forked from enlightenment/efl
175 lines
5.8 KiB
Plaintext
175 lines
5.8 KiB
Plaintext
#ifndef _EVAS_FONT_DEFAULT_WALK_X
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#define _EVAS_FONT_DEFAULT_WALK_X
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/* Macros for text walking */
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/**
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* @def EVAS_FONT_WALK_TEXT_INIT
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* @internal
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* This macro defines the variables that will later be used with the following
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* macros, and by font handling functions.
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* @see EVAS_FONT_WALK_TEXT_START
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* @see EVAS_FONT_WALK_TEXT_WORK
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* @see EVAS_FONT_WALK_TEXT_END
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*/
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# define EVAS_FONT_WALK_TEXT_INIT() \
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int _pen_x = 0, _pen_y = 0; \
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size_t char_index; \
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(void) _pen_y; /* Sometimes it won't be used */
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/**
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* @def EVAS_FONT_WALK_TEXT_VISUAL_START
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* @internal
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* This runs through the text in visual order while updating char_index,
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* which is the current index in the text.
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* Does not end with a ;
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* Take a look at EVAS_FONT_WALK_X_OFF and the like.
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* @see EVAS_FONT_WALK_TEXT_INIT
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* @see EVAS_FONT_WALK_TEXT_WORK
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* @see EVAS_FONT_WALK_TEXT_END
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* @see EVAS_FONT_WALK_TEXT_LOGICAL_START
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*/
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#define EVAS_FONT_WALK_TEXT_VISUAL_START() \
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do \
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{ \
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for (char_index = text_props->start ; char_index < text_props->start + text_props->len ; char_index++) \
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{
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/**
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* @def EVAS_FONT_WALK_TEXT_LOGICAL_START
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* @internal
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* This runs through the text in logical order while updating char_index,
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* which is the current index in the text.
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* Does not end with a ;
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* Take a look at EVAS_FONT_WALK_X_OFF and the like.
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* @see EVAS_FONT_WALK_TEXT_INIT
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* @see EVAS_FONT_WALK_TEXT_WORK
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* @see EVAS_FONT_WALK_TEXT_END
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* @see EVAS_FONT_WALK_TEXT_VISUAL_START
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*/
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#ifdef BIDI_SUPPORT
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#define EVAS_FONT_WALK_TEXT_LOGICAL_START() \
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do \
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{ \
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int _char_index_d; \
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size_t _i; \
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_i = text_props->len; \
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if (text_props->bidi.dir == EVAS_BIDI_DIRECTION_RTL) \
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{ \
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char_index = text_props->len - 1; \
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_char_index_d = -1; \
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} \
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else \
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{ \
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char_index = 0; \
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_char_index_d = 1; \
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} \
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char_index += text_props->start; \
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_i += text_props->start; \
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for ( ; _i > text_props->start ; char_index += _char_index_d, _i--) \
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{
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#else
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#define EVAS_FONT_WALK_TEXT_LOGICAL_START() EVAS_FONT_WALK_TEXT_VISUAL_START()
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#endif
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#define EVAS_FONT_WALK_ORIG_LEN (_len)
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/*FIXME: doc */
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#ifdef OT_SUPPORT
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# define EVAS_FONT_WALK_X_OFF \
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(EVAS_FONT_ROUND_26_6_TO_INT( \
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EVAS_FONT_OT_X_OFF_GET( \
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text_props->info->ot[char_index])))
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# define EVAS_FONT_WALK_Y_OFF \
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(EVAS_FONT_ROUND_26_6_TO_INT( \
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EVAS_FONT_OT_Y_OFF_GET( \
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text_props->info->ot[char_index])))
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# define EVAS_FONT_WALK_POS \
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(EVAS_FONT_OT_POS_GET( \
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text_props->info->ot[char_index]) - text_props->text_offset)
