efl/legacy/evas/src/modules/engines/gl_x11/evas_engine.c

2135 lines
61 KiB
C

#include "evas_engine.h"
#include <dlfcn.h> /* dlopen,dlclose,etc */
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// EGL / GLES
# if defined(GLES_VARIETY_S3C6410)
# elif defined(GLES_VARIETY_SGX)
# endif
#else
// GLX
#endif
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
#ifndef EGL_NATIVE_PIXMAP_KHR
# define EGL_NATIVE_PIXMAP_KHR 0x30b0
#endif
typedef void (*_eng_fn) (void);
_eng_fn (*glsym_eglGetProcAddress) (const char *a) = NULL;
void (*glsym_eglBindTexImage) (EGLDisplay a, EGLSurface b, int c) = NULL;
void (*glsym_eglReleaseTexImage) (EGLDisplay a, EGLSurface b, int c) = NULL;
void *(*glsym_eglCreateImage) (EGLDisplay a, EGLContext b, EGLenum c, EGLClientBuffer d, const int *e) = NULL;
void (*glsym_eglDestroyImage) (EGLDisplay a, void *b) = NULL;
void (*glsym_glEGLImageTargetTexture2DOES) (int a, void *b) = NULL;
#else
typedef void (*_eng_fn) (void);
_eng_fn (*glsym_glXGetProcAddress) (const char *a) = NULL;
void (*glsym_glXBindTexImage) (Display *a, GLXDrawable b, int c, int *d) = NULL;
void (*glsym_glXReleaseTexImage) (Display *a, GLXDrawable b, int c) = NULL;
int (*glsym_glXGetVideoSync) (unsigned int *a) = NULL;
int (*glsym_glXWaitVideoSync) (int a, int b, unsigned int *c) = NULL;
XID (*glsym_glXCreatePixmap) (Display *a, void *b, Pixmap c, const int *d) = NULL;
void (*glsym_glXDestroyPixmap) (Display *a, XID b) = NULL;
void (*glsym_glXQueryDrawable) (Display *a, XID b, int c, unsigned int *d) = NULL;
#endif
static void
_sym_init(void)
{
static int done = 0;
if (done) return;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
#define FINDSYM(dst, sym) \
if ((!dst) && (glsym_eglGetProcAddress)) dst = glsym_eglGetProcAddress(sym); \
if (!dst) dst = dlsym(RTLD_DEFAULT, sym)
FINDSYM(glsym_eglGetProcAddress, "eglGetProcAddress");
FINDSYM(glsym_eglGetProcAddress, "eglGetProcAddressEXT");
FINDSYM(glsym_eglGetProcAddress, "eglGetProcAddressARB");
FINDSYM(glsym_eglGetProcAddress, "eglGetProcAddressKHR");
FINDSYM(glsym_eglBindTexImage, "eglBindTexImage");
FINDSYM(glsym_eglBindTexImage, "eglBindTexImageEXT");
FINDSYM(glsym_eglBindTexImage, "eglBindTexImageARB");
FINDSYM(glsym_eglBindTexImage, "eglBindTexImageKHR");
FINDSYM(glsym_eglReleaseTexImage, "eglReleaseTexImage");
FINDSYM(glsym_eglReleaseTexImage, "eglReleaseTexImageEXT");
FINDSYM(glsym_eglReleaseTexImage, "eglReleaseTexImageARB");
FINDSYM(glsym_eglReleaseTexImage, "eglReleaseTexImageKHR");
FINDSYM(glsym_eglCreateImage, "eglCreateImage");
FINDSYM(glsym_eglCreateImage, "eglCreateImageEXT");
FINDSYM(glsym_eglCreateImage, "eglCreateImageARB");
FINDSYM(glsym_eglCreateImage, "eglCreateImageKHR");
FINDSYM(glsym_eglDestroyImage, "eglDestroyImage");
FINDSYM(glsym_eglDestroyImage, "eglDestroyImageEXT");
FINDSYM(glsym_eglDestroyImage, "eglDestroyImageARB");
FINDSYM(glsym_eglDestroyImage, "eglDestroyImageKHR");
FINDSYM(glsym_glEGLImageTargetTexture2DOES, "glEGLImageTargetTexture2DOES");
#else
#define FINDSYM(dst, sym) \
if ((!dst) && (glsym_glXGetProcAddress)) dst = glsym_glXGetProcAddress(sym); \
if (!dst) dst = dlsym(RTLD_DEFAULT, sym)
FINDSYM(glsym_glXGetProcAddress, "glXGetProcAddress");
FINDSYM(glsym_glXGetProcAddress, "glXGetProcAddressEXT");
FINDSYM(glsym_glXGetProcAddress, "glXGetProcAddressARB");
FINDSYM(glsym_glXBindTexImage, "glXBindTexImage");
FINDSYM(glsym_glXBindTexImage, "glXBindTexImageEXT");
FINDSYM(glsym_glXBindTexImage, "glXBindTexImageARB");
FINDSYM(glsym_glXReleaseTexImage, "glXReleaseTexImage");
FINDSYM(glsym_glXReleaseTexImage, "glXReleaseTexImageEXT");
FINDSYM(glsym_glXReleaseTexImage, "glXReleaseTexImageARB");
FINDSYM(glsym_glXGetVideoSync, "glXGetVideoSyncSGI");
FINDSYM(glsym_glXWaitVideoSync, "glXWaitVideoSyncSGI");
FINDSYM(glsym_glXCreatePixmap, "glXCreatePixmap");
FINDSYM(glsym_glXCreatePixmap, "glXCreatePixmapEXT");
FINDSYM(glsym_glXCreatePixmap, "glXCreatePixmapARB");
FINDSYM(glsym_glXDestroyPixmap, "glXDestroyPixmap");
FINDSYM(glsym_glXDestroyPixmap, "glXDestroyPixmapEXT");
FINDSYM(glsym_glXDestroyPixmap, "glXDestroyPixmapARB");
FINDSYM(glsym_glXQueryDrawable, "glXQueryDrawable");
FINDSYM(glsym_glXQueryDrawable, "glXQueryDrawableEXT");
FINDSYM(glsym_glXQueryDrawable, "glXQueryDrawableARB");
#endif
}
int _evas_engine_GL_X11_log_dom = -1;
/* function tables - filled in later (func and parent func) */
static Evas_Func func, pfunc;
struct xrdb_user
{
time_t last_stat;
time_t last_mtime;
XrmDatabase db;
};
static struct xrdb_user xrdb_user = {0, 0, NULL};
static Eina_Bool
xrdb_user_query(const char *name, const char *cls, char **type, XrmValue *val)
{
time_t last = xrdb_user.last_stat, now = time(NULL);
xrdb_user.last_stat = now;
if (last != now) /* don't stat() more than once every second */
{
struct stat st;
const char *home = getenv("HOME");
char tmp[PATH_MAX];
if (!home) goto failed;
