eterm/src/menus.c

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/*
* Copyright (C) 1997-2004, Michael Jennings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of the Software, its documentation and marketing & publicity
* materials, and acknowledgment shall be given in the documentation, materials
* and software packages that this Software was used.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
static const char cvs_ident[] = "$Id$";
#include "config.h"
#include "feature.h"
#include <X11/cursorfont.h>
#include "command.h"
#include "draw.h"
#include "e.h"
#include "events.h"
#include "font.h"
#include "startup.h"
#include "menus.h"
#include "misc.h"
#include "options.h"
#include "pixmap.h"
#include "profile.h"
#include "screen.h"
#include "script.h"
#include "term.h"
#include "windows.h"
#ifdef ESCREEN
# include "screamcfg.h"
#endif
static GC topShadowGC, botShadowGC;
static Time button_press_time;
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
static int button_press_x = 0, button_press_y = 0;
#ifndef ESCREEN
static
#endif
menu_t *current_menu = NULL;
menulist_t *menu_list = NULL;
event_dispatcher_data_t menu_event_data;
static inline void grab_pointer(Window win);
static inline void ungrab_pointer(void);
static inline void draw_string(Drawable d, GC gc, int x, int y, char *str, size_t len);
static inline unsigned short center_coords(register unsigned short c1, register unsigned short c2);
static inline void
grab_pointer(Window win)
{
int success;
D_EVENTS(("Grabbing control of pointer for window 0x%08x.\n", win));
success = XGrabPointer(Xdisplay, win, False,
EnterWindowMask | LeaveWindowMask | PointerMotionMask | ButtonMotionMask | ButtonPressMask | ButtonReleaseMask
| Button1MotionMask | Button2MotionMask | Button3MotionMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
if (success != GrabSuccess) {
switch (success) {
case GrabNotViewable:
D_MENU((" -> Unable to grab pointer -- Grab window is not viewable.\n"));
break;
case AlreadyGrabbed:
D_MENU((" -> Unable to grab pointer -- Pointer is already grabbed by another client.\n"));
break;
case GrabFrozen:
D_MENU((" -> Unable to grab pointer -- Pointer is frozen by another grab.\n"));
break;
case GrabInvalidTime:
D_MENU((" -> Unable to grab pointer -- Invalid grab time.\n"));
break;
default:
break;
}
}
}
static inline void
ungrab_pointer(void)
{
D_EVENTS(("Releasing pointer grab.\n"));
XUngrabPointer(Xdisplay, CurrentTime);
}
static inline void
draw_string(Drawable d, GC gc, int x, int y, char *str, size_t len)
{
D_MENU(("Writing string \"%s\" (length %lu) onto drawable 0x%08x at %d, %d\n", str, len, d, x, y));
#ifdef MULTI_CHARSET
if (current_menu && current_menu->fontset && encoding_method != LATIN1)
XmbDrawString(Xdisplay, d, current_menu->fontset, gc, x, y, str, len);
else
#endif
XDrawString(Xdisplay, d, gc, x, y, str, len);
}
static inline unsigned short
center_coords(register unsigned short c1, register unsigned short c2)
{
return (((c2 - c1) >> 1) + c1);
}
void
menu_init(void)
{
XGCValues gcvalue;
if (!menu_list || menu_list->nummenus == 0) {
return;
}
gcvalue.foreground = PixColors[menuTopShadowColor];
topShadowGC = LIBAST_X_CREATE_GC(GCForeground, &gcvalue);
gcvalue.foreground = PixColors[menuBottomShadowColor];
botShadowGC = LIBAST_X_CREATE_GC(GCForeground, &gcvalue);
event_register_dispatcher(menu_dispatch_event, menu_event_init_dispatcher);
}
void
menu_event_init_dispatcher(void)
{
register unsigned char i;
EVENT_DATA_ADD_HANDLER(menu_event_data, EnterNotify, menu_handle_enter_notify);
EVENT_DATA_ADD_HANDLER(menu_event_data, LeaveNotify, menu_handle_leave_notify);
#if 0
EVENT_DATA_ADD_HANDLER(menu_event_data, GraphicsExpose, menu_handle_expose);
EVENT_DATA_ADD_HANDLER(menu_event_data, Expose, menu_handle_expose);
#endif
EVENT_DATA_ADD_HANDLER(menu_event_data, ButtonPress, menu_handle_button_press);
EVENT_DATA_ADD_HANDLER(menu_event_data, ButtonRelease, menu_handle_button_release);
EVENT_DATA_ADD_HANDLER(menu_event_data, MotionNotify, menu_handle_motion_notify);
for (i = 0; i < menu_list->nummenus; i++) {
event_data_add_mywin(&menu_event_data, menu_list->menus[i]->win);
}
event_data_add_parent(&menu_event_data, TermWin.vt);
event_data_add_parent(&menu_event_data, TermWin.parent);
}
unsigned char
menu_handle_enter_notify(event_t *ev)
{
register menu_t *menu;
D_EVENTS(("menu_handle_enter_notify(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
/* Take control of the pointer so we get all events for it, even those outside the menu window */
menu = find_menu_by_window(menu_list, ev->xany.window);
if (menu && menu != current_menu) {
ungrab_pointer();
if (menu->state & MENU_STATE_IS_MAPPED) {
grab_pointer(menu->win);
menu->state |= MENU_STATE_IS_FOCUSED;
current_menu = menu;
menu_reset_submenus(menu);
menuitem_change_current(find_item_by_coords(current_menu, ev->xbutton.x, ev->xbutton.y));
}
}
return 1;
}
unsigned char
