efl/legacy/evas/src/modules/engines/software_ddraw/Evas_Engine_Software_DDraw.h

31 lines
701 B
C

#ifndef __EVAS_ENGINE_SOFTWARE_DDRAW_H__
#define __EVAS_ENGINE_SOFTWARE_DDRAW_H__
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#undef WIN32_LEAN_AND_MEAN
typedef struct _Evas_Engine_Info_Software_DDraw Evas_Engine_Info_Software_DDraw;
struct _Evas_Engine_Info_Software_DDraw
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
/* at you and make nasty noises */
Evas_Engine_Info magic;
struct {
HWND window;
int depth;
int rotation;
unsigned int fullscreen : 1;
} info;
/* non-blocking or blocking mode */
Evas_Engine_Render_Mode render_mode;
};
#endif /* __EVAS_ENGINE_SOFTWARE_DDRAW_H__ */