snprintf(tmp, sizeof(tmp), "%s/.Xdefaults", home);
if (stat(tmp, &st) != 0) goto failed;
if (xrdb_user.last_mtime != st.st_mtime)
{
if (xrdb_user.db) XrmDestroyDatabase(xrdb_user.db);
xrdb_user.db = XrmGetFileDatabase(tmp);
if (!xrdb_user.db) goto failed;
xrdb_user.last_mtime = st.st_mtime;
}
}
if (!xrdb_user.db) return EINA_FALSE;
return XrmGetResource(xrdb_user.db, name, cls, type, val);
failed:
if (xrdb_user.db)
{
XrmDestroyDatabase(xrdb_user.db);
xrdb_user.db = NULL;
}
xrdb_user.last_mtime = 0;
return EINA_FALSE;
}
typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
Evas_GL_X11_Window *win;
Evas_Engine_Info_GL_X11 *info;
Evas *evas;
int end;
XrmDatabase xrdb; // xres - dpi
struct { // xres - dpi
int dpi; // xres - dpi
} xr; // xres - dpi
};
static void *
eng_info(Evas *e)
{
Evas_Engine_Info_GL_X11 *info;
info = calloc(1, sizeof(Evas_Engine_Info_GL_X11));
info->magic.magic = rand();
info->func.best_visual_get = eng_best_visual_get;
info->func.best_colormap_get = eng_best_colormap_get;
info->func.best_depth_get = eng_best_depth_get;
info->render_mode = EVAS_RENDER_MODE_BLOCKING;
return info;
e = NULL;
}
static void
eng_info_free(Evas *e __UNUSED__, void *info)
{
Evas_Engine_Info_GL_X11 *in;
// dont free! why bother? its not worth it
// eina_log_domain_unregister(_evas_engine_GL_X11_log_dom);
in = (Evas_Engine_Info_GL_X11 *)info;
free(in);
}
static int initted = 0;
static int gl_wins = 0;
static int
eng_setup(Evas *e, void *in)
{
Render_Engine *re;
Evas_Engine_Info_GL_X11 *info;
info = (Evas_Engine_Info_GL_X11 *)in;
if (!e->engine.data.output)
{
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
#else
int eb, evb;
if (!glXQueryExtension(info->info.display, &eb, &evb)) return 0;
#endif
re = calloc(1, sizeof(Render_Engine));
if (!re) return 0;
re->info = info;
re->evas = e;
e->engine.data.output = re;
re->win = eng_window_new(info->info.display,
info->info.drawable,
info->info.screen,
info->info.visual,
info->info.colormap,
info->info.depth,
e->output.w,
e->output.h,
info->indirect,
info->info.destination_alpha,
info->info.rotation);
if (!re->win)
{
free(re);
e->engine.data.output = NULL;
return 0;
}
gl_wins++;
{
int status;
char *type = NULL;
XrmValue val;
re->xr.dpi = 75000; // dpy * 1000
status = xrdb_user_query("Xft.dpi", "Xft.Dpi", &type, &val);
if ((!status) || (!type))
{
if (!re->xrdb) re->xrdb = XrmGetDatabase(info->info.display);
if (re->xrdb)
status = XrmGetResource(re->xrdb,
"Xft.dpi", "Xft.Dpi", &type, &val);
}
if ((status) && (type))
{
if (!strcmp(type, "String"))
{
const char *str, *dp;
str = val.addr;
dp = strchr(str, '.');
if (!dp) dp = strchr(str, ',');
if (dp)
{
int subdpi, len, i;
char *buf;
buf = alloca(dp - str + 1);
strncpy(buf, str, dp - str);
buf[dp - str] = 0;
len = strlen(dp + 1);
subdpi = atoi(dp + 1);
if (len < 3)
{
for (i = len; i < 3; i++) subdpi *= 10;
}
else if (len > 3)
{
for (i = len; i > 3; i--) subdpi /= 10;
}
re->xr.dpi = atoi(buf) * 1000;
}
else
re->xr.dpi = atoi(str) * 1000;
evas_common_font_dpi_set(re->xr.dpi / 1000);
}
}
}
if (!initted)
{
evas_common_cpu_init();
evas_common_blend_init();
evas_common_image_init();
evas_common_convert_init();
evas_common_scale_init();
evas_common_rectangle_init();
evas_common_gradient_init();
evas_common_polygon_init();
evas_common_line_init();
evas_common_font_init();
evas_common_draw_init();
evas_common_tilebuf_init();
initted = 1;
}
}
else
{
re = e->engine.data.output;
if ((info->info.display != re->win->disp) ||
(info->info.drawable != re->win->win) ||
(info->info.screen != re->win->screen) ||
(info->info.visual != re->win->visual) ||
(info->info.colormap != re->win->colormap) ||
(info->info.depth != re->win->depth) ||
(info->info.destination_alpha != re->win->alpha) ||
(info->info.rotation != re->win->rot))
{
if (re->win)
{
eng_window_free(re->win);
gl_wins--;
}
re->win = eng_window_new(info->info.display,
info->info.drawable,
info->info.screen,
info->info.visual,
info->info.colormap,
info->info.depth,
e->output.w,
e->output.h,
info->indirect,
info->info.destination_alpha,
info->info.rotation);
if (re->win) gl_wins++;
}
else if ((re->win->w != e->output.w) ||
(re->win->h != e->output.h))
{
re->win->w = e->output.w;
re->win->h = e->output.h;
eng_window_use(re->win);
evas_gl_common_context_resize(re->win->gl_context, re->win->w, re->win->h, re->win->rot);
}
}
if (!re->win)
{
free(re);
return 0;
}
if (!e->engine.data.output)
{
if (re->win)
{
eng_window_free(re->win);
gl_wins--;
}
free(re);
return 0;
}
if (!e->engine.data.context)
e->engine.data.context =
e->engine.func->context_new(e->engine.data.output);
eng_window_use(re->win);
if (re->win->alpha)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
}
_sym_init();
return 1;
}
static void
eng_output_free(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
if (re)
{
// NOTE: XrmGetDatabase() result is shared per connection, do not free it.