menu_handle_leave_notify(event_t *ev)
{
D_EVENTS(("menu_handle_leave_notify(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
if (current_menu) {
current_menu->state &= ~(MENU_STATE_IS_FOCUSED);
}
return 0;
}
unsigned char
menu_handle_focus_in(event_t *ev)
{
D_EVENTS(("menu_handle_focus_in(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
return 0;
}
unsigned char
menu_handle_focus_out(event_t *ev)
{
D_EVENTS(("menu_handle_focus_out(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
return 0;
}
#if 0
unsigned char
menu_handle_expose(event_t *ev)
{
XEvent unused_xevent;
D_EVENTS(("menu_handle_expose(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
while (XCheckTypedWindowEvent(Xdisplay, ev->xany.window, Expose, &unused_xevent));
while (XCheckTypedWindowEvent(Xdisplay, ev->xany.window, GraphicsExpose, &unused_xevent));
return 1;
}
#endif
unsigned char
menu_handle_button_press(event_t *ev)
{
D_EVENTS(("menu_handle_button_press(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
D_EVENTS(("ButtonPress at %d, %d\n", ev->xbutton.x, ev->xbutton.y));
if (!current_menu || (ev->xbutton.x < 0) || (ev->xbutton.y < 0) || (ev->xbutton.x >= current_menu->w)
|| (ev->xbutton.y >= current_menu->h)) {
Window unused_win, child_win;
/* Click outside the current menu, or there is no current menu. Reset. */
ungrab_pointer();
menu_reset_all(menu_list);
current_menu = NULL;
XTranslateCoordinates(Xdisplay, ev->xany.window, Xroot, ev->xbutton.x, ev->xbutton.y, &(ev->xbutton.x), &(ev->xbutton.y), &unused_win);
child_win = find_window_by_coords(Xroot, 0, 0, ev->xbutton.x, ev->xbutton.y);
if (child_win != None) {
XTranslateCoordinates(Xdisplay, Xroot, child_win, ev->xbutton.x, ev->xbutton.y, &(ev->xbutton.x), &(ev->xbutton.y), &unused_win);
ev->xany.window = child_win;
D_EVENTS(("Sending synthetic event on to window 0x%08x at %d, %d\n", child_win, ev->xbutton.x, ev->xbutton.y));
XSendEvent(Xdisplay, child_win, False, 0, ev);
}
} else {
button_press_time = ev->xbutton.time;
button_press_x = ev->xbutton.x;
button_press_y = ev->xbutton.y;
if (current_menu && (current_menu->state & MENU_STATE_IS_DRAGGING)) {
current_menu->state &= ~MENU_STATE_IS_DRAGGING;
}
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
}
return 1;
}
unsigned char
menu_handle_button_release(event_t *ev)
{
menuitem_t *item;
D_EVENTS(("menu_handle_button_release(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
D_EVENTS(("ButtonRelease at %d, %d\n", ev->xbutton.x, ev->xbutton.y));
if (current_menu && (current_menu->state & MENU_STATE_IS_DRAGGING)) {
/* Dragging-and-release mode */
D_MENU(("Drag-and-release mode, detected release. Button press time is %lu, release time is %lu\n", button_press_time, ev->xbutton.time));
ungrab_pointer();
if (button_press_time && (ev->xbutton.time - button_press_time > MENU_CLICK_TIME)) {
/* Take action here based on the current menu item */
if ((item = menuitem_get_current(current_menu)) != NULL) {
if (item->type == MENUITEM_SUBMENU) {
menu_display_submenu(current_menu, item);
} else {
menu_action(item);
if (current_menu) {
menuitem_deselect(current_menu);
}
}
}
/* Reset the state of the menu system. */
menu_reset_all(menu_list);
current_menu = NULL;
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
} else {
current_menu->state &= ~MENU_STATE_IS_DRAGGING; /* Click, brief drag, release == single click */
}
} else {
/* Single-click mode */
D_MENU(("Single click mode, detected click. Button press time is %lu, release time is %lu\n", button_press_time, ev->xbutton.time));
if (current_menu && (ev->xbutton.x >= 0) && (ev->xbutton.y >= 0) && (ev->xbutton.x < current_menu->w)
&& (ev->xbutton.y < current_menu->h)) {
/* Click inside the menu window. Activate the current item. */
if ((item = menuitem_get_current(current_menu)) != NULL) {
if (item->type == MENUITEM_SUBMENU) {
menu_display_submenu(current_menu, item);
} else {
menu_action(item);
if (current_menu) {
/* menu_action() *could* clear current_menu and reset the list */
menuitem_deselect(current_menu);
menu_reset_all(menu_list);
}
}
}
} else if (!(button_press_time && (ev->xbutton.time - button_press_time < MENU_CLICK_TIME)) || (button_press_x && button_press_y)) {
/* Single click which lasted too long, or the second click occured outside the menu */
ungrab_pointer();
/* Reset the state of the menu system. */
menu_reset_all(menu_list);
current_menu = NULL;
}
}
button_press_time = 0;
button_press_x = button_press_y = 0;
return 1;
}
unsigned char
menu_handle_motion_notify(event_t *ev)
{
register menuitem_t *item = NULL;
D_EVENTS(("menu_handle_motion_notify(ev [%8p] on window 0x%08x)\n", ev, ev->xany.window));
REQUIRE_RVAL(XEVENT_IS_MYWIN(ev, &menu_event_data), 0);
while (XCheckTypedWindowEvent(Xdisplay, ev->xany.window, MotionNotify, ev));
if (!current_menu) {
return 1;
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
}
D_MENU(("Mouse is in motion. Button press time is %lu, motion time is %lu\n", button_press_time, ev->xbutton.time));
