efl/legacy/evas/src/lib/engines/common/evas_font_ot.c

199 lines
5.2 KiB
C

#include "evas_font_ot.h"
#ifdef OT_SUPPORT
# include <hb.h>
# include <hb-ft.h>
#endif
#include "evas_common.h"
#include <Eina.h>
#include "evas_font_private.h"
EAPI Eina_Bool
evas_common_font_ot_is_enabled(void)
{
#ifdef OT_SUPPORT
static int ret = -1;
const char *env;
if (ret != -1)
{
return ret;
}
env = getenv("EVAS_USE_OT");
if (env && atoi(env))
{
ret = EINA_TRUE;
return ret;
}
#endif
return EINA_FALSE;
}
#ifdef OT_SUPPORT
/* FIXME: doc. returns #items */
EAPI int
evas_common_font_ot_cluster_size_get(const Evas_Text_Props *props, size_t char_index)
{
int i;
int items;
int left_bound, right_bound;
char_index += props->start;
size_t base_cluster = EVAS_FONT_OT_POS_GET(props->info->ot[char_index]);
for (i = (int) char_index ;
(i >= (int) props->start) &&
(EVAS_FONT_OT_POS_GET(props->info->ot[i]) == base_cluster) ;
i--)
;
left_bound = i;
for (i = (int) char_index + 1;
(i < (int) (props->start + props->len)) &&
(EVAS_FONT_OT_POS_GET(props->info->ot[i]) == base_cluster) ;
i++)
;
right_bound = i;
if (right_bound == left_bound)
{
items = 1;
}
else if (props->bidi.dir == EVAS_BIDI_DIRECTION_RTL)
{
if (left_bound < 0)
{
items = props->start + props->len -
props->info->ot[left_bound + 1].source_cluster;
}
else
{
items = props->info->ot[left_bound].source_cluster -
props->info->ot[left_bound + 1].source_cluster;
}
}
else
{
if (right_bound == (int) props->len)
{
items = props->start + props->len -
props->info->ot[right_bound - 1].source_cluster;
}
else
{
items = props->info->ot[right_bound].source_cluster -
props->info->ot[right_bound - 1].source_cluster;
}
}
return (items > 0) ? items : 1;
}
EAPI void
evas_common_font_ot_load_face(void *_font)
{
RGBA_Font_Source *font = (RGBA_Font_Source *) _font;
/* Unload the face if by any chance it's already loaded */
evas_common_font_ot_unload_face(font);
font->hb.face = hb_ft_face_create(font->ft.face, NULL);
}
EAPI void
evas_common_font_ot_unload_face(void *_font)
{
RGBA_Font_Source *font = (RGBA_Font_Source *) _font;
if (!font->hb.face) return;
hb_face_destroy(font->hb.face);
font->hb.face = NULL;
}
static void
_evas_common_font_ot_shape(hb_buffer_t *buffer, RGBA_Font_Source *src)
{
hb_font_t *hb_font;
hb_font = hb_ft_font_create(src->ft.face, NULL);
hb_shape(hb_font, src->hb.face, buffer, NULL, 0);
hb_font_destroy(hb_font);
}
EAPI Eina_Bool
evas_common_font_ot_populate_text_props(void *_fn, const Eina_Unicode *text,
Evas_Text_Props *props, int len)
{
RGBA_Font *fn = (RGBA_Font *) _fn;
RGBA_Font_Int *fi;
hb_buffer_t *buffer;
hb_glyph_position_t *positions;
hb_glyph_info_t *infos;
int slen;
unsigned int i;
if (!evas_common_font_ot_is_enabled()) return EINA_TRUE;
fi = fn->fonts->data;
/* Load the font needed for this script */
{
/* Skip common chars */
const Eina_Unicode *tmp;
for (tmp = text ;
*tmp &&
evas_common_language_char_script_get(*tmp) == EVAS_SCRIPT_COMMON ;
tmp++)
;
if (!*tmp && (tmp > text)) tmp--;
evas_common_font_glyph_search(fn, &fi, *tmp);
}
evas_common_font_int_reload(fi);
if (fi->src->current_size != fi->size)
{
FTLOCK();
FT_Activate_Size(fi->ft.size);
FTUNLOCK();
fi->src->current_size = fi->size;
}
if (len < 0)
{
slen = eina_unicode_strlen(text);
}
else
{
slen = len;
}
buffer = hb_buffer_create(slen);
hb_buffer_set_unicode_funcs(buffer, evas_common_language_unicode_funcs_get());
hb_buffer_set_language(buffer, hb_language_from_string(
evas_common_language_from_locale_get()));
hb_buffer_set_script(buffer, props->script);
hb_buffer_set_direction(buffer,
(props->bidi.dir == EVAS_BIDI_DIRECTION_RTL) ?
HB_DIRECTION_RTL : HB_DIRECTION_LTR);
/* FIXME: add run-time conversions if needed, which is very unlikely */
hb_buffer_add_utf32(buffer, (const uint32_t *) text, slen, 0, slen);
_evas_common_font_ot_shape(buffer, fi->src);
props->len = hb_buffer_get_length(buffer);
props->info->ot = calloc(props->len,
sizeof(Evas_Font_OT_Info));
props->info->glyph = calloc(props->len,
sizeof(Evas_Font_Glyph_Info));
positions = hb_buffer_get_glyph_positions(buffer);
infos = hb_buffer_get_glyph_infos(buffer);
for (i = 0 ; i < props->len ; i++)
{
props->info->ot[i].source_cluster = infos[i].cluster;
props->info->ot[i].x_offset = positions[i].x_offset;
props->info->ot[i].y_offset = positions[i].y_offset;
props->info->glyph[i].index = infos[i].codepoint;
props->info->glyph[i].advance = positions[i].x_advance;
}
hb_buffer_destroy(buffer);
evas_common_font_int_use_trim();
return EINA_FALSE;
}
#endif