// if (re->xrdb) XrmDestroyDatabase(re->xrdb);
if (re->win)
{
eng_window_free(re->win);
gl_wins--;
}
free(re);
}
if ((initted == 1) && (gl_wins == 0))
{
evas_common_image_shutdown();
evas_common_font_shutdown();
initted = 0;
}
}
static void
eng_output_resize(void *data, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
re->win->w = w;
re->win->h = h;
eng_window_use(re->win);
evas_gl_common_context_resize(re->win->gl_context, w, h, re->win->rot);
}
static void
eng_output_tile_size_set(void *data, int w __UNUSED__, int h __UNUSED__)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_gl_common_context_resize(re->win->gl_context, re->win->w, re->win->h, re->win->rot);
/* smple bounding box */
RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, re->win->w, re->win->h);
if ((w <= 0) || (h <= 0)) return;
if (!re->win->draw.redraw)
{
#if 0
re->win->draw.x1 = x;
re->win->draw.y1 = y;
re->win->draw.x2 = x + w - 1;
re->win->draw.y2 = y + h - 1;
#else
re->win->draw.x1 = 0;
re->win->draw.y1 = 0;
re->win->draw.x2 = re->win->w - 1;
re->win->draw.y2 = re->win->h - 1;
#endif
}
else
{
if (x < re->win->draw.x1) re->win->draw.x1 = x;
if (y < re->win->draw.y1) re->win->draw.y1 = y;
if ((x + w - 1) > re->win->draw.x2) re->win->draw.x2 = x + w - 1;
if ((y + h - 1) > re->win->draw.y2) re->win->draw.y2 = y + h - 1;
}
re->win->draw.redraw = 1;
}
static void
eng_output_redraws_rect_del(void *data, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
re->win->draw.redraw = 0;
// INF("GL: finish update cycle!");
}
/* vsync games - not for now though */
#define VSYNC_TO_SCREEN 1
static void *
eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
{
Render_Engine *re;
re = (Render_Engine *)data;
/* get the upate rect surface - return engine data as dummy */
if (!re->win->draw.redraw) return NULL;
evas_gl_common_context_flush(re->win->gl_context);
eng_window_use(re->win);
evas_gl_common_context_newframe(re->win->gl_context);
if (x) *x = re->win->draw.x1;
if (y) *y = re->win->draw.y1;
if (w) *w = re->win->draw.x2 - re->win->draw.x1 + 1;
if (h) *h = re->win->draw.y2 - re->win->draw.y1 + 1;
if (cx) *cx = re->win->draw.x1;
if (cy) *cy = re->win->draw.y1;
if (cw) *cw = re->win->draw.x2 - re->win->draw.x1 + 1;
if (ch) *ch = re->win->draw.y2 - re->win->draw.y1 + 1;
return re->win->gl_context->def_surface;
}
//#define FRAMECOUNT 1
#ifdef FRAMECOUNT
double
get_time(void)
{
struct timeval timev;
gettimeofday(&timev, NULL);
return (double)timev.tv_sec + (((double)timev.tv_usec) / 1000000);
}
#endif
static void
eng_output_redraws_next_update_push(void *data, void *surface __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
Render_Engine *re;
#ifdef FRAMECOUNT
static double pt = 0.0;
double ta, tb;
#endif
re = (Render_Engine *)data;
/* put back update surface.. in this case just unflag redraw */
re->win->draw.redraw = 0;
re->win->draw.drew = 1;
evas_gl_common_context_flush(re->win->gl_context);
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// this is needed to make sure all previous rendering is flushed to
// buffers/surfaces
#ifdef FRAMECOUNT
double t0 = get_time();
ta = t0 - pt;
pt = t0;
#endif
eglWaitNative(EGL_CORE_NATIVE_ENGINE); // previous rendering should be done and swapped
#ifdef FRAMECOUNT
double t1 = get_time();
tb = t1 - t0;
printf("... %1.5f -> %1.5f | ", ta, tb);
#endif
// if (eglGetError() != EGL_SUCCESS)
// {
// printf("Error: eglWaitNative(EGL_CORE_NATIVE_ENGINE) fail.\n");
// }
#else
glXWaitGL();
#endif
//x// printf("frame -> push\n");
}
static void
eng_output_flush(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
if (!re->win->draw.drew) return;
//x// printf("frame -> flush\n");
re->win->draw.drew = 0;
eng_window_use(re->win);
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
#ifdef FRAMECOUNT
double t0 = get_time();
#endif
eglSwapBuffers(re->win->egl_disp, re->win->egl_surface[0]);
#ifdef FRAMECOUNT
double t1 = get_time();
printf("%1.5f\n", t1 - t0);
#endif
// if (eglGetError() != EGL_SUCCESS)
// {
// printf("Error: eglSwapBuffers() fail.\n");
// }
#else
#ifdef VSYNC_TO_SCREEN
if ((re->info->vsync)/* || (1)*/)
{
if ((glsym_glXGetVideoSync) && (glsym_glXWaitVideoSync))
{
unsigned int rc;
glsym_glXGetVideoSync(&rc);
glsym_glXWaitVideoSync(1, 0, &rc);
}
}
# endif
if (re->info->callback.pre_swap)
{
re->info->callback.pre_swap(re->info->callback.data, re->evas);
}
if ((1)
// (re->win->draw.x1 == 0) &&
// (re->win->draw.y1 == 0) &&
// (re->win->draw.x2 == (re->win->w - 1)) &&
// (re->win->draw.y2 == (re->win->h - 1))
)
{
glXSwapBuffers(re->win->disp, re->win->win);
}
else
{
// FIXME: this doesnt work.. why oh why?
int sx, sy, sw, sh;
// fimxe - reset when done
// glEnable(GL_SCISSOR_TEST);
glDrawBuffer(GL_FRONT);
sx = re->win->draw.x1;
sy = re->win->draw.y1;
sw = (re->win->draw.x2 - re->win->draw.x1) + 1;
sh = (re->win->draw.y2 - re->win->draw.y1) + 1;
sy = re->win->h - sy - sh;
// glScissor(sx, sy, sw, sh);
glRasterPos2i(sx, re->win->h - sy);
glCopyPixels(sx, sy, sw, sh, GL_COLOR);
glRasterPos2i(0, 0);
// glDisable(GL_SCISSOR_TEST);
glDrawBuffer(GL_BACK);
glFlush();
}
if (re->info->callback.post_swap)
{
re->info->callback.post_swap(re->info->callback.data, re->evas);
}
#endif
if (re->win->alpha)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
}
}
static void
eng_output_idle_flush(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
}
static void
eng_output_dump(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_image_image_all_unload();
evas_common_font_font_all_unload();
evas_gl_common_image_all_unload(re->win->gl_context);
}
static void
eng_context_cutout_add(void *data, void *context, int x, int y, int w, int h)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
// re->win->gl_context->dc = context;
evas_common_draw_context_add_cutout(context, x, y, w, h);
}
static void
eng_context_cutout_clear(void *data, void *context)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
// re->win->gl_context->dc = context;
evas_common_draw_context_clear_cutouts(context);
}
static void
eng_rectangle_draw(void *data, void *context, void *surface, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
re->win->gl_context->dc = context;
evas_gl_common_rect_draw(re->win->gl_context, x, y, w, h);
}
static void
eng_line_draw(void *data, void *context, void *surface, int x1, int y1, int x2, int y2)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
re->win->gl_context->dc = context;
evas_gl_common_line_draw(re->win->gl_context, x1, y1, x2, y2);
}
static void *
eng_polygon_point_add(void *data, void *context __UNUSED__, void *polygon, int x, int y)
{
Render_Engine *re;
re = (Render_Engine *)data;
return evas_gl_common_poly_point_add(polygon, x, y);
}
static void *
eng_polygon_points_clear(void *data, void *context __UNUSED__, void *polygon)
{
Render_Engine *re;
re = (Render_Engine *)data;
return evas_gl_common_poly_points_clear(polygon);
}
static void
