efl/src/lib/evas/Evas_Internal.h

172 lines
7.5 KiB
C

/* This header is not to be installed and should only be used by EFL internals */
#ifndef _EVAS_INTERNAL_H
#define _EVAS_INTERNAL_H
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_EVAS_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif /* ! DLL_EXPORT */
# else
# define EAPI __declspec(dllimport)
# endif /* ! EFL_EVAS_BUILD */
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif /* ! _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _Efl_Canvas_Output Efl_Canvas_Output;
EAPI Efl_Canvas_Output *efl_canvas_output_add(Evas *canvas);
EAPI void efl_canvas_output_del(Efl_Canvas_Output *output);
EAPI void efl_canvas_output_view_set(Efl_Canvas_Output *output,
Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h);
EAPI void efl_canvas_output_view_get(Efl_Canvas_Output *output,
Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h);
EAPI Eina_Bool efl_canvas_output_engine_info_set(Efl_Canvas_Output *output,
Evas_Engine_Info *info);
EAPI Evas_Engine_Info *efl_canvas_output_engine_info_get(Efl_Canvas_Output *output);
EAPI Eina_Bool efl_canvas_output_lock(Efl_Canvas_Output *output);
EAPI Eina_Bool efl_canvas_output_unlock(Efl_Canvas_Output *output);
EAPI void efl_input_pointer_finalize(Efl_Input_Pointer *obj);
static inline void
evas_object_size_hint_combined_min_get(const Eo *obj, int *w, int *h)
{
Eina_Size2D sz;
sz = efl_gfx_size_hint_combined_min_get(obj);
if (w) *w = sz.w;
if (h) *h = sz.h;
}
/* Internal EO APIs */
EOAPI void efl_canvas_object_legacy_ctor(Eo *obj);
EOAPI void efl_canvas_object_type_set(Eo *obj, const char *type);
EOAPI void efl_canvas_group_add(Eo *obj);
EOAPI void efl_canvas_group_del(Eo *obj);
EOAPI void efl_canvas_group_clipped_set(Eo *obj, Eina_Bool unclipped);
EOAPI void evas_canvas_touch_point_list_nth_xy_get(Eo *obj, unsigned int n, double *x, double *y);
EOAPI void evas_canvas_seat_focus_in(Eo *obj, Efl_Input_Device *seat);
EOAPI void evas_canvas_seat_focus_out(Eo *obj, Efl_Input_Device *seat);
EOAPI Eo* evas_canvas_seat_focus_get(const Eo *obj, Efl_Input_Device *seat);
EOAPI void *efl_input_legacy_info_get(const Eo *obj);
EOAPI Eo *efl_input_instance_get(const Eo *obj, Efl_Object *owner, void **priv);
EWAPI extern const Efl_Event_Description _EVAS_CANVAS_EVENT_RENDER_FLUSH_PRE;
#define EVAS_CANVAS_EVENT_RENDER_FLUSH_PRE (&(_EVAS_CANVAS_EVENT_RENDER_FLUSH_PRE))
EWAPI extern const Efl_Event_Description _EVAS_CANVAS_EVENT_RENDER_FLUSH_POST;
#define EVAS_CANVAS_EVENT_RENDER_FLUSH_POST (&(_EVAS_CANVAS_EVENT_RENDER_FLUSH_POST))
EWAPI extern const Efl_Event_Description _EVAS_CANVAS_EVENT_AXIS_UPDATE;
#define EVAS_CANVAS_EVENT_AXIS_UPDATE (&(_EVAS_CANVAS_EVENT_AXIS_UPDATE))
EWAPI extern const Efl_Event_Description _EVAS_CANVAS_EVENT_VIEWPORT_RESIZE;
#define EVAS_CANVAS_EVENT_VIEWPORT_RESIZE (&(_EVAS_CANVAS_EVENT_VIEWPORT_RESIZE))
#define EFL_CANVAS_GROUP_DEL_OPS(kls) EFL_OBJECT_OP_FUNC(efl_canvas_group_del, _##kls##_efl_canvas_group_group_del)
#define EFL_CANVAS_GROUP_ADD_OPS(kls) EFL_OBJECT_OP_FUNC(efl_canvas_group_add, _##kls##_efl_canvas_group_group_add)
#define EFL_CANVAS_GROUP_ADD_DEL_OPS(kls) EFL_CANVAS_GROUP_ADD_OPS(kls), EFL_CANVAS_GROUP_DEL_OPS(kls)
/* Efl.Animation.Object */
EOAPI void efl_animation_object_target_set(Eo *obj, Efl_Canvas_Object *target);
EOAPI Efl_Canvas_Object *efl_animation_object_target_get(const Eo *obj);
EOAPI void efl_animation_object_final_state_keep_set(Eo *obj, Eina_Bool state_keep);
EOAPI Eina_Bool efl_animation_object_final_state_keep_get(const Eo *obj);
EOAPI void efl_animation_object_duration_set(Eo *obj, double duration);
EOAPI double efl_animation_object_duration_get(const Eo *obj);
EOAPI double efl_animation_object_total_duration_get(const Eo *obj);
