Fix half-broken Replays (slippi bug?)
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parent
26282fef91
commit
041ebbf1b5
4
input.c
4
input.c
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@ -27,9 +27,9 @@ Eina_Bool
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_scroll_loop_cb(void* data)
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{
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int x, y, w, h;
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elm_scroller_region_get(mainer, &x, &y, &w, &h);
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//elm_scroller_region_get(mainer, &x, &y, &w, &h);
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y += y_mod;
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elm_scroller_region_show(mainer, x, y, w, h);
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//elm_scroller_region_show(mainer, x, y, w, h);
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return EINA_TRUE;
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}
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10
replay.c
10
replay.c
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@ -58,6 +58,7 @@ ubjson_search(unsigned char* buf, long length, char const* key, long* offset)
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{
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size_t key_len = strlen(key);
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char* start = sstrstr(buf, key, length);
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if (!start) return NULL;
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start += key_len;
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// Just 8 bits for now...
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uint8_t value_len = start[0];
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@ -167,14 +168,19 @@ replays_strings(void* data, Evas_Object* obj, const char* part)
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{
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long idx = data;
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// Check this is text for the part we're expecting
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if (strcmp(part, "elm.text") == 0)
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if (strcmp(part, "elm.text") == 0 &&
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/* DQ after join */
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(replays[idx].p1 != NULL && replays[idx].p2 != NULL))
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{
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char* c;
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asprintf(&c, "%s | %s [%s] Vs. %s [%s]", gameend2str(replays[idx].game_state),
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asprintf(&c, "[[%s]] %s [%s] Vs. %s [%s]", gameend2str(replays[idx].game_state),
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replays[idx].p1, replays[idx].p1code,
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replays[idx].p2, replays[idx].p2code);
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return c;
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}
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else if (replays[idx].p1 == NULL || replays[idx].p2 == NULL)
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printf("[Replay Warning] %s is a incomplete replay. Good idea to delete it.\n",
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replays[idx].filename);
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else
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return NULL;
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}
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