eng_polygon_draw(void *data, void *context, void *surface __UNUSED__, void *polygon, int x, int y)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
re->win->gl_context->dc = context;
evas_gl_common_poly_draw(re->win->gl_context, polygon, x, y);
}
static void
eng_gradient2_color_np_stop_insert(void *data __UNUSED__, void *gradient __UNUSED__, int r __UNUSED__, int g __UNUSED__, int b __UNUSED__, int a __UNUSED__, float pos __UNUSED__)
{
evas_common_gradient2_color_np_stop_insert(gradient, r, g, b, a, pos);
}
static void
eng_gradient2_clear(void *data __UNUSED__, void *gradient __UNUSED__)
{
evas_common_gradient2_clear(gradient);
}
static void
eng_gradient2_fill_transform_set(void *data __UNUSED__, void *gradient __UNUSED__, void *transform __UNUSED__)
{
evas_common_gradient2_fill_transform_set(gradient, transform);
}
static void
eng_gradient2_fill_spread_set(void *data __UNUSED__, void *gradient __UNUSED__, int spread __UNUSED__)
{
evas_common_gradient2_fill_spread_set(gradient, spread);
}
static void *
eng_gradient2_linear_new(void *data __UNUSED__)
{
return evas_common_gradient2_linear_new();
}
static void
eng_gradient2_linear_free(void *data __UNUSED__, void *linear_gradient __UNUSED__)
{
evas_common_gradient2_free(linear_gradient);
}
static void
eng_gradient2_linear_fill_set(void *data __UNUSED__, void *linear_gradient __UNUSED__, float x0 __UNUSED__, float y0 __UNUSED__, float x1 __UNUSED__, float y1 __UNUSED__)
{
evas_common_gradient2_linear_fill_set(linear_gradient, x0, y0, x1, y1);
}
static int
eng_gradient2_linear_is_opaque(void *data __UNUSED__, void *context __UNUSED__, void *linear_gradient __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
RGBA_Gradient2 *gr = (RGBA_Gradient2 *)linear_gradient;
if (!dc || !gr || !gr->type.geometer) return 0;
return !(gr->type.geometer->has_alpha(gr, dc->render_op) |
gr->type.geometer->has_mask(gr, dc->render_op));
}
static int
eng_gradient2_linear_is_visible(void *data __UNUSED__, void *context __UNUSED__, void *linear_gradient __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
if (!dc || !linear_gradient) return 0;
return 1;
}
static void
eng_gradient2_linear_render_pre(void *data __UNUSED__, void *context __UNUSED__, void *linear_gradient __UNUSED__)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
RGBA_Gradient2 *gr = (RGBA_Gradient2 *)linear_gradient;
int len;
if (!dc || !gr || !gr->type.geometer) return;
gr->type.geometer->geom_update(gr);
len = gr->type.geometer->get_map_len(gr);
evas_common_gradient2_map(dc, gr, len);
}
static void
eng_gradient2_linear_render_post(void *data __UNUSED__, void *linear_gradient __UNUSED__)
{
}
static void
eng_gradient2_linear_draw(void *data __UNUSED__, void *context __UNUSED__, void *surface __UNUSED__, void *linear_gradient __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
re->win->gl_context->dc = context;
{
Evas_GL_Image *gim;
RGBA_Image *im;
RGBA_Draw_Context *dc = context;
int op = dc->render_op, cuse = dc->clip.use;
im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im = (RGBA_Image *)evas_cache_image_size_set(&im->cache_entry, w, h);
dc->render_op = _EVAS_RENDER_FILL;
dc->clip.use = 0;
// draw to buf, copy to tex, draw tex
evas_common_gradient2_draw(im, dc, 0, 0, w, h, linear_gradient);
gim = evas_gl_common_image_new_from_data(re->win->gl_context, w, h,
im->image.data, 1,
EVAS_COLORSPACE_ARGB8888);
dc->render_op = op;
dc->clip.use = cuse;
evas_gl_common_image_draw(re->win->gl_context, gim, 0, 0, w, h, x, y, w, h, 0);
evas_cache_image_drop(&im->cache_entry);
evas_gl_common_image_free(gim);
}
}
static void *
eng_gradient2_radial_new(void *data __UNUSED__)
{
return evas_common_gradient2_radial_new();
}
static void
eng_gradient2_radial_free(void *data __UNUSED__, void *radial_gradient __UNUSED__)
{
evas_common_gradient2_free(radial_gradient);
}
static void
eng_gradient2_radial_fill_set(void *data __UNUSED__, void *radial_gradient __UNUSED__, float cx __UNUSED__, float cy __UNUSED__, float rx __UNUSED__, float ry __UNUSED__)
{
evas_common_gradient2_radial_fill_set(radial_gradient, cx, cy, rx, ry);
}
static int
eng_gradient2_radial_is_opaque(void *data __UNUSED__, void *context __UNUSED__, void *radial_gradient __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
RGBA_Gradient2 *gr = (RGBA_Gradient2 *)radial_gradient;
if (!dc || !gr || !gr->type.geometer) return 0;
return !(gr->type.geometer->has_alpha(gr, dc->render_op) |
gr->type.geometer->has_mask(gr, dc->render_op));
}
static int
eng_gradient2_radial_is_visible(void *data __UNUSED__, void *context __UNUSED__, void *radial_gradient __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
if (!dc || !radial_gradient) return 0;
return 1;
}
static void
eng_gradient2_radial_render_pre(void *data __UNUSED__, void *context __UNUSED__, void *radial_gradient __UNUSED__)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
RGBA_Gradient2 *gr = (RGBA_Gradient2 *)radial_gradient;
int len;
if (!dc || !gr || !gr->type.geometer) return;
gr->type.geometer->geom_update(gr);
len = gr->type.geometer->get_map_len(gr);
evas_common_gradient2_map(dc, gr, len);
}
static void
eng_gradient2_radial_render_post(void *data __UNUSED__, void *radial_gradient __UNUSED__)
{
}
static void
eng_gradient2_radial_draw(void *data __UNUSED__, void *context __UNUSED__, void *surface __UNUSED__, void *radial_gradient __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
re->win->gl_context->dc = context;
{
Evas_GL_Image *gim;
RGBA_Image *im;
RGBA_Draw_Context *dc = context;
int op = dc->render_op, cuse = dc->clip.use;
im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im = (RGBA_Image *)evas_cache_image_size_set(&im->cache_entry, w, h);
dc->render_op = _EVAS_RENDER_FILL;
dc->clip.use = 0;
// draw to buf, copy to tex, draw tex
evas_common_gradient2_draw(im, dc, 0, 0, w, h, radial_gradient);
gim = evas_gl_common_image_new_from_data(re->win->gl_context, w, h,
im->image.data, 1,
EVAS_COLORSPACE_ARGB8888);
dc->render_op = op;
dc->clip.use = cuse;
evas_gl_common_image_draw(re->win->gl_context, gim, 0, 0, w, h, x, y, w, h, 0);
evas_cache_image_drop(&im->cache_entry);
evas_gl_common_image_free(gim);
}
}
static void *
eng_gradient_new(void *data __UNUSED__)
{
return evas_common_gradient_new();
}
static void
eng_gradient_free(void *data __UNUSED__, void *gradient)
{
evas_common_gradient_free(gradient);
}
static void
eng_gradient_color_stop_add(void *data __UNUSED__, void *gradient, int r, int g, int b, int a, int delta)
{
evas_common_gradient_color_stop_add(gradient, r, g, b, a, delta);
}
static void
eng_gradient_alpha_stop_add(void *data __UNUSED__, void *gradient, int a, int delta)
{
evas_common_gradient_alpha_stop_add(gradient, a, delta);
}
static void
eng_gradient_color_data_set(void *data __UNUSED__, void *gradient, void *map, int len, int has_alpha)
{
evas_common_gradient_color_data_set(gradient, map, len, has_alpha);
}
static void
eng_gradient_alpha_data_set(void *data __UNUSED__, void *gradient, void *alpha_map, int len)
