efl/src/modules/evas/engines/gl_generic/evas_engine.c

3372 lines
94 KiB
C

#include "evas_common_private.h"
#include "evas_gl_core_private.h"
#include "software/Ector_Software.h"
#include "cairo/Ector_Cairo.h"
#include "gl/Ector_GL.h"
#include "evas_ector_gl.h"
#include "filters/gl_engine_filter.h"
#if defined HAVE_DLSYM && ! defined _WIN32
# include <dlfcn.h> /* dlopen,dlclose,etc */
#else
# error gl_x11 should not get compiled if dlsym is not found on the system!
#endif
#include "../gl_common/evas_gl_common.h"
#include "Evas_Engine_GL_Generic.h"
#define EVAS_GL_NO_GL_H_CHECK 1
#include "Evas_GL.h"
#define EVAS_GL_UPDATE_TILE_SIZE 16
int _evas_engine_GL_log_dom = -1;
#undef ERR
#undef DBG
#undef INF
#undef WRN
#undef CRI
#define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_GL_log_dom, __VA_ARGS__)
#define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_GL_log_dom, __VA_ARGS__)
#define INF(...) EINA_LOG_DOM_INFO(_evas_engine_GL_log_dom, __VA_ARGS__)
#define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_GL_log_dom, __VA_ARGS__)
#define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_GL_log_dom, __VA_ARGS__)
#ifdef GL_GLES
# ifndef GL_FRAMEBUFFER
# define GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
# endif
#else
# ifndef GL_FRAMEBUFFER
# define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
# endif
#endif
static int eng_gl_image_direct_get(void *data, void *image);
static int eng_gl_surface_destroy(void *data, void *surface);
static Eina_Bool eng_gl_surface_lock(void *data, void *surface);
static Eina_Bool eng_gl_surface_unlock(void *data, void *surface);
static Eina_Bool eng_gl_surface_read_pixels(void *data, void *surface, int x, int y, int w, int h, Evas_Colorspace cspace, void *pixels);
Eina_Bool _need_context_restore = EINA_FALSE;
static Render_Output_GL_Generic *
_evgl_output_find(Render_Engine_GL_Generic *engine)
{
Render_Output_GL_Generic *output = NULL;
EVGL_Resource *rsc;
Eina_List *l;
if (engine->current)
{
output = engine->current;
goto picked;
}
rsc = _evgl_tls_resource_get();
if (rsc &&
rsc->stored.data)
{
EINA_LIST_FOREACH(engine->software.outputs, l, output)
if (output == rsc->stored.data) goto picked;
}
EINA_LIST_FOREACH(engine->software.outputs, l, output)
{
if (output->software.ob) goto picked;
}
return NULL;
picked:
return output;
}
static Evas_Func func, pfunc;
void
_context_restore(void)
{
EVGL_Resource *rsc = _evgl_tls_resource_get();
if (rsc)
{
if (rsc->id == evgl_engine->main_tid)
{
if (rsc->stored.data)
evgl_make_current(rsc->stored.data, rsc->stored.surface, rsc->stored.context);
_need_context_restore = EINA_FALSE;
}
}
}
static inline void
_context_store(void *data, void *surface, void *context)
{
EVGL_Resource *rsc = _evgl_tls_resource_get();
if (rsc)
{
if (rsc->id == evgl_engine->main_tid)
{
_need_context_restore = EINA_FALSE;
rsc->stored.data = data;
rsc->stored.surface = surface;
rsc->stored.context = context;
}
}
}
static inline void
_context_stored_reset(void *data EINA_UNUSED, void *surface)
{
EVGL_Resource *rsc = _evgl_tls_resource_get();
if (rsc && rsc->stored.surface == surface)
{
_need_context_restore = EINA_FALSE;
rsc->stored.data = NULL;
rsc->stored.surface = NULL;
rsc->stored.context = NULL;
}
}
#define CONTEXT_STORE(data, surface, context) _context_store(data, surface, context)
#define CONTEXT_STORED_RESET(data, surface) _context_stored_reset(data, surface)
#ifdef GL_GLES
static void *
egl_display_get(Render_Engine_GL_Generic *engine)
{
Render_Output_GL_Generic *output;
Eina_List *l;
EINA_LIST_FOREACH(engine->software.outputs, l, output)
if (output->software.ob)
return output->window_egl_display_get(output->software.ob);
return NULL;
}
#endif
void eng_image_free(void *engine, void *image);
static void *
eng_engine_new(void)
{
Render_Engine_GL_Generic *engine;
engine = calloc(1, sizeof (Render_Engine_GL_Generic));
if (!engine) return NULL;
engine->software.surface_cache = generic_cache_new(engine, eng_image_free);
return engine;
}
static void
eng_engine_free(void *engine)
{
Render_Engine_GL_Generic *e = engine;
Render_Output_GL_Generic *output;
//@FIXME this causes some deadlock while freeing the engine image.
//generic_cache_destroy(e->software.surface_cache);
EINA_LIST_FREE(e->software.outputs, output)
ERR("Output %p not properly cleaned before engine destruction.", output);
free(e);
}
static void
eng_rectangle_draw(void *engine EINA_UNUSED, void *data, void *context, void *surface, int x, int y, int w, int h, Eina_Bool do_async EINA_UNUSED)
{
Evas_Engine_GL_Context *gl_context;
Render_Output_GL_Generic *re = data;
gl_context = gl_generic_context_get(re, 1);
evas_gl_common_context_target_surface_set(gl_context, surface);
gl_context->dc = context;
evas_gl_common_rect_draw(gl_context, x, y, w, h);
}
static void
eng_line_draw(void *engine EINA_UNUSED, void *data, void *context, void *surface, int p1x, int p1y, int p2x, int p2y, Eina_Bool do_async EINA_UNUSED)
{
Evas_Engine_GL_Context *gl_context;
Render_Output_GL_Generic *re = data;
gl_context = gl_generic_context_get(re, 1);
evas_gl_common_context_target_surface_set(gl_context, surface);
gl_context->dc = context;
evas_gl_common_line_draw(gl_context, p1x, p1y, p2x, p2y);
}
static void *
eng_polygon_point_add(void *engine EINA_UNUSED, void *polygon, int x, int y)
{
return evas_gl_common_poly_point_add(polygon, x, y);
}
static void *
eng_polygon_points_clear(void *engine EINA_UNUSED, void *polygon)
{
return evas_gl_common_poly_points_clear(polygon);
}
static void
eng_polygon_draw(void *engine EINA_UNUSED, void *data, void *context, void *surface EINA_UNUSED, void *polygon, int x, int y, Eina_Bool do_async EINA_UNUSED)
{
Evas_Engine_GL_Context *gl_context;
Render_Output_GL_Generic *re = data;
gl_context = gl_generic_context_get(re, 1);
evas_gl_common_context_target_surface_set(gl_context, surface);
gl_context->dc = context;
evas_gl_common_poly_draw(gl_context, polygon, x, y);
}
static int
eng_image_alpha_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im) return 1;
return im->alpha;
}
static Evas_Colorspace
eng_image_colorspace_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im) return EVAS_COLORSPACE_ARGB8888;
return im->cs.space;
}
static void *
eng_image_alpha_set(void *engine, void *image, int has_alpha)
{
Evas_GL_Image *im;
if (!image) return NULL;
im = image;
if (im->alpha == has_alpha) return image;
if (im->native.data)
{
im->alpha = has_alpha;
return image;
}
gl_generic_window_find(engine);
if ((im->tex) && (im->tex->pt->dyn.img))
{
im->alpha = has_alpha;
im->tex->alpha = im->alpha;
return image;
}
/* FIXME: can move to gl_common */
if (im->cs.space != EVAS_COLORSPACE_ARGB8888) return im;
if ((has_alpha) && (im->im->cache_entry.flags.alpha)) return image;
else if ((!has_alpha) && (!im->im->cache_entry.flags.alpha)) return image;
if (im->references > 1)
{
Evas_GL_Image *im_new;
if (!im->im->image.data)
evas_cache_image_load_data(&im->im->cache_entry);
evas_gl_common_image_alloc_ensure(im);
im_new = evas_gl_common_image_new_from_copied_data
(im->gc, im->im->cache_entry.w, im->im->cache_entry.h,
im->im->image.data,
eng_image_alpha_get(engine, image),
eng_image_colorspace_get(engine, image));
if (!im_new) return im;
evas_gl_common_image_free(im);
im = im_new;
}
else
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
return evas_gl_common_image_alpha_set(im, has_alpha ? 1 : 0);
}
static Evas_Colorspace
eng_image_file_colorspace_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im || !im->im) return EVAS_COLORSPACE_ARGB8888;
if (im->im->cache_entry.cspaces)
return im->im->cache_entry.cspaces[0];
return im->im->cache_entry.space;
}
static Eina_Bool
eng_image_data_direct_get(void *engine EINA_UNUSED, void *image, int plane,
Eina_Slice *slice, Evas_Colorspace *cspace,
Eina_Bool load, Eina_Bool *tofree)
{
Eina_Bool ret = EINA_FALSE;
Evas_GL_Image *im = image;
int bpp = 0;
if (!slice || !im) return ret;
/* If content hint is DYNAMIC, the im->im could be NULL. If the im->im does
not exist, eng_image_data_direct_get needs to return copied dyn.data to
make functions including efl_file_save work. */
if ((im->content_hint == EVAS_IMAGE_CONTENT_HINT_DYNAMIC) &&
tofree &&
(im->tex_only) && (!im->im) &&
(im->tex) && (im->tex->pt) && (im->tex->pt->dyn.data))
{
*tofree = EINA_FALSE;
switch ( im->cs.space)
{
case EFL_GFX_COLORSPACE_ARGB8888:
bpp = 4;
EINA_FALLTHROUGH;
// falltrhough is intended
case EFL_GFX_COLORSPACE_AGRY88:
if (!bpp) bpp = 2;
EINA_FALLTHROUGH;
// falltrhough is intended
case EFL_GFX_COLORSPACE_GRY8:
if (!bpp) bpp = 1;
*tofree = EINA_TRUE;
im->im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im->im->cache_entry.flags.alpha = im->alpha;
im->im->cache_entry.space = im->cs.space;
evas_cache_image_colorspace(&im->im->cache_entry, im->cs.space);
im->im = (RGBA_Image *)evas_cache_image_size_set(&im->im->cache_entry, im->w, im->h);
DATA8 *pixels = (DATA8 *)im->tex->pt->dyn.data;
for (int i = 0; i < im->tex->pt->dyn.h; i++)
{
memcpy(im->im->image.data + (im->w * i),
pixels + (im->tex->pt->dyn.stride * i),
im->w * bpp);
}
break;
default: break;
}
}
if (!im->im) return ret;
if (cspace) *cspace = im->im->cache_entry.space;
if (load)
{
if (evas_cache_image_load_data(&im->im->cache_entry) != 0)
{
/* Only valid when content hint is DYNAMIC */
if (tofree && *tofree)
{
evas_cache_image_drop(&im->im->cache_entry);
im->im = NULL;
}
return ret;
}
}
ret = _evas_common_rgba_image_plane_get(im->im, plane, slice);
/* The im->im is not necessary, because it is created temporal purpose to
get the slice used by out side of this function. */
if (tofree && *tofree)
{
if (ret)
*slice = eina_rw_slice_slice_get(eina_slice_dup(*slice));
evas_cache_image_drop(&im->im->cache_entry);
im->im = NULL;
}
return ret;
}
static void
eng_image_colorspace_set(void *engine, void *image, Evas_Colorspace cspace)
{
Evas_GL_Image *im;
if (!image) return;
im = image;
if (im->native.data) return;
/* FIXME: can move to gl_common */
if (im->cs.space == cspace) return;
gl_generic_window_find(engine);
evas_gl_common_image_alloc_ensure(im);
switch (cspace)
{
case EVAS_COLORSPACE_ARGB8888:
evas_cache_image_colorspace(&im->im->cache_entry, cspace);
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
im->cs.data = NULL;
im->cs.no_free = 0;
}
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
case EVAS_COLORSPACE_YCBCR422601_PL:
