forked from enlightenment/efl
856b7bdf44
While most framebuffes use stride = width, some may have stride bigger than width to provide better alignment. Then we must always use stride. Thanks to Arjan van de Ven, the one that spotted the issue. @fix |
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buffer | ||
drm | ||
fb | ||
gl_cocoa | ||
gl_common | ||
gl_sdl | ||
gl_x11 | ||
psl1ght | ||
software_ddraw | ||
software_gdi | ||
software_generic | ||
software_x11 | ||
wayland_egl | ||
wayland_shm |