efl/legacy/elementary/src/lib/elm_animator.c

306 lines
8.3 KiB
C

#include <Elementary.h>
#include "elm_priv.h"
#define ELM_ANIMATOR_CHECK_OR_RETURN(animator, ...) \
do { \
if (!animator) { \
CRITICAL("Elm_Animator " # animator " is NULL!"); \
return __VA_ARGS__; \
} \
if (!EINA_MAGIC_CHECK(animator, ELM_ANIMATOR_MAGIC)) { \
EINA_MAGIC_FAIL(animator, ELM_ANIMATOR_MAGIC); \
return __VA_ARGS__; \
} \
} while (0)
struct _Elm_Animator
{
#define ELM_ANIMATOR_MAGIC 0x40777770
EINA_MAGIC;
Evas_Object *parent;
Ecore_Animator *animator;
double begin_time;
double cur_time;
double duration;
unsigned int repeat_cnt;
unsigned int cur_repeat_cnt;
void (*animator_op) (void *data, Elm_Animator *animator, double frame);
void *animator_arg;
void (*completion_op) (void *data);
void *completion_arg;
Elm_Animator_Curve_Style curve_style;
Eina_Bool auto_reverse:1;
Eina_Bool on_animating:1;
};
static double _animator_curve_linear(double frame);
static double _animator_curve_in_out(double frame);
static double _animator_curve_in(double frame);
static double _animator_curve_out(double frame);
static unsigned int _animator_compute_reverse_repeat_count(unsigned int cnt);
static unsigned int _animator_compute_no_reverse_repeat_count(unsigned int cnt);
static Eina_Bool _animator_animate_cb(void *data);
static void _delete_animator(Elm_Animator *animator);
static void _animator_parent_del(void *data, Evas *evas __UNUSED__, Evas_Object *obj __UNUSED__, void *event __UNUSED__);
static unsigned int
_animator_compute_reverse_repeat_count(unsigned int cnt)
{
return ((cnt + 1) * 2) - 1;
}
static unsigned int
_animator_compute_no_reverse_repeat_count(unsigned int cnt)
{
return cnt / 2;
}
static double
_animator_curve_linear(double frame)
{
return frame;
}
static double
_animator_curve_in_out(double frame)
{
if (frame < 0.5) return _animator_curve_in(frame * 2) * 0.5;
else return (_animator_curve_out(frame * 2 - 1) * 0.5) + 0.5;
}
static double
_animator_curve_in(double frame)
{
return 1 - sqrt(1 - pow(frame, 2));
}
static double
_animator_curve_out(double frame)
{
return sqrt(1 - pow(frame - 1, 2));
}
static void
_delete_animator(Elm_Animator *animator)
{
if (!animator->animator) return;
ecore_animator_del(animator->animator);
animator->animator = NULL;
}
static Eina_Bool
_animator_animate_cb(void *data)
{
double elapsed_time, frame;
Elm_Animator *animator = (Elm_Animator *) data;
animator->cur_time = ecore_loop_time_get();
elapsed_time = animator->cur_time - animator->begin_time;
if (elapsed_time > animator->duration) elapsed_time = animator->duration;
//Compute current frame
switch (animator->curve_style)
{
case ELM_ANIMATOR_CURVE_IN_OUT:
frame = _animator_curve_in_out(elapsed_time / animator->duration);
break;
case ELM_ANIMATOR_CURVE_IN:
frame = _animator_curve_in(elapsed_time / animator->duration);
break;
case ELM_ANIMATOR_CURVE_OUT:
frame = _animator_curve_out(elapsed_time / animator->duration);
break;
default:
frame = _animator_curve_linear(elapsed_time / animator->duration);
break;
}
//Reverse?
if (animator->auto_reverse)
{
if (!(animator->cur_repeat_cnt % 2)) frame = 1 - frame;
}
if (animator->duration > 0)
animator->animator_op(animator->animator_arg, animator, frame);
//Not end. Keep going.
if (elapsed_time < animator->duration) return ECORE_CALLBACK_RENEW;
//Repeat and reverse and time done!