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
evas_cache_image_colorspace(&im->im->cache_entry, cspace);
if (im->tex) evas_gl_common_texture_free(im->tex, EINA_TRUE);
im->tex = NULL;
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
}
if (im->im->cache_entry.h > 0)
im->cs.data =
calloc(1, im->im->cache_entry.h * sizeof(unsigned char *) * 2);
else
im->cs.data = NULL;
im->cs.no_free = 0;
break;
default:
ERR("colorspace %d is not supported here", im->cs.space);
return;
}
im->cs.space = cspace;
}
static void
_native_bind_cb(void *image)
{
Evas_GL_Image *im = image;
Evas_Native_Surface *n = im->native.data;
if (n->type == EVAS_NATIVE_SURFACE_OPENGL)
glBindTexture(GL_TEXTURE_2D, n->data.opengl.texture_id);
}
static void
_native_unbind_cb(void *image)
{
Evas_GL_Image *im = image;
Evas_Native_Surface *n = im->native.data;
if (n->type == EVAS_NATIVE_SURFACE_OPENGL)
glBindTexture(GL_TEXTURE_2D, 0);
}
static void
_native_free_cb(void *image)
{
Evas_GL_Image *im = image;
Evas_Native_Surface *n = im->native.data;
uint32_t texid;
if (n->type == EVAS_NATIVE_SURFACE_OPENGL)
{
texid = n->data.opengl.texture_id;
eina_hash_del(im->native.shared->native_tex_hash, &texid, im);
}
im->native.data = NULL;
im->native.func.bind = NULL;
im->native.func.unbind = NULL;
im->native.func.free = NULL;
free(n);
}
static int
eng_image_native_init(void *engine EINA_UNUSED, Evas_Native_Surface_Type type)
{
switch (type)
{
case EVAS_NATIVE_SURFACE_OPENGL:
return 1;
default:
ERR("Native surface type %d not supported!", type);
return 0;
}
}
static void
eng_image_native_shutdown(void *engine EINA_UNUSED, Evas_Native_Surface_Type type)
{
switch (type)
{
case EVAS_NATIVE_SURFACE_OPENGL:
return;
default:
ERR("Native surface type %d not supported!", type);
return;
}
}
static void *
eng_image_native_set(void *engine, void *image, void *native)
{
Evas_Engine_GL_Context *gl_context;
Evas_Native_Surface *ns = native;
Evas_GL_Image *im = image, *im2 = NULL;
uint32_t texid;
Evas_Native_Surface *n;
unsigned int tex = 0;
unsigned int fbo = 0;
gl_context = gl_generic_context_find(engine, 1);
if (!im)
{
if ((ns) && (ns->type == EVAS_NATIVE_SURFACE_OPENGL))
{
im = evas_gl_common_image_new_from_data(gl_context,
ns->data.opengl.w,
ns->data.opengl.h,
NULL, 1,
EVAS_COLORSPACE_ARGB8888);
}
else
return NULL;
}
if (ns)
{
if (ns->type == EVAS_NATIVE_SURFACE_OPENGL)
{
tex = ns->data.opengl.texture_id;
fbo = ns->data.opengl.framebuffer_id;
if (im->native.data)
{
Evas_Native_Surface *ens = im->native.data;
if ((ens->data.opengl.texture_id == tex) &&
(ens->data.opengl.framebuffer_id == fbo))
return im;
}
}
}
gl_generic_window_find(engine);
if (!ns)
{
evas_gl_common_image_free(im);
return NULL;
}
if (ns->type == EVAS_NATIVE_SURFACE_OPENGL)
{
texid = tex;
im2 = eina_hash_find(gl_context->shared->native_tex_hash, &texid);
if (im2 == im) return im;
if (im2)
{
n = im2->native.data;
if (n)
{
evas_gl_common_image_ref(im2);
evas_gl_common_image_free(im);
return im2;
}
}
}
im2 = evas_gl_common_image_new_from_data(gl_context,
im->w, im->h, NULL, im->alpha,
EVAS_COLORSPACE_ARGB8888);
evas_gl_common_image_free(im);
im = im2;
if (!im) return NULL;
if (ns->type == EVAS_NATIVE_SURFACE_OPENGL)
{
if (native)
{
n = calloc(1, sizeof(Evas_Native_Surface));
if (n)
{
memcpy(n, ns, sizeof(Evas_Native_Surface));
eina_hash_add(gl_context->shared->native_tex_hash, &texid, im);
im->native.yinvert = 0;
im->native.loose = 0;
im->native.shared = gl_context->shared;
im->native.data = n;
im->native.func.bind = _native_bind_cb;
im->native.func.unbind = _native_unbind_cb;
im->native.func.free = _native_free_cb;
im->native.target = GL_TEXTURE_2D;
im->native.mipmap = 0;
// FIXME: need to implement mapping sub texture regions
// x, y, w, h for possible texture atlasing
evas_gl_common_image_native_enable(im);
}
}
}
return im;
}
static void *
eng_image_native_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
Evas_Native_Surface *n;
if (!im) return NULL;
n = im->native.data;
if (!n) return NULL;
return n;
}
static void *
eng_image_mmap(void *engine, Eina_File *f, const char *key, int *error, Evas_Image_Load_Opts *lo)
{
Evas_Engine_GL_Context *gl_context;
*error = EVAS_LOAD_ERROR_NONE;
gl_context = gl_generic_context_find(engine, 1);
return evas_gl_common_image_mmap(gl_context, f, key, lo, error);
}
static void *
eng_image_new_from_data(void *engine, int w, int h, DATA32 *image_data, int alpha, Evas_Colorspace cspace)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
return evas_gl_common_image_new_from_data(gl_context, w, h, image_data, alpha, cspace);
}
static void *
eng_image_new_from_copied_data(void *engine, int w, int h, DATA32 *image_data, int alpha, Evas_Colorspace cspace)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
return evas_gl_common_image_new_from_copied_data(gl_context, w, h, image_data, alpha, cspace);
}
void
eng_image_free(void *engine, void *image)
{
if (!image) return;
gl_generic_window_find(engine);
evas_gl_common_image_free(image);
}
static void *
eng_image_ref(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im) return NULL;
im->references++;
return im;
}
static void
eng_image_size_get(void *engine EINA_UNUSED, void *image, int *w, int *h)
{
Evas_GL_Image *im;
if (!image)
{
*w = 0;
*h = 0;
return;
}
im = image;
if (im->orient == EVAS_IMAGE_ORIENT_90 ||
im->orient == EVAS_IMAGE_ORIENT_270 ||
im->orient == EVAS_IMAGE_FLIP_TRANSPOSE ||
im->orient == EVAS_IMAGE_FLIP_TRANSVERSE)
{
*w = im->h;
*h = im->w;
}
else
{
*w = im->w;
*h = im->h;
}
}
static void *
eng_image_size_set(void *engine, void *image, int w, int h)
{
Evas_Engine_GL_Context *gl_context;
Evas_GL_Image *im = image;
Evas_GL_Image *im_old;
if (!im) return NULL;
gl_context = gl_generic_context_find(engine, 1);
if (im->native.data)
{
im->w = w;
im->h = h;
evas_gl_common_image_native_enable(im);
return image;
}
if ((im->tex) && (im->tex->pt->dyn.img))
{
evas_gl_common_texture_free(im->tex, EINA_TRUE);
im->tex = NULL;
im->w = w;
im->h = h;
im->tex = evas_gl_common_texture_dynamic_new(im->gc, im);
return image;
}
im_old = image;
switch (eng_image_colorspace_get(engine, image))
{
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
case EVAS_COLORSPACE_YCBCR422601_PL:
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
w &= ~0x1;
break;
default: break;
}
evas_gl_common_image_alloc_ensure(im_old);
if ((im_old->im) &&
((int)im_old->im->cache_entry.w == w) &&
((int)im_old->im->cache_entry.h == h))
return image;
im = evas_gl_common_image_new(gl_context, w, h,
eng_image_alpha_get(engine, image),
eng_image_colorspace_get(engine, image));
evas_gl_common_image_free(im_old);
return im;
}
static void *
eng_image_dirty_region(void *engine, void *image, int x, int y, int w, int h)
{
Evas_GL_Image *im = image;
if (!image) return NULL;
if (im->native.data) return image;
gl_generic_window_find(engine);
evas_gl_common_image_dirty(image, x, y, w, h);
return image;
}
static Evas_GL_Image *
_rotate_image_data(Render_Engine_GL_Generic *re, Evas_GL_Image *im1)
{
int alpha;
Evas_GL_Image *im2;
Evas_Engine_GL_Context *gl_context;
RGBA_Draw_Context *dc;
int w, h;
w = im1->w;
h = im1->h;
if (im1->orient == EVAS_IMAGE_ORIENT_90 ||
im1->orient == EVAS_IMAGE_ORIENT_270 ||
im1->orient == EVAS_IMAGE_FLIP_TRANSPOSE ||
im1->orient == EVAS_IMAGE_FLIP_TRANSVERSE)
{
w = im1->h;
h = im1->w;
}
if ((w * h) <= 0) return NULL;
alpha = eng_image_alpha_get(re, im1);
gl_context = gl_generic_context_find(re, 1);
im2 = evas_gl_common_image_surface_new(gl_context, w, h, alpha, EINA_FALSE);
evas_gl_common_context_target_surface_set(gl_context, im2);
// Create a new and temporary context
dc = evas_common_draw_context_new();
evas_common_draw_context_set_clip(dc, 0, 0, im2->w, im2->h);
gl_context->dc = dc;
// Image draw handle the rotation magically for us
evas_gl_common_image_draw(gl_context, im1,
0, 0, w, h,
0, 0, im2->w, im2->h,
0);
gl_context->dc = NULL;
evas_common_draw_context_free(dc);
// flush everything
eng_gl_surface_lock(re, im2);
// Rely on Evas_GL_Image infrastructure to allocate pixels
im2->im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
if (!im2->im) return NULL;
im2->im->cache_entry.flags.alpha = !!alpha;
evas_gl_common_image_alloc_ensure(im2);
eng_gl_surface_read_pixels(re, im2, 0, 0, im2->w, im2->h,
EVAS_COLORSPACE_ARGB8888, im2->im->image.data);
eng_gl_surface_unlock(re, im2);
return im2;
}
void *
eng_image_data_get(void *engine, void *image, int to_write, DATA32 **image_data, int *err, Eina_Bool *tofree)
{
Evas_GL_Image *im_new = NULL;
Evas_GL_Image *im = image;
int error;
*image_data = NULL;
if (tofree) *tofree = EINA_FALSE;
if (err) *err = EVAS_LOAD_ERROR_NONE;
if (!im)
{
if (err) *err = EVAS_LOAD_ERROR_GENERIC;
ERR("No image provided.");
return NULL;
}
if (im->native.data)
return im;
if ((tofree != NULL) && im->im && (im->orient != EVAS_IMAGE_ORIENT_NONE))
goto rotate_image;
#ifdef GL_GLES
gl_generic_window_find(engine);
if ((im->tex) && (im->tex->pt) && (im->tex->pt->dyn.img) &&
(im->cs.space == EVAS_COLORSPACE_ARGB8888))
{
if (im->tex->pt->dyn.checked_out > 0)
{
im->tex->pt->dyn.checked_out++;
*image_data = im->tex->pt->dyn.data;
return im;
}
if ((im->gc->shared->info.sec_tbm_surface) && (secsym_tbm_surface_map))
{
tbm_surface_info_s info;
if (secsym_tbm_surface_map(im->tex->pt->dyn.buffer,
TBM_SURF_OPTION_READ|TBM_SURF_OPTION_WRITE,
&info))
{
ERR("tbm_surface_map failed!");
*image_data = im->tex->pt->dyn.data = NULL;
}
else
*image_data = im->tex->pt->dyn.data = (DATA32 *) info.planes[0].ptr;
}
else if ((im->gc->shared->info.sec_image_map) && (secsym_eglMapImageSEC))
{
void *disp = egl_display_get(engine);
*image_data = im->tex->pt->dyn.data = secsym_eglMapImageSEC(disp,
im->tex->pt->dyn.img,
EGL_MAP_GL_TEXTURE_DEVICE_CPU_SEC,
EGL_MAP_GL_TEXTURE_OPTION_WRITE_SEC);
}
if (!im->tex->pt->dyn.data)
{
if (err) *err = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
ERR("Ressource allocation failed.");
return im;
}
im->tex->pt->dyn.checked_out++;
if (err) *err = EVAS_LOAD_ERROR_NONE;
return im;
}
#else
if ((im->tex) && (im->tex->pt) && (im->tex->pt->dyn.data))
{
*image_data = im->tex->pt->dyn.data;
return im;
}
gl_generic_window_find(engine);
#endif
/* use glReadPixels for FBOs (assume fbo > 0) */
if (!im->im && im->tex && im->tex->pt && im->tex->pt->fb)
{
Eina_Bool ok;
if (to_write)
{
// This could be implemented, but can't be efficient at all.
