forked from enlightenment/efl
Marcel Hollerbach
fa93893548
this brings the animation to the canvas object. All the controls of the animation now do now require a player object anymore, you can just use the API that is directly on the Efl.Canvas.Object object. wip animation player replacement Differential Revision: https://phab.enlightenment.org/D10615 |
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benchmarks | ||
bin | ||
bindings | ||
edje_external | ||
examples | ||
generic | ||
lib | ||
modules | ||
scripts | ||
static_libs | ||
tests | ||
wayland_protocol |