efl/src/modules/evas/engines/gl_common
Jean-Philippe Andre fab0d7f9d3 Evas masking: Simplify previous commit
Call object's function to get the private engine_data (here, the
image object). Thanks Dongyeon for your patch which inspired me to
do that instead of forcing pre_render.
2015-02-27 13:06:09 +09:00
..
shader Evas masking: Simplify map masking shaders. 2015-02-26 17:49:21 +09:00
shader_3d evas: Evas_3D - add parallax occlusion shading. 2015-02-23 15:46:25 +01:00
evas_gl_3d.c evas: Evas_3D - add parallax occlusion shading. 2015-02-23 15:46:25 +01:00
evas_gl_3d_common.h evas: Evas_3D - ColorPick mechanism finding node and mesh in scene. 2015-02-09 22:03:26 +01:00
evas_gl_3d_private.h evas: Evas_3D - refactor shader system. 2015-02-18 22:42:07 +01:00
evas_gl_3d_renderer.c evas: Evas_3D - add texture units count checking. 2015-02-23 15:41:37 +01:00
evas_gl_3d_renderer.h Evas: 3D: Introducing 3D scene rendering features 2014-04-25 16:15:41 +09:00
evas_gl_3d_shader.c evas: Evas_3D - refactor shader system. 2015-02-18 22:42:07 +01:00
evas_gl_api.c Evas GL: Wrap glGetString() for gles1.x. 2015-02-24 22:12:00 +09:00
evas_gl_api_ext.c Evas GL:Add evasgl extension macro '_EVASGL_EXT_DRVNAME_PRIVATE'. 2015-02-24 13:57:17 +09:00
evas_gl_api_ext.h Evas GL:Add evasgl extension macro '_EVASGL_EXT_DRVNAME_PRIVATE'. 2015-02-24 13:57:17 +09:00
evas_gl_api_ext_def.h Evas GL:Add evasgl extension macro '_EVASGL_EXT_DRVNAME_PRIVATE'. 2015-02-24 13:57:17 +09:00
evas_gl_api_gles1.c Evas GL: Restore viewport and scissor test for GLESv1 2015-02-24 22:18:53 +09:00
evas_gl_common.h Evas masking: Add fast path for image-only masks in GL. 2015-02-27 13:06:09 +09:00
evas_gl_context.c Evas masking: Simplify previous commit 2015-02-27 13:06:09 +09:00
evas_gl_core.c Evas GL: Fix leak of surfaces with GLES 1.1 2015-02-25 15:01:45 +09:00
evas_gl_core.h Evas GL: Add hidden config values for direct rendering options 2015-02-24 22:12:00 +09:00
evas_gl_core_private.h Evas GL: Restore viewport and scissor test for GLESv1 2015-02-24 22:18:53 +09:00
evas_gl_file_cache.c fix mingw build for setuid fix/checks 2014-01-08 22:06:41 +09:00
evas_gl_font.c Evas masking: Add fast path for image-only masks in GL. 2015-02-27 13:06:09 +09:00
evas_gl_image.c Evas masking: Add fast path for image-only masks in GL. 2015-02-27 13:06:09 +09:00
evas_gl_line.c evas/gl - fix the line incorrect position in arm. 2012-12-15 09:40:47 +00:00
evas_gl_polygon.c Evas masking: Add fast path for image-only masks in GL. 2015-02-27 13:06:09 +09:00
evas_gl_preload.c evas: first destroy the rectangle, then the pool. 2014-12-27 14:10:37 +01:00
evas_gl_private.h evas gl - fixz minor leak on exit of rectangles 2014-08-07 18:15:50 +09:00
evas_gl_rectangle.c Evas masking: Add fast path for image-only masks in GL. 2015-02-27 13:06:09 +09:00
evas_gl_shader.c Revert "Evas GL common: Use uniform instead of attribute for sample" 2015-02-12 15:01:39 +09:00
evas_gl_texture.c Evas GL common: Improve code readability (simplify macro) 2015-02-12 11:23:03 +09:00