// Apps should avoid this situation.
ERR("Can not retrieve image data from FBO to write it back.");
if (err) *err = EVAS_LOAD_ERROR_GENERIC;
return NULL;
}
if (!tofree)
{
ERR("FBO image must be freed after image_data_get.");
if (err) *err = EVAS_LOAD_ERROR_GENERIC;
return NULL;
}
ok = eng_gl_surface_lock(engine, im);
if (!ok)
{
if (err) *err = EVAS_LOAD_ERROR_GENERIC;
ERR("Lock failed.");
return NULL;
}
im_new = evas_gl_common_image_new_from_copied_data
(im->gc, im->tex->w, im->tex->h, NULL,
eng_image_alpha_get(engine, image), EVAS_COLORSPACE_ARGB8888);
if (!im_new)
{
eng_gl_surface_unlock(engine, im);
if (err) *err = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
ERR("Allocation failed.");
return NULL;
}
ok = eng_gl_surface_read_pixels
(engine, im, 0, 0, im_new->w, im_new->h,
EVAS_COLORSPACE_ARGB8888, im_new->im->image.data);
eng_gl_surface_unlock(engine, im);
if (!ok)
{
if (err) *err = EVAS_LOAD_ERROR_GENERIC;
ERR("ReadPixels failed.");
return NULL;
}
*image_data = im_new->im->image.data;
*tofree = EINA_TRUE;
return im_new;
}
/* Engine can be fail to create texture after cache drop like eng_image_content_hint_set function,
so it is need to add code which check im->im's NULL value*/
if (!im->im)
{
if (tofree)
goto rotate_image;
else
{
ERR("GL image has no source data, failed to get pixel data");
if (err) *err = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
return NULL;
}
}
error = evas_cache_image_load_data(&im->im->cache_entry);
if (err) *err = error;
if (error != EVAS_LOAD_ERROR_NONE)
{
if (!im->im->image.data ||
(im->im->cache_entry.allocated.w != (unsigned) im->w) ||
(im->im->cache_entry.allocated.h != (unsigned) im->h))
{
ERR("GL image has no source data, failed to get pixel data");
*image_data = NULL;
return im;
}
if (tofree && !to_write)
goto rotate_image;
}
evas_gl_common_image_alloc_ensure(im);
switch (im->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
case EVAS_COLORSPACE_AGRY88:
case EVAS_COLORSPACE_GRY8:
if (to_write)
{
if (im->references > 1)
{
im_new = evas_gl_common_image_new_from_copied_data
(im->gc, im->im->cache_entry.w, im->im->cache_entry.h,
im->im->image.data,
eng_image_alpha_get(engine, image),
eng_image_colorspace_get(engine, image));
if (!im_new)
{
if (err) *err = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
return NULL;
}
evas_gl_common_image_free(im);
im = im_new;
}
else
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
}
*image_data = im->im->image.data;
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
case EVAS_COLORSPACE_YCBCR422601_PL:
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
*image_data = im->cs.data;
break;
case EVAS_COLORSPACE_ETC1:
case EVAS_COLORSPACE_RGB8_ETC2:
case EVAS_COLORSPACE_RGBA8_ETC2_EAC:
case EVAS_COLORSPACE_ETC1_ALPHA:
ERR("This image is encoded in ETC1 or ETC2, not returning any data");
error = EVAS_LOAD_ERROR_UNKNOWN_FORMAT;
break;
default:
ERR("colorspace %d is not supported here", im->cs.space);
error = EVAS_LOAD_ERROR_UNKNOWN_FORMAT;
break;
}
if (err) *err = error;
return im;
rotate_image:
// rotate data for image save
im_new = _rotate_image_data(engine, image);
if (!im_new)
{
if (err) *err = EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED;
ERR("Image rotation failed.");
return im;
}
*tofree = EINA_TRUE;
*image_data = im_new->im->image.data;
return im_new;
}
void *
eng_image_data_put(void *engine, void *image, DATA32 *image_data)
{
Evas_GL_Image *im, *im2;
if (!image) return NULL;
im = image;
if (im->native.data) return image;
gl_generic_window_find(engine);
evas_gl_common_image_alloc_ensure(im);
if ((im->tex) && (im->tex->pt)
&& (im->tex->pt->dyn.data)
&& (im->cs.space == EVAS_COLORSPACE_ARGB8888))
{
if (im->tex->pt->dyn.data == image_data)
{
if (im->tex->pt->dyn.checked_out > 0)
{
im->tex->pt->dyn.checked_out--;
#ifdef GL_GLES
if (im->tex->pt->dyn.checked_out == 0)
{
if (im->gc->shared->info.sec_tbm_surface)
{
if (secsym_tbm_surface_unmap(im->tex->pt->dyn.buffer))
ERR("tbm_surface_unmap failed!");
}
else if (im->gc->shared->info.sec_image_map)
{
void *disp = egl_display_get(engine);
secsym_eglUnmapImageSEC(disp, im->tex->pt->dyn.img, EGL_MAP_GL_TEXTURE_DEVICE_CPU_SEC);
}
}
#endif
}
return image;
}
im2 = eng_image_new_from_data(engine, im->w, im->h, image_data,
eng_image_alpha_get(engine, image),
eng_image_colorspace_get(engine, image));
if (!im2) return im;
evas_gl_common_image_free(im);
im = im2;
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
return im;
}
switch (im->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
case EVAS_COLORSPACE_AGRY88:
case EVAS_COLORSPACE_GRY8:
if ((!im->im) || (image_data != im->im->image.data))
{
im2 = eng_image_new_from_data(engine, im->w, im->h, image_data,
eng_image_alpha_get(engine, image),
eng_image_colorspace_get(engine, image));
if (!im2) return im;
evas_gl_common_image_free(im);
im = im2;
}
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
case EVAS_COLORSPACE_YCBCR422601_PL:
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
if (image_data != im->cs.data)
{
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
}
im->cs.data = image_data;
}
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
evas_gl_common_image_update(im->gc, im);
break;
default:
ERR("colorspace %d is not supported here", im->cs.space);
break;
}
return im;
}
static void *
eng_image_orient_set(void *engine, void *image, Evas_Image_Orient orient)
{
Evas_GL_Image *im;
Evas_GL_Image *im_new;
if (!image) return NULL;
im = image;
if (im->orient == orient) return image;
gl_generic_window_find(engine);
evas_gl_common_image_update(im->gc, im);
im_new = evas_gl_common_image_new(im->gc, im->w, im->h, im->alpha, im->cs.space);
if (!im_new) return im;
im_new->load_opts = im->load_opts;
im_new->scaled = im->scaled;
im_new->scale_hint = im->scale_hint;
im_new->content_hint = im->content_hint;
im_new->csize = im->csize;
im_new->alpha = im->alpha;
im_new->tex_only = im->tex_only;
im_new->locked = im->locked;
im_new->direct = im->direct;
im_new->cached = EINA_FALSE;
im_new->orient = orient;
im_new->tex = im->tex;
im_new->tex->references++;
im_new->tex->pt->references++;
evas_gl_common_image_free(im);
return im_new;
}
static Evas_Image_Orient
eng_image_orient_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im) return EVAS_IMAGE_ORIENT_NONE;
return im->orient;
}
static void
eng_image_data_preload_request(void *engine EINA_UNUSED, void *image, const Eo *target)
{
Evas_GL_Image *gim = image;
RGBA_Image *im;
if (!gim) return;
if (gim->native.data) return;
im = (RGBA_Image *)gim->im;
if (!im) return;
evas_cache_image_preload_data(&im->cache_entry, target, evas_gl_common_image_preload_done, gim);
}
static void
eng_image_data_preload_cancel(void *engine EINA_UNUSED, void *image, const Eo *target, Eina_Bool force)
{
Evas_GL_Image *gim = image;
RGBA_Image *im;
if (!gim) return;
if (gim->native.data) return;
im = (RGBA_Image *)gim->im;
if (!im) return;
evas_gl_common_image_preload_unwatch(gim);
evas_cache_image_preload_cancel(&im->cache_entry, target, force);
// if (gim->tex) evas_gl_preload_target_unregister(gim->tex, (Eo*) target);
}
static Eina_Bool
eng_image_draw(void *eng, void *data, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth, Eina_Bool do_async EINA_UNUSED)
{
Render_Engine_GL_Generic *engine = eng;
Evas_Engine_GL_Context *gl_context;
Render_Output_GL_Generic *re = data;
Evas_GL_Image *im = image;
Evas_Native_Surface *n;
if (!im) return EINA_FALSE;
n = im->native.data;
gl_context = gl_generic_context_get(re, 1);
if (eng_gl_image_direct_get(re, image))
{
void *direct_surface = NULL;
gl_context->dc = context;
if ((gl_context->master_clip.enabled) &&
(gl_context->master_clip.w > 0) &&
(gl_context->master_clip.h > 0))
{
// Pass the preserve flag info the evas_gl
evgl_direct_partial_info_set(gl_context->preserve_bit);
}
if (n->type == EVAS_NATIVE_SURFACE_EVASGL)
direct_surface = n->data.evasgl.surface;
else
{
ERR("This native surface type is not supported for direct rendering");
return EINA_FALSE;
}
// Set necessary info for direct rendering
evgl_direct_info_set(gl_context->w,
gl_context->h,
gl_context->rot,
dst_x, dst_y, dst_w, dst_h,
gl_context->dc->clip.x,
gl_context->dc->clip.y,
gl_context->dc->clip.w,
gl_context->dc->clip.h,
gl_context->dc->render_op,
direct_surface);
// Call pixel get function
evgl_get_pixels_pre();
engine->func.get_pixels(engine->func.get_pixels_data, engine->func.obj);
evgl_get_pixels_post();
// Call end tile if it's being used
if ((gl_context->master_clip.enabled) &&
(gl_context->master_clip.w > 0) &&
(gl_context->master_clip.h > 0))
{
evgl_direct_partial_render_end();
evgl_direct_partial_info_clear();
gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM;
}
// Reset direct rendering info
evgl_direct_info_clear();
}
else
{
evas_gl_common_context_target_surface_set(gl_context, surface);
gl_context->dc = context;
evas_gl_common_image_draw(gl_context, image,
src_x, src_y, src_w, src_h,
dst_x, dst_y, dst_w, dst_h,
smooth);
}
return EINA_FALSE;
}
static void
eng_image_scale_hint_set(void *engine EINA_UNUSED, void *image, int hint)
{
if (image) evas_gl_common_image_scale_hint_set(image, hint);
}
static int
eng_image_scale_hint_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *gim = image;
if (!gim) return EVAS_IMAGE_SCALE_HINT_NONE;
return gim->scale_hint;
}
static Eina_Bool
eng_image_map_draw(void *engine EINA_UNUSED, void *data, void *context, void *surface, void *image,
RGBA_Map *m, int smooth, int level, Eina_Bool do_async EINA_UNUSED)
{
Evas_Engine_GL_Context *gl_context;
Evas_GL_Image *gim = image;
if (!image) return EINA_FALSE;
gl_context = gl_generic_context_get(data, 1);
evas_gl_common_context_target_surface_set(gl_context, surface);
gl_context->dc = context;
if (!gl_context->msaa &&
(m->pts[0].x == m->pts[3].x) &&