if ((ev->xbutton.x >= 0) && (ev->xbutton.y >= 0) && (ev->xbutton.x < current_menu->w) && (ev->xbutton.y < current_menu->h)) {
/* Motion within the current menu */
if (button_press_time) {
current_menu->state |= MENU_STATE_IS_DRAGGING;
}
item = find_item_by_coords(current_menu, ev->xbutton.x, ev->xbutton.y);
if (!item || item != menuitem_get_current(current_menu)) {
menu_reset_submenus(current_menu);
}
menuitem_change_current(item);
} else {
/* Motion outside the current menu */
int dest_x, dest_y;
Window child;
menu_t *menu;
XTranslateCoordinates(Xdisplay, ev->xany.window, Xroot, ev->xbutton.x, ev->xbutton.y, &dest_x, &dest_y, &child);
menu = find_menu_by_window(menu_list, child);
if (menu && menu != current_menu) {
D_MENU(("Mouse is actually over window 0x%08x belonging to menu \"%s\"\n", child, menu->title));
ungrab_pointer();
grab_pointer(menu->win);
current_menu->state &= ~(MENU_STATE_IS_FOCUSED);
menu->state |= MENU_STATE_IS_FOCUSED;
if (!menu_is_child(current_menu, menu)) {
menu_reset_tree(current_menu);
}
current_menu = menu;
current_menu->state |= MENU_STATE_IS_DRAGGING;
XTranslateCoordinates(Xdisplay, ev->xany.window, child, ev->xbutton.x, ev->xbutton.y, &dest_x, &dest_y, &child);
item = find_item_by_coords(menu, dest_x, dest_y);
if (!item || item != menuitem_get_current(current_menu)) {
menu_reset_submenus(current_menu);
}
menuitem_change_current(item);
} else if (!menu) {
menuitem_change_current(NULL);
}
}
return 1;
}
unsigned char
menu_dispatch_event(event_t *ev)
{
if (menu_event_data.handlers[ev->type] != NULL) {
return ((menu_event_data.handlers[ev->type]) (ev));
}
return (0);
}
menulist_t *menulist_add_menu(menulist_t *list, menu_t *menu)
{
ASSERT_RVAL(menu != NULL, list);
if (list) {
list->nummenus++;
list->menus = (menu_t **) REALLOC(list->menus, sizeof(menu_t *) * list->nummenus);
} else {
list = (menulist_t *) MALLOC(sizeof(menulist_t));
list->nummenus = 1;
list->menus = (menu_t **) MALLOC(sizeof(menu_t *));
}
list->menus[list->nummenus - 1] = menu;
return list;
}
void
menulist_clear(menulist_t *list)
{
unsigned long i;
ASSERT(list != NULL);
for (i = 0; i < list->nummenus; i++) {
menu_delete(list->menus[i]);
}
FREE(list->menus);
LIBAST_X_FREE_GC(topShadowGC);
LIBAST_X_FREE_GC(botShadowGC);
FREE(list);
}
menu_t *menu_create(char *title)
{
menu_t *menu;
static Cursor cursor;
static long mask;
static XSetWindowAttributes xattr;
if (!mask) {
xattr.border_pixel = BlackPixel(Xdisplay, Xscreen);
xattr.save_under = TRUE;
xattr.override_redirect = TRUE;
xattr.colormap = cmap;
cursor = XCreateFontCursor(Xdisplay, XC_left_ptr);
mask = KeyPressMask | PointerMotionMask | ButtonMotionMask | ButtonPressMask | ButtonReleaseMask
| Button1MotionMask | Button2MotionMask | Button3MotionMask;
}
menu = (menu_t *) MALLOC(sizeof(menu_t));
MEMSET(menu, 0, sizeof(menu_t));
menu->title = STRDUP(title ? title : "");
menu->win = XCreateWindow(Xdisplay, Xroot, 0, 0, 1, 1, 0, Xdepth, InputOutput, CopyFromParent, CWOverrideRedirect | CWSaveUnder | CWBorderPixel | CWColormap, &xattr);
XDefineCursor(Xdisplay, menu->win, cursor);
XSelectInput(Xdisplay, menu->win, mask);
XStoreName(Xdisplay, menu->win, menu->title);
menu->swin = XCreateWindow(Xdisplay, menu->win, 0, 0, 1, 1, 0, Xdepth, InputOutput, CopyFromParent, CWOverrideRedirect | CWSaveUnder | CWBorderPixel | CWColormap, &xattr);
menu->gc = LIBAST_X_CREATE_GC(0, NULL);
menuitem_clear_current(menu);
return menu;
}
void
menu_delete(menu_t *menu)
{
unsigned short i;
ASSERT(menu != NULL);
D_MENU(("Deleting menu \"%s\"\n", menu->title));
for (i = 0; i < menu->numitems; i++) {
menuitem_delete(menu->items[i]);
}
FREE(menu->items);
if (menu->title) {
FREE(menu->title);
}
if (menu->bg) {
if (images[image_menu].norm->pmap->pixmap == menu->bg) {
images[image_menu].norm->pmap->pixmap = None;
}
LIBAST_X_FREE_PIXMAP(menu->bg);
}
if (menu->gc) {
LIBAST_X_FREE_GC(menu->gc);
}
#ifdef MULTI_CHARSET
if (menu->fontset) {
XFreeFontSet(Xdisplay, menu->fontset);
}
#endif
if (menu->font) {
free_font(menu->font);
}
if (menu->swin) {
XDestroyWindow(Xdisplay, menu->swin);
}
if (menu->win) {
XDestroyWindow(Xdisplay, menu->win);
}
FREE(menu);
}
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
unsigned char
menu_set_title(menu_t *menu, const char *title)
{
ASSERT_RVAL(menu != NULL, 0);
REQUIRE_RVAL(title != NULL, 0);
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
FREE(menu->title);
menu->title = STRDUP(title);
XStoreName(Xdisplay, menu->win, menu->title);
return 1;
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
}
unsigned char
menu_set_font(menu_t *menu, const char *fontname)
{
XFontStruct *font;
XGCValues gcvalue;
ASSERT_RVAL(menu != NULL, 0);
REQUIRE_RVAL(fontname != NULL, 0);
font = (XFontStruct *) load_font(fontname, "fixed", FONT_TYPE_X);
#ifdef MULTI_CHARSET
menu->fontset = create_fontset(fontname, etmfonts[def_font_idx]);
