..
shader
Evas masking: Simplify map masking shaders.
2015-02-26 17:49:21 +09:00
shader_3d
evas: Evas_3D - add parallax occlusion shading.
2015-02-23 15:46:25 +01:00
evas_gl_3d.c
evas: Evas_3D - add parallax occlusion shading.
2015-02-23 15:46:25 +01:00
evas_gl_3d_common.h
evas: Evas_3D - ColorPick mechanism finding node and mesh in scene.
2015-02-09 22:03:26 +01:00
evas_gl_3d_private.h
evas: Evas_3D - refactor shader system.
2015-02-18 22:42:07 +01:00
evas_gl_3d_renderer.c
evas: Evas_3D - add texture units count checking.
2015-02-23 15:41:37 +01:00
evas_gl_3d_renderer.h
Evas: 3D: Introducing 3D scene rendering features
2014-04-25 16:15:41 +09:00
evas_gl_3d_shader.c
evas: Evas_3D - refactor shader system.
2015-02-18 22:42:07 +01:00
evas_gl_api.c
Evas GL: Wrap glGetString() for gles1.x.
2015-02-24 22:12:00 +09:00
evas_gl_api_ext.c
Evas GL:Add evasgl extension macro '_EVASGL_EXT_DRVNAME_PRIVATE'.
2015-02-24 13:57:17 +09:00
evas_gl_api_ext.h
Evas GL:Add evasgl extension macro '_EVASGL_EXT_DRVNAME_PRIVATE'.
2015-02-24 13:57:17 +09:00
evas_gl_api_ext_def.h
Evas GL:Add evasgl extension macro '_EVASGL_EXT_DRVNAME_PRIVATE'.
2015-02-24 13:57:17 +09:00
evas_gl_api_gles1.c
Evas GL: Restore viewport and scissor test for GLESv1
2015-02-24 22:18:53 +09:00
evas_gl_common.h
Evas masking: Add fast path for image-only masks in GL.
2015-02-27 13:06:09 +09:00
evas_gl_context.c
Evas masking: Simplify previous commit
2015-02-27 13:06:09 +09:00
evas_gl_core.c
Evas GL: Fix leak of surfaces with GLES 1.1
2015-02-25 15:01:45 +09:00
evas_gl_core.h
Evas GL: Add hidden config values for direct rendering options
2015-02-24 22:12:00 +09:00
evas_gl_core_private.h
Evas GL: Restore viewport and scissor test for GLESv1
2015-02-24 22:18:53 +09:00
evas_gl_file_cache.c
fix mingw build for setuid fix/checks
2014-01-08 22:06:41 +09:00
evas_gl_font.c
Evas masking: Add fast path for image-only masks in GL.
2015-02-27 13:06:09 +09:00
evas_gl_image.c
Evas masking: Add fast path for image-only masks in GL.
2015-02-27 13:06:09 +09:00
evas_gl_line.c
evas/gl - fix the line incorrect position in arm.
2012-12-15 09:40:47 +00:00
evas_gl_polygon.c
Evas masking: Add fast path for image-only masks in GL.
2015-02-27 13:06:09 +09:00
evas_gl_preload.c
evas: first destroy the rectangle, then the pool.
2014-12-27 14:10:37 +01:00
evas_gl_private.h
evas gl - fixz minor leak on exit of rectangles
2014-08-07 18:15:50 +09:00
evas_gl_rectangle.c
Evas masking: Add fast path for image-only masks in GL.
2015-02-27 13:06:09 +09:00
evas_gl_shader.c
Revert "Evas GL common: Use uniform instead of attribute for sample"
2015-02-12 15:01:39 +09:00
evas_gl_texture.c
Evas GL common: Improve code readability (simplify macro)
2015-02-12 11:23:03 +09:00