..
cairo
ector: don't apply transformation on clips in Cairo backend.
2015-04-10 12:05:04 +02:00
software
ector: Fix Coverity CID1293003
2015-04-12 21:13:18 -04:00
Ector.h
ector: make sure that all of Ector is a beta API.
2015-04-03 16:57:55 +02:00
ector_generic_surface.eo
ector: remove useless function for now.
2015-04-03 16:34:23 +02:00
ector_main.c
ector: fix Eina_Log domain to be usable outside of main.
2015-04-03 16:31:13 +02:00
ector_private.h
ector: expose more useful immediate rendering functions to the outside world.
2015-04-03 16:33:57 +02:00
ector_renderer.h
ector: move all interface to be in the Generic namespace.
2015-04-03 16:15:41 +02:00
ector_renderer_base.c
ector: fix memory leak in Ector.Renderer.Generic.Base class
2015-04-03 16:38:18 +02:00
ector_renderer_generic_base.eo
ector: fix memory leak in Ector.Renderer.Generic.Base class
2015-04-03 16:38:18 +02:00
ector_renderer_generic_gradient.eo
ector: implementation of some common code in Ector.Renderer.Cairo.Base.
2015-04-03 16:31:44 +02:00
ector_renderer_generic_gradient_linear.eo
ector: implementation of some common code in Ector.Renderer.Cairo.Base.
2015-04-03 16:31:44 +02:00
ector_renderer_generic_gradient_radial.eo
ector: implementation of some common code in Ector.Renderer.Cairo.Base.
2015-04-03 16:31:44 +02:00
ector_renderer_generic_shape.eo
ector: implementation of some common code in Ector.Renderer.Cairo.Base.
2015-04-03 16:31:44 +02:00
ector_renderer_gradient.c
efl: move Efl.Gfx.Gradient_* to Efl.Gfx.Gradient.* much nicer for bindings.
2015-04-03 16:30:35 +02:00
ector_renderer_gradient_linear.c
efl: rename namespace Graphics to Gfx.
2015-04-03 16:23:16 +02:00
ector_renderer_gradient_radial.c
efl: rename namespace Graphics to Gfx.
2015-04-03 16:23:16 +02:00
ector_renderer_shape.c
ector: correctly handle case with NULL being set for efl_gfx_shape_stroke_dash_set.
2015-04-03 16:33:37 +02:00
ector_surface.c
ector: implement surface size property.
2015-04-03 16:34:24 +02:00
ector_surface.h
ector: move all interface to be in the Generic namespace.
2015-04-03 16:15:41 +02:00
ector_util.h
ector: expose more useful immediate rendering functions to the outside world.
2015-04-03 16:33:57 +02:00