forked from enlightenment/efl
327 lines
12 KiB
C
327 lines
12 KiB
C
#ifdef HAVE_CONFIG_H
|
|
# include "elementary_config.h"
|
|
#endif
|
|
#include <Elementary.h>
|
|
#include <Efl_Ui.h>
|
|
#include "elm_priv.h" //FIXME remove this once efl.ui.text doesn't need elm_general.h
|
|
#ifndef EFL_BETA_API_SUPPORT
|
|
#define EFL_BETA_API_SUPPORT
|
|
#endif
|
|
|
|
#ifndef EFL_EO_API_SUPPORT
|
|
#define EFL_EO_API_SUPPORT
|
|
#endif
|
|
|
|
#ifdef BUILD_VG_LOADER_JSON
|
|
|
|
static void
|
|
btn_clicked_cb(void *data , const Efl_Event *ev )
|
|
{
|
|
Evas_Object *anim_view = data;
|
|
const char *text = efl_text_get(ev->object);
|
|
|
|
if (!text) return;
|
|
|
|
if (!strcmp("Play", text))
|
|
efl_ui_animation_view_play(anim_view);
|
|
else if (!strcmp("Pause", text))
|
|
efl_ui_animation_view_pause(anim_view);
|
|
else if (!strcmp("Resume", text))
|
|
efl_ui_animation_view_resume(anim_view);
|
|
else if (!strcmp("Play Back", text))
|
|
efl_ui_animation_view_play_back(anim_view);
|
|
else if (!strcmp("Stop", text))
|
|
efl_ui_animation_view_stop(anim_view);
|
|
}
|
|
|
|
static void
|
|
check_changed_cb(void *data, const Efl_Event *event)
|
|
{
|
|
Evas_Object *anim_view = data;
|
|
efl_ui_animation_view_auto_repeat_set(anim_view, efl_ui_selectable_selected_get(event->object));
|
|
}
|
|
|
|
static void
|
|
speed_changed_cb(void *data, const Efl_Event *event)
|
|
{
|
|
Evas_Object *anim_view = data;
|
|
double speed = 1;
|
|
if (efl_ui_selectable_selected_get(event->object)) speed = 0.25;
|
|
efl_ui_animation_view_speed_set(anim_view, speed);
|
|
}
|
|
|
|
static void
|
|
limit_frame_cb(void *data, const Efl_Event *event)
|
|
{
|
|
Evas_Object *anim_view = data;
|
|
int frame_count = efl_ui_animation_view_frame_count_get(anim_view);
|
|
printf("Total Frame Count : %d\n", frame_count);
|
|
if (efl_ui_selectable_selected_get(event->object))
|
|
{
|
|
efl_ui_animation_view_min_frame_set(anim_view, 5);
|
|
efl_ui_animation_view_max_frame_set(anim_view, 10);
|
|
printf("Frames to show 5-10 only\n");
|
|
}
|
|
else
|
|
{
|
|
efl_ui_animation_view_min_frame_set(anim_view, 0);
|
|
efl_ui_animation_view_max_frame_set(anim_view, frame_count);
|
|
printf("Showing all frames now\n");
|
|
}
|
|
}
|
|
|
|
static void
|
|
update_anim_view_state(Evas_Object *anim_view, Evas_Object *label)
|
|
{
|
|
Efl_Ui_Animation_View_State state = efl_ui_animation_view_state_get(anim_view);
|
|
|
|
switch (state)
|
|
{
|
|
case EFL_UI_ANIMATION_VIEW_STATE_NOT_READY:
|
|
efl_text_set(label, "State = Not Ready");
|
|
break;
|
|
case EFL_UI_ANIMATION_VIEW_STATE_PLAY:
|
|
efl_text_set(label, "State = Playing");
|
|
break;
|
|
case EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK:
|
|
efl_text_set(label, "State = Playing Back");
|
|
break;
|
|
case EFL_UI_ANIMATION_VIEW_STATE_PAUSE:
|
|
efl_text_set(label, "State = Paused");
|
|
break;
|
|
case EFL_UI_ANIMATION_VIEW_STATE_STOP:
|
|
efl_text_set(label, "State = Stopped");
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_play_updated(void *data, Evas_Object *obj, void *ev EINA_UNUSED)
|
|
{
|
|
Evas_Object *slider = data;
|
|
efl_ui_range_value_set(slider, efl_ui_animation_view_progress_get(obj));
|
|
}
|
|
|
|
static void
|
|
_state_update(void *data, Evas_Object *obj, void *ev EINA_UNUSED)
|
|
{
|
|
Evas_Object *label = data;
|
|
update_anim_view_state(obj, label);
|
|
}
|
|
|
|
static void
|
|
_play_done(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *ev EINA_UNUSED)
|
|
{
|
|
printf("done!\n");
|
|
}
|
|
|
|
static void
|
