using the previously defined
* @p member_size.
*
* @note If @p position does not exist, it fails.
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_replace_at(Eina_Inarray *array,
unsigned int position,
const void *data) EINA_ARG_NONNULL(1, 3);
/**
* @brief Removes a member from the given position.
*
* @param[in] array The array object
* @param[in] position The position from which to remove a member
* @return #EINA_TRUE on success, otherwise #EINA_FALSE on failure
*
* @note The member is removed from an array and members after it are moved
* towards the array head.
*
* @see eina_inarray_pop()
* @see eina_inarray_remove()
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_remove_at(Eina_Inarray *array,
unsigned int position) EINA_ARG_NONNULL(1);
/**
* @brief Reverses members in the array.
*
* @param[in] array The array object
*
* @note If you do not want to change the array, just walk through its elements
* backwards, then use the EINA_INARRAY_REVERSE_FOREACH() macro.
*
* @see EINA_INARRAY_REVERSE_FOREACH()
*
* @since 1.2
*/
EAPI void eina_inarray_reverse(Eina_Inarray *array) EINA_ARG_NONNULL(1);
/**
* @brief Applies a quick sort to the array.
*
* @param[in] array The array object
* @param[in] compare The compare function
*
* @details This applies a quick sort to the @a array.
*
* @note The data given to the @a compare function is a pointer to the member
* memory itself, do no change it.
*
* @see eina_inarray_insert_sorted()
*
* @since 1.2
*/
EAPI void eina_inarray_sort(Eina_Inarray *array,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2);
/**
* @brief Searches for a member (linear walk).
*
* @param[in] array The array object
* @param[in] data The member to search using the @p compare function
* @param[in] compare The compare function
* @return The member index, otherwise @c -1 if not found
*
* @details This walks through an array by linearly looking for the given data compared by
* the @p compare function.
*
* @note The data given to the @p compare function is a pointer to the member
* memory itself, do no change it.
*
* @see eina_inarray_lookup_sorted()
*
* @since 1.2
*/
EAPI int eina_inarray_search(const Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Searches for member (binary search walk).
*
* @param[in] array The array object
* @param[in] data The member to search using the @p compare function
* @param[in] compare The compare function
* @return The member index, otherwise @c -1 if not found
*
* @note Uses a binary search for the given data as compared by the @p compare function.
*
* @note The data given to the @p compare function is a pointer to the member
* memory itself, do no change it.
*
* @since 1.2
*/
EAPI int eina_inarray_search_sorted(const Eina_Inarray *array,
const void *data,
Eina_Compare_Cb compare) EINA_ARG_NONNULL(1, 2, 3);
/**
* @brief Calls @p function for each array member.
*
* @param[in] array The array object
* @param[in] function The callback function
* @param[in] user_data The user data given to a callback @a function
* @return #EINA_TRUE if it successfully iterates all the items of the array
*
* @details This calls @p function for every given data in @p array.
*
* @note This is a safe way to iterate over an array. @p function should return #EINA_TRUE
* as long as you want the function to continue iterating, by
* returning #EINA_FALSE it stops and returns #EINA_FALSE as the result.
*
* @note The data given to @p function is a pointer to the member memory itself.
*
* @see EINA_INARRAY_FOREACH()
*
* @since 1.2
*/
EAPI Eina_Bool eina_inarray_foreach(const Eina_Inarray *array,
Eina_Each_Cb function,
const void *user_data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Removes all the members that match.
*
* @param[in] array The array object
* @param[in] match The match function
* @param[in] user_data The user data given to callback @p match
* @return The number of removed entries, otherwise @c -1 on error
*
* @details This removes all the entries in @p array, where the @p match function
* returns #EINA_TRUE.
*
* @since 1.2
*/
EAPI int eina_inarray_foreach_remove(Eina_Inarray *array,
Eina_Each_Cb match,
const void *user_data) EINA_ARG_NONNULL(1, 2);
/**
* @brief Resizes array to new size
*
* @param[in] array The array object
* @param[in] new_size New size for resize
* @return #EINA_TRUE if it resized the array successfully.