(m->pts[1].x == m->pts[2].x) &&
(m->pts[0].y == m->pts[1].y) &&
(m->pts[3].y == m->pts[2].y) &&
(m->pts[0].x <= m->pts[1].x) &&
(m->pts[0].y <= m->pts[2].y) &&
(m->pts[0].u == 0) &&
(m->pts[0].v == 0) &&
(m->pts[1].u == (gim->w << FP)) &&
(m->pts[1].v == 0) &&
(m->pts[2].u == (gim->w << FP)) &&
(m->pts[2].v == (gim->h << FP)) &&
(m->pts[3].u == 0) &&
(m->pts[3].v == (gim->h << FP)) &&
(m->pts[0].col == 0xffffffff) &&
(m->pts[1].col == 0xffffffff) &&
(m->pts[2].col == 0xffffffff) &&
(m->pts[3].col == 0xffffffff))
{
int dx, dy, dw, dh;
dx = m->pts[0].x >> FP;
dy = m->pts[0].y >> FP;
dw = (m->pts[2].x >> FP) - dx;
dh = (m->pts[2].y >> FP) - dy;
eng_image_draw(engine, data, context, surface, image,
0, 0, gim->w, gim->h, dx, dy, dw, dh, smooth, do_async);
}
else
{
evas_gl_common_image_map_draw(gl_context, image, m->count, &m->pts[0],
smooth, level);
}
return EINA_FALSE;
}
static void
eng_image_map_clean(void *engine EINA_UNUSED, RGBA_Map *m EINA_UNUSED)
{
}
static void *
eng_image_map_surface_new(void *engine, int w, int h, int alpha)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
return evas_gl_common_image_surface_new(gl_context, w, h, alpha, EINA_FALSE);
}
void *
eng_image_scaled_update(void *engine EINA_UNUSED, void *scaled, void *image,
int dst_w, int dst_h, Eina_Bool smooth,
Evas_Colorspace cspace EINA_UNUSED)
{
return evas_gl_common_image_virtual_scaled_get(scaled, image, dst_w, dst_h, smooth);
}
static void
eng_image_content_hint_set(void *engine, void *image, int hint)
{
gl_generic_window_find(engine);
evas_gl_common_image_content_hint_set(image, hint);
}
static void
eng_image_cache_flush(void *engine)
{
Evas_Engine_GL_Context *gl_context;
int tmp_size;
gl_context = gl_generic_context_find(engine, 1);
if (!gl_context) return;
tmp_size = evas_common_image_get_cache();
evas_common_image_set_cache(0);
evas_common_rgba_image_scalecache_flush();
evas_gl_common_image_cache_flush(gl_context);
evas_common_image_set_cache(tmp_size);
}
static void
eng_image_cache_set(void *engine, int bytes)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
evas_common_image_set_cache(bytes);
evas_common_rgba_image_scalecache_size_set(bytes);
if (gl_context) evas_gl_common_image_cache_flush(gl_context);
}
static int
eng_image_cache_get(void *engine EINA_UNUSED)
{
return evas_common_image_get_cache();
}
static void
eng_font_cache_flush(void *engine)
{
int tmp_size;
gl_generic_window_find(engine);
tmp_size = evas_common_font_cache_get();
evas_common_font_cache_set(0);
evas_common_font_flush();
evas_common_font_cache_set(tmp_size);
}
static void
eng_font_cache_set(void *engine, int bytes)
{
gl_generic_window_find(engine);
evas_common_font_cache_set(bytes);
}
static int
eng_font_cache_get(void *engine)
{
gl_generic_window_find(engine);
return evas_common_font_cache_get();
}
static void
eng_image_stride_get(void *engine EINA_UNUSED, void *image, int *stride)
{
Evas_GL_Image *im = image;
if ((im->tex) && (im->tex->pt->dyn.img))
*stride = im->tex->pt->dyn.stride;
else
{
switch (im->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
*stride = im->w * 4;
return;
case EVAS_COLORSPACE_AGRY88:
*stride = im->w * 2;
return;
case EVAS_COLORSPACE_GRY8:
*stride = im->w * 1;
return;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
case EVAS_COLORSPACE_YCBCR422601_PL:
case EVAS_COLORSPACE_YCBCR420NV12601_PL:
case EVAS_COLORSPACE_YCBCR420TM12601_PL:
*stride = im->w * 1;
return;
/* the strides below are approximations, since stride doesn't
* really make sense for ETC & S3TC */
case EVAS_COLORSPACE_ETC1:
case EVAS_COLORSPACE_RGB8_ETC2:
case EVAS_COLORSPACE_RGB_S3TC_DXT1:
case EVAS_COLORSPACE_RGBA_S3TC_DXT1:
*stride = (im->w + 2 + 3) / 4 * (8 / 4);
return;
case EVAS_COLORSPACE_ETC1_ALPHA:
case EVAS_COLORSPACE_RGBA8_ETC2_EAC:
case EVAS_COLORSPACE_RGBA_S3TC_DXT2:
case EVAS_COLORSPACE_RGBA_S3TC_DXT3:
case EVAS_COLORSPACE_RGBA_S3TC_DXT4:
case EVAS_COLORSPACE_RGBA_S3TC_DXT5:
*stride = (im->w + 2 + 3) / 4 * (16 / 4);
return;
default:
ERR("Requested stride on an invalid format %d", im->cs.space);
*stride = 0;
return;
}
}
}
static Eina_Bool
eng_font_draw(void *engine EINA_UNUSED, void *data, void *context, void *surface, Evas_Font_Set *font EINA_UNUSED, int x, int y, int w EINA_UNUSED, int h EINA_UNUSED, int ow EINA_UNUSED, int oh EINA_UNUSED, Evas_Text_Props *intl_props, Eina_Bool do_async EINA_UNUSED)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_get(data, 1);
evas_gl_common_context_target_surface_set(gl_context, surface);
gl_context->dc = context;
{
if (!gl_context->font_surface)
gl_context->font_surface = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
gl_context->font_surface->cache_entry.w = gl_context->shared->w;
gl_context->font_surface->cache_entry.h = gl_context->shared->h;
evas_common_draw_context_font_ext_set(context,
gl_context,
evas_gl_font_texture_new,
evas_gl_font_texture_free,
evas_gl_font_texture_draw,
evas_gl_font_image_new,
evas_gl_font_image_free,
evas_gl_font_image_draw);
evas_common_font_draw_prepare(intl_props);
evas_common_font_draw(gl_context->font_surface, context, x, y, intl_props->glyphs);
evas_common_draw_context_font_ext_set(context,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL);
}
return EINA_FALSE;
}
//--------------------------------//
// Evas GL Related Code
static inline Eina_Bool
evgl_init_do(Render_Engine_GL_Generic *engine,
Render_Output_GL_Generic *output)
{
if (engine->evgl_initted) return EINA_TRUE;
if (!evgl_engine_init(output, output->evgl_funcs))
return EINA_FALSE;
engine->current = output;
engine->evgl_initted = EINA_TRUE;
return EINA_TRUE;
}
static Render_Output_GL_Generic *
evgl_init(Render_Engine_GL_Generic *engine)
{
Render_Output_GL_Generic *output = NULL;
Eina_List *l;
if (engine->evgl_initted)
{
if (engine->current) return engine->current;
EINA_LIST_FOREACH(engine->software.outputs, l, output)
if (output->software.ob) return output;
ERR("Evas_GL backend initializeod, but no window found !");
return NULL;
}
EINA_LIST_FOREACH(engine->software.outputs, l, output)
{
if (!output->software.ob) continue;
if (evgl_init_do(engine, output))
return output;
}
return NULL;
}
#define EVGLINIT(_ret) Render_Output_GL_Generic *re; if ((re = evgl_init(engine)) == NULL) return _ret
static Eina_Bool
eng_gl_supports_evas_gl(void *engine EINA_UNUSED)
{
// Evas GL should always work... But let's do a full init anyway.
EVGLINIT(EINA_FALSE);
return EINA_TRUE;
}
static void *
eng_gl_output_set(void *eng, void *output)
{
Render_Engine_GL_Generic *engine = eng;
Render_Output_GL_Generic *previous = engine->current;
engine->current = output;
return previous;
}
static void *
eng_gl_surface_create(void *engine, void *config, int w, int h)
{
Evas_GL_Config *cfg = (Evas_GL_Config *)config;
EVGLINIT(NULL);
return evgl_surface_create(re, cfg, w, h);
}
static void *
eng_gl_pbuffer_surface_create(void *engine, void *config, int w, int h, const int *attrib_list)
{
Evas_GL_Config *cfg = (Evas_GL_Config *)config;
EVGLINIT(NULL);
return evgl_pbuffer_surface_create(re, cfg, w, h, attrib_list);
}
static int
eng_gl_surface_destroy(void *engine, void *surface)
{
EVGL_Surface *sfc = (EVGL_Surface *)surface;
Render_Engine_GL_Generic *e = engine;
EVGLINIT(0);
if (e->current == re) e->current = NULL;
CONTEXT_STORED_RESET(re, surface);
return evgl_surface_destroy(re, sfc);
}
static void *
eng_gl_context_create(void *engine, void *share_context, int version,
void *(*native_context_get)(void *),
void *(*engine_data_get)(void *))
{
EVGL_Context *sctx = (EVGL_Context *)share_context;
EVGLINIT(NULL);
return evgl_context_create(re, sctx, version, native_context_get, engine_data_get);
}
static int
eng_gl_context_destroy(void *engine, void *context)
{
EVGL_Context *ctx = (EVGL_Context *)context;
EVGLINIT(0);
return evgl_context_destroy(re, ctx);
}
static int
eng_gl_make_current(void *eng, void *surface, void *context)
{
Render_Engine_GL_Generic *engine = eng;
EVGL_Surface *sfc = (EVGL_Surface *)surface;
EVGL_Context *ctx = (EVGL_Context *)context;
Render_Output_GL_Generic *output;
int ret = 0;
if (sfc && ctx && eina_main_loop_is())
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 0);
if ((gl_context->havestuff) ||
(gl_context->master_clip.used))
{
gl_context = gl_generic_context_find(engine, 1);
evas_gl_common_context_flush(gl_context);
if (gl_context->master_clip.used)
evas_gl_common_context_done(gl_context);
}
}
output = _evgl_output_find(engine);
if (!output) return ret;
ret = evgl_make_current(output, sfc, ctx);
CONTEXT_STORE(output, surface, context);
return ret;
}
static void *
eng_gl_current_surface_get(void *engine EINA_UNUSED)
{
EVGL_Context *ctx;
ctx = evas_gl_common_current_context_get();
if (!ctx)
return NULL;
// Note: We could verify with a call to eglGetCurrentSurface
return ctx->current_sfc;
}
static int
eng_gl_rotation_angle_get(void *eng)
{
Render_Engine_GL_Generic *engine = eng;
Render_Output_GL_Generic *output;
if (!evgl_engine->funcs->rotation_angle_get) return 0;
if (!_evgl_direct_enabled()) return 0;
// It would be better if that this API was called Evas Output
output = _evgl_output_find(engine);
if (!output) return 0;
return evgl_engine->funcs->rotation_angle_get(output);
}
static const char *
eng_gl_string_query(void *engine, int name)
{
EVGLINIT(NULL);
return evgl_string_query(name);
}
static void *
eng_gl_proc_address_get(void *engine, const char *name)
{
EVGLINIT(NULL);
void *fun = NULL;
if (!evgl_safe_extension_get(name, &fun))
{
DBG("The extension '%s' is not safe to use with Evas GL or is not "
"supported on this platform.", name);
return NULL;
}
if (fun)
return fun;
if (re->evgl_funcs && re->evgl_funcs->proc_address_get)
return re->evgl_funcs->proc_address_get(name);
return NULL;
}
static int
eng_gl_native_surface_get(void *engine EINA_UNUSED, void *surface, void *native_surface)
