efl/src
Xavi Artigas 9bb2df9966 Unify "animated" flags
There exist several flags to indicate whether an object should be animated, with inconsistent names:
Efl.Canvas.Layout.animation: bool indicating if Edje animations should be played
Efl.Ui.Spotlight_Manager.animation_enabled: bool indicating if page transitions should be animated
Efl.Canvas.Animation_Player.animation: Efl.Canvas.Animation object

This commit unifies all of them: "animated" is now a flag, and "animation" is an object.

Note: Animation_Player is in the process of being replaced by an "animation" property in the
Efl.Canvas.Object, hence the need for non-clashing animation flags.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10645
2019-11-20 09:58:23 +01:00
..
benchmarks benchmarks/eina: fix possible div by zero in ecore_hash 2019-10-18 13:29:07 -04:00
bin Unify "animated" flags 2019-11-20 09:58:23 +01:00
bindings csharp: Add IEquatable on classes. 2019-11-19 01:34:15 -03:00
edje_external
examples Revert "evas: migrate the vg json example" 2019-11-18 12:57:21 +09:00
generic evas - rsvg loader - comment out deprecated func from rsvg we don't need 2019-09-16 01:47:05 +01:00
lib Unify "animated" flags 2019-11-20 09:58:23 +01:00
modules evas vg: improve caching methods for better precise behaviors. 2019-11-18 13:08:29 +09:00
scripts Pyolian: correctly define c_type as a property 2019-10-11 08:18:20 +02:00
static_libs vector svg: apply fill-opacity to graidents fill objects. 2019-11-19 13:26:43 +09:00
tests Unify "animated" flags 2019-11-20 09:58:23 +01:00
wayland_protocol