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evas_op_add
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evas_op_blend
Blending function rework and speedup
2013-12-29 13:29:28 +09:00
evas_op_copy
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evas_op_mask
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evas_op_mul
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evas_op_sub
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language
Evas bidi: Fixed a bug causing BiDi not to work in some cases.
2013-08-27 14:11:16 +01:00
evas_blend.h
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evas_blend_main.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_blend_private.h
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evas_blit_main.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_convert_color.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_color.h
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evas_convert_colorspace.c
evas_convert_colorspace: Remove printf in e_c_convert_yuv_422_601_to()
2013-06-26 18:53:08 +01:00
evas_convert_colorspace.h
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evas_convert_gry_1.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_gry_1.h
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evas_convert_gry_8.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_gry_8.h
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evas_convert_grypal_6.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_grypal_6.h
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evas_convert_main.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_main.h
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evas_convert_rgb_8.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_rgb_8.h
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evas_convert_rgb_16.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_rgb_16.h
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evas_convert_rgb_24.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_rgb_24.h
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evas_convert_rgb_32.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_rgb_32.h
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evas_convert_yuv.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_convert_yuv.h
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evas_cpu.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_draw.h
efl/evas: remove mask of non-rectangle objects.
2012-12-05 13:52:59 +00:00
evas_draw_main.c
efl: formatting
2013-06-20 13:28:18 +02:00
evas_font.h
evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
2014-01-13 05:15:32 +09:00
evas_font_compress.c
evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
2014-01-13 05:15:32 +09:00
evas_font_compress_draw.c
evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
2014-01-13 05:15:32 +09:00
evas_font_default_walk.x
cut down textprop size a bit... 72 -> 64bytes. if we can wrap
2013-01-12 08:40:46 +00:00
evas_font_draw.c
evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
2014-01-13 05:15:32 +09:00
evas_font_load.c
evas - remove dead code (comment it out)
2014-01-10 18:48:42 +09:00
evas_font_main.c
evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
2014-01-13 05:15:32 +09:00
evas_font_ot.c
evas: Let fix the mess in our header instead of sweeping it under the carpet.
2013-11-22 11:06:07 +09:00
evas_font_ot.h
evas: Let fix the mess in our header instead of sweeping it under the carpet.
2013-11-22 11:06:07 +09:00
evas_font_private.h
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evas_font_query.c
evas: let's inline data to get a little speedup when matching kerning.
2013-09-29 13:43:46 +02:00
evas_image.h
evas: add infrastructure to open from Eina_File.
2013-05-08 18:17:00 +09:00
evas_image_data.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_image_load.c
efl: Unified eina critical manro to CRI.
2013-12-26 12:27:13 +09:00
evas_image_main.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_image_private.h
efl: this function are used in evas canvas object.
2013-01-17 04:06:22 +00:00
evas_image_save.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_image_scalecache.c
evas/cserve2: Fix animated Gifs support with cs2
2013-10-28 15:47:15 +09:00
evas_line.h
evas/common: Prepare soil to land line drawing code for threaded render
2012-12-17 21:28:08 +00:00
evas_line_main.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_map_image.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_map_image.h
evas/async_render: only get a ref if a thread cmd was issued
2013-01-11 19:57:09 +00:00
evas_map_image_core.c
NEON vectorization: added use of COLSAME define in map routine
2013-12-02 16:33:34 +09:00
evas_map_image_internal.c
evas/common - refactoring code.
2013-12-31 18:32:30 +09:00
evas_map_image_loop.c
evas - sw render - map render neon broken for expedite 45/46 disable
2014-01-01 12:56:18 +09:00
evas_op_add_main_.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_op_blend_main_.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_op_copy_main_.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_op_mask_main_.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_op_mul_main_.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_op_sub_main_.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_pipe.c
efl: formatting
2013-06-20 13:28:18 +02:00
evas_pipe.h
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evas_polygon.h
evas/common: Prepare soil to land polygon drawing code for threaded render
2012-12-17 21:29:01 +00:00
evas_polygon_main.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_rectangle.h
evas/common: Prepare soil to land rect drawing code for threaded render
2012-12-17 21:28:32 +00:00
evas_rectangle_main.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_regionbuf.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_scale_main.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_scale_main.h
evas/async_render: use image scalecache
2013-01-16 16:07:46 +00:00
evas_scale_sample.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_scale_smooth.c
evas - fix neon scale code
2014-01-01 11:22:40 +09:00
evas_scale_smooth.h
evas/async_render: only get a ref if a thread cmd was issued
2013-01-11 19:57:09 +00:00
evas_scale_smooth_scaler.c
evas - sw render - protect against null pointer surface access
2014-01-10 12:47:27 +09:00
evas_scale_smooth_scaler_down.c
evas/common: Prepare soil to land scaling code for threaded render
2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_downx.c
evas/common: Prepare soil to land scaling code for threaded render
2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_downx_downy.c
evas/common: Prepare soil to land scaling code for threaded render
2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_downy.c
evas/common: Prepare soil to land scaling code for threaded render
2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_noscale.c
evas/common: Prepare soil to land scaling code for threaded render
2012-12-17 21:29:33 +00:00
evas_scale_smooth_scaler_up.c
Add neon for upscaling and map routines in evas.
2013-08-02 18:06:55 +09:00
evas_scale_span.c
evas: Keep sane name for public header
2013-06-20 12:53:29 +02:00
evas_scale_span.h
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evas_text_utils.c
evas: Let fix the mess in our header instead of sweeping it under the carpet.
2013-11-22 11:06:07 +09:00
evas_text_utils.h
evas: fix possible seg with font glyphs from font instance in glyph array with no refcounting.
2013-06-14 19:57:18 +09:00
evas_thread_render.c
efl: Unified eina critical manro to CRI.
2013-12-26 12:27:13 +09:00
evas_tiler.c
Revert "fix allocator sizeof operand mismatch reported by clang"
2014-01-09 10:02:26 +09:00