{
EVGL_Surface *sfc = (EVGL_Surface *)surface;
Evas_Native_Surface *ns = (Evas_Native_Surface *)native_surface;
return evgl_native_surface_get(sfc, ns);
}
static void *
eng_gl_api_get(void *engine, int version)
{
Render_Output_GL_Generic *output;
Evas_Engine_GL_Context *gl_context;
void *ret;
EVGLINIT(NULL);
gl_context = gl_generic_context_find(engine, 0);
if (!gl_context)
{
ERR("Invalid context!");
return NULL;
}
if ((version == EVAS_GL_GLES_3_X) && (gl_context->gles_version != EVAS_GL_GLES_3_X))
{
ERR("Version not supported!");
return NULL;
}
output = _evgl_output_find(engine);
ret = evgl_api_get(output, version, EINA_TRUE);
//Disable GLES3 support if symbols not present
if ((!ret) && (version == EVAS_GL_GLES_3_X))
gl_context->gles_version--;
return ret;
}
static void
eng_gl_direct_override_get(void *engine, Eina_Bool *override, Eina_Bool *force_off)
{
EVGLINIT();
evgl_direct_override_get(override, force_off);
}
static Eina_Bool
eng_gl_surface_direct_renderable_get(void *eng, void *output, Evas_Native_Surface *ns, Eina_Bool *override, void *surface)
{
Render_Engine_GL_Generic *engine = eng;
Render_Output_GL_Generic *re = output;
Eina_Bool direct_render, client_side_rotation;
Evas_Engine_GL_Context *gl_context;
Evas_GL_Image *sfc = surface;
if (!re) return EINA_FALSE;
if (!evgl_init_do(engine, re))
return EINA_FALSE;
if (!ns) return EINA_FALSE;
if (!evgl_native_surface_direct_opts_get(ns, &direct_render, &client_side_rotation, override))
return EINA_FALSE;
if (!direct_render)
return EINA_FALSE;
if ((re->software.outbuf_get_rot(re->software.ob) != 0) && (!client_side_rotation))
return EINA_FALSE;
gl_context = gl_generic_context_get(re, 0);
if (gl_context->def_surface != sfc)
return EINA_FALSE;
return EINA_TRUE;
}
static void
eng_gl_get_pixels_set(void *eng, void *get_pixels, void *get_pixels_data, void *obj)
{
Render_Engine_GL_Generic *engine = eng;
engine->func.get_pixels = get_pixels;
engine->func.get_pixels_data = get_pixels_data;
engine->func.obj = (Evas_Object*)obj;
}
static void
eng_gl_get_pixels_pre(void *e, void *o)
{
Render_Engine_GL_Generic *engine = e;
Render_Output_GL_Generic *output = o;
if (!evgl_init_do(engine, output))
return ;
evgl_get_pixels_pre();
}
static void
eng_gl_get_pixels_post(void *e EINA_UNUSED, void *o EINA_UNUSED)
{
evgl_get_pixels_post();
}
static Eina_Bool
eng_gl_surface_lock(void *engine EINA_UNUSED, void *surface)
{
Evas_GL_Image *im = surface;
if (!im || !im->tex || !im->tex->pt)
{
ERR("Can not lock image that is not a surface!");
return EINA_FALSE;
}
evas_gl_common_context_flush(im->gc);
im->locked = EINA_TRUE;
return EINA_TRUE;
}
static Eina_Bool
eng_gl_surface_unlock(void *engine EINA_UNUSED, void *surface)
{
Evas_GL_Image *im = surface;
im->locked = EINA_FALSE;
return EINA_TRUE;
}
static Eina_Bool
eng_gl_surface_read_pixels(void *engine EINA_UNUSED, void *surface,
int x, int y, int w, int h,
Evas_Colorspace cspace, void *pixels)
{
Evas_GL_Image *im = surface;
GLint fmt = GL_BGRA, fbo = 0;
int done = 0;
EINA_SAFETY_ON_NULL_RETURN_VAL(pixels, EINA_FALSE);
if (!im->locked)
{
// For now, this is useless, but let's force clients to lock :)
CRI("The surface must be locked before reading its pixels!");
return EINA_FALSE;
}
if (cspace != EVAS_COLORSPACE_ARGB8888)
{
ERR("Conversion to colorspace %d is not supported!", (int) cspace);
return EINA_FALSE;
}
/* Since this is an FBO, the pixels are already in the right Y order.
* But some devices don't support GL_BGRA, so we still need to convert.
*/
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &fbo);
if (fbo != (GLint) im->tex->pt->fb)
glsym_glBindFramebuffer(GL_FRAMEBUFFER, im->tex->pt->fb);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
// With GLX we will try to read BGRA even if the driver reports RGBA
#if defined(GL_GLES) && defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT)
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &fmt);
#endif
if ((im->tex->pt->format == GL_BGRA) && (fmt == GL_BGRA))
{
glReadPixels(x, y, w, h, GL_BGRA, GL_UNSIGNED_BYTE, pixels);
done = (glGetError() == GL_NO_ERROR);
}
if (!done)
{
DATA32 *ptr = pixels;
int k;
glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
for (k = w * h; k; --k)
{
const DATA32 v = *ptr;
*ptr++ = (v & 0xFF00FF00)
| ((v & 0x00FF0000) >> 16)
| ((v & 0x000000FF) << 16);
}
}
if (fbo != (GLint) im->tex->pt->fb)
glsym_glBindFramebuffer(GL_FRAMEBUFFER, fbo);
return EINA_TRUE;
}
static Eina_Bool
eng_gl_surface_query(void *eng, void *surface, int attr, void *value)
{
Render_Engine_GL_Generic *engine = eng;
Render_Output_GL_Generic *re;
EVGL_Surface *sfc = surface;
re = _evgl_output_find(engine);
if (!re) return EINA_FALSE;
#ifdef GL_GLES
if (sfc->pbuffer.is_pbuffer)
{
// This is a real EGL surface, let's just call EGL directly
int val;
Eina_Bool ok;
void *disp;
disp = egl_display_get(engine);
ok = eglQuerySurface(disp, sfc->pbuffer.native_surface, attr, &val);
if (!ok) return EINA_FALSE;
switch (attr)
{
case EVAS_GL_TEXTURE_FORMAT:
if (val == EGL_TEXTURE_RGB)
*((int *) value) = EVAS_GL_RGB_888;
else if (val == EGL_TEXTURE_RGBA)
*((int *) value) = EVAS_GL_RGBA_8888;
else // if (val == EGL_NO_TEXTURE)
*((int *) value) = EVAS_GL_NO_FBO;
break;
case EVAS_GL_TEXTURE_TARGET:
if (val == EGL_TEXTURE_2D)
*((int *) value) = val;
else
*((int *) value) = 0;
break;
default:
*((int *) value) = val;
break;
}
return EINA_TRUE;
}
else
{
// Since this is a fake surface (shared with evas), we must filter the
// queries...
switch (attr)
{
// TODO: Add support for whole config get
/*
case EVAS_GL_CONFIG_ID:
*((int *) value) = sfc->cfg_index;
return EINA_TRUE;
*/
case EVAS_GL_WIDTH:
*((int *) value) = sfc->w;
return EINA_TRUE;
case EVAS_GL_HEIGHT:
*((int *) value) = sfc->h;
return EINA_TRUE;
case EVAS_GL_TEXTURE_FORMAT:
// FIXME: Check the possible color formats
if (sfc->color_buf)
{
if ((sfc->color_fmt == GL_RGBA) || (sfc->color_fmt == GL_BGRA))
{
*((Evas_GL_Color_Format *) value) = EVAS_GL_RGBA_8888;
return EINA_TRUE;
}
else if (sfc->color_fmt == GL_RGB)
{
*((Evas_GL_Color_Format *) value) = EVAS_GL_RGB_888;
return EINA_TRUE;
}
}
*((Evas_GL_Color_Format *) value) = EVAS_GL_NO_FBO;
return EINA_TRUE;
case EVAS_GL_TEXTURE_TARGET:
if (sfc->color_buf)
*((int *) value) = EVAS_GL_TEXTURE_2D;
else
*((int *) value) = 0;
return EINA_TRUE;
// TODO: Add support for this:
/*
case EVAS_GL_MULTISAMPLE_RESOLVE:
*((int *) value) = sfc->msaa_samples;
return EINA_TRUE;
*/
// TODO: Add support for mipmaps
/*
case EVAS_GL_MIPMAP_TEXTURE:
case EVAS_GL_MIPMAP_LEVEL:
return eglQuerySurface(re->win->egl_disp, re->win->egl_surface,
attr, (int *) value);
*/
default: break;
}
evas_gl_common_error_set(EVAS_GL_BAD_ATTRIBUTE);
return EINA_FALSE;
}
#else
(void) re; (void) sfc; (void) attr; (void) value;
ERR("GLX support for surface_query is not implemented!");
return EINA_FALSE;
#endif
}
static int
eng_gl_image_direct_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im) return EINA_FALSE;
return im->direct;
}
static void
eng_gl_image_direct_set(void *eng, void *image, Eina_Bool direct)
{
Render_Engine_GL_Generic *engine = eng;
Evas_GL_Image *im = image;
if (!im) return;
if (im->native.data && direct && engine->func.get_pixels)
im->direct = EINA_TRUE;
else
im->direct = EINA_FALSE;
}
//--------------------------------//
static int
eng_image_load_error_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im;
if (!image) return EVAS_LOAD_ERROR_NONE;
im = image;
return im->im->cache_entry.load_error;
}
static Eina_Bool
eng_image_animated_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return EINA_FALSE;
im = (Image_Entry *)gim->im;
if (!im) return EINA_FALSE;
return im->animated.animated;
}
static int
eng_image_animated_frame_count_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return -1;
im = (Image_Entry *)gim->im;
if (!im) return -1;
if (!im->animated.animated) return -1;
return im->animated.frame_count;
}
static Evas_Image_Animated_Loop_Hint
eng_image_animated_loop_type_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return EVAS_IMAGE_ANIMATED_HINT_NONE;
im = (Image_Entry *)gim->im;
if (!im) return EVAS_IMAGE_ANIMATED_HINT_NONE;
if (!im->animated.animated) return EVAS_IMAGE_ANIMATED_HINT_NONE;
return im->animated.loop_hint;
}
static int
eng_image_animated_loop_count_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return -1;
im = (Image_Entry *)gim->im;
if (!im) return -1;
if (!im->animated.animated) return -1;
return im->animated.loop_count;
}
static double
eng_image_animated_frame_duration_get(void *engine EINA_UNUSED, void *image, int start_frame, int frame_num)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return -1;
im = (Image_Entry *)gim->im;
if (!im) return -1;
if (!im->animated.animated) return -1;
return evas_common_load_rgba_image_frame_duration_from_file(im, start_frame, frame_num);
}
static Eina_Bool
eng_image_animated_frame_set(void *engine EINA_UNUSED, void *image, int frame_index)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return EINA_FALSE;
im = (Image_Entry *)gim->im;
if (!im) return EINA_FALSE;
if (!im->animated.animated) return EINA_FALSE;
if (im->animated.cur_frame == frame_index) return EINA_FALSE;
im->animated.cur_frame = frame_index;
return EINA_TRUE;
}
static Eina_Bool
eng_image_can_region_get(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *gim = image;
Image_Entry *im;
if (!gim) return EINA_FALSE;
im = (Image_Entry *)gim->im;
if (!im) return EINA_FALSE;
return ((Evas_Image_Load_Func*) im->info.loader)->do_region;
}
static void
eng_image_max_size_get(void *engine, int *maxw, int *maxh)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 0);
if (maxw) *maxw = gl_context->shared->info.max_texture_size;
if (maxh) *maxh = gl_context->shared->info.max_texture_size;
}
static Eina_Bool
