efl/src/lib/evas/include/evas_inline.x

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#ifndef EVAS_INLINE_H
#define EVAS_INLINE_H
#include "evas_private.h"
/* Paranoid safety checks.
* This can avoid lots of SEGV with dangling pointers to deleted objects.
* Two variants: valid or alive (extra check on delete_me).
*/
#define EVAS_OBJECT_DATA_VALID(o) ((o) && (o)->layer && (o)->layer->evas)
#define EVAS_OBJECT_DATA_ALIVE(o) (EVAS_OBJECT_DATA_VALID(o) && !(o)->delete_me)
#define EVAS_OBJECT_DATA_VALID_CHECK(o, ...) do { \
if (EINA_UNLIKELY(!EVAS_OBJECT_DATA_VALID(o))) return __VA_ARGS__; } while (0)
#define EVAS_OBJECT_DATA_ALIVE_CHECK(o, ...) do { \
if (EINA_UNLIKELY(!EVAS_OBJECT_DATA_ALIVE(o))) return __VA_ARGS__; } while (0)
#define EVAS_OBJECT_DATA_SAFE_GET(eo_o) \
(((eo_o) && efl_isa((eo_o), EFL_CANVAS_OBJECT_CLASS)) ? efl_data_scope_get((eo_o), EFL_CANVAS_OBJECT_CLASS) : NULL)
static inline Eina_Bool
_evas_render_has_map(Evas_Object_Protected_Data *obj)
{
return (obj->map->cur.map && obj->map->cur.usemap);
}
static inline Eina_Bool
_evas_render_can_map(Evas_Object_Protected_Data *obj)
{
if (!obj->func->can_map) return EINA_FALSE;
return obj->func->can_map(obj->object);
}
static inline int
_evas_object_event_new(void)
{
return (++_evas_event_counter);
}
static inline Eina_Bool
_evas_object_callback_has_by_type(Evas_Object_Protected_Data *obj, Evas_Callback_Type type)
{
return (obj->callback_mask & (1 << type)) != 0;
}
static inline int
evas_object_was_visible(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
{
if ((obj->prev->visible) && (!obj->no_render) &&
((obj->prev->cache.clip.visible) || obj->is_smart) &&
((obj->prev->cache.clip.a > 0 && obj->prev->render_op == EVAS_RENDER_BLEND)
|| obj->prev->render_op != EVAS_RENDER_BLEND))
{
if (obj->func->was_visible)
return obj->func->was_visible(eo_obj);
return 1;
}
return 0;
}
static inline void
evas_add_rect(Eina_Array *rects, int x, int y, int w, int h)
{
Eina_Rectangle *r;
NEW_RECT(r, x, y, w, h);
if (r) eina_array_push(rects, r);
}
static inline Cutout_Rect*
evas_common_draw_context_cutouts_add(Cutout_Rects* rects,
int x, int y, int w, int h)
{
Cutout_Rect* rect;
if (rects->max < (rects->active + 1))
{
rects->max += 512;
rects->rects = (Cutout_Rect *)realloc(rects->rects, sizeof(Cutout_Rect) * rects->max);
}
rect = rects->rects + rects->active;
rect->x = x;
rect->y = y;
rect->w = w;
rect->h = h;
rects->active++;
return rect;
}
static inline int
evas_object_is_opaque(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
{
if (obj->is_smart || obj->no_render) return 0;
/* If clipped: Assume alpha */
if (obj->cur->cache.clip.a == 255)
{
/* If has mask image: Always assume non opaque */
if ((obj->cur->clipper && obj->cur->clipper->mask->is_mask) ||
(obj->clip.mask))
return 0;
if (obj->func->is_opaque)
return obj->func->is_opaque(eo_obj, obj, obj->private_data);
return 1;
}
if (obj->cur->render_op == EVAS_RENDER_COPY)
return 1;
return 0;
}
static inline int
evas_event_freezes_through(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj)
{
if (obj->freeze_events) return 1;
if (obj->parent_cache.freeze_events_valid)
return obj->parent_cache.freeze_events;
if (!obj->smart.parent) return 0;
