efl/src/lib/elementary/efl_ui_action_connector.c

112 lines
3.1 KiB
C

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#define EFL_INPUT_CLICKABLE_PROTECTED 1
#include <Efl_Ui.h>
#include "elm_priv.h"
typedef struct {
} Efl_Ui_Action_Connector_Data;
static void
_on_press_cb(void *data,
Evas_Object *obj EINA_UNUSED,
const char *emission EINA_UNUSED,
const char *source EINA_UNUSED)
{
efl_input_clickable_press(data, 1);
}
static void
_on_unpress_cb(void *data,
Evas_Object *obj EINA_UNUSED,
const char *emission EINA_UNUSED,
const char *source EINA_UNUSED)
{
efl_input_clickable_unpress(data, 1);
}
static void
_on_mouse_out(void *data,
Evas_Object *obj EINA_UNUSED,
const char *emission EINA_UNUSED,
const char *source EINA_UNUSED)
{
efl_input_clickable_button_state_reset(data, 1);
}
static void
_theme_move_cb(void *data, const Efl_Event *ev EINA_UNUSED)
{
Efl_Input_Pointer *pointer = ev->info;
if (efl_input_processed_get(pointer))
efl_input_clickable_button_state_reset(data, 1);
}
EFL_CALLBACKS_ARRAY_DEFINE(bind_clickable_to_theme_callbacks,
{EFL_EVENT_POINTER_MOVE, _theme_move_cb},
)
EOLIAN static void
_efl_ui_action_connector_bind_clickable_to_theme(Efl_Canvas_Layout *object, Efl_Input_Clickable *clickable)
{
efl_event_callback_array_add(object, bind_clickable_to_theme_callbacks(), clickable);
efl_layout_signal_callback_add(object, "efl,action,press", "*", clickable, _on_press_cb, NULL);
efl_layout_signal_callback_add(object, "efl,action,unpress", "*", clickable, _on_unpress_cb, NULL);
efl_layout_signal_callback_add(object, "efl,action,mouse_out", "*", clickable, _on_mouse_out, NULL);
}
static void
_press_cb(void *data, const Efl_Event *ev)
{
Efl_Input_Pointer *pointer = ev->info;
if (!efl_input_processed_get(pointer))
{
efl_input_clickable_press(data, 1);
}
}
static void
_unpress_cb(void *data, const Efl_Event *ev EINA_UNUSED)
{
Efl_Input_Pointer *pointer = ev->info;
Eina_Position2D mouse_pos = efl_input_pointer_position_get(pointer);
Eina_Rect geom = efl_gfx_entity_geometry_get(data);
if (efl_input_processed_get(pointer))
{
efl_input_clickable_button_state_reset(data, 1);
}
else if (!eina_rectangle_coords_inside(&geom.rect, mouse_pos.x, mouse_pos.y))
{
//we are emulating edje behavior here, do press unpress on the event, but not click
efl_input_clickable_button_state_reset(data, 1);
if (efl_canvas_object_pointer_mode_get(data) == EFL_INPUT_OBJECT_POINTER_MODE_AUTO_GRAB)
{
efl_input_clickable_unpress(data, 1);
}
}
else
{
efl_input_clickable_unpress(data, 1);
}
}
EFL_CALLBACKS_ARRAY_DEFINE(bind_clickable_to_object_callbacks,
{EFL_EVENT_POINTER_DOWN, _press_cb},
{EFL_EVENT_POINTER_UP, _unpress_cb},
)
EOLIAN static void
_efl_ui_action_connector_bind_clickable_to_object(Efl_Input_Interface *object, Efl_Input_Clickable *clickable)
{
efl_event_callback_array_add(object, bind_clickable_to_object_callbacks(), clickable);
}
#include "efl_ui_action_connector.eo.c"