{
evas_common_gradient_alpha_data_set(gradient, alpha_map, len);
}
static void
eng_gradient_clear(void *data __UNUSED__, void *gradient)
{
evas_common_gradient_clear(gradient);
}
static void
eng_gradient_fill_set(void *data __UNUSED__, void *gradient, int x, int y, int w, int h)
{
evas_common_gradient_fill_set(gradient, x, y, w, h);
}
static void
eng_gradient_fill_angle_set(void *data __UNUSED__, void *gradient, double angle)
{
evas_common_gradient_fill_angle_set(gradient, angle);
}
static void
eng_gradient_fill_spread_set(void *data __UNUSED__, void *gradient, int spread)
{
evas_common_gradient_fill_spread_set(gradient, spread);
}
static void
eng_gradient_angle_set(void *data __UNUSED__, void *gradient, double angle)
{
evas_common_gradient_map_angle_set(gradient, angle);
}
static void
eng_gradient_offset_set(void *data __UNUSED__, void *gradient, float offset)
{
evas_common_gradient_map_offset_set(gradient, offset);
}
static void
eng_gradient_direction_set(void *data __UNUSED__, void *gradient, int direction)
{
evas_common_gradient_map_direction_set(gradient, direction);
}
static void
eng_gradient_type_set(void *data __UNUSED__, void *gradient, char *name, char *params)
{
evas_common_gradient_type_set(gradient, name, params);
}
static int
eng_gradient_is_opaque(void *data, void *context, void *gradient, int x, int y, int w, int h)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
RGBA_Gradient *gr = (RGBA_Gradient *)gradient;
if (!dc || !gr || !gr->type.geometer) return 0;
return !(gr->type.geometer->has_alpha(gr, dc->render_op) |
gr->type.geometer->has_mask(gr, dc->render_op));
}
static int
eng_gradient_is_visible(void *data, void *context, void *gradient, int x, int y, int w, int h)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
if (!dc || !gradient) return 0;
return 1;
}
static void
eng_gradient_render_pre(void *data, void *context, void *gradient)
{
RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
RGBA_Gradient *gr = (RGBA_Gradient *)gradient;
int len;
if (!dc || !gr || !gr->type.geometer) return;
gr->type.geometer->geom_set(gr);
len = gr->type.geometer->get_map_len(gr);
evas_common_gradient_map(dc, gr, len);
}
static void
eng_gradient_render_post(void *data __UNUSED__, void *gradient)
{
}
static void
eng_gradient_draw(void *data, void *context, void *surface __UNUSED__, void *gradient, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
re->win->gl_context->dc = context;
{
Evas_GL_Image *gim;
RGBA_Image *im;
RGBA_Draw_Context *dc = context;
int op = dc->render_op, cuse = dc->clip.use;
im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im = (RGBA_Image *)evas_cache_image_size_set(&im->cache_entry, w, h);
dc->render_op = _EVAS_RENDER_FILL;
dc->clip.use = 0;
// draw to buf, copy to tex, draw tex
evas_common_gradient_draw(im, dc, 0, 0, w, h, gradient);
gim = evas_gl_common_image_new_from_data(re->win->gl_context, w, h,
im->image.data, 1,
EVAS_COLORSPACE_ARGB8888);
dc->render_op = op;
dc->clip.use = cuse;
evas_gl_common_image_draw(re->win->gl_context, gim, 0, 0, w, h, x, y, w, h, 0);
evas_cache_image_drop(&im->cache_entry);
evas_gl_common_image_free(gim);
}
}
static int
eng_image_alpha_get(void *data, void *image)
{
// Render_Engine *re;
Evas_GL_Image *im;
// re = (Render_Engine *)data;
if (!image) return 1;
im = image;
return im->alpha;
}
static int
eng_image_colorspace_get(void *data, void *image)
{
// Render_Engine *re;
Evas_GL_Image *im;
// re = (Render_Engine *)data;
if (!image) return EVAS_COLORSPACE_ARGB8888;
im = image;
return im->cs.space;
}
static void *
eng_image_alpha_set(void *data, void *image, int has_alpha)
{
Render_Engine *re;
Evas_GL_Image *im;
re = (Render_Engine *)data;
if (!image) return NULL;
im = image;
if (im->native.data)
{
im->alpha = has_alpha;
return image;
}
eng_window_use(re->win);
/* FIXME: can move to gl_common */
if (im->cs.space != EVAS_COLORSPACE_ARGB8888) return im;
if ((has_alpha) && (im->im->cache_entry.flags.alpha)) return image;
else if ((!has_alpha) && (!im->im->cache_entry.flags.alpha)) return image;
if (im->references > 1)
{
Evas_GL_Image *im_new;
im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->im->cache_entry.w, im->im->cache_entry.h, im->im->image.data,
eng_image_alpha_get(data, image),
eng_image_colorspace_get(data, image));
if (!im_new) return im;
evas_gl_common_image_free(im);
im = im_new;
}
else
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
return evas_gl_common_image_alpha_set(im, has_alpha ? 1 : 0);
// im->im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
// return image;
}
static void *
eng_image_border_set(void *data, void *image, int l __UNUSED__, int r __UNUSED__, int t __UNUSED__, int b __UNUSED__)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
return image;
}
static void
eng_image_border_get(void *data, void *image __UNUSED__, int *l __UNUSED__, int *r __UNUSED__, int *t __UNUSED__, int *b __UNUSED__)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
}
static char *
eng_image_comment_get(void *data, void *image, char *key __UNUSED__)
{
// Render_Engine *re;
Evas_GL_Image *im;
// re = (Render_Engine *)data;
if (!image) return NULL;
im = image;
if (!im->im) return NULL;
return im->im->info.comment;
}
static char *
eng_image_format_get(void *data, void *image)
{
// Render_Engine *re;
Evas_GL_Image *im;
// re = (Render_Engine *)data;
im = image;
return NULL;
}
static void
eng_image_colorspace_set(void *data, void *image, int cspace)
{
Render_Engine *re;
Evas_GL_Image *im;
re = (Render_Engine *)data;
if (!image) return;
im = image;
if (im->native.data) return;
/* FIXME: can move to gl_common */
if (im->cs.space == cspace) return;
eng_window_use(re->win);
evas_cache_image_colorspace(&im->im->cache_entry, cspace);
switch (cspace)
{
case EVAS_COLORSPACE_ARGB8888:
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
im->cs.data = NULL;
im->cs.no_free = 0;
}
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
if (im->tex) evas_gl_common_texture_free(im->tex);
im->tex = NULL;
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
}
if (im->im->cache_entry.h > 0)
im->cs.data =
calloc(1, im->im->cache_entry.h * sizeof(unsigned char *) * 2);
else
im->cs.data = NULL;
im->cs.no_free = 0;
break;
default:
abort();
break;
}
im->cs.space = cspace;
}
/////////////////////////////////////////////////////////////////////////
//
//
typedef struct _Native Native;
struct _Native
{
Evas_Native_Surface ns;
Pixmap pixmap;
Visual *visual;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
void *egl_surface;
#else
void *fbc;
XID glx_pixmap;
#endif
};
// FIXME: this is enabled so updates happen - but its SLOOOOOOOOOOOOOOOW
// (i am sure this is the reason) not to mention seemingly superfluous. but
// i need to enable it for it to work on fglrx at least. havent tried nvidia.
//
// why is this the case? does anyone know? has anyone tried it on other gfx
// drivers?