#endif
menu->font = font;
menu->fwidth = font->max_bounds.width;
menu->fheight = font->ascent + font->descent + rs_line_space;
gcvalue.font = font->fid;
XChangeGC(Xdisplay, menu->gc, GCFont, &gcvalue);
return 1;
}
unsigned char
menu_add_item(menu_t *menu, menuitem_t *item)
{
ASSERT_RVAL(menu != NULL, 0);
ASSERT_RVAL(item != NULL, 0);
if (menu->numitems) {
menu->numitems++;
menu->items = (menuitem_t **) REALLOC(menu->items, sizeof(menuitem_t *) * menu->numitems);
} else {
menu->numitems = 1;
menu->items = (menuitem_t **) MALLOC(sizeof(menuitem_t *));
}
menu->items[menu->numitems - 1] = item;
return 1;
}
/* Return 1 if submenu is a child of menu, 0 if not. */
unsigned char
menu_is_child(menu_t *menu, menu_t *submenu)
{
register unsigned char i;
register menuitem_t *item;
ASSERT_RVAL(menu != NULL, 0);
ASSERT_RVAL(submenu != NULL, 0);
for (i = 0; i < menu->numitems; i++) {
item = menu->items[i];
if (item->type == MENUITEM_SUBMENU && item->action.submenu != NULL) {
if (item->action.submenu == submenu) {
return 1;
} else if (menu_is_child(item->action.submenu, submenu)) {
return 1;
}
}
}
return 0;
}
menu_t *find_menu_by_title(menulist_t *list, char *title)
{
register unsigned char i;
REQUIRE_RVAL(list != NULL, NULL);
for (i = 0; i < list->nummenus; i++) {
if (!strcasecmp(list->menus[i]->title, title)) {
return (list->menus[i]);
}
}
return NULL;
}
menu_t *find_menu_by_window(menulist_t *list, Window win)
{
register unsigned char i;
REQUIRE_RVAL(list != NULL, NULL);
for (i = 0; i < list->nummenus; i++) {
if (list->menus[i]->win == win) {
return (list->menus[i]);
}
}
return NULL;
}
menuitem_t *find_item_by_coords(menu_t *menu, int x, int y)
{
register unsigned char i;
register menuitem_t *item;
ASSERT_RVAL(menu != NULL, NULL);
for (i = 0; i < menu->numitems; i++) {
item = menu->items[i];
if ((x > item->x) && (y > item->y) && (x < item->x + item->w) && (y < item->y + item->h) && (item->type != MENUITEM_SEP)) {
return (item);
}
}
return NULL;
}
unsigned short
find_item_in_menu(menu_t *menu, menuitem_t *item)
{
register unsigned char i;
ASSERT_RVAL(menu != NULL, (unsigned short) -1);
ASSERT_RVAL(item != NULL, (unsigned short) -1);
for (i = 0; i < menu->numitems; i++) {
if (item == menu->items[i]) {
return (i);
}
}
return ((unsigned short) -1);
}
void
menuitem_change_current(menuitem_t *item)
{
menuitem_t *current;
ASSERT(current_menu != NULL);
current = menuitem_get_current(current_menu);
if (current != item) {
D_MENU(("Changing current item in menu \"%s\" from \"%s\" to \"%s\"\n", current_menu->title, (current ? current->text : "(NULL)"), (item ? item->text : "(NULL)")));
if (current) {
/* Reset the current item */
menuitem_deselect(current_menu);
/* If we're changing from one submenu to another and neither is a child of the other, or if we're changing from a submenu to
no current item at all, reset the tree for the current submenu */
if (current->type == MENUITEM_SUBMENU && current->action.submenu != NULL) {
if ((item && item->type == MENUITEM_SUBMENU && item->action.submenu != NULL && !menu_is_child(current->action.submenu, item->action.submenu)
&& !menu_is_child(item->action.submenu, current->action.submenu))
|| (!item)) {
menu_reset_tree(current->action.submenu);
}
}
}
if (item) {
menuitem_set_current(current_menu, find_item_in_menu(current_menu, item));
menuitem_select(current_menu);
if (item->type == MENUITEM_SUBMENU) {
/* Display the submenu */
menu_display_submenu(current_menu, item);
}
} else {
menuitem_clear_current(current_menu);
}
} else {
D_MENU(("Current item in menu \"%s\" does not require changing.\n", current_menu->title));
}
}
menuitem_t *menuitem_create(char *text)
{
menuitem_t *menuitem;
menuitem = (menuitem_t *) MALLOC(sizeof(menuitem_t));
MEMSET(menuitem, 0, sizeof(menuitem_t));
if (text) {
menuitem->text = STRDUP(text);
menuitem->len = strlen(text);
}
return menuitem;
}
void
menuitem_delete(menuitem_t *item)
{
ASSERT(item != NULL);
if (item->icon) {
free_simage(item->icon);
}
if (item->type == MENUITEM_STRING || item->type == MENUITEM_LITERAL || item->type == MENUITEM_ECHO) {
FREE(item->action.string);
} else if (item->type == MENUITEM_SCRIPT) {
FREE(item->action.script);
} else if (item->type == MENUITEM_ALERT) {
FREE(item->action.alert);
}
if (item->text) {
FREE(item->text);
}
if (item->rtext) {
FREE(item->rtext);
}
FREE(item);
}
unsigned char
menuitem_set_text(menuitem_t *item, const char *text)
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
{
ASSERT_RVAL(item != NULL, 0);
REQUIRE_RVAL(text != NULL, 0);
if (item->text) {
FREE(item->text);
}
item->text = STRDUP(text);
item->len = strlen(text);
return 1;
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
}
unsigned char
menuitem_set_icon(menuitem_t *item, simage_t *icon)
{
ASSERT_RVAL(item != NULL, 0);
ASSERT_RVAL(icon != NULL, 0);
item->icon = icon;
return 1;
}
unsigned char
menuitem_set_action(menuitem_t *item, unsigned char type, char *action)