if (!animator->cur_repeat_cnt)
{
animator->on_animating = EINA_FALSE;
_delete_animator(animator);
if (animator->completion_op)
animator->completion_op(animator->completion_arg);
return ECORE_CALLBACK_CANCEL;
}
//Repeat Case
animator->cur_repeat_cnt--;
animator->begin_time = ecore_loop_time_get();
return ECORE_CALLBACK_RENEW;
}
static void
_animator_parent_del(void *data, Evas *evas __UNUSED__,
Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
elm_animator_del(data);
}
EAPI Eina_Bool
elm_animator_auto_reverse_get(const Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator, EINA_FALSE);
return animator->auto_reverse;
}
EAPI unsigned int
elm_animator_repeat_get(const Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator, 0);
return animator->repeat_cnt;
}
EAPI Elm_Animator_Curve_Style
elm_animator_curve_style_get(const Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator, ELM_ANIMATOR_CURVE_LINEAR);
return animator->curve_style;
}
EAPI void
elm_animator_auto_reverse_set(Elm_Animator *animator, Eina_Bool reverse)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (animator->auto_reverse == reverse) return;
animator->auto_reverse = reverse;
if (reverse)
animator->repeat_cnt =
_animator_compute_reverse_repeat_count(animator->repeat_cnt);
else
animator->repeat_cnt =
_animator_compute_no_reverse_repeat_count(animator->repeat_cnt);
}
EAPI void
elm_animator_curve_style_set(Elm_Animator *animator,
Elm_Animator_Curve_Style cs)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
animator->curve_style = cs;
}
EAPI void
elm_animator_duration_set(Elm_Animator *animator, double duration)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (animator->on_animating) return;
animator->duration = duration;
}
EAPI void
elm_animator_operation_callback_set(Elm_Animator *animator,
Elm_Animator_Operation_Cb func,
void *data)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (animator->on_animating) return;
animator->animator_op = func;
animator->animator_arg = data;
}
EAPI Elm_Animator *
elm_animator_add(Evas_Object *parent)
{
Elm_Animator *animator = ELM_NEW(Elm_Animator);
if (!animator) return NULL;
EINA_MAGIC_SET(animator, ELM_ANIMATOR_MAGIC);
animator->parent = parent;
elm_animator_auto_reverse_set(animator, EINA_FALSE);
elm_animator_curve_style_set(animator, ELM_ANIMATOR_CURVE_LINEAR);
if (parent)
evas_object_event_callback_add(parent, EVAS_CALLBACK_DEL,
_animator_parent_del, animator);
return animator;
}
EAPI Eina_Bool
elm_animator_operating_get(const Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator, EINA_FALSE);
return animator->on_animating;
}
EAPI void
elm_animator_del(Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
_delete_animator(animator);
if (animator->parent)
evas_object_event_callback_del(animator->parent, EVAS_CALLBACK_DEL,
_animator_parent_del);
EINA_MAGIC_SET(animator, EINA_MAGIC_NONE);
free(animator);
}
EAPI void
elm_animator_completion_callback_set(Elm_Animator *animator,
Elm_Animator_Completion_Cb func,
void *data)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (animator->on_animating) return;
animator->completion_op = func;
animator->completion_arg = data;
}
EAPI void
elm_animator_pause(Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (!animator->on_animating) return;
ecore_animator_freeze(animator->animator);
}
EAPI void
elm_animator_resume(Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (!animator->on_animating) return;
ecore_animator_thaw(animator->animator);
}
EAPI void
elm_animator_stop(Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
animator->on_animating = EINA_FALSE;
_delete_animator(animator);
}
EAPI void
elm_animator_repeat_set(Elm_Animator *animator, unsigned int repeat_cnt)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (!animator->auto_reverse) animator->repeat_cnt = repeat_cnt;
else
animator->repeat_cnt = _animator_compute_reverse_repeat_count(repeat_cnt);
}
EAPI void
elm_animator_animate(Elm_Animator *animator)
{
ELM_ANIMATOR_CHECK_OR_RETURN(animator);
if (!animator->animator_op) return;
animator->begin_time = ecore_loop_time_get();
animator->cur_repeat_cnt = animator->repeat_cnt;
if (!animator->animator)
animator->animator = ecore_animator_add(_animator_animate_cb, animator);
if (animator->animator) animator->on_animating = EINA_TRUE;
}