//
//#define GLX_TEX_PIXMAP_RECREATE 1
static void
_native_bind_cb(void *data, void *image)
{
Render_Engine *re = data;
Evas_GL_Image *im = image;
Native *n = im->native.data;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (n->egl_surface)
{
if (glsym_glEGLImageTargetTexture2DOES)
{
glsym_glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, n->egl_surface);
if (eglGetError() != EGL_SUCCESS)
{
printf("Error: glEGLImageTargetTexture2DOES() fail.\n");
}
}
else
{
printf("Try glEGLImageTargetTexture2DOES on EGL with no support\n");
}
}
#else
# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
if (glsym_glXBindTexImage)
{
glsym_glXBindTexImage(re->win->disp, n->glx_pixmap,
GLX_FRONT_LEFT_EXT, NULL);
GLERR(__FUNCTION__, __FILE__, __LINE__, "");
}
else
{
printf("Try glXBindTexImage on GLX with no support\n");
}
# endif
#endif
}
static void
_native_unbind_cb(void *data, void *image)
{
Render_Engine *re = data;
Evas_GL_Image *im = image;
Native *n = im->native.data;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
// nothing
#else
# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
if (glsym_glXReleaseTexImage)
{
glsym_glXReleaseTexImage(re->win->disp, n->glx_pixmap,
GLX_FRONT_LEFT_EXT);
GLERR(__FUNCTION__, __FILE__, __LINE__, "");
}
else
{
printf("Try glXReleaseTexImage on GLX with no support\n");
}
# endif
#endif
}
static void
_native_free_cb(void *data, void *image)
{
Render_Engine *re = data;
Evas_GL_Image *im = image;
Native *n = im->native.data;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (n->egl_surface)
{
if (glsym_eglDestroyImage)
{
glsym_eglDestroyImage(re->win->egl_disp,
n->egl_surface);
if (eglGetError() != EGL_SUCCESS)
{
printf("Error: eglDestroyImage() fail.\n");
}
}
else
{
printf("Try eglDestroyImage on EGL with no support\n");
}
}
#else
# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
if (n->glx_pixmap)
{
if (im->native.loose)
{
if (glsym_glXReleaseTexImage)
{
glsym_glXReleaseTexImage(re->win->disp, n->glx_pixmap,
GLX_FRONT_LEFT_EXT);
GLERR(__FUNCTION__, __FILE__, __LINE__, "");
}
else
{
printf("Try glXReleaseTexImage on GLX with no support\n");
}
}
if (glsym_glXDestroyPixmap)
{
glsym_glXDestroyPixmap(re->win->disp, n->glx_pixmap);
GLERR(__FUNCTION__, __FILE__, __LINE__, "");
}
else
{
printf("Try glXDestroyPixmap on GLX with no support\n");
}
n->glx_pixmap = 0;
}
# endif
#endif
im->native.data = NULL;
im->native.func.data = NULL;
im->native.func.bind = NULL;
im->native.func.unbind = NULL;
im->native.func.free = NULL;
free(n);
}
static void
eng_image_native_set(void *data, void *image, void *native)
{
Render_Engine *re = (Render_Engine *)data;
Evas_Native_Surface *ns = native;
Evas_GL_Image *im = image;
Visual *vis = NULL;
Pixmap pm = 0;
if (!im) return;
if (ns)
{
vis = ns->data.x11.visual;
pm = ns->data.x11.pixmap;
if (im->native.data)
{
Evas_Native_Surface *n = im->native.data;
if ((n->data.x11.visual == vis) && (n->data.x11.pixmap == pm))
{
return;
}
}
}
if ((!ns) && (!im->native.data)) return;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
if (im->native.data)
{
if (im->native.func.free)
im->native.func.free(im->native.func.data, im);
evas_gl_common_image_native_disable(im);
im->native.data = NULL;
}
if (native)
{
Native *n;
n = calloc(1, sizeof(Native));
if (n)
{
EGLConfig egl_config;
int config_attrs[20];
int num_config, i;
i = 0;
config_attrs[i++] = EGL_RED_SIZE;
config_attrs[i++] = 8;
config_attrs[i++] = EGL_GREEN_SIZE;
config_attrs[i++] = 8;
config_attrs[i++] = EGL_BLUE_SIZE;
config_attrs[i++] = 8;
config_attrs[i++] = EGL_ALPHA_SIZE;
config_attrs[i++] = 8;
config_attrs[i++] = EGL_DEPTH_SIZE;
config_attrs[i++] = 0;
config_attrs[i++] = EGL_STENCIL_SIZE;
config_attrs[i++] = 0;
config_attrs[i++] = EGL_RENDERABLE_TYPE;
config_attrs[i++] = EGL_OPENGL_ES2_BIT;
config_attrs[i++] = EGL_SURFACE_TYPE;
config_attrs[i++] = EGL_PIXMAP_BIT;
config_attrs[i++] = EGL_NONE;
if (!eglChooseConfig(re->win->egl_disp, config_attrs,
&egl_config, 1, &num_config))
{
printf("ERROR: eglChooseConfig() failed for pixmap 0x%x, num_config = %i\n", (unsigned int)pm, num_config);
}
n->pixmap = pm;
n->visual = vis;
im->native.yinvert = 1;
im->native.loose = 0;
im->native.data = n;
im->native.func.data = re;
im->native.func.bind = _native_bind_cb;
im->native.func.unbind = _native_unbind_cb;
im->native.func.free = _native_free_cb;
im->native.target = GL_TEXTURE_2D;
im->native.mipmap = 0;
if (glsym_eglCreateImage)
{
n->egl_surface = glsym_eglCreateImage(re->win->egl_disp,
EGL_NO_CONTEXT,
EGL_NATIVE_PIXMAP_KHR,
(void *)pm,
NULL);
}
else
{
printf("Try eglCreateImage on EGL with no support\n");
}
if (!n->egl_surface)
{
printf("ERROR: eglCreatePixmapSurface() for 0x%x failed\n", (unsigned int)pm);
}
evas_gl_common_image_native_enable(im);
}
}
#else
# ifdef GLX_BIND_TO_TEXTURE_TARGETS_EXT
if (im->native.data)
{
if (im->native.func.free)
im->native.func.free(im->native.func.data, im);
evas_gl_common_image_native_disable(im);
}
if (native)
{
int dummy;
unsigned int w, h, depth = 32, border;
Window wdummy;
Native *n;
// fixme: round trip :(
XGetGeometry(re->win->disp, pm, &wdummy, &dummy, &dummy,
&w, &h, &border, &depth);
n = calloc(1, sizeof(Native));
if (n)
{
int pixmap_att[20];
int target = 0;
int i = 0;
if ((re->win->depth_cfg[depth].tex_target &
GLX_TEXTURE_2D_BIT_EXT)
// && (1) // we assume npo2 for now
// size is pow2 || mnpo2 supported
)
{
target = GLX_TEXTURE_2D_EXT;
}
else if ((re->win->depth_cfg[depth].tex_target &
GLX_TEXTURE_RECTANGLE_BIT_EXT))
{
printf("rect!!! (not handled)\n");
target = GLX_TEXTURE_RECTANGLE_EXT;
}
if (!target)
{
printf("broken text-from-pixmap\n");
if (!(re->win->depth_cfg[depth].tex_target &
GLX_TEXTURE_2D_BIT_EXT))
{
target = GLX_TEXTURE_RECTANGLE_EXT;
}
else if (!(re->win->depth_cfg[depth].tex_target &
GLX_TEXTURE_RECTANGLE_BIT_EXT))
{
target = GLX_TEXTURE_2D_EXT;
}
}
pixmap_att[i++] = GLX_TEXTURE_FORMAT_EXT;
pixmap_att[i++] = re->win->depth_cfg[depth].tex_format;
pixmap_att[i++] = GLX_MIPMAP_TEXTURE_EXT;
pixmap_att[i++] = re->win->depth_cfg[depth].mipmap;
if (target)
{
pixmap_att[i++] = GLX_TEXTURE_TARGET_EXT;
pixmap_att[i++] = target;
}
pixmap_att[i++] = 0;
memcpy(&(n->ns), ns, sizeof(Evas_Native_Surface));