eng_pixel_alpha_get(void *image, int x, int y, DATA8 *alpha, int src_region_x, int src_region_y, int src_region_w, int src_region_h, int dst_region_x, int dst_region_y, int dst_region_w, int dst_region_h)
{
Evas_GL_Image *im = image;
int px, py, dx, dy, sx, sy, src_w, src_h;
double scale_w, scale_h;
if (!im) return EINA_FALSE;
if ((dst_region_x > x) || (x >= (dst_region_x + dst_region_w)) ||
(dst_region_y > y) || (y >= (dst_region_y + dst_region_h)))
{
*alpha = 0;
return EINA_FALSE;
}
evas_gl_common_image_alloc_ensure(im);
if (!im->im) return EINA_FALSE;
src_w = im->im->cache_entry.w;
src_h = im->im->cache_entry.h;
if ((src_w == 0) || (src_h == 0))
{
*alpha = 0;
return EINA_TRUE;
}
EINA_SAFETY_ON_TRUE_GOTO(src_region_x < 0, error_oob);
EINA_SAFETY_ON_TRUE_GOTO(src_region_y < 0, error_oob);
EINA_SAFETY_ON_TRUE_GOTO(src_region_x + src_region_w > src_w, error_oob);
EINA_SAFETY_ON_TRUE_GOTO(src_region_y + src_region_h > src_h, error_oob);
scale_w = (double)dst_region_w / (double)src_region_w;
scale_h = (double)dst_region_h / (double)src_region_h;
/* point at destination */
dx = x - dst_region_x;
dy = y - dst_region_y;
/* point at source */
sx = dx / scale_w;
sy = dy / scale_h;
/* pixel point (translated) */
px = src_region_x + sx;
py = src_region_y + sy;
EINA_SAFETY_ON_TRUE_GOTO(px >= src_w, error_oob);
EINA_SAFETY_ON_TRUE_GOTO(py >= src_h, error_oob);
switch (im->im->cache_entry.space)
{
case EVAS_COLORSPACE_ARGB8888:
{
DATA32 *pixel;
evas_cache_image_load_data(&im->im->cache_entry);
if (!im->im->cache_entry.flags.loaded)
{
ERR("im %p has no pixels loaded yet", im);
return EINA_FALSE;
}
pixel = im->im->image.data;
pixel += ((py * src_w) + px);
*alpha = ((*pixel) >> 24) & 0xff;
}
break;
default:
ERR("Colorspace %d not supported.", im->im->cache_entry.space);
*alpha = 0;
}
return EINA_TRUE;
error_oob:
ERR("Invalid region src=(%d, %d, %d, %d), dst=(%d, %d, %d, %d), image=%dx%d",
src_region_x, src_region_y, src_region_w, src_region_h,
dst_region_x, dst_region_y, dst_region_w, dst_region_h,
src_w, src_h);
*alpha = 0;
return EINA_TRUE;
}
static void
eng_context_flush(void *engine)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
if ((gl_context->havestuff) ||
(gl_context->master_clip.used))
{
evas_gl_common_context_flush(gl_context);
if (gl_context->master_clip.used)
evas_gl_common_context_done(gl_context);
}
}
static void
eng_context_clip_image_unset(void *engine EINA_UNUSED, void *context)
{
RGBA_Draw_Context *ctx = context;
Evas_GL_Image *im = ctx->clip.mask;
evas_gl_common_image_free(im);
ctx->clip.mask = NULL;
}
static void
eng_context_clip_image_set(void *engine, void *context, void *surface, int x, int y,
Evas_Public_Data *evas, Eina_Bool do_async)
{
RGBA_Draw_Context *ctx = context;
Evas_GL_Image *im = surface;
Eina_Bool noinc = EINA_FALSE;
if (ctx->clip.mask)
{
if (ctx->clip.mask != surface)
eng_context_clip_image_unset(engine, context);
else
noinc = EINA_TRUE;
}
ctx->clip.mask = surface;
ctx->clip.mask_x = x;
ctx->clip.mask_y = y;
// useless in gl since the engines are sync only
ctx->clip.evas = evas;
ctx->clip.async = do_async;
if (im)
{
if (!noinc) evas_gl_common_image_ref(im);
RECTS_CLIP_TO_RECT(ctx->clip.x, ctx->clip.y, ctx->clip.w, ctx->clip.h,
x, y, im->w, im->h);
}
}
static void
eng_context_clip_image_get(void *engine EINA_UNUSED, void *context, void **ie, int *x, int *y)
{
RGBA_Draw_Context *ctx = context;
if (ie)
{
Evas_GL_Image *im = ctx->clip.mask;
*ie = im;
if (im) evas_gl_common_image_ref(im);
}
if (x) *x = ctx->clip.mask_x;
if (y) *y = ctx->clip.mask_y;
}
static void
eng_context_free(void *engine, void *context)
{
RGBA_Draw_Context *ctx = context;
if (!ctx) return;
if (ctx->clip.mask)
eng_context_clip_image_unset(engine, context);
evas_common_draw_context_free(context);
}
static void *
eng_context_dup(void *engine EINA_UNUSED, void *context)
{
RGBA_Draw_Context *ctx;
ctx = evas_common_draw_context_dup(context);
if (ctx->clip.mask)
evas_gl_common_image_ref(ctx->clip.mask);
return ctx;
}
static void
eng_context_3d_use(void *output)
{
Render_Output_GL_Generic *re = output;
if (!re->context_3d)
re->context_3d = re->window_gl_context_new(re->software.ob);
if (re->context_3d) re->window_gl_context_use(re->context_3d);
}
static E3D_Renderer *
eng_renderer_3d_get(void *output)
{
Render_Output_GL_Generic *re = output;
if (!re->renderer_3d)
re->renderer_3d = e3d_renderer_new();
return re->renderer_3d;
}
static void *
eng_drawable_new(void *engine, int w, int h, int alpha)
{
eng_context_3d_use(gl_generic_output_find(engine));
#ifdef GL_GLES
return e3d_drawable_new(w, h, alpha, GL_DEPTH_STENCIL_OES, GL_NONE);
#else
return e3d_drawable_new(w, h, alpha, GL_DEPTH24_STENCIL8, GL_NONE);
#endif
}
static void
eng_drawable_free(void *engine, void *drawable)
{
eng_context_3d_use(gl_generic_output_find(engine));
e3d_drawable_free(drawable);
}
static void
eng_drawable_size_get(void *engine EINA_UNUSED, void *drawable, int *w, int *h)
{
e3d_drawable_size_get((E3D_Drawable *)drawable, w, h);
}
static void *
eng_image_drawable_set(void *engine, void *image, void *drawable)
{
E3D_Drawable *d = drawable;
Evas_Native_Surface ns;
int w, h;
ns.type = EVAS_NATIVE_SURFACE_OPENGL;
ns.data.opengl.texture_id = e3d_drawable_texture_id_get(d);
ns.data.opengl.framebuffer_id = 0;
ns.data.opengl.internal_format = e3d_drawable_format_get(d);
ns.data.opengl.format = e3d_drawable_format_get(d);
ns.data.opengl.x = 0;
ns.data.opengl.y = 0;
e3d_drawable_size_get(d, &w, &h);
ns.data.opengl.w = w;
ns.data.opengl.h = h;
return eng_image_native_set(engine, image, &ns);
}
static void
eng_drawable_scene_render(void *engine, void *data, void *drawable, void *scene_data)
{
Evas_Engine_GL_Context *gl_context;
E3D_Renderer *renderer = NULL;
gl_context = gl_generic_context_get(data, 1);
evas_gl_common_context_flush(gl_context);
eng_context_3d_use(gl_generic_output_find(engine));
renderer = eng_renderer_3d_get(data);
e3d_drawable_scene_render(drawable, renderer, scene_data);
}
static int
eng_drawable_texture_target_id_get(void *drawable)
{
return e3d_drawable_texture_id_get((E3D_Drawable *)drawable);
}
static int
eng_drawable_texture_color_pick_id_get(void *drawable)
{
return e3d_drawable_texture_color_pick_id_get((E3D_Drawable *)drawable);
}
static void
eng_drawable_texture_pixel_color_get(GLuint tex EINA_UNUSED, int x, int y,
Evas_Color *color, void *drawable)
{
return e3d_drawable_texture_pixel_color_get(tex, x, y, color, drawable);
}
static Eina_Bool
eng_drawable_scene_render_to_texture(void *engine, void *drawable, void *scene_data)
{
Evas_Engine_GL_Context *gl_context;
E3D_Renderer *renderer = NULL;
gl_context = gl_generic_context_get(engine, 1);
evas_gl_common_context_flush(gl_context);
eng_context_3d_use(gl_generic_output_find(engine));
renderer = eng_renderer_3d_get(engine);
return e3d_drawable_scene_render_to_texture((E3D_Drawable *)drawable, renderer, scene_data);
}
static void
eng_drawable_texture_rendered_pixels_get(GLuint tex EINA_UNUSED, int x, int y,
int w, int h, void *drawable EINA_UNUSED, void *engine)
{
e3d_drawable_texture_rendered_pixels_get(tex, x, y, w, h, drawable, engine);
}
static void *
eng_texture_new(void *engine EINA_UNUSED, Eina_Bool use_atlas)
{
return e3d_texture_new(use_atlas);
}
static void
eng_texture_free(void *engine EINA_UNUSED, void *texture)
{
e3d_texture_free((E3D_Texture *)texture);
}
static void
eng_texture_size_get(void *engine EINA_UNUSED, void *texture, int *w, int *h)
{
e3d_texture_size_get((E3D_Texture *)texture, w, h);
}
static void
eng_texture_wrap_set(void *engine EINA_UNUSED, void *texture,
Evas_Canvas3D_Wrap_Mode s, Evas_Canvas3D_Wrap_Mode t)
{
e3d_texture_wrap_set((E3D_Texture *)texture, s, t);
}
static void
eng_texture_wrap_get(void *engine EINA_UNUSED, void *texture,
Evas_Canvas3D_Wrap_Mode *s, Evas_Canvas3D_Wrap_Mode *t)
{
e3d_texture_wrap_get((E3D_Texture *)texture, s, t);
}
static void
eng_texture_filter_set(void *engine EINA_UNUSED, void *texture,
Evas_Canvas3D_Texture_Filter min, Evas_Canvas3D_Texture_Filter mag)
{
e3d_texture_filter_set((E3D_Texture *)texture, min, mag);
}
static void
eng_texture_filter_get(void *engine EINA_UNUSED, void *texture,
Evas_Canvas3D_Texture_Filter *min, Evas_Canvas3D_Texture_Filter *mag)
{
e3d_texture_filter_get((E3D_Texture *)texture, min, mag);
}
static void
eng_texture_image_set(void *engine, void *texture, void *image)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
e3d_texture_set(gl_context, (E3D_Texture *)texture, (Evas_GL_Image *)image);
}
static void *
eng_texture_image_get(void *engine EINA_UNUSED, void *texture)
{
return e3d_texture_get((E3D_Texture *)texture);
}
static Eina_Bool use_cairo = EINA_FALSE;
static Eina_Bool use_gl = EINA_FALSE;
static Ector_Surface *
eng_ector_create(void *engine EINA_UNUSED)
{
Ector_Surface *ector;
const char *ector_backend;
ector_backend = getenv("ECTOR_BACKEND");
efl_domain_current_push(EFL_ID_DOMAIN_SHARED);
if (ector_backend && !strcasecmp(ector_backend, "default"))
{
ector = efl_add_ref(ECTOR_SOFTWARE_SURFACE_CLASS, NULL);
}
else if (ector_backend && !strcasecmp(ector_backend, "experimental"))
{
ector = efl_add_ref(ECTOR_GL_SURFACE_CLASS, NULL);
use_gl = EINA_TRUE;
}
else
{
ector = efl_add_ref(ECTOR_CAIRO_SOFTWARE_SURFACE_CLASS, NULL);
use_cairo = EINA_TRUE;
}
efl_domain_current_pop();
return ector;
}
static void
eng_ector_destroy(void *engine EINA_UNUSED, Ector_Surface *ector)
{
if (ector) efl_unref(ector);
}
static Ector_Buffer *
eng_ector_buffer_wrap(void *engine EINA_UNUSED, Evas *evas, void *engine_image)
{
Evas_GL_Image *im = engine_image;
EINA_SAFETY_ON_NULL_RETURN_VAL(engine_image, NULL);
return efl_add(EVAS_ECTOR_GL_IMAGE_BUFFER_CLASS, evas,
evas_ector_buffer_engine_image_set(efl_added, evas, im));
}
//FIXME: Currently Ector GL doens't work properly. Use software instead.