EOAPI void efl_animation_object_start_delay_set(Eo *obj, double delay_time);
EOAPI double efl_animation_object_start_delay_get(const Eo *obj);
typedef enum
{
EFL_ANIMATION_OBJECT_REPEAT_MODE_RESTART = 0,
EFL_ANIMATION_OBJECT_REPEAT_MODE_REVERSE
} Efl_Animation_Object_Repeat_Mode;
EOAPI void efl_animation_object_repeat_mode_set(Eo *obj, Efl_Animation_Object_Repeat_Mode mode);
EOAPI Efl_Animation_Object_Repeat_Mode efl_animation_object_repeat_mode_get(const Eo *obj);
EOAPI void efl_animation_object_repeat_count_set(Eo *obj, int count);
EOAPI int efl_animation_object_repeat_count_get(const Eo *obj);
EOAPI void efl_animation_object_interpolator_set(Eo *obj, Efl_Object *interpolator);
EOAPI Efl_Object *efl_animation_object_interpolator_get(const Eo *obj);
EOAPI void efl_animation_object_target_state_save(Eo *obj);
EOAPI void efl_animation_object_target_state_reset(Eo *obj);
EOAPI void efl_animation_object_target_map_reset(Eo *obj);
EWAPI extern const Efl_Event_Description _EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED;
#define EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED (&(_EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED))
/* Efl.Animation.Object END */
/* Efl.Animation.Object.Alpha */
EOAPI void efl_animation_object_alpha_set(Eo *obj, double from_alpha, double to_alpha);
EOAPI void efl_animation_object_alpha_get(const Eo *obj, double *from_alpha, double *to_alpha);
/* Efl.Animation.Object.Alpha END */
/* Efl.Animation.Object.Rotate */
EOAPI void efl_animation_object_rotate_set(Eo *obj, double from_degree, double to_degree, Efl_Canvas_Object *pivot, double cx, double cy);
EOAPI void efl_animation_object_rotate_get(const Eo *obj, double *from_degree, double *to_degree, Efl_Canvas_Object **pivot, double *cx, double *cy);
EOAPI void efl_animation_object_rotate_absolute_set(Eo *obj, double from_degree, double to_degree, int cx, int cy);
EOAPI void efl_animation_object_rotate_absolute_get(const Eo *obj, double *from_degree, double *to_degree, int *cx, int *cy);
/* Efl.Animation.Object.Rotate END */
/* Efl.Animation.Object.Scale */
EOAPI void efl_animation_object_scale_set(Eo *obj, double from_scale_x, double from_scale_y, double to_scale_x, double to_scale_y, Efl_Canvas_Object *pivot, double cx, double cy);
EOAPI void efl_animation_object_scale_get(const Eo *obj, double *from_scale_x, double *from_scale_y, double *to_scale_x, double *to_scale_y, Efl_Canvas_Object **pivot, double *cx, double *cy);
EOAPI void efl_animation_object_scale_absolute_set(Eo *obj, double from_scale_x, double from_scale_y, double to_scale_x, double to_scale_y, int cx, int cy);
EOAPI void efl_animation_object_scale_absolute_get(const Eo *obj, double *from_scale_x, double *from_scale_y, double *to_scale_x, double *to_scale_y, int *cx, int *cy);
/* Efl.Animation.Object.Scale END */
/* Efl.Animation.Object.Translate */
EOAPI void efl_animation_object_translate_set(Eo *obj, int from_x, int from_y, int to_x, int to_y);
EOAPI void efl_animation_object_translate_get(const Eo *obj, int *from_x, int *from_y, int *to_x, int *to_y);
EOAPI void efl_animation_object_translate_absolute_set(Eo *obj, int from_x, int from_y, int to_x, int to_y);
EOAPI void efl_animation_object_translate_absolute_get(const Eo *obj, int *from_x, int *from_y, int *to_x, int *to_y);
/* Efl.Animation.Object.Translate END */
/* Efl.Animation.Object.Group */
EOAPI void efl_animation_object_group_object_add(Eo *obj, Efl_Animation_Object *anim_obj);
EOAPI void efl_animation_object_group_object_del(Eo *obj, Efl_Animation_Object *anim_obj);
EOAPI Eina_List *efl_animation_object_group_objects_get(Eo *obj);
/* Efl.Animation.Object.Group END */
#ifdef __cplusplus
}
#endif
#undef EAPI
#define EAPI
#endif