n->pixmap = pm;
n->visual = vis;
n->fbc = re->win->depth_cfg[depth].fbc;
im->native.yinvert = re->win->depth_cfg[depth].yinvert;
im->native.loose = re->win->detected.loose_binding;
im->native.data = n;
im->native.func.data = re;
im->native.func.bind = _native_bind_cb;
im->native.func.unbind = _native_unbind_cb;
im->native.func.free = _native_free_cb;
if (glsym_glXCreatePixmap)
{
n->glx_pixmap = glsym_glXCreatePixmap(re->win->disp, n->fbc,
n->pixmap, pixmap_att);
}
else
{
printf("Try glXCreatePixmap on GLX with no support\n");
}
if (n->glx_pixmap)
{
// printf("new native texture for %x | %4i x %4i @ %2i = %p\n",
// pm, w, h, depth, n->glx_pixmap);
if (!target)
{
printf("no target :(\n");
if (glsym_glXQueryDrawable)
glsym_glXQueryDrawable(re->win->disp, n->pixmap, GLX_TEXTURE_TARGET_EXT, &target);
}
if (target == GLX_TEXTURE_2D_EXT)
{
im->native.target = GL_TEXTURE_2D;
im->native.mipmap = re->win->depth_cfg[depth].mipmap;
}
#ifdef GL_TEXTURE_RECTANGLE_ARB
else if (target == GLX_TEXTURE_RECTANGLE_EXT)
{
im->native.target = GL_TEXTURE_RECTANGLE_ARB;
im->native.mipmap = 0;
}
#endif
else
{
im->native.target = GL_TEXTURE_2D;
im->native.mipmap = 0;
printf("still unknown target\n");
}
}
else
{
printf("ERROR: GLX Pixmap create fail\n");
}
evas_gl_common_image_native_enable(im);
}
}
# endif
#endif
}
static void *
eng_image_native_get(void *data, void *image)
{
Render_Engine *re = (Render_Engine *)data;
Evas_GL_Image *im = image;
Native *n;
if (!im) return NULL;
n = im->native.data;
if (!n) return NULL;
return &(n->ns);
}
//
//
/////////////////////////////////////////////////////////////////////////
static void *
eng_image_load(void *data, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
{
Render_Engine *re;
re = (Render_Engine *)data;
*error = EVAS_LOAD_ERROR_NONE;
eng_window_use(re->win);
return evas_gl_common_image_load(re->win->gl_context, file, key, lo, error);
}
static void *
eng_image_new_from_data(void *data, int w, int h, DATA32 *image_data, int alpha, int cspace)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
return evas_gl_common_image_new_from_data(re->win->gl_context, w, h, image_data, alpha, cspace);
}
static void *
eng_image_new_from_copied_data(void *data, int w, int h, DATA32 *image_data, int alpha, int cspace)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
return evas_gl_common_image_new_from_copied_data(re->win->gl_context, w, h, image_data, alpha, cspace);
}
static void
eng_image_free(void *data, void *image)
{
Render_Engine *re;
re = (Render_Engine *)data;
if (!image) return;
eng_window_use(re->win);
evas_gl_common_image_free(image);
}
static void
eng_image_size_get(void *data, void *image, int *w, int *h)
{
// Render_Engine *re;
//
// re = (Render_Engine *)data;
if (!image)
{
*w = 0;
*h = 0;
return;
}
if (w) *w = ((Evas_GL_Image *)image)->w;
if (h) *h = ((Evas_GL_Image *)image)->h;
}
static void *
eng_image_size_set(void *data, void *image, int w, int h)
{
Render_Engine *re;
Evas_GL_Image *im = image;
Evas_GL_Image *im_old;
re = (Render_Engine *)data;
if (!im) return NULL;
if (im->native.data)
{
im->w = w;
im->h = h;
return image;
}
eng_window_use(re->win);
im_old = image;
if ((eng_image_colorspace_get(data, image) == EVAS_COLORSPACE_YCBCR422P601_PL) ||
(eng_image_colorspace_get(data, image) == EVAS_COLORSPACE_YCBCR422P709_PL))
w &= ~0x1;
if ((im_old) && (im_old->im->cache_entry.w == w) && (im_old->im->cache_entry.h == h))
return image;
if (im_old)
{
im = evas_gl_common_image_new(re->win->gl_context, w, h,
eng_image_alpha_get(data, image),
eng_image_colorspace_get(data, image));
/*
evas_common_load_image_data_from_file(im_old->im);
if (im_old->im->image->data)
{
evas_common_blit_rectangle(im_old->im, im->im, 0, 0, w, h, 0, 0);
evas_common_cpu_end_opt();
}
*/
evas_gl_common_image_free(im_old);
}
else
im = evas_gl_common_image_new(re->win->gl_context, w, h, 1, EVAS_COLORSPACE_ARGB8888);
return im;
}
static void *
eng_image_dirty_region(void *data, void *image, int x, int y, int w, int h)
{
Render_Engine *re;
Evas_GL_Image *im = image;
re = (Render_Engine *)data;
if (!image) return NULL;
if (im->native.data) return image;
eng_window_use(re->win);
evas_gl_common_image_dirty(image, x, y, w, h);
return image;
}
static void *
eng_image_data_get(void *data, void *image, int to_write, DATA32 **image_data)
{
Render_Engine *re;
Evas_GL_Image *im;
re = (Render_Engine *)data;
if (!image)
{
*image_data = NULL;
return NULL;
}
im = image;
if (im->native.data)
{
*image_data = NULL;
return im;
}
eng_window_use(re->win);
evas_cache_image_load_data(&im->im->cache_entry);
switch (im->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
if (to_write)
{
if (im->references > 1)
{
Evas_GL_Image *im_new;
im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->im->cache_entry.w, im->im->cache_entry.h, im->im->image.data,
eng_image_alpha_get(data, image),
eng_image_colorspace_get(data, image));
if (!im_new)
{
*image_data = NULL;
return im;
}
evas_gl_common_image_free(im);
im = im_new;
}
else
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
}
*image_data = im->im->image.data;
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
*image_data = im->cs.data;
break;
default:
abort();
break;
}
return im;
}
static void *
eng_image_data_put(void *data, void *image, DATA32 *image_data)
{
Render_Engine *re;
Evas_GL_Image *im, *im2;
re = (Render_Engine *)data;
if (!image) return NULL;
im = image;
if (im->native.data) return image;
eng_window_use(re->win);
switch (im->cs.space)
{
case EVAS_COLORSPACE_ARGB8888:
if (image_data != im->im->image.data)
{
int w, h;
w = im->im->cache_entry.w;
h = im->im->cache_entry.h;
im2 = eng_image_new_from_data(data, w, h, image_data,
eng_image_alpha_get(data, image),
eng_image_colorspace_get(data, image));
if (!im2) return im;
evas_gl_common_image_free(im);
im = im2;
}
break;
case EVAS_COLORSPACE_YCBCR422P601_PL:
case EVAS_COLORSPACE_YCBCR422P709_PL:
if (image_data != im->cs.data)
{
if (im->cs.data)
{
if (!im->cs.no_free) free(im->cs.data);
}
im->cs.data = image_data;
}
break;
default:
abort();
break;
}
/* hmmm - but if we wrote... why bother? */
evas_gl_common_image_dirty(im, 0, 0, 0, 0);
return im;
