forked from enlightenment/efl
186 lines
7.2 KiB
C
186 lines
7.2 KiB
C
#ifndef EVAS_VG_PRIVATE_H_
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# define EVAS_VG_PRIVATE_H_
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#include <Ector.h>
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typedef struct _Efl_Canvas_Vg_Node_Data Efl_Canvas_Vg_Node_Data;
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typedef struct _Efl_Canvas_Vg_Container_Data Efl_Canvas_Vg_Container_Data;
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typedef struct _Efl_Canvas_Vg_Gradient_Data Efl_Canvas_Vg_Gradient_Data;
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typedef struct _Efl_Canvas_Vg_Interpolation Efl_Canvas_Vg_Interpolation;
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typedef struct _Efl_Canvas_Vg_Object_Data Efl_Canvas_Vg_Object_Data;
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typedef struct _Vg_Cache
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{
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Eina_Hash *vfd_hash;
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Eina_Hash *vg_entry_hash;
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int ref;
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} Vg_Cache;
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typedef struct _Vg_Cache_Entry
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{
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char *hash_key;
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const Eina_File *file;
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Eina_Stringshare *key;
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int w;
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int h;
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Efl_VG *root[3]; //0: default, 1: start frame, 2: end frame
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int ref;
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Vg_File_Data *vfd;
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} Vg_Cache_Entry;
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// holds the vg tree info set by the user
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typedef struct _Vg_User_Entry
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{
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int w; // current surface width
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int h; // current surface height
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Efl_VG *root;
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} Vg_User_Entry;
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struct _Efl_Canvas_Vg_Object_Data
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{
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Efl_VG *root;
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Vg_Cache_Entry *vg_entry;
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Vg_User_Entry *user_entry; //holds the user set vg tree
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Evas_Object_Protected_Data *obj;
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Eina_Rect fill;
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Eina_Rect viewbox;
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unsigned int width, height;
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Eina_Array cleanup;
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double align_x, align_y;
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Efl_Canvas_Vg_Fill_Mode fill_mode;
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int frame_idx;
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int cached_frame_idx;
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Eina_Bool changed : 1;
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};
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struct _Efl_Canvas_Vg_Node_Data
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{
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Eina_Matrix3 *m;
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Efl_Canvas_Vg_Interpolation *intp;
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Ector_Renderer *renderer;
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Efl_VG *vg_obj;
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Efl_Canvas_Vg_Object_Data *vd;
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void (*render_pre)(Evas_Object_Protected_Data *vg_pd, Efl_VG *node,
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Efl_Canvas_Vg_Node_Data *nd,
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void *engine, void *output, void *contenxt, Ector_Surface *surface,
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Eina_Matrix3 *ptransform, Ector_Buffer *comp, Ector_Renderer_Composite_Method comp_method, void *data);
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void *data;
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double x, y;
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int r, g, b, a;
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Efl_Gfx_Change_Flag flags;
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Eina_Bool visibility : 1;
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Eina_Bool changed : 1;
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};
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typedef struct _Vg_Composite
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{
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Evas_Object_Protected_Data *vg_pd; //Vector Object (for accessing backend engine)
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Ector_Buffer *buffer; //Composite Ector Buffer
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void *pixels; //Composite pixel buffer (actual data)
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Eina_Rect bound; //Composite boundary
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Eina_List *src; //Composite Sources
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Ector_Renderer_Composite_Method method; //Composite Method
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} Vg_Comp;
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struct _Efl_Canvas_Vg_Container_Data
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{
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Eina_List *children;
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Eina_Hash *names;
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//Composite feature.
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Efl_Canvas_Vg_Node *comp_target; //Composite target
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Vg_Comp comp; //Composite target data
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//Layer transparency feature. This buffer is only valid when the layer has transparency.
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Ector_Buffer *blend_buffer;
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void *blend_pixels;
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};
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struct _Efl_Canvas_Vg_Gradient_Data
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{
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// FIXME: Later on we should deduplicate it somehow (Using Ector ?).
