forked from enlightenment/efl
evas_object_clip_recalc is big. it's fat. it shouldnt be inline. so make it a real function. being inline just hurts performance by making our code bigger, hurting l1 instruction prefetch and cache performance. this function isn't small. it's huge and should not be inline basically because of that reason. also throw in some likely/unlikely hints etc. @optimize |
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.. | ||
evas_3d_utils.h | ||
evas_blend_ops.h | ||
evas_common_private.h | ||
evas_ector_buffer.eo | ||
evas_filter.h | ||
evas_inline.x | ||
evas_macros.h | ||
evas_mmx.h | ||
evas_options.h | ||
evas_private.h |