}
static void
eng_image_data_preload_request(void *data __UNUSED__, void *image, const void *target)
{
Evas_GL_Image *gim = image;
RGBA_Image *im;
if (!gim) return;
if (gim->native.data) return;
im = (RGBA_Image *)gim->im;
if (!im) return;
evas_cache_image_preload_data(&im->cache_entry, target);
}
static void
eng_image_data_preload_cancel(void *data __UNUSED__, void *image, const void *target)
{
Evas_GL_Image *gim = image;
RGBA_Image *im;
if (!gim) return;
if (gim->native.data) return;
im = (RGBA_Image *)gim->im;
if (!im) return;
evas_cache_image_preload_cancel(&im->cache_entry, target);
}
static void
eng_image_draw(void *data, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth)
{
Render_Engine *re;
re = (Render_Engine *)data;
if (!image) return;
eng_window_use(re->win);
evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
re->win->gl_context->dc = context;
evas_gl_common_image_draw(re->win->gl_context, image,
src_x, src_y, src_w, src_h,
dst_x, dst_y, dst_w, dst_h,
smooth);
}
static void
eng_image_scale_hint_set(void *data __UNUSED__, void *image, int hint)
{
}
static void
eng_image_map4_draw(void *data __UNUSED__, void *context, void *surface, void *image, RGBA_Map_Point *p, int smooth, int level)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
re->win->gl_context->dc = context;
evas_gl_common_image_map4_draw(re->win->gl_context, image, p, smooth, level);
}
static void *
eng_image_map_surface_new(void *data __UNUSED__, int w, int h, int alpha)
{
Render_Engine *re;
re = (Render_Engine *)data;
return evas_gl_common_image_surface_new(re->win->gl_context, w, h, alpha);
}
static void
eng_image_map_surface_free(void *data __UNUSED__, void *surface)
{
evas_gl_common_image_free(surface);
}
static int
eng_image_scale_hint_get(void *data __UNUSED__, void *image)
{
return EVAS_IMAGE_SCALE_HINT_NONE;
}
static void
eng_font_draw(void *data, void *context, void *surface, void *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const char *text)
{
Render_Engine *re;
re = (Render_Engine *)data;
eng_window_use(re->win);
evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
re->win->gl_context->dc = context;
{
// FIXME: put im into context so we can free it
static RGBA_Image *im = NULL;
if (!im)
im = (RGBA_Image *)evas_cache_image_empty(evas_common_image_cache_get());
im->cache_entry.w = re->win->w;
im->cache_entry.h = re->win->h;
evas_common_draw_context_font_ext_set(context,
re->win->gl_context,
evas_gl_font_texture_new,
evas_gl_font_texture_free,
evas_gl_font_texture_draw);
evas_common_font_draw(im, context, font, x, y, text);
evas_common_draw_context_font_ext_set(context,
NULL,
NULL,
NULL,
NULL);
}
}
static Eina_Bool
eng_canvas_alpha_get(void *data __UNUSED__, void *info __UNUSED__)
{
// FIXME: support ARGB gl targets!!!
return EINA_FALSE;
}
static int
module_open(Evas_Module *em)
{
static Eina_Bool xrm_inited = EINA_FALSE;
if (!xrm_inited)
{
xrm_inited = EINA_TRUE;
XrmInitialize();
}
if (!em) return 0;
/* get whatever engine module we inherit from */
if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0;
if (_evas_engine_GL_X11_log_dom < 0)
_evas_engine_GL_X11_log_dom = eina_log_domain_register("EvasEngineGLX11", EVAS_DEFAULT_LOG_COLOR);
if (_evas_engine_GL_X11_log_dom < 0)
{
EINA_LOG_ERR("Impossible to create a log domain for GL X11 engine.\n");
return 0;
}
/* store it for later use */
func = pfunc;
/* now to override methods */
#define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
ORD(info);
ORD(info_free);
ORD(setup);
ORD(canvas_alpha_get);
ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(context_cutout_add);
ORD(context_cutout_clear);
ORD(output_flush);
ORD(output_idle_flush);
ORD(output_dump);
ORD(rectangle_draw);
ORD(line_draw);
ORD(polygon_point_add);
ORD(polygon_points_clear);
ORD(polygon_draw);
ORD(gradient2_color_np_stop_insert);
ORD(gradient2_clear);
ORD(gradient2_fill_transform_set);
ORD(gradient2_fill_spread_set);
ORD(gradient2_linear_new);
ORD(gradient2_linear_free);
ORD(gradient2_linear_fill_set);
ORD(gradient2_linear_is_opaque);
ORD(gradient2_linear_is_visible);
ORD(gradient2_linear_render_pre);
ORD(gradient2_linear_render_post);
ORD(gradient2_linear_draw);
ORD(gradient2_radial_new);
ORD(gradient2_radial_free);
ORD(gradient2_radial_fill_set);
ORD(gradient2_radial_is_opaque);
ORD(gradient2_radial_is_visible);
ORD(gradient2_radial_render_pre);
ORD(gradient2_radial_render_post);
ORD(gradient2_radial_draw);
ORD(gradient_new);
ORD(gradient_free);
ORD(gradient_color_stop_add);
ORD(gradient_alpha_stop_add);
ORD(gradient_color_data_set);
ORD(gradient_alpha_data_set);
ORD(gradient_clear);
ORD(gradient_fill_set);
ORD(gradient_fill_angle_set);
ORD(gradient_fill_spread_set);
ORD(gradient_angle_set);
ORD(gradient_offset_set);
ORD(gradient_direction_set);
ORD(gradient_type_set);
ORD(gradient_is_opaque);
ORD(gradient_is_visible);
ORD(gradient_render_pre);
ORD(gradient_render_post);
ORD(gradient_draw);
ORD(image_load);
ORD(image_new_from_data);
ORD(image_new_from_copied_data);
ORD(image_free);
ORD(image_size_get);
ORD(image_size_set);
ORD(image_dirty_region);
ORD(image_data_get);
ORD(image_data_put);
ORD(image_data_preload_request);
ORD(image_data_preload_cancel);
ORD(image_alpha_set);
ORD(image_alpha_get);
ORD(image_border_set);
ORD(image_border_get);
ORD(image_draw);
ORD(image_comment_get);
ORD(image_format_get);
ORD(image_colorspace_set);
ORD(image_colorspace_get);
ORD(image_native_set);
ORD(image_native_get);
ORD(font_draw);
ORD(image_scale_hint_set);
ORD(image_scale_hint_get);
ORD(image_map4_draw);
ORD(image_map_surface_new);
ORD(image_map_surface_free);
/* now advertise out own api */
em->functions = (void *)(&func);
return 1;
}
static void
module_close(Evas_Module *em)
{
eina_log_domain_unregister(_evas_engine_GL_X11_log_dom);
if (xrdb_user.db)
{
XrmDestroyDatabase(xrdb_user.db);
xrdb_user.last_stat = 0;
xrdb_user.last_mtime = 0;
xrdb_user.db = NULL;
}
}
static Evas_Module_Api evas_modapi =
{
EVAS_MODULE_API_VERSION,
"gl_x11",
"none",
{
module_open,
module_close
}
};
EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, gl_x11);
#ifndef EVAS_STATIC_BUILD_GL_X11
EVAS_EINA_MODULE_DEFINE(engine, gl_x11);
#endif