Evas_Object_Protected_Data *smart_parent_pd = efl_data_scope_get(obj->smart.parent, EFL_CANVAS_OBJECT_CLASS);
obj->parent_cache.freeze_events =
evas_event_freezes_through(obj->smart.parent, smart_parent_pd);
obj->parent_cache.freeze_events_valid = EINA_TRUE;
return obj->parent_cache.freeze_events;
}
static inline int
evas_event_passes_through(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj)
{
if (obj->pass_events || obj->no_render) return 1;
if (obj->parent_cache.pass_events_valid)
return obj->parent_cache.pass_events;
if (!obj->smart.parent) return 0;
Evas_Object_Protected_Data *smart_parent_pd = efl_data_scope_get(obj->smart.parent, EFL_CANVAS_OBJECT_CLASS);
obj->parent_cache.pass_events =
evas_event_passes_through(obj->smart.parent, smart_parent_pd);
obj->parent_cache.pass_events_valid = EINA_TRUE;
return obj->parent_cache.pass_events;
}
static inline int
evas_object_is_source_invisible(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj)
{
if (obj->parent_cache.src_invisible_valid)
return obj->parent_cache.src_invisible;
if (obj->no_render)
return EINA_TRUE;
if ((obj->proxy->proxies || obj->proxy->proxy_textures) && obj->proxy->src_invisible) return 1;
if (!obj->smart.parent) return 0;
if (obj->mask->is_mask) return 0;
Evas_Object_Protected_Data *smart_parent_pd =
efl_data_scope_get(obj->smart.parent, EFL_CANVAS_OBJECT_CLASS);
obj->parent_cache.src_invisible =
evas_object_is_source_invisible(obj->smart.parent, smart_parent_pd);
obj->parent_cache.src_invisible_valid = EINA_TRUE;
return obj->parent_cache.src_invisible;
}
static inline int
evas_object_is_visible(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
{
if ((obj->cur->visible) && (!obj->no_render) &&
((obj->cur->cache.clip.visible) || (obj->is_smart)) &&
((obj->cur->cache.clip.a > 0 && obj->cur->render_op == EVAS_RENDER_BLEND)
|| obj->cur->render_op != EVAS_RENDER_BLEND))
{
if (obj->func->is_visible)
return obj->func->is_visible(eo_obj);
return 1;
}
return 0;
}
static inline int
evas_object_clippers_is_visible(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj)
{
if (obj->cur->visible)
{
if (obj->cur->clipper)
{
return evas_object_clippers_is_visible(obj->cur->clipper->object,
obj->cur->clipper);
}
return 1;
}
return 0;
}
static inline int
evas_object_is_proxy_visible(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
{
if ((obj->cur->visible) &&
//FIXME: Check the cached clipper visible properly.
(obj->is_smart || !obj->cur->clipper || obj->cur->clipper->cur->visible) &&
((obj->cur->cache.clip.a > 0 && obj->cur->render_op == EVAS_RENDER_BLEND)
|| obj->cur->render_op != EVAS_RENDER_BLEND))
{
if (obj->func->is_visible)
return obj->func->is_visible(eo_obj);
return 1;
}
return 0;
}
static inline int
evas_object_is_in_output_rect(Evas_Object *eo_obj EINA_UNUSED, Evas_Object_Protected_Data *obj, int x, int y, int w, int h)
{
/* assumes coords have been recalced */
if ((RECTS_INTERSECT(x, y, w, h,
obj->cur->cache.clip.x,
obj->cur->cache.clip.y,
obj->cur->cache.clip.w,
obj->cur->cache.clip.h)))
return 1;
return 0;
}
static inline int
evas_object_is_active(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
{
if (evas_object_is_visible(eo_obj, obj) || evas_object_was_visible(eo_obj, obj))
{
Evas_Public_Data *e = obj->layer->evas;