{
ASSERT_RVAL(item != NULL, 0);
item->type = type;
switch (type) {
case MENUITEM_SUBMENU:
item->action.submenu = find_menu_by_title(menu_list, action);
break;
case MENUITEM_SCRIPT:
item->action.script = STRDUP(action);
break;
case MENUITEM_ALERT:
item->action.alert = STRDUP(action);
break;
case MENUITEM_STRING:
case MENUITEM_ECHO:
case MENUITEM_LITERAL:
item->action.string = (char *) MALLOC(strlen(action) + 2);
strcpy(item->action.string, action);
if (type != MENUITEM_LITERAL)
parse_escaped_string(item->action.string);
break;
default:
break;
}
return 1;
}
unsigned char
menuitem_set_rtext(menuitem_t *item, char *rtext)
{
ASSERT_RVAL(item != NULL, 0);
ASSERT_RVAL(rtext != NULL, 0);
item->rtext = STRDUP(rtext);
item->rlen = strlen(rtext);
return 1;
}
void
menu_reset(menu_t *menu)
{
ASSERT(menu != NULL);
D_MENU(("menu_reset(menu %8p \"%s\"), window 0x%08x\n", menu, menu->title, menu->win));
if (!(menu->state & MENU_STATE_IS_MAPPED)) {
return;
}
menu->state &= ~(MENU_STATE_IS_CURRENT | MENU_STATE_IS_DRAGGING | MENU_STATE_IS_MAPPED);
XUnmapWindow(Xdisplay, menu->swin);
XUnmapWindow(Xdisplay, menu->win);
menuitem_clear_current(menu);
}
void
menu_reset_all(menulist_t *list)
{
register unsigned short i;
ASSERT(list != NULL);
if (list->nummenus == 0)
return;
D_MENU(("menu_reset_all(%8p) called\n", list));
if (current_menu && menuitem_get_current(current_menu) != NULL) {
menuitem_deselect(current_menu);
}
for (i = 0; i < list->nummenus; i++) {
menu_reset(list->menus[i]);
}
current_menu = NULL;
}
void
menu_reset_tree(menu_t *menu)
{
register unsigned short i;
register menuitem_t *item;
ASSERT(menu != NULL);
D_MENU(("menu_reset_tree(menu %8p \"%s\"), window 0x%08x\n", menu, menu->title, menu->win));
if (!(menu->state & MENU_STATE_IS_MAPPED)) {
return;
}
for (i = 0; i < menu->numitems; i++) {
item = menu->items[i];
if (item->type == MENUITEM_SUBMENU && item->action.submenu != NULL) {
menu_reset_tree(item->action.submenu);
}
}
menu_reset(menu);
}
void
menu_reset_submenus(menu_t *menu)
{
register unsigned short i;
register menuitem_t *item;
ASSERT(menu != NULL);
D_MENU(("menu_reset_submenus(menu %8p \"%s\"), window 0x%08x\n", menu, menu->title, menu->win));
for (i = 0; i < menu->numitems; i++) {
item = menu->items[i];
if (item->type == MENUITEM_SUBMENU && item->action.submenu != NULL) {
menu_reset_tree(item->action.submenu);
}
}
}
void
menuitem_select(menu_t *menu)
{
static Pixel top = 0, bottom = 0;
menuitem_t *item;
ASSERT(menu != NULL);
if (top == 0) {
top = get_top_shadow_color(images[image_submenu].selected->bg, "submenu top shadow color");
bottom = get_bottom_shadow_color(images[image_submenu].selected->bg, "submenu bottom shadow color");
}
item = menuitem_get_current(menu);
REQUIRE(item != NULL);
D_MENU(("Selecting new current item \"%s\" within menu \"%s\" (window 0x%08x, selection window 0x%08x)\n", item->text, menu->title, menu->win, menu->swin));
item->state |= MENU_STATE_IS_CURRENT;
XMoveWindow(Xdisplay, menu->swin, item->x, item->y);
XMapWindow(Xdisplay, menu->swin);
if (item->type == MENUITEM_SUBMENU) {
render_simage(images[image_submenu].selected, menu->swin, item->w - MENU_VGAP, item->h, image_submenu, 0);
if (image_mode_is(image_submenu, MODE_AUTO)) {
enl_ipc_sync();
} else if (!image_mode_is(image_submenu, MODE_MASK)) {
draw_shadow_from_colors(menu->swin, top, bottom, 0, 0, item->w - MENU_VGAP, item->h, 2);
draw_arrow_from_colors(menu->swin, top, bottom, item->w - 3 * MENU_HGAP, (item->h - MENU_VGAP) / 2, MENU_VGAP, 2, DRAW_ARROW_RIGHT);
}
} else {
if (image_mode_is(image_menu, MODE_MASK)) {
render_simage(images[image_menu].selected, menu->swin, item->w - MENU_VGAP, item->h, image_menu, 0);
} else {
draw_shadow_from_colors(menu->swin, top, bottom, 0, 0, item->w - MENU_VGAP, item->h, 2);
}
if (image_mode_is(image_menu, MODE_AUTO)) {
enl_ipc_sync();
}
}
XSetForeground(Xdisplay, menu->gc, images[image_menu].selected->fg);
draw_string(menu->swin, menu->gc, MENU_HGAP, item->h - MENU_VGAP, item->text, item->len);
if (item->rtext) {
draw_string(menu->swin, menu->gc, item->w - XTextWidth(menu->font, item->rtext, item->rlen) - 2 * MENU_HGAP, item->h - MENU_VGAP, item->rtext, item->rlen);
}
XSetForeground(Xdisplay, menu->gc, images[image_menu].norm->fg);
}
void
menuitem_deselect(menu_t *menu)
{
menuitem_t *item;
ASSERT(menu != NULL);
item = menuitem_get_current(menu);
REQUIRE(item != NULL);
D_MENU(("Deselecting item \"%s\"\n", item->text));
item->state &= ~(MENU_STATE_IS_CURRENT);
XUnmapWindow(Xdisplay, menu->swin);
}
void
menu_display_submenu(menu_t *menu, menuitem_t *item)
{
menu_t *submenu;
ASSERT(menu != NULL);
ASSERT(item != NULL);
REQUIRE(item->action.submenu != NULL);
submenu = item->action.submenu;
D_MENU(("Displaying submenu \"%s\" (window 0x%08x) of menu \"%s\" (window 0x%08x)\n", submenu->title, submenu->win, menu->title, menu->win));
menu_invoke(item->x + item->w, item->y, menu->win, submenu, CurrentTime);
