forked from enlightenment/efl
86 lines
1.9 KiB
C
86 lines
1.9 KiB
C
#ifndef EVAS_ENGINE_H
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# define EVAS_ENGINE_H
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# include "config.h"
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/* NB: This already includes wayland-client.h */
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# include <wayland-egl.h>
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# ifdef GL_GLES
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# include <EGL/egl.h>
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/* NB: These are already included from gl_common */
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/* # include <GLES2/gl2.h> */
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/* # include <GLES2/gl2ext.h> */
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# endif
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# include "evas_common_private.h"
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# include "evas_private.h"
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# include "evas_gl_common.h"
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# include "Evas.h"
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# include "Evas_Engine_Wayland_Egl.h"
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# define GL_GLEXT_PROTOTYPES
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extern int _evas_engine_wl_egl_log_dom;
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# ifdef ERR
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# undef ERR
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# endif
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# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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# ifdef DBG
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# undef DBG
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# endif
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# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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# ifdef INF
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# undef INF
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# endif
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# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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# ifdef WRN
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# undef WRN
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# endif
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# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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# ifdef CRI
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# undef CRI
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# endif
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# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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typedef struct _Evas_GL_Wl_Window Evas_GL_Wl_Window;
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struct _Evas_GL_Wl_Window
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{
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struct wl_display *disp;
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struct wl_egl_window *win;
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struct wl_surface *surface;
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int w, h;
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int depth, screen, rot, alpha;
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Evas_Engine_GL_Context *gl_context;
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struct
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{
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Eina_Bool drew : 1;
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} draw;
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#ifdef GL_GLES
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EGLContext egl_context[1];
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EGLSurface egl_surface[1];
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EGLConfig egl_config;
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EGLDisplay egl_disp;
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#endif
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Eina_Bool surf : 1;
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};
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Evas_GL_Wl_Window *eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect, int alpha, int rot);
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void eng_window_free(Evas_GL_Wl_Window *gw);
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void eng_window_use(Evas_GL_Wl_Window *gw);
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void eng_window_unsurf(Evas_GL_Wl_Window *gw);
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void eng_window_resurf(Evas_GL_Wl_Window *gw);
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Eina_Bool eng_window_make_current(void *data, void *doit);
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#endif
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