#include "../software_generic/evas_ector_software.h"
static Ector_Buffer *
eng_ector_buffer_new(void *engine, Evas *evas, int w, int h,
Efl_Gfx_Colorspace cspace, Ector_Buffer_Flag flags)
{
/* FIXME: This condition is tricky, this buffer could be used for masking
* buffer by vector, Require to use software drawing.
*/
if (flags != (ECTOR_BUFFER_FLAG_DRAWABLE | ECTOR_BUFFER_FLAG_CPU_READABLE | ECTOR_BUFFER_FLAG_CPU_WRITABLE))
{
return efl_add(EVAS_ECTOR_GL_BUFFER_CLASS, evas,
evas_ector_gl_buffer_prepare(efl_added, engine, w, h, cspace, flags));
}
else
{
Ector_Buffer *buf;
Image_Entry *ie;
void *pixels;
int pxs;
if (cspace == EFL_GFX_COLORSPACE_ARGB8888)
pxs = 4;
else if (cspace == EFL_GFX_COLORSPACE_GRY8)
pxs = 1;
else
{
ERR("Unsupported colorspace: %d", (int) cspace);
return NULL;
}
// alloc buffer
ie = evas_cache_image_copied_data(evas_common_image_cache_get(), w, h,
NULL, EINA_TRUE, cspace);
if (!ie) return NULL;
pixels = ((RGBA_Image *) ie)->image.data;
memset(pixels, 0, w * h * pxs);
if (!efl_domain_current_push(EFL_ID_DOMAIN_SHARED))
{
evas_cache_image_drop(ie);
return NULL;
}
buf = efl_add_ref(EVAS_ECTOR_SOFTWARE_BUFFER_CLASS, NULL,
evas_ector_buffer_engine_image_set(efl_added, engine, ie));
efl_domain_current_pop();
evas_cache_image_drop(ie);
return buf;
}
}
static void
eng_ector_renderer_draw(void *engine EINA_UNUSED, void *surface,
void *context EINA_UNUSED, Ector_Renderer *renderer,
Eina_Array *clips EINA_UNUSED, Eina_Bool do_async EINA_UNUSED)
{
if (use_cairo || !use_gl)
{
int w, h;
Eina_Rectangle *r;
Eina_Array *c = eina_array_new(4);
Evas_GL_Image *glimg = surface;
eng_image_size_get(engine, glimg, &w, &h);
eina_array_push(c, eina_rectangle_new(0, 0, w, h));
ector_renderer_draw(renderer, EFL_GFX_RENDER_OP_BLEND, c, 0xffffffff);
while ((r = eina_array_pop(c)))
eina_rectangle_free(r);
eina_array_free(c);
}
else
{
//FIXME no implementation yet
}
}
// Ector functions start
static void*
eng_ector_surface_create(void *engine, int width, int height, int *error)
{
void *surface;
*error = EINA_FALSE;
if (use_gl)
{
surface = evas_gl_common_image_surface_new(gl_generic_context_get(engine, EINA_TRUE),
width, height, EINA_TRUE, EINA_FALSE);
if (!surface) *error = EINA_TRUE;
}
else
{
surface = eng_image_new_from_copied_data(engine, width, height, NULL, EINA_TRUE, EVAS_COLORSPACE_ARGB8888);
if (!surface)
*error = EINA_TRUE;
else //Use this hint for ZERO COPY texture upload.
eng_image_content_hint_set(engine, surface, EVAS_IMAGE_CONTENT_HINT_DYNAMIC);
}
return surface;
}
static void
eng_ector_surface_destroy(void *engine, void *surface)
{
if (!surface) return;
eng_image_free(engine, surface);
}
static void
eng_ector_surface_cache_set(void *engine, void *key , void *surface)
{
Render_Engine_GL_Generic *e = engine;
generic_cache_data_set(e->software.surface_cache, key, surface);
}
static void *
eng_ector_surface_cache_get(void *engine, void *key)
{
Render_Engine_GL_Generic *e = engine;
return generic_cache_data_get(e->software.surface_cache, key);
}
static void
eng_ector_surface_cache_drop(void *engine, void *key)
{
Render_Engine_GL_Generic *e = engine;
generic_cache_data_drop(e->software.surface_cache, key);
}
static void
eng_ector_begin(void *engine, void *surface,
void *context EINA_UNUSED, Ector_Surface *ector,
int x, int y, Eina_Bool clear, Eina_Bool do_async EINA_UNUSED)
{
if (use_cairo|| !use_gl)
{
int w, h, stride;
Evas_GL_Image *glim = surface;
DATA32 *pixels;
int load_err;
glim = eng_image_data_get(engine, glim, EINA_TRUE, &pixels, &load_err,NULL);
eng_image_stride_get(engine, glim, &stride);
eng_image_size_get(engine, glim, &w, &h);
if (clear) memset(pixels, 0, stride * h);
// it just uses the software backend to draw for now
ector_buffer_pixels_set(ector, pixels, w, h, stride, EFL_GFX_COLORSPACE_ARGB8888, EINA_TRUE);
ector_surface_reference_point_set(ector, x, y);
}
else
{
//FIXME: No implementation yet
}
}
static void
eng_ector_end(void *engine,
void *surface,
void *context EINA_UNUSED,
Ector_Surface *ector,
Eina_Bool do_async EINA_UNUSED)
{
if (use_cairo || !use_gl)
{
Evas_GL_Image *glim = surface;
DATA32 *pixels;
int load_err;
glim = eng_image_data_get(engine, glim, EINA_FALSE, &pixels, &load_err,NULL);
eng_image_data_put(engine, glim, pixels);
eng_image_data_put(engine, glim, pixels);
ector_buffer_pixels_set(ector, NULL, 0, 0, 0, EFL_GFX_COLORSPACE_ARGB8888, EINA_TRUE);
evas_common_cpu_end_opt();
}
else if (use_gl)
{
//FIXME: No implementation yet
}
}
static Eina_Bool
eng_image_data_map(void *engine, void **image, Eina_Rw_Slice *slice,
int *stride, int x, int y, int w, int h,
Evas_Colorspace cspace, Efl_Gfx_Buffer_Access_Mode mode,
int plane)
{
Render_Engine_GL_Generic *re = engine;
Evas_GL_Image_Data_Map *map = NULL;
Evas_GL_Image *glim, *glim2 = NULL;
Eina_Bool ok = EINA_FALSE;
RGBA_Image *im = NULL;
int strid;
EINA_SAFETY_ON_FALSE_RETURN_VAL(image && *image && slice, EINA_FALSE);
glim = *image;
slice->mem = NULL;
slice->len = 0;
if (glim->im && (glim->orient == EVAS_IMAGE_ORIENT_NONE))
{
evas_gl_common_image_ref(glim);
glim2 = glim;
}
else
{
glim2 = _rotate_image_data(re, glim);
}
if (!glim2) return EINA_FALSE;
im = glim2->im;
if (im)
{
// Call sw generic implementation.
ok = pfunc.image_data_map(NULL, (void **) &im, slice, &strid,
x, y, w, h, cspace, mode, plane);
}
if (!ok)
{
eng_image_free(re, glim2);
return EINA_FALSE;
}
evas_cache_image_ref(&im->cache_entry);
map = calloc(1, sizeof(*map));
map->cspace = cspace;
map->rx = x;
map->ry = y;
map->rw = w;
map->rh = h;
map->mode = mode;
map->slice = *slice;
map->stride = strid;
map->im = im;
map->glim = glim2;
glim->maps = eina_inlist_prepend(glim->maps, EINA_INLIST_GET(map));
if (stride) *stride = strid;
if (mode & EFL_GFX_BUFFER_ACCESS_MODE_WRITE)
{
evas_gl_common_image_ref(glim2);
evas_gl_common_image_free(glim);
*image = glim2;
}
return EINA_TRUE;
}
static Eina_Bool
eng_image_data_unmap(void *engine EINA_UNUSED, void *image, const Eina_Rw_Slice *slice)
{
Evas_GL_Image_Data_Map *map;
Evas_GL_Image *im = image;
Eina_Bool found = EINA_FALSE;
if (!(image && slice))
return EINA_FALSE;
EINA_INLIST_FOREACH(im->maps, map)
{
if ((map->slice.len == slice->len) && (map->slice.mem == slice->mem))
{
found = EINA_TRUE;
if (map->im)
{
found = pfunc.image_data_unmap(NULL, map->im, slice);
evas_cache_image_drop(&map->im->cache_entry);
}
if (found)
{
if (im->im && im->tex &&
(map->mode & EFL_GFX_BUFFER_ACCESS_MODE_WRITE))
evas_gl_common_texture_update(im->tex, im->im);
im->maps = eina_inlist_remove(im->maps, EINA_INLIST_GET(map));
evas_gl_common_image_free(map->glim);
free(map);
}
return found;
}
}
ERR("failed to unmap region %p (%zu bytes)", slice->mem, slice->len);
return EINA_FALSE;
}
static int
eng_image_data_maps_get(void *engine EINA_UNUSED, const void *image, const Eina_Rw_Slice **slices)
{
Evas_GL_Image_Data_Map *map;
const Evas_GL_Image *im = image;
int k = 0;
if (!im) return -1;
if (!slices)
return eina_inlist_count(im->maps);
EINA_INLIST_FOREACH(im->maps, map)
slices[k++] = &map->slice;
return k;
}
static inline Eina_Bool
_is_yuv(Efl_Gfx_Colorspace cspace)
{
switch (cspace)
{
case EFL_GFX_COLORSPACE_YCBCR422P601_PL:
case EFL_GFX_COLORSPACE_YCBCR422P709_PL:
case EFL_GFX_COLORSPACE_YCBCR422601_PL:
case EFL_GFX_COLORSPACE_YCBCR420NV12601_PL:
case EFL_GFX_COLORSPACE_YCBCR420TM12601_PL:
return EINA_TRUE;
default:
return EINA_FALSE;
}
}
static void *
eng_image_data_slice_add(void *engine, void *image,
const Eina_Slice *slice, Eina_Bool copy,
int w, int h, int stride, Evas_Colorspace cspace,
int plane, Eina_Bool alpha)
{
const Eina_Bool use_cs = _is_yuv(cspace);
const unsigned char **cs_data;
Evas_GL_Image *im = image;
int bpp = 0;
// Note: This code is not very robust by choice. It should NOT be used
// in conjunction with data_put/data_get. Ever.
// Assume w,h,cspace,alpha to be correct.
// We still use cs.data for YUV.
