eterm/src/font.c

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/*
* Copyright (C) 1997-2000, Michael Jennings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of the Software, its documentation and marketing & publicity
* materials, and acknowledgment shall be given in the documentation, materials
* and software packages that this Software was used.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
static const char cvs_ident[] = "$Id$";
#include "config.h"
#include "feature.h"
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <limits.h>
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
#include <math.h>
#include "command.h"
#include "font.h"
#include "startup.h"
#include "options.h"
#include "screen.h"
#include "term.h"
#include "windows.h"
char **etfonts = NULL;
unsigned char font_idx = DEF_FONT_IDX, def_font_idx = DEF_FONT_IDX, font_cnt = 0;
char *rs_font[NFONTS];
#ifdef MULTI_CHARSET
char *rs_mfont[NFONTS];
char **etmfonts = NULL;
const char *def_mfontName[] = {MFONT0, MFONT1, MFONT2, MFONT3, MFONT4};
#endif
const char *def_fontName[] = {FONT0, FONT1, FONT2, FONT3, FONT4};
unsigned char font_chg = 0;
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
fontshadow_t fshadow = { { 0, 0, 0, 0 }, { 0, 0, 0, 1 }, 1 };
static cachefont_t *font_cache = NULL, *cur_font = NULL;
static void font_cache_add(const char *name, unsigned char type, void *info);
static void font_cache_del(const void *info);
static cachefont_t *font_cache_find(const char *name, unsigned char type);
static void *font_cache_find_info(const char *name, unsigned char type);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
static unsigned char get_corner(const char *corner);
void
eterm_font_add(char ***plist, const char *fontname, unsigned char idx) {
char **flist;
D_FONT(("Adding \"%s\" at %u (%8p)\n", NONULL(fontname), (unsigned int) idx, plist));
ASSERT(plist != NULL);
flist = *plist;
if (idx >= font_cnt) {
unsigned char new_size = sizeof(char *) * (idx + 1);
if (etfonts) {
etfonts = (char **) REALLOC(etfonts, new_size);
#ifdef MULTI_CHARSET
etmfonts = (char **) REALLOC(etmfonts, new_size);
D_FONT((" -> Reallocated font lists: %u bytes at %8p/%8p\n", new_size, etfonts, etmfonts));
#else
D_FONT((" -> Reallocated font list: %u bytes at %8p\n", new_size, etfonts));
#endif
} else {
etfonts = (char **) MALLOC(new_size);
#ifdef MULTI_CHARSET
etmfonts = (char **) MALLOC(new_size);
D_FONT((" -> Allocated font lists: %u bytes at %8p/%8p\n", new_size, etfonts, etmfonts));
#else
D_FONT((" -> Allocating font list: %u bytes at %8p\n", new_size, etfonts));
#endif
}
MEMSET(etfonts + font_cnt, 0, sizeof(char *) * (idx - font_cnt + 1));
#ifdef MULTI_CHARSET
MEMSET(etmfonts + font_cnt, 0, sizeof(char *) * (idx - font_cnt + 1));
#endif
font_cnt = idx + 1;
#ifdef MULTI_CHARSET
flist = ((plist == &etfonts) ? (etfonts) : (etmfonts));
#else
flist = etfonts;
#endif
} else {
if (flist[idx]) {
if ((flist[idx] == fontname) || (!strcasecmp(flist[idx], fontname))) {
return;
}
FREE(flist[idx]);
}
}
flist[idx] = STRDUP(fontname);
DUMP_FONTS();
}
void
eterm_font_delete(char **flist, unsigned char idx) {
ASSERT(idx < font_cnt);
if (flist[idx]) {
FREE(flist[idx]);
}
flist[idx] = NULL;
}
static void
font_cache_add(const char *name, unsigned char type, void *info) {
cachefont_t *font;
D_FONT(("font_cache_add(%s, %d, %8p) called.\n", NONULL(name), type, info));
font = (cachefont_t *) MALLOC(sizeof(cachefont_t));
font->name = STRDUP(name);
font->type = type;
font->ref_cnt = 1;
switch (type) {
case FONT_TYPE_X: font->fontinfo.xfontinfo = (XFontStruct *) info; break;
case FONT_TYPE_TTF: break;
case FONT_TYPE_FNLIB: break;
default: break;
}
D_FONT((" -> Created new cachefont_t struct at %p: \"%s\", %d, %p\n", font, font->name, font->type, font->fontinfo.xfontinfo));