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Efl_Gfx_Gradient_Stop *colors;
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unsigned int colors_count;
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Efl_Gfx_Gradient_Spread spread;
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};
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struct _Efl_Canvas_Vg_Interpolation
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{
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Eina_Quaternion rotation;
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Eina_Quaternion perspective;
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Eina_Point_3D translation;
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Eina_Point_3D scale;
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Eina_Point_3D skew;
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};
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void evas_cache_vg_init(void);
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void evas_cache_vg_shutdown(void);
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Vg_Cache_Entry* evas_cache_vg_entry_resize(Vg_Cache_Entry *entry, int w, int h);
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Vg_Cache_Entry* evas_cache_vg_entry_create(const Eina_File *file, const char *key, int w, int h);
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Efl_VG* evas_cache_vg_tree_get(Vg_Cache_Entry *vg_entry, unsigned int frame_num);
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void evas_cache_vg_entry_del(Vg_Cache_Entry *vg_entry);
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Vg_File_Data * evas_cache_vg_file_open(const Eina_File *file, const char *key);
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Eina_Bool evas_cache_vg_file_save(Efl_VG *root, int w, int h, const char *file, const char *key, const Efl_File_Save_Info *info);
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Eina_Bool evas_cache_vg_entry_file_save(Vg_Cache_Entry *vg_entry, const char *file, const char *key, const Efl_File_Save_Info *info);
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double evas_cache_vg_anim_duration_get(const Vg_Cache_Entry *vg_entry);
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unsigned int evas_cache_vg_anim_frame_count_get(const Vg_Cache_Entry *vg_entry);
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Eina_Size2D evas_cache_vg_entry_default_size_get(const Vg_Cache_Entry *vg_entry);
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void efl_canvas_vg_node_vg_obj_set(Efl_VG *node, Efl_VG *vg_obj, Efl_Canvas_Vg_Object_Data *vd);
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void efl_canvas_vg_node_change(Efl_VG *node);
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void efl_canvas_vg_container_vg_obj_update(Efl_VG *obj, Efl_Canvas_Vg_Node_Data *nd);
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static inline void
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efl_canvas_vg_object_change(Efl_Canvas_Vg_Object_Data *vd)
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{
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if (!vd || vd->changed) return;
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vd->changed = EINA_TRUE;
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evas_object_change(vd->obj->object, vd->obj);
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}
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static inline Efl_Canvas_Vg_Node_Data *
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_evas_vg_render_pre(Evas_Object_Protected_Data *vg_pd, Efl_VG *child,
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void *engine, void *output, void *context,
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Ector_Surface *surface,
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Eina_Matrix3 *transform,
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Ector_Buffer *comp, Ector_Renderer_Composite_Method comp_method)
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{
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if (!child) return NULL;
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Efl_Canvas_Vg_Node_Data *nd = efl_data_scope_get(child, EFL_CANVAS_VG_NODE_CLASS);
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if (nd) nd->render_pre(vg_pd, child, nd,
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engine, output, context, surface,
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transform, comp, comp_method, nd->data);
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return nd;
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}
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#define EFL_CANVAS_VG_COMPUTE_MATRIX(Current, Parent, Nd) \
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Eina_Matrix3 *Current = Nd->m; \
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Eina_Matrix3 _matrix_tmp; \
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\
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if (Parent) \
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{ \
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if (Current) \
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{ \
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eina_matrix3_compose(Parent, Current, &_matrix_tmp); \
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Current = &_matrix_tmp; \
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} \
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else \
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{ \
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eina_matrix3_identity(&_matrix_tmp); \
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eina_matrix3_translate(&_matrix_tmp, -(Nd->x), -(Nd->y)); \
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eina_matrix3_compose(Parent, &_matrix_tmp, &_matrix_tmp); \
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eina_matrix3_translate(&_matrix_tmp, (Nd->x), (Nd->y)); \
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Current = &_matrix_tmp; \
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} \
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}
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#endif
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