/* Invoking the submenu makes it current. Undo that behavior. */
ungrab_pointer();
grab_pointer(menu->win);
current_menu->state &= ~(MENU_STATE_IS_CURRENT);
current_menu = menu;
menu->state |= MENU_STATE_IS_CURRENT;
}
void
menu_move(menu_t *menu, unsigned short x, unsigned short y)
{
ASSERT(menu != NULL);
D_MENU(("Moving menu \"%s\" to %hu, %hu\n", menu->title, x, y));
menu->x = x;
menu->y = y;
XMoveWindow(Xdisplay, menu->win, menu->x, menu->y);
if (image_mode_is(image_menu, (MODE_TRANS | MODE_VIEWPORT))) {
menu_draw(menu);
}
}
void
menu_draw(menu_t *menu)
{
register unsigned short i, len;
unsigned long width, height;
unsigned short str_x, str_y;
XGCValues gcvalue;
int ascent, descent, direction, dx, dy;
XCharStruct chars;
Screen *scr;
ASSERT(menu != NULL);
scr = ScreenOfDisplay(Xdisplay, Xscreen);
if (!menu->font) {
menu_set_font(menu, etfonts[def_font_idx]);
}
gcvalue.foreground = images[image_menu].norm->fg;
gcvalue.graphics_exposures = False;
XChangeGC(Xdisplay, menu->gc, GCForeground | GCGraphicsExposures, &gcvalue);
if (!menu->w) {
unsigned short longest;
len = strlen(menu->title);
longest = XTextWidth(menu->font, menu->title, len);
height = menu->fheight + 3 * MENU_VGAP;
for (i = 0; i < menu->numitems; i++) {
unsigned short j = menu->items[i]->len;
menuitem_t *item = menu->items[i];
width = XTextWidth(menu->font, item->text, j);
if (item->rtext) {
width += XTextWidth(menu->font, item->rtext, item->rlen) + (2 * MENU_HGAP);
}
longest = (longest > width) ? longest : width;
height += ((item->type == MENUITEM_SEP) ? (MENU_VGAP) : (menu->fheight)) + MENU_VGAP;
}
width = longest + (4 * MENU_HGAP);
if (images[image_submenu].selected->iml->pad) {
width += images[image_submenu].selected->iml->pad->left + images[image_submenu].selected->iml->pad->right;
}
if (!image_mode_is(image_menu, MODE_MASK) || !image_mode_is(image_submenu, MODE_MASK)) {
width += 3 * MENU_VGAP;
}
menu->w = width;
menu->h = height;
}
/* If the menu will come up offscreen, move all the other menus out of the way. */
dx = scr->width - menu->w - menu->x;
dy = scr->height - menu->h - menu->y;
D_MENU((" -> Menu is %hux%hu at %hu, %hu, dx is %d, dy is %d\n", menu->w, menu->h, menu->x, menu->y, dx, dy));
if (dx < 0 || dy < 0) {
register short i;
if (dx >= 0) {
dx = 0;
} else if (menu->w > scr->width) {
dx = -menu->x;
menu->x = 0;
} else {
menu->x = scr->width - menu->w;
}
if (dy >= 0) {
dy = 0;
} else if (menu->h > scr->height) {
dy = -menu->y;
menu->y = 0;
} else {
menu->y = scr->height - menu->h;
}
D_MENU((" -> New x, y is %hu, %hu\n", menu->x, menu->y));
for (i = menu_list->nummenus - 1; i >= 0; i--) {
menu_t *tmp = menu_list->menus[i];
if (tmp == menu) {
continue;
}
D_MENU((" -> Checking menu \"%s\" to see if it needs to be moved.\n", tmp->title));
if (tmp->state & MENU_STATE_IS_MAPPED) {
int x = tmp->x + dx, y = tmp->y + dy;
int this_dx, this_dy;
if (x < 0) {
x = 0;
this_dx = -tmp->x;
} else {
this_dx = dx;
}
if (y < 0) {
y = 0;
this_dy = -tmp->y;
} else {
this_dy = 0;
}
D_MENU((" -> Moving menu to %d, %d (a change of %d, %d from %d, %d)\n", x, y, this_dx, this_dy, tmp->x, tmp->y));
XWarpPointer(Xdisplay, tmp->win, None, 0, 0, tmp->w, tmp->h, this_dx, this_dy);
menu_move(tmp, x, y);
}
}
}
XMoveResizeWindow(Xdisplay, menu->win, menu->x, menu->y, menu->w, menu->h);
/* Size and render selected item window */
XResizeWindow(Xdisplay, menu->swin, menu->w - 2 * MENU_HGAP, menu->fheight + MENU_VGAP);
/* This must come before the rendering of the menu window so that pmap->pixmap is guaranteed to be the menu background. */
render_simage(images[image_menu].selected, menu->swin, menu->w - 2 * MENU_HGAP, menu->fheight + MENU_VGAP, image_menu, 0);
if (image_mode_is(image_menu, MODE_AUTO)) {
enl_ipc_sync();
}
XUnmapWindow(Xdisplay, menu->swin);
/* Draw menu background */
render_simage(images[image_menu].norm, menu->win, menu->w, menu->h, image_menu, RENDER_FORCE_PIXMAP);
menu->bg = images[image_menu].norm->pmap->pixmap;
if (!image_mode_is(image_menu, MODE_MASK)) {
draw_shadow_from_colors(menu->bg, PixColors[menuTopShadowColor], PixColors[menuBottomShadowColor], 0, 0, menu->w, menu->h, 2);
}
D_MENU(("Menu background is 0x%08x\n", menu->bg));
XMapWindow(Xdisplay, menu->win);
XRaiseWindow(Xdisplay, menu->win);
str_x = 2 * MENU_HGAP;
if (images[image_menu].selected->iml->pad) {
str_x += images[image_menu].selected->iml->pad->left;
}
str_y = menu->fheight + MENU_VGAP;
len = strlen(menu->title);
XTextExtents(menu->font, menu->title, len, &direction, &ascent, &descent, &chars);
draw_string(menu->bg, menu->gc, center_coords(2 * MENU_HGAP, menu->w - 2 * MENU_HGAP) - (chars.width >> 1), str_y - chars.descent - MENU_VGAP / 2, menu->title, len);
draw_shadow(menu->bg, topShadowGC, botShadowGC, str_x, str_y - chars.descent - MENU_VGAP / 2 + 1, menu->w - (4 * MENU_HGAP), MENU_VGAP, 2);
str_y += MENU_VGAP;
for (i = 0; i < menu->numitems; i++) {
menuitem_t *item = menu->items[i];