*
* @since 1.10
*/
EAPI Eina_Bool eina_inarray_resize(Eina_Inarray *array, unsigned int new_size);
/**
* @brief Counts the number of members in an array.
*
* @param[in] array The array object
* @return The number of members in the array
*
* @since 1.2
*/
EAPI unsigned int eina_inarray_count(const Eina_Inarray *array) EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Returns a new iterator associated to an array.
*
* @param[in] array The array object
* @return A new iterator
*
* @details This function returns a newly allocated iterator associated to
* @p array.
*
* @note If the memory cannot be allocated, @c NULL is returned.
* Otherwise, a valid iterator is returned.
*
* @warning If the array structure changes then the iterator becomes
* invalid. That is, if you add or remove members this
* iterator's behavior is undefined and your program may crash.
*
* @since 1.2
*/
EAPI Eina_Iterator *eina_inarray_iterator_new(const Eina_Inarray *array) EINA_MALLOC EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/**
* @brief Returns a new reversed iterator associated to an array.
*
* @param[in] array The array object
* @return A new iterator
*
* @details This function returns a newly allocated iterator associated to
* @p array.
*
* @note Unlike eina_inarray_iterator_new(), this walks through the array backwards.
*
* @note If the memory cannot be allocated, @c NULL is returned.
* Otherwise, a valid iterator is returned.
*
* @warning If the array structure changes then the iterator becomes
* invalid. That is, if you add or remove nodes this iterator's
* behavior is undefined and your program may crash.
*
* @since 1.2
*/
EAPI Eina_Iterator *eina_inarray_iterator_reversed_new(const Eina_Inarray *array) EINA_MALLOC EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/**
* @brief Returns a new accessor associated to an array.
*
* @param[in] array The array object
* @return A new accessor
*
* @details This function returns a newly allocated accessor associated to
* @p array.
*
* @note If the memory cannot be allocated, @c NULL is returned
* Otherwise, a valid accessor is returned.
*
* @since 1.2
*/
EAPI Eina_Accessor *eina_inarray_accessor_new(const Eina_Inarray *array) EINA_MALLOC EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
/**
* @def EINA_INARRAY_FOREACH
* @brief Walks through an array linearly from head to tail.
*
* @param[in] array The array object
* @param[in] itr An iterator pointer
*
* @note @p itr must be a pointer with sizeof(itr*) == array->member_size.
*
* @note This is fast as it does direct pointer access, but it does
* not check for @c NULL pointers or invalid array objects.
* Use eina_inarray_foreach() to do that.
*
* @note Do not modify an array as you walk through it. If that is desired,
* then use eina_inarray_foreach_remove().
*
* @since 1.2
*/
#define EINA_INARRAY_FOREACH(array, itr) \
for ((itr) = (array)->members; \
(itr) < (((__typeof__(*itr)*)(array)->members) + (array)->len); \
(itr)++)
/**
* @def EINA_INARRAY_REVERSE_FOREACH
* @brief Walks through an array linearly from tail to head.
*
* @param[in] array The array object
* @param[in] itr An iterator pointer
*
* @note @p itr must be a pointer with sizeof(itr*) == array->member_size.
*
* @note This is fast as it does direct pointer access, but it does
* not check for @c NULL pointers or invalid array objects.
*
* @note Do not modify an array as you walk through it. If that is desired,
* then use eina_inarray_foreach_remove().
*
* @since 1.2
*/
#define EINA_INARRAY_REVERSE_FOREACH(array, itr) \
for ((itr) = ((((__typeof__(*(itr))*)(array)->members) + (array)->len) - 1); \
(((itr) >= (__typeof__(*(itr))*)(array)->members) \
&& ((array)->members != NULL)); \
(itr)--)
/**
* @}
*/
#endif /*EINA_INARRAY_H_*/