efl/src/lib/evas/include
Sung W. Park 8e6f0aa11c Evas: add partial rendering support for evasgl direct rendering
Evas_GL Direct rendering is an optimization path that renders
directly to the window if conditions are met.  Because evas gl
backend used to re-render the entire screen, evas_gl direct
rendering didin't have to concern with partial region rendering.
Now that partial rendering/swapping has been applied to evas gl-
backend, evas_gl direct rendering also had to take into account
clip regions. in order to properly apply it, some adjustments
were made to the engine functions and etc.
2013-06-17 18:32:00 +09:00
..
evas_blend_ops.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_common.h evas: change cache API to forward Eo object. 2013-06-14 16:38:18 +09:00
evas_inline.x revert the revert... damn you git! 2013-05-02 16:47:16 +09:00
evas_macros.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_mmx.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_options.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_private.h Evas: add partial rendering support for evasgl direct rendering 2013-06-17 18:32:00 +09:00