int fx, fy;
fx = e->framespace.x;
fy = e->framespace.y;
if (obj->is_smart)
{
int mapsmt = 0;
if (obj->map->cur.map && obj->map->cur.usemap) mapsmt = 1;
if (!mapsmt) return 1;
if (evas_object_is_in_output_rect(eo_obj, obj, -fx, -fy,
e->output.w, e->output.h) ||
evas_object_was_in_output_rect(eo_obj, obj, -fx, -fy,
e->output.w, e->output.h))
return 1;
}
else
{
if (evas_object_is_in_output_rect(eo_obj, obj, -fx, -fy,
e->output.w, e->output.h) ||
evas_object_was_in_output_rect(eo_obj, obj, -fx, -fy,
e->output.w, e->output.h))
return 1;
}
}
/* FIXME: forcing object with proxies to stay active,
need to be smarter and only do that when really needed. */
if (obj->proxy->proxies && obj->changed)
return 1;
return 0;
}
static inline void
evas_object_coords_recalc(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
{
//// if (obj->cur->cache.geometry.validity == obj->layer->evas->output_validity)
//// return;
//// obj->cur->cache.geometry.x =
//// evas_coord_world_x_to_screen(obj->layer->evas, obj->cur->geometry.x);
//// obj->cur->cache.geometry.y =
//// evas_coord_world_y_to_screen(obj->layer->evas, obj->cur->geometry.y);
//// obj->cur->cache.geometry.w =
//// evas_coord_world_x_to_screen(obj->layer->evas, obj->cur->geometry.w) -
//// evas_coord_world_x_to_screen(obj->layer->evas, 0);
//// obj->cur->cache.geometry.h =
//// evas_coord_world_y_to_screen(obj->layer->evas, obj->cur->geometry.h) -
//// evas_coord_world_y_to_screen(obj->layer->evas, 0);
if (obj->func->coords_recalc) obj->func->coords_recalc(eo_obj, obj, obj->private_data);
//// obj->cur->cache.geometry.validity = obj->layer->evas->output_validity;
}
static inline void
evas_object_clip_recalc(Evas_Object_Protected_Data *obj)
{
Evas_Object_Protected_Data *clipper = NULL;
int cx, cy, cw, ch, cr, cg, cb, ca;
int nx, ny, nw, nh, nr, ng, nb, na;
Eina_Bool cvis, nvis;
Evas_Object *eo_obj;
EVAS_OBJECT_DATA_ALIVE_CHECK(obj);
eo_obj = obj->object;
clipper = obj->cur->clipper;
if ((!obj->cur->cache.clip.dirty) &&
!(!clipper || clipper->cur->cache.clip.dirty)) return;
if (obj->layer->evas->is_frozen) return;
evas_object_coords_recalc(eo_obj, obj);
if ((obj->map->cur.map) && (obj->map->cur.usemap))
{
cx = obj->map->cur.map->normal_geometry.x;
cy = obj->map->cur.map->normal_geometry.y;
cw = obj->map->cur.map->normal_geometry.w;
ch = obj->map->cur.map->normal_geometry.h;
}
else
{
if (obj->is_smart)
{
Evas_Coord_Rectangle bounding_box = { 0, 0, 0, 0 };
evas_object_smart_bounding_box_update(eo_obj, obj);
evas_object_smart_bounding_box_get(eo_obj, &bounding_box, NULL);
cx = bounding_box.x;
cy = bounding_box.y;
cw = bounding_box.w;
ch = bounding_box.h;
}
else
{
cx = obj->cur->geometry.x;
cy = obj->cur->geometry.y;
cw = obj->cur->geometry.w;
ch = obj->cur->geometry.h;
}
}
if (obj->cur->color.a == 0 && obj->cur->render_op == EVAS_RENDER_BLEND)
cvis = EINA_FALSE;
else cvis = obj->cur->visible;
cr = obj->cur->color.r; cg = obj->cur->color.g;
cb = obj->cur->color.b; ca = obj->cur->color.a;
if (EVAS_OBJECT_DATA_VALID(clipper))
{
// this causes problems... hmmm ?????
evas_object_clip_recalc(clipper);
// I don't know why this test was here in the first place. As I have
// no issue showing up due to this, I keep it and move color out of it.