if (item->type == MENUITEM_SEP) {
str_y += 2 * MENU_VGAP;
if (!item->x) {
item->x = MENU_HGAP;
item->y = str_y - 2 * MENU_VGAP;
item->w = menu->w - MENU_HGAP;
item->h = 2 * MENU_VGAP;
D_MENU(("Hot Area at %hu, %hu to %hu, %hu (width %hu, height %hu)\n", item->x, item->y, item->x + item->w, item->y + item->h, item->w, item->h));
}
draw_shadow(menu->bg, botShadowGC, topShadowGC, str_x, str_y - MENU_VGAP - MENU_VGAP / 2, menu->w - 4 * MENU_HGAP, MENU_VGAP, 2);
} else {
str_y += menu->fheight + MENU_VGAP;
if (!item->x) {
item->x = MENU_HGAP;
item->y = str_y - menu->fheight - MENU_VGAP / 2;
item->w = menu->w - MENU_HGAP;
item->h = menu->fheight + MENU_VGAP;
D_MENU(("Hot Area at %hu, %hu to %hu, %hu (width %hu, height %hu)\n", item->x, item->y, item->x + item->w, item->y + item->h, item->w, item->h));
}
switch (item->type) {
case MENUITEM_SUBMENU:
if (image_mode_is(image_submenu, MODE_MASK)) {
paste_simage(images[image_submenu].norm, image_submenu, menu->win, menu->bg, item->x, item->y, item->w - MENU_VGAP, item->h);
} else {
draw_arrow_from_colors(menu->bg, PixColors[menuTopShadowColor], PixColors[menuBottomShadowColor],
item->x + item->w - 3 * MENU_HGAP, item->y + (item->h - MENU_VGAP) / 2, MENU_VGAP, 2, DRAW_ARROW_RIGHT);
}
break;
default:
break;
}
draw_string(menu->bg, menu->gc, str_x, str_y - MENU_VGAP / 2, item->text, item->len);
if (item->rtext) {
draw_string(menu->bg, menu->gc, str_x + item->w - XTextWidth(menu->font, item->rtext, item->rlen) - 3 * MENU_HGAP, str_y - MENU_VGAP / 2, item->rtext, item->rlen);
}
}
}
XSetWindowBackgroundPixmap(Xdisplay, menu->win, menu->bg);
XClearWindow(Xdisplay, menu->win);
}
void
menu_display(int x, int y, menu_t *menu)
{
ASSERT(menu != NULL);
menu->state |= (MENU_STATE_IS_CURRENT);
current_menu = menu;
/* Move, render, and map menu window */
menu->x = x;
menu->y = y;
D_MENU(("Displaying menu \"%s\" (window 0x%08x) at root coordinates %d, %d\n", menu->title, menu->win, menu->x, menu->y));
PROF_FUNC(menu_draw, menu_draw(menu));
menu->state |= (MENU_STATE_IS_MAPPED);
/* Take control of the pointer so we get all events for it, even those outside the menu window */
grab_pointer(menu->win);
}
void
menu_action(menuitem_t *item)
{
ASSERT(item != NULL);
D_MENU(("menu_action() called to invoke %s\n", item->text));
switch (item->type) {
case MENUITEM_SEP:
D_MENU(("Internal Program Error: menu_action() called for a separator.\n"));
break;
case MENUITEM_SUBMENU:
D_MENU(("Internal Program Error: menu_action() called for a submenu.\n"));
break;
case MENUITEM_STRING:
cmd_write((unsigned char *) item->action.string, strlen(item->action.string));
break;
case MENUITEM_ECHO:
case MENUITEM_LITERAL:
#ifdef ESCREEN
if (TermWin.screen && TermWin.screen->backend) {
/* translate escapes */
switch (TermWin.screen->backend) {
# ifdef NS_HAVE_SCREEN
case NS_MODE_SCREEN:
if (item->type == MENUITEM_ECHO) {
ns_parse_screen_interactive(TermWin.screen, item->action.string);
} else {
ns_screen_command(TermWin.screen, item->action.string);
}
break;
# endif
default:
tt_write((unsigned char *) item->action.string, strlen(item->action.string));
}
} else
#endif
tt_write((unsigned char *) item->action.string, strlen(item->action.string));
break;
case MENUITEM_SCRIPT:
script_parse((char *) item->action.script);
break;
case MENUITEM_ALERT:
menu_dialog(NULL, item->action.alert, 0, NULL, NULL);
break;
default:
fatal_error("Internal Program Error: Unknown menuitem type: %u\n", item->type);
break;
}
}
void
menu_invoke(int x, int y, Window win, menu_t *menu, Time timestamp)
{
int root_x, root_y;
Window unused;
REQUIRE(menu != NULL);
if (timestamp != CurrentTime) {
button_press_time = timestamp;
}
if (win != Xroot) {
XTranslateCoordinates(Xdisplay, win, Xroot, x, y, &root_x, &root_y, &unused);
}
menu_display(root_x, root_y, menu);
}
void
menu_invoke_by_title(int x, int y, Window win, char *title, Time timestamp)
{
menu_t *menu;
REQUIRE(title != NULL);
REQUIRE(menu_list != NULL);
menu = find_menu_by_title(menu_list, title);
if (!menu) {
D_MENU(("Menu \"%s\" not found!\n", title));
return;
}
menu_invoke(x, y, win, menu, timestamp);
}
/* tab completion for screen-commands
xd extra-data (current unused)
sc keywords for tab-completion
nsc entries in sc
!b current entry (changes)
l number of characters to compare in current entry
m maximum number of characters in entry (size of input buffer)
<- error code */
int
menu_tab(void *xd, char *sc[], int nsc, char *b, size_t l, size_t m)
{
int n, n2 = 0;
USE_VAR(xd);
for (n = 0; n < nsc; n++) { /* second tab? cycle. */
if ((!strcasecmp(b, sc[n])) && (n < nsc - 1) && !strncasecmp(b, sc[n + 1], l)) {
n2 = n + 1;
break;
}
}
for (n = n2; n < nsc; n++) {
if (!strncasecmp(b, sc[n], l)) {
if (strcmp(b, sc[n])) {
if (strlen(sc[n]) >= m) /* buffer would overflow => fail */
return -1;
strcpy(b, sc[n]);
return 0;
}
}
}
return -1;
}
/* open a dialog. this is a bit of a hack and should really resize otf.
