efl/legacy/evas/src/lib
Carsten Haitzler 8a65399e27 less overhead per string for stringshare (overhead right now is 2 pointers, 1
int (ie 12 bytes on 32bit, 20 bytes on 64bit systems). this removes 2 ptrs of
overhead (8 or 16 bytes) compared to before.


SVN revision: 18685
2005-11-29 03:01:56 +00:00
..
canvas use stringshare too 2005-11-28 15:30:07 +00:00
data less overhead per string for stringshare (overhead right now is 2 pointers, 1 2005-11-29 03:01:56 +00:00
engines use stringshare. saves a few hundred allocs... if we start doing lots of text 2005-11-28 15:18:01 +00:00
file Use AC_PATH_GENERIC 2005-09-03 19:42:28 +00:00
imaging Use AC_PATH_GENERIC 2005-09-03 19:42:28 +00:00
include use stringshare. saves a few hundred allocs... if we start doing lots of text 2005-11-28 15:18:01 +00:00
.cvsignore Hushhhh 2004-01-16 21:11:41 +00:00
Evas.h use stringshare. saves a few hundred allocs... if we start doing lots of text 2005-11-28 15:18:01 +00:00
Evas_Engine_Buffer.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_Cairo_X11.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_DirectFB.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_FB.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_GL_X11.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_Software_Qtopia.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_Software_Win32_GDI.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_Software_X11.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_Software_Xcb.h Not usable without Evas.h, user should include it first anyway. 2005-09-05 13:07:36 +00:00
Evas_Engine_XRender_X11.h update mask support... 2005-10-03 05:56:31 +00:00
Makefile.am an xrender engine. fully complete - but it doesnt support shaped window masks 2005-10-02 15:15:44 +00:00
main.c new - much cleaner/simpler mempool 2005-11-25 08:29:39 +00:00