// breaks cliping of mapped images!!!
if (clipper->map->cur.map_parent == obj->map->cur.map_parent)
{
nx = clipper->cur->cache.clip.x;
ny = clipper->cur->cache.clip.y;
nw = clipper->cur->cache.clip.w;
nh = clipper->cur->cache.clip.h;
RECTS_CLIP_TO_RECT(cx, cy, cw, ch, nx, ny, nw, nh);
}
obj->clip.prev_mask = NULL;
if (clipper->mask->is_mask)
{
// Set complex masks the object being clipped (parent)
obj->clip.mask = clipper;
// Forward any mask from the parents
if (EINA_LIKELY(obj->smart.parent != NULL))
{
Evas_Object_Protected_Data *parent =
efl_data_scope_get(obj->smart.parent, EFL_CANVAS_OBJECT_CLASS);
if (parent->clip.mask)
{
if (parent->clip.mask != obj->clip.mask)
obj->clip.prev_mask = parent->clip.mask;
}
}
}
else if (clipper->clip.mask)
{
// Pass complex masks to children
obj->clip.mask = clipper->clip.mask;
}
else obj->clip.mask = NULL;
nvis = clipper->cur->cache.clip.visible;
nr = clipper->cur->cache.clip.r;
ng = clipper->cur->cache.clip.g;
nb = clipper->cur->cache.clip.b;
na = clipper->cur->cache.clip.a;
cvis = (cvis & nvis);
cr = (cr * (nr + 1)) >> 8;
cg = (cg * (ng + 1)) >> 8;
cb = (cb * (nb + 1)) >> 8;
ca = (ca * (na + 1)) >> 8;
}
if ((ca == 0 && obj->cur->render_op == EVAS_RENDER_BLEND) ||
(cw <= 0) || (ch <= 0)) cvis = EINA_FALSE;
if (obj->cur->cache.clip.x == cx &&
obj->cur->cache.clip.y == cy &&
obj->cur->cache.clip.w == cw &&
obj->cur->cache.clip.h == ch &&
obj->cur->cache.clip.visible == cvis &&
obj->cur->cache.clip.r == cr &&
obj->cur->cache.clip.g == cg &&
obj->cur->cache.clip.b == cb &&
obj->cur->cache.clip.a == ca &&
obj->cur->cache.clip.dirty == EINA_FALSE)
return ;
EINA_COW_STATE_WRITE_BEGIN(obj, state_write, cur)
{
state_write->cache.clip.x = cx;
state_write->cache.clip.y = cy;
state_write->cache.clip.w = cw;
state_write->cache.clip.h = ch;
state_write->cache.clip.visible = cvis;
state_write->cache.clip.r = cr;
state_write->cache.clip.g = cg;
state_write->cache.clip.b = cb;
state_write->cache.clip.a = ca;
state_write->cache.clip.dirty = EINA_FALSE;
}
EINA_COW_STATE_WRITE_END(obj, state_write, cur);
}
static inline void
evas_object_async_block(Evas_Object_Protected_Data *obj)
{
if (EVAS_OBJECT_DATA_VALID(obj))
{
eina_lock_take(&(obj->layer->evas->lock_objects));
eina_lock_release(&(obj->layer->evas->lock_objects));
}
}
static inline void
evas_canvas_async_block(Evas_Public_Data *e)
{
if (e)
{
eina_lock_take(&(e->lock_objects));
eina_lock_release(&(e->lock_objects));
}
}
#define _EVAS_COLOR_CLAMP(x, y) do { \
if (x > y) { x = y; bad = 1; } \
if (x < 0) { x = 0; bad = 1; } } while (0)
#define EVAS_COLOR_SANITIZE(r, g, b, a) \
({ int bad = 0; \
_EVAS_COLOR_CLAMP(a, 255); \
_EVAS_COLOR_CLAMP(r, a); \
_EVAS_COLOR_CLAMP(g, a); \
_EVAS_COLOR_CLAMP(b, a); \
bad; })
#endif