// 'image' may be NULL, in that case create a new one. Otherwise, it must
// have been created by a previous call to this function.
if ((plane < 0) || (plane >= RGBA_PLANE_MAX)) goto fail;
if (!slice || !slice->mem) goto fail;
copy = !!copy;
// not implemented
if (use_cs && copy)
{
// To implement this, we should switch the internals to slices first,
// as this would give 3 planes rather than N rows of datas
ERR("Evas can not copy YUV data (not implemented yet).");
goto fail;
}
if (im && !im->im)
{
evas_gl_common_image_unref(im);
im = NULL;
}
// alloc
if (!im)
{
switch (cspace)
{
case EFL_GFX_COLORSPACE_ARGB8888:
case EFL_GFX_COLORSPACE_AGRY88:
case EFL_GFX_COLORSPACE_GRY8:
if (plane != 0) goto fail;
if (copy)
im = eng_image_new_from_copied_data(engine, w, h, NULL, alpha, cspace);
else
im = eng_image_new_from_data(engine, w, h, NULL, alpha, cspace);
break;
case EFL_GFX_COLORSPACE_YCBCR422P601_PL:
case EFL_GFX_COLORSPACE_YCBCR422P709_PL:
case EFL_GFX_COLORSPACE_YCBCR422601_PL:
case EFL_GFX_COLORSPACE_YCBCR420NV12601_PL:
im = eng_image_new_from_data(engine, w, h, NULL, alpha, cspace);
break;
default:
// TODO: ETC, S3TC, YCBCR420TM12 (aka ST12 or tiled NV12)
goto fail;
}
if (!im) goto fail;
}
if (use_cs && (!im->cs.data || im->cs.no_free))
{
im->cs.data = calloc(1, h * sizeof(void *) * 2);
if (!im->cs.data) goto fail;
im->cs.no_free = EINA_FALSE;
if (!im->im->cs.no_free) free(im->im->cs.data);
im->im->cs.data = im->cs.data;
im->im->cs.no_free = EINA_TRUE;
}
// is this allocating image.data or cs.data?
evas_gl_common_image_alloc_ensure(im);
if (!im->im)
goto fail;
// assign
switch (cspace)
{
case EFL_GFX_COLORSPACE_ARGB8888:
bpp = 4;
EINA_FALLTHROUGH;
// falltrhough is intended
case EFL_GFX_COLORSPACE_AGRY88:
if (!bpp) bpp = 2;
EINA_FALLTHROUGH;
// falltrhough is intended
case EFL_GFX_COLORSPACE_GRY8:
if (!bpp) bpp = 1;
if (plane != 0) goto fail;
if (!im->im->image.data) goto fail;
if (!stride) stride = w * bpp;
if (copy)
{
for (int y = 0; y < h; y++)
{
const unsigned char *src = slice->bytes + h * stride;
unsigned char *dst = im->im->image.data8 + bpp * w;
memcpy(dst, src, w * bpp);
}
}
else
{
if (stride != (bpp * w))
{
ERR("invalid stride for zero-copy data set");
goto fail;
}
im->im->image.data = (DATA32 *) slice->mem;
im->im->image.no_free = EINA_TRUE;
}
break;
case EFL_GFX_COLORSPACE_YCBCR422P601_PL:
EINA_FALLTHROUGH;
case EFL_GFX_COLORSPACE_YCBCR422P709_PL:
/* YCbCr 4:2:2 Planar: Y rows, then the Cb, then Cr rows. */
cs_data = im->cs.data;
if (plane == 0)
{
if (!stride) stride = w;
for (int y = 0; y < h; y++)
cs_data[y] = slice->bytes + (y * stride);
}
else if (plane == 1)
{
if (!stride) stride = w / 2;
for (int y = 0; y < (h / 2); y++)
cs_data[h + y] = slice->bytes + (y * stride);
}
else if (plane == 2)
{
if (!stride) stride = w / 2;
for (int y = 0; y < (h / 2); y++)
cs_data[h + (h / 2) + y] = slice->bytes + (y * stride);
}
break;
case EFL_GFX_COLORSPACE_YCBCR422601_PL:
/* YCbCr 4:2:2: lines of Y,Cb,Y,Cr bytes. */
if (plane != 0) goto fail;
if (!stride) stride = w * 2;
cs_data = im->cs.data;
for (int y = 0; y < h; y++)
cs_data[y] = slice->bytes + (y * stride);
break;
case EFL_GFX_COLORSPACE_YCBCR420NV12601_PL:
/* YCbCr 4:2:0: Y rows, then the Cb,Cr rows. */
if (!stride) stride = w;
cs_data = im->cs.data;
if (plane == 0)
{
for (int y = 0; y < h; y++)
cs_data[y] = slice->bytes + (y * stride);
}
else if (plane == 1)
{
for (int y = 0; y < (h / 2); y++)
cs_data[h + y] = slice->bytes + (y * stride);
}
break;
// ETC, S3TC, YCBCR420TM12 (aka ST12 or tiled NV12)
default:
ERR("unsupported color space %d", cspace);
goto fail;
}
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
return im;
fail:
if (im) eng_image_free(engine, im);
return NULL;
}
static void
eng_image_prepare(void *engine EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
if (!im) return;
evas_gl_common_image_update(im->gc, im);
}
static void *
eng_image_surface_noscale_new(void *engine, int w, int h, int alpha)
{
Evas_Engine_GL_Context *gl_context;
gl_context = gl_generic_context_find(engine, 1);
return evas_gl_common_image_surface_noscale_new(gl_context, w, h, alpha);
}
//------------------------------------------------//
static GL_Filter_Apply_Func
_gfx_filter_func_get(Render_Engine_GL_Generic *re, Evas_Filter_Command *cmd)
{
GL_Filter_Apply_Func funcptr = NULL;
switch (cmd->mode)
{
case EVAS_FILTER_MODE_BLEND: funcptr = gl_filter_blend_func_get(re, cmd); break;
case EVAS_FILTER_MODE_BLUR: funcptr = gl_filter_blur_func_get(re, cmd); break;
//case EVAS_FILTER_MODE_BUMP: funcptr = gl_filter_bump_func_get(re, cmd); break;
case EVAS_FILTER_MODE_CURVE: funcptr = gl_filter_curve_func_get(re, cmd); break;
case EVAS_FILTER_MODE_DISPLACE: funcptr = gl_filter_displace_func_get(re, cmd); break;
case EVAS_FILTER_MODE_FILL: funcptr = gl_filter_fill_func_get(re, cmd); break;
case EVAS_FILTER_MODE_MASK: funcptr = gl_filter_mask_func_get(re, cmd); break;
//case EVAS_FILTER_MODE_TRANSFORM: funcptr = gl_filter_transform_func_get(re, cmd); break;
default: return NULL;
}
return funcptr;
}
static Evas_Filter_Support
eng_gfx_filter_supports(void *engine, Evas_Filter_Command *cmd)
{
Render_Engine_GL_Generic *re = engine;
if (!_gfx_filter_func_get(re, cmd))
return pfunc.gfx_filter_supports(&re->software, cmd);
return EVAS_FILTER_SUPPORT_GL;
}
static Eina_Bool
eng_gfx_filter_process(void *engine, Evas_Filter_Command *cmd)
{
Render_Engine_GL_Generic *re = engine;
GL_Filter_Apply_Func funcptr;
funcptr = _gfx_filter_func_get(re, cmd);
if (funcptr)
return funcptr(re, cmd);
else
return pfunc.gfx_filter_process(&re->software, cmd);
}
//------------------------------------------------//
static int
module_open(Evas_Module *em)
{
if (!em) return 0;
if (!evas_gl_common_module_open()) return 0;
/* get whatever engine module we inherit from */
if (!_evas_module_engine_inherit(&pfunc, "software_generic", 0)) return 0;
if (_evas_engine_GL_log_dom < 0)
_evas_engine_GL_log_dom = eina_log_domain_register("evas-gl_generic", EVAS_DEFAULT_LOG_COLOR);
if (_evas_engine_GL_log_dom < 0)
{
EINA_LOG_ERR("Can not create a module log domain.");
return 0;
}
ector_init();
ector_glsym_set(dlsym, RTLD_DEFAULT);
/* store it for later use */
func = pfunc;
/* now to override methods */
#define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
ORD(engine_new);
ORD(engine_free);
ORD(context_clip_image_set);
ORD(context_clip_image_unset);
ORD(context_clip_image_get);
ORD(context_dup);
ORD(context_free);
ORD(rectangle_draw);
ORD(line_draw);
ORD(polygon_point_add);
ORD(polygon_points_clear);
ORD(polygon_draw);
ORD(image_mmap);
ORD(image_new_from_data);
ORD(image_new_from_copied_data);
ORD(image_free);
ORD(image_ref);
ORD(image_size_get);
ORD(image_size_set);
ORD(image_dirty_region);
ORD(image_data_get);
ORD(image_data_put);
ORD(image_data_direct_get);
ORD(image_data_preload_request);
ORD(image_data_preload_cancel);
ORD(image_alpha_set);
ORD(image_alpha_get);
ORD(image_orient_set);
ORD(image_orient_get);
ORD(image_draw);
ORD(image_colorspace_set);
ORD(image_colorspace_get);
ORD(image_file_colorspace_get);
ORD(image_can_region_get);
ORD(image_native_init);
ORD(image_native_shutdown);
ORD(image_native_set);
ORD(image_native_get);
ORD(font_draw);
ORD(image_scale_hint_set);
ORD(image_scale_hint_get);
ORD(image_stride_get);
ORD(image_map_draw);
ORD(image_map_surface_new);
ORD(image_map_clean);
ORD(image_scaled_update);
ORD(image_content_hint_set);
ORD(image_cache_flush);
ORD(image_cache_set);
ORD(image_cache_get);
ORD(image_data_map);
ORD(image_data_unmap);
ORD(image_data_maps_get);
ORD(image_data_slice_add);
ORD(image_prepare);
ORD(image_surface_noscale_new);
ORD(font_cache_flush);
ORD(font_cache_set);
ORD(font_cache_get);
ORD(gl_supports_evas_gl);
ORD(gl_output_set);
ORD(gl_surface_create);
ORD(gl_pbuffer_surface_create);
ORD(gl_surface_destroy);
ORD(gl_context_create);
ORD(gl_context_destroy);
ORD(gl_make_current);
ORD(gl_string_query);
ORD(gl_proc_address_get);
ORD(gl_native_surface_get);
ORD(gl_api_get);
ORD(gl_direct_override_get);
ORD(gl_surface_direct_renderable_get);
ORD(gl_get_pixels_set);
ORD(gl_get_pixels_pre);
ORD(gl_get_pixels_post);
ORD(gl_surface_lock);
ORD(gl_surface_read_pixels);
ORD(gl_surface_unlock);
//ORD(gl_error_get);
ORD(gl_surface_query);
// gl_current_context_get is in engine
ORD(gl_current_surface_get);
ORD(gl_rotation_angle_get);
ORD(gl_image_direct_get);
ORD(gl_image_direct_set);
ORD(image_load_error_get);
/* now advertise out own api */
ORD(image_animated_get);
ORD(image_animated_frame_count_get);
ORD(image_animated_loop_type_get);
ORD(image_animated_loop_count_get);
ORD(image_animated_frame_duration_get);
ORD(image_animated_frame_set);
ORD(image_max_size_get);
ORD(pixel_alpha_get);
ORD(context_flush);
/* 3D features */
ORD(drawable_new);
ORD(drawable_free);
ORD(drawable_size_get);
ORD(image_drawable_set);
ORD(drawable_scene_render);
ORD(drawable_texture_color_pick_id_get);
ORD(drawable_texture_target_id_get);
ORD(drawable_texture_pixel_color_get);
ORD(drawable_scene_render_to_texture);
ORD(drawable_texture_rendered_pixels_get);
ORD(texture_new);
ORD(texture_free);
ORD(texture_size_get);
ORD(texture_wrap_set);
ORD(texture_wrap_get);
ORD(texture_filter_set);
ORD(texture_filter_get);
ORD(texture_image_set);
ORD(texture_image_get);
ORD(ector_create);
ORD(ector_destroy);
ORD(ector_buffer_wrap);
ORD(ector_buffer_new);
ORD(ector_begin);
ORD(ector_renderer_draw);
ORD(ector_end);
ORD(ector_surface_create);
ORD(ector_surface_destroy);
ORD(ector_surface_cache_set);
ORD(ector_surface_cache_get);
ORD(ector_surface_cache_drop);
ORD(gfx_filter_supports);
ORD(gfx_filter_process);
/* now advertise out own api */
em->functions = (void *)(&func);
return 1;
}
static void
module_close(Evas_Module *em EINA_UNUSED)
{
ector_shutdown();
if (_evas_engine_GL_log_dom >= 0)
{
eina_log_domain_unregister(_evas_engine_GL_log_dom);
_evas_engine_GL_log_dom = -1;
}
evas_gl_common_module_close();
}
static Evas_Module_Api evas_modapi =
{
EVAS_MODULE_API_VERSION,
"gl_generic",
"none",
{
module_open,
module_close
}
};
EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, gl_generic);
#ifndef EVAS_STATIC_BUILD_GL_COMMON
EVAS_EINA_MODULE_DEFINE(engine, gl_generic);
#endif