forked from enlightenment/efl
This patch implements the final draw from RGBA_Image to the OpenGL surface. We can even steal the output buffer and redraw it quickly, without having to re-render everything (same as in SW). |
||
---|---|---|
.. | ||
evas_blend_ops.h | ||
evas_common_private.h | ||
evas_filter.h | ||
evas_inline.x | ||
evas_macros.h | ||
evas_mmx.h | ||
evas_options.h | ||
evas_private.h |