efl/src/modules/evas/engines/gl_common/shader_3d
Carsten Haitzler b2c9899d8a evas shader generation - add comments to indicate to commit the files
so you know the files should change when you "make" and shf files are
updated, add notes to the .x files generated to indicate they should
be committed back to the repo so it is clear
2015-05-21 17:13:25 +09:00
..
color_pick_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
color_pick_vert.shd [Evas: Evas_3D] Refactor shader system: refactored color pick shade mode. 2015-03-24 10:50:36 -07:00
diffuse_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
diffuse_vert.shd [Evas: Evas_3D] Refactor shader system: refactored diffuse shade mode. 2015-03-24 10:50:31 -07:00
evas_gl_3d_shaders.x evas shader generation - add comments to indicate to commit the files 2015-05-21 17:13:25 +09:00
flat_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
flat_vert.shd [Evas: Evas_3D] Refactor shader system: refactored flat shade mode. 2015-03-24 10:49:25 -07:00
gen_shaders_3d.sh evas shader generation - add comments to indicate to commit the files 2015-05-21 17:13:25 +09:00
include.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
normal_map_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
normal_map_vert.shd [Evas: Evas_3D] Refactor shader system: refactored normal map shade mode. 2015-03-24 10:50:41 -07:00
parallax_occlusion_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
parallax_occlusion_vert.shd [Evas: Evas_3D] Refactor shader system: refactored parallax shade mode. 2015-03-25 10:35:43 -07:00
phong_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
phong_vert.shd [Evas: Evas_3D] Refactor shaders: used m4 for removing duplication of code. 2015-03-23 14:59:19 -07:00
shadow_map_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
shadow_map_vert.shd [Evas: Evas_3D] Refactor shader system: refactored shadow map shade mode. 2015-03-25 10:37:17 -07:00
vertex_color_frag.shd evas: fix compatibility with GLES. Alpha test 2015-05-19 14:17:00 +02:00
vertex_color_vert.shd [Evas: Evas_3D] Refactor shader system: refactored vertex color shade mode. 2015-03-24 10:50:25 -07:00