xd extra-data (userdef) for inp_tab
prompt the prompt, obviously. required.
maxlen how long the input may get. 0 for an uneditable alert box.
!retstr the address of a pointer. that actual pointer may be NULL,
or point to a default value for the input. after completion,
the pointer will reference the user's input, or be NULL if
the user cancelled input
inp_tab function doing tab-completion, NULL for none
<- error code (0 succ, -1 fail, -2 cancel)
*/
int
menu_dialog(void *xd, char *prompt, int maxlen, char **retstr, int (*inp_tab) (void *, char *, size_t, size_t))
{
static unsigned char short_buf[256];
unsigned char *kbuf = short_buf;
menu_t *m;
menuitem_t *i;
register int ch;
int f = 0, len, ret = -1, tab = 0;
XEvent ev;
KeySym keysym;
char *b, *old;
int l;
if (!prompt || !*prompt)
return ret;
if (!maxlen || !retstr) {
inp_tab = NULL;
maxlen = 0;
retstr = NULL;
if ((b = STRDUP("Press \"Return\" to continue...")) == NULL) {
return ret;
}
} else {
if (((b = MALLOC(maxlen + 1)) == NULL)) {
return ret;
} else if (*retstr) {
strncpy(b, *retstr, maxlen);
b[maxlen] = '\0';
} else {
b[0] = '\0';
}
}
/* Hide any menu that might've brought up this dialog. */
menu_reset_all(menu_list);
if ((m = menu_create(prompt))) {
for (l = 0; l < menu_list->nummenus; l++) {
if (menu_list->menus[l]->font) {
/* copycat font entry to blend in with l&f */
m->font = menu_list->menus[l]->font;
m->fwidth = menu_list->menus[l]->fwidth;
m->fheight = menu_list->menus[l]->fheight;
#ifdef MULTI_CHARSET
m->fontset = menu_list->menus[l]->fontset;
#endif
break;
}
}
if ((i = menuitem_create("..."))) {
old = i->text;
i->text = b;
i->len = strlen(b);
if (m->font) {
/* pre-calc width so we can center the dialog */
l = strlen(prompt);
if (i->len > l) {
l = XTextWidth(m->font, i->text, i->len);
} else {
l = XTextWidth(m->font, prompt, l);
}
} else {
l = 200;
}
menuitem_set_action(i, MENUITEM_STRING, "error");
menu_add_item(m, i);
menu_invoke((int) ((TermWin_TotalWidth() - l) / 2), (int) (TermWin_TotalHeight() / 2) - 20, TermWin.parent, m, CurrentTime);
ungrab_pointer();
do {
int ret;
for (;;) {
ret = XNextEvent(Xdisplay, &ev);
D_MENU(("In menu_dialog(%s): XNextEvent() returned %d with a %s event.\n",
NONULL(prompt), ret, event_type_to_name(ev.type)));
/* Handle all events normally *except* for keypresses; those are handled here. */
if (ev.type == KeyPress) {
break;
} else {
process_x_event(&ev);
if (ev.type == Expose) {
/* Not very efficient, but we're waiting for user input, so screw it. */
scr_refresh(refresh_type);
}
}
}
len = XLookupString(&ev.xkey, (char *) kbuf, sizeof(short_buf), &keysym, NULL);
ch = kbuf[0];
l = strlen(b);
if (ch != '\t')
tab = 0;
if (ch >= ' ') {
if (l < maxlen) {
b[l + 1] = '\0';
b[l] = ch;
if (!l && (maxlen == 1)) {
/* special case: one char */
/* answer auto-returns */
f = 1;
}
}
} else if ((ch == '\n') || (ch == '\r')) {
f = 1;
} else if (ch == '\x08') {
if (maxlen && l) {
b[--l] = '\0';
}
} else if ((ch == '\t') && inp_tab) {
if (!tab) {
tab = l;
}
inp_tab(xd, b, tab, maxlen);
} else if (ch == '\x1b') {
f = 2;
}
i->len = strlen(b);
menu_draw(m);
} while (!f);
i->text = old;
i->len = strlen(old);
/* we could just return b, but it might be longer than we need */
if (retstr) {
if (*retstr) {
/* Free the old string so we don't leak memory. */
FREE(*retstr);
}
*retstr = (!maxlen || (f == 2)) ? NULL : STRDUP(b);
}
ret = (f == 2) ? -2 : 0;
}
m->font = NULL;
#ifdef MULTI_CHARSET
m->fontset = NULL;
#endif
if (current_menu == m) {
current_menu = NULL;
}
menu_delete(m);
}
FREE(b);
return ret;
}