efl/src/modules/evas/engines
Gustavo Sverzut Barbieri 856b7bdf44 evas/fb: use stride instead of width.
While most framebuffes use stride = width, some may have stride bigger
than width to provide better alignment. Then we must always use stride.

Thanks to Arjan van de Ven, the one that spotted the issue.

@fix
2014-03-07 02:00:11 -03:00
..
buffer efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
drm evas: let's still compile when we have no hw accel for DRM. 2014-03-07 09:35:16 +09:00
fb evas/fb: use stride instead of width. 2014-03-07 02:00:11 -03:00
gl_cocoa evas: gl backend - ensure eng_window_use in image_content_hint_set 2014-02-07 12:18:16 +09:00
gl_common Evas gl_x11: Add support for glReadPixels 2014-03-07 11:07:09 +09:00
gl_sdl efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
gl_x11 Evas gl_x11: Add support for glReadPixels 2014-03-07 11:07:09 +09:00
psl1ght efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
software_ddraw evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
software_gdi efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
software_generic Evas gl_x11: Add support for glReadPixels 2014-03-07 11:07:09 +09:00
software_x11 evas: software_x11 - use evas_xlib_swapper_depth_get to get buffer stride. 2014-02-10 14:54:43 +09:00
wayland_egl evas gl: added partial rendering support for qcom extension 2014-02-15 02:33:47 +09:00
wayland_shm bugfix: Fix Wayland Shm engine destination calculation typo 2014-02-26 11:36:27 +00:00