|
_play_repeated(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *ev EINA_UNUSED)
|
|
{
|
|
printf("repeated!\n");
|
|
}
|
|
|
|
static void
|
|
_slider_changed_cb(void *data, const Efl_Event *ev)
|
|
{
|
|
Evas_Object *anim_view = data;
|
|
efl_ui_animation_view_progress_set(anim_view, efl_ui_range_value_get(ev->object));
|
|
}
|
|
|
|
static void
|
|
_slider_reset(void *data, Evas_Object *obj EINA_UNUSED, void *ev EINA_UNUSED)
|
|
{
|
|
Evas_Object *slider = data;
|
|
efl_ui_range_value_set(slider, 0);
|
|
}
|
|
|
|
void
|
|
test_efl_ui_animation_view(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
|
|
{
|
|
Eo *win, *box, *box2, *box3, *box4, *label, *anim_view, *check, *slider;
|
|
char buf[255];
|
|
|
|
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
|
|
efl_text_set(efl_added, "Efl_Ui_Animation_View demo"),
|
|
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
|
|
|
|
// Create a box in Canvas
|
|
box = efl_add(EFL_UI_BOX_CLASS, win,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
|
|
efl_content_set(win, efl_added));
|
|
|
|
//Create a label to show state of animation
|
|
label = efl_add(EFL_UI_TEXT_CLASS, win,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
|
|
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
|
|
efl_pack(box, efl_added));
|
|
|
|
//Create Animation View to play animation directly from JSON file
|
|
snprintf(buf, sizeof(buf), "%s/images/emoji_wink.json", elm_app_data_dir_get());
|
|
anim_view = efl_add(EFL_UI_ANIMATION_VIEW_CLASS, win,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_gfx_entity_size_set(efl_added, EINA_SIZE2D(600, 600)),
|
|
efl_file_set(efl_added, buf),
|
|
efl_pack(box, efl_added));
|
|
|
|
// Controller Set : 0
|
|
box2 = efl_add(EFL_UI_BOX_CLASS, box,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
|
|
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
|
|
efl_pack(box, efl_added));
|
|
|
|
//Loop
|
|
check = efl_add(EFL_UI_CHECK_CLASS, box2,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_pack(box2, efl_added));
|
|
efl_text_set(check, "Loop");
|
|
efl_event_callback_add(check, EFL_UI_EVENT_SELECTED_CHANGED, check_changed_cb, anim_view);
|
|
|
|
//Speed: 0.5x
|
|
check = efl_add(EFL_UI_CHECK_CLASS, box2,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_pack(box2, efl_added));
|
|
efl_text_set(check, "Speed: 0.25x");
|
|
efl_event_callback_add(check, EFL_UI_EVENT_SELECTED_CHANGED, speed_changed_cb, anim_view);
|
|
|
|
//Limit Frames
|
|
check = efl_add(EFL_UI_CHECK_CLASS, box2,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_pack(box2, efl_added));
|
|
efl_text_set(check, "Limit Frames");
|
|
efl_event_callback_add(check, EFL_UI_EVENT_SELECTED_CHANGED, limit_frame_cb, anim_view);
|
|
|
|
|
|
//Duration Text
|
|
snprintf(buf, sizeof(buf), "Duration: %1.2fs", efl_ui_animation_view_duration_time_get(anim_view));
|
|
efl_add(EFL_UI_TEXT_CLASS, box2,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_text_set(efl_added, buf),
|
|
efl_pack(box2, efl_added));
|
|
|
|
//Slider
|
|
slider = efl_add(EFL_UI_SLIDER_CLASS, box,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_ui_range_limits_set(efl_added, 0, 1),
|
|
efl_event_callback_add(efl_added, EFL_UI_RANGE_EVENT_CHANGED, _slider_changed_cb, anim_view),
|
|
efl_pack(box, efl_added));
|
|
|
|
//Controller Set: 1
|
|
box3 = efl_add(EFL_UI_BOX_CLASS, box,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, 1),
|
|
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
|
|
efl_pack(box, efl_added));
|
