forked from enlightenment/efl
922fe6c109
We now build a list of item to walk on for each step to just avoid all necessary walking. It is a slightly more elegant idea than my previous patch even if it only give a speed improvement of 5% in the best case. Now that render code and the callee only take 1.6% of the time I am looking at in the benchmark, meaning nothing else to improve here. This fix the bug spotted in Enlightenment dialog box. |
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.. | ||
cache | ||
cache2 | ||
canvas | ||
common | ||
cserve2 | ||
file | ||
include | ||
Evas.h | ||
Evas_Common.h | ||
Evas_Eo.h | ||
Evas_GL.h | ||
Evas_Legacy.h | ||
Evas_Loader.h | ||
main.c |