efl/src/lib/evas
Carsten Haitzler c844d9ae3d evas render - clean up phase1 process calls a bit to pass less in
we are passing the same things into every phase 1 process func - the
same ptrs to the same arrays of objects... why eat up valuable
registers with this? collect into context struct and just pass a ptr
to that. this also makes the code easier to read and maintain too so
bonus all over. also a tiny win in performance but i'd say its "within
error margins" (go from 11.48% to 11.42% overhead).
2016-11-22 20:01:25 +09:00
..
cache evas: Prevent crashes in case of error 2016-09-23 11:28:14 +09:00
cache2 evas cache2 - fix coverity CID 1357754 2016-07-24 18:44:15 +09:00
canvas evas render - clean up phase1 process calls a bit to pass less in 2016-11-22 20:01:25 +09:00
common evas: Add shutdown logic on thread creation failure 2016-11-22 14:50:38 +09:00
common3d Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
cserve2 evas: use portable environment lookup. 2015-05-14 18:41:48 +02:00
file evas/module: add a new module in vg_saver for eet 2016-10-14 15:52:51 +09:00
filters evas: Fix warning with va_start in internal EAPI 2016-11-03 17:22:15 +09:00
include evas: Add shutdown logic on thread creation failure 2016-11-22 14:50:38 +09:00
Evas.h evas: move canvas3d and vg parts into beta API and keep the rest under EO API 2016-06-14 16:27:10 +02:00
Evas_Common.h evas: Fix doxygen and normalize function signature 2016-11-01 16:06:19 -02:00
Evas_Eo.h efl: Rename Efl.Event.XX to Efl.Input.XX 2016-08-26 10:18:01 +09:00
Evas_GL.h Evas GL: Use [u]int64_t directly in all APIs 2016-07-18 15:09:19 +09:00
Evas_Legacy.h evas: Fix masks of masks and clippers of clippers in general 2016-11-09 10:52:03 +09:00
Evas_Loader.h evas/module: add a new module in vg_saver for eet 2016-10-14 15:52:51 +09:00
main.c