|
|
|
//Play Button
|
|
efl_add(EFL_UI_BUTTON_CLASS, box3,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_text_set(efl_added, "Play"),
|
|
efl_pack(box3, efl_added),
|
|
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
|
|
|
|
|
|
//Play Back Button
|
|
efl_add(EFL_UI_BUTTON_CLASS, box3,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_text_set(efl_added, "Play Back"),
|
|
efl_pack(box3, efl_added),
|
|
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
|
|
|
|
//Stop Button
|
|
efl_add(EFL_UI_BUTTON_CLASS, box3,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_text_set(efl_added, "Stop"),
|
|
efl_pack(box3, efl_added),
|
|
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
|
|
|
|
//Controller Set: 2
|
|
box4 = efl_add(EFL_UI_BOX_CLASS, box,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, 1),
|
|
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
|
|
efl_pack(box, efl_added));
|
|
|
|
//Pause Button
|
|
efl_add(EFL_UI_BUTTON_CLASS, box3,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_text_set(efl_added, "Pause"),
|
|
efl_pack(box4, efl_added),
|
|
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
|
|
|
|
//Resume Button
|
|
efl_add(EFL_UI_BUTTON_CLASS, box3,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_text_set(efl_added, "Resume"),
|
|
efl_pack(box4, efl_added),
|
|
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
|
|
|
|
evas_object_smart_callback_add(anim_view, "play,start", _state_update, label);
|
|
evas_object_smart_callback_add(anim_view, "play,stop", _state_update, label);
|
|
evas_object_smart_callback_add(anim_view, "play,pause", _state_update, label);
|
|
evas_object_smart_callback_add(anim_view, "play,resume", _state_update, label);
|
|
|
|
evas_object_smart_callback_add(anim_view, "play,repeat", _play_repeated, label);
|
|
evas_object_smart_callback_add(anim_view, "play,done", _play_done, label);
|
|
|
|
evas_object_smart_callback_add(anim_view, "play,update", _play_updated, slider);
|
|
evas_object_smart_callback_add(anim_view, "play,stop", _slider_reset, slider);
|
|
|
|
update_anim_view_state(anim_view, label);
|
|
|
|
efl_gfx_entity_size_set(win, EINA_SIZE2D(600, 730));
|
|
}
|
|
|
|
#else
|
|
|
|
void
|
|
test_efl_ui_animation_view(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
|
|
{
|
|
Eo *win, *box;
|
|
char buf[255];
|
|
|
|
win = efl_add_ref(EFL_UI_WIN_CLASS, NULL,
|
|
efl_text_set(efl_added, "Efl_Ui_Animation_View demo"),
|
|
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
|
|
|
|
// Create a box
|
|
box = efl_add(EFL_UI_BOX_CLASS, win,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
|
|
efl_content_set(win, efl_added));
|
|
|
|
efl_add(EFL_UI_TEXT_CLASS, win,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
|
|
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
|
|
efl_text_set(efl_added, "Evas Vg Json (Lottie) Loader is not supported, Only Static Vector Image is available!"),
|
|
efl_pack(box, efl_added));
|
|
|
|
//Create Vector object.
|
|
snprintf(buf, sizeof(buf), "%s/images/tiger.svg", elm_app_data_dir_get());
|
|
efl_add(EFL_CANVAS_VG_OBJECT_CLASS, win,
|
|
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
|
|
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
|
|
efl_gfx_entity_size_set(efl_added, EINA_SIZE2D(600, 600)),
|
|
efl_file_simple_load(efl_added, buf, NULL),
|
|
efl_gfx_entity_visible_set(efl_added, EINA_TRUE),
|
|
efl_pack(box, efl_added));
|
|
|
|
efl_gfx_entity_size_set(win, EINA_SIZE2D(600, 730));
|
|
}
|
|
|
|
#endif
|