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# define EVAS_FONT_WALK_POS_NEXT \
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((!EVAS_FONT_WALK_IS_LAST) ? \
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EVAS_FONT_OT_POS_GET( \
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text_props->info->ot[char_index + 1]) - \
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text_props->text_offset : \
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EVAS_FONT_WALK_POS \
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)
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# define EVAS_FONT_WALK_POS_PREV \
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((char_index > 0) ? \
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EVAS_FONT_OT_POS_GET( \
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text_props->info->ot[char_index - 1]) - \
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text_props->text_offset : \
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EVAS_FONT_WALK_POS \
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)
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#else
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# define EVAS_FONT_WALK_X_OFF 0
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# define EVAS_FONT_WALK_Y_OFF 0
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# define EVAS_FONT_WALK_POS \
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((text_props->bidi.dir == EVAS_BIDI_DIRECTION_RTL) ? \
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(text_props->len - (char_index - text_props->start) - 1) : \
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(char_index - text_props->start))
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# define EVAS_FONT_WALK_POS_NEXT \
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((!EVAS_FONT_WALK_IS_LAST) ? \
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((text_props->bidi.dir == EVAS_BIDI_DIRECTION_RTL) ? \
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text_props->len - ((char_index + 1) - text_props->start) \
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: (char_index + 1) - text_props->start) : \
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EVAS_FONT_WALK_POS)
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# define EVAS_FONT_WALK_POS_PREV \
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((char_index > text_props->start) ? \
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((text_props->bidi.dir == EVAS_BIDI_DIRECTION_RTL) ? \
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text_props->len - ((char_index - 1) - text_props->start) \
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: (char_index - 1) - text_props->start) : \
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EVAS_FONT_WALK_POS)
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#endif
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#define EVAS_FONT_WALK_IS_VISIBLE \
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(text_props->info->glyph[char_index].index != 0)
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#define EVAS_FONT_WALK_X_BEAR (text_props->info->glyph[char_index].x_bear)
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#define EVAS_FONT_WALK_Y_BEAR (fg->glyph_out->top)
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#define _EVAS_FONT_WALK_X_ADV \
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(text_props->info->glyph[char_index].advance)
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#define EVAS_FONT_WALK_WIDTH (text_props->info->glyph[char_index].width)
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#define EVAS_FONT_WALK_X_ADV \
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(EVAS_FONT_ROUND_26_6_TO_INT(_EVAS_FONT_WALK_X_ADV))
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#define EVAS_FONT_WALK_PEN_X (EVAS_FONT_ROUND_26_6_TO_INT(_pen_x))
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#define EVAS_FONT_WALK_PEN_Y (EVAS_FONT_ROUND_26_6_TO_INT(_pen_y))
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#define EVAS_FONT_WALK_Y_ADV (0)
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#define EVAS_FONT_WALK_IS_LAST \
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(char_index + 1 == text_props->start + text_props->len)
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#define EVAS_FONT_WALK_IS_FIRST \
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(!char_index)
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#define EVAS_FONT_WALK_LEN (text_props->len)
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/**
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* @def EVAS_FONT_WALK_TEXT_WORK
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* @internal
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* This macro actually updates the values mentioned in EVAS_FONT_WALK_TEXT_VISUAL_START
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* according to the current positing in the walk.
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* @see EVAS_FONT_WALK_TEXT_VISUAL_START
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* @see EVAS_FONT_WALK_TEXT_INIT
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* @see EVAS_FONT_WALK_TEXT_END
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*/
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#define EVAS_FONT_WALK_TEXT_WORK() do {} while(0)
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/**
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* @def EVAS_FONT_WALK_TEXT_END
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* @internal
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* Closes EVAS_FONT_WALK_TEXT_VISUAL_START, needs to end with a ;
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* @see EVAS_FONT_WALK_TEXT_VISUAL_START
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* @see EVAS_FONT_WALK_TEXT_INIT
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* @see EVAS_FONT_WALK_TEXT_WORK
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*/
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#define EVAS_FONT_WALK_TEXT_END() \
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if (EVAS_FONT_WALK_IS_VISIBLE) \
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{ \
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_pen_x += _EVAS_FONT_WALK_X_ADV; \
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} \
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} \
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} \
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while(0)
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#endif
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