if (font_cache == NULL) {
font_cache = cur_font = font;
font->next = NULL;
D_FONT((" -> Stored as first font in cache. font_cache == cur_font == font == %p\n", font_cache));
D_FONT((" -> font_cache->next == cur_font->next == font->next == %p\n", font_cache->next));
} else {
D_FONT((" -> font_cache->next == %p, cur_font->next == %p\n", font_cache->next, cur_font->next));
cur_font->next = font;
font->next = NULL;
cur_font = font;
D_FONT((" -> Stored font in cache. font_cache == %p, cur_font == %p\n", font_cache, cur_font));
D_FONT((" -> font_cache->next == %p, cur_font->next == %p\n", font_cache->next, cur_font->next));
}
}
static void
font_cache_del(const void *info) {
cachefont_t *current, *tmp;
D_FONT(("font_cache_del(%8p) called.\n", info));
if (font_cache == NULL) {
return;
}
if (((font_cache->type == FONT_TYPE_X) && (font_cache->fontinfo.xfontinfo == (XFontStruct *) info))) {
D_FONT((" -> Match found at font_cache (%8p). Font name is \"%s\"\n", font_cache, NONULL(font_cache->name)));
if (--(font_cache->ref_cnt) == 0) {
D_FONT((" -> Reference count is now 0. Deleting from cache.\n"));
current = font_cache;
font_cache = current->next;
XFreeFont(Xdisplay, (XFontStruct *) info);
FREE(current->name);
FREE(current);
} else {
D_FONT((" -> Reference count is %d. Returning.\n", font_cache->ref_cnt));
}
return;
} else if ((font_cache->type == FONT_TYPE_TTF) && (0)) {
} else if ((font_cache->type == FONT_TYPE_FNLIB) && (0)) {
} else {
for (current = font_cache; current->next; current = current->next) {
if (((current->next->type == FONT_TYPE_X) && (current->next->fontinfo.xfontinfo == (XFontStruct *) info))) {
D_FONT((" -> Match found at current->next (%8p, current == %8p). Font name is \"%s\"\n", current->next, current, NONULL(current->next->name)));
if (--(current->next->ref_cnt) == 0) {
D_FONT((" -> Reference count is now 0. Deleting from cache.\n"));
tmp = current->next;
current->next = current->next->next;
XFreeFont(Xdisplay, (XFontStruct *) info);
if (cur_font == tmp) {
cur_font = current; /* If we're nuking the last entry in the cache, point cur_font to the *new* last entry. */
}
FREE(tmp->name);
FREE(tmp);
} else {
D_FONT((" -> Reference count is %d. Returning.\n", font_cache->ref_cnt));
}
return;
} else if ((current->next->type == FONT_TYPE_TTF) && (0)) {
} else if ((current->next->type == FONT_TYPE_FNLIB) && (0)) {
}
}
}
}
static cachefont_t *
font_cache_find(const char *name, unsigned char type) {
cachefont_t *current;
ASSERT_RVAL(name != NULL, NULL);
D_FONT(("font_cache_find(%s, %d) called.\n", NONULL(name), type));
for (current = font_cache; current; current = current->next) {
D_FONT((" -> Checking current (%8p), type == %d, name == %s\n", current, current->type, NONULL(current->name)));
if ((current->type == type) && !strcasecmp(current->name, name)) {
D_FONT((" -> Match!\n"));
return (current);
}
}
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
D_FONT(("No matches found. =(\n"));
return ((cachefont_t *) NULL);
}
static void *
font_cache_find_info(const char *name, unsigned char type) {
cachefont_t *current;
REQUIRE_RVAL(name != NULL, NULL);
D_FONT(("font_cache_find_info(%s, %d) called.\n", NONULL(name), type));
for (current = font_cache; current; current = current->next) {
D_FONT((" -> Checking current (%8p), type == %d, name == %s\n", current, current->type, NONULL(current->name)));
if ((current->type == type) && !strcasecmp(current->name, name)) {
D_FONT((" -> Match!\n"));
switch (type) {
case FONT_TYPE_X: return ((void *) current->fontinfo.xfontinfo); break;
case FONT_TYPE_TTF: return (NULL); break;
case FONT_TYPE_FNLIB: return (NULL); break;
default: return (NULL); break;
}
}
}
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
D_FONT(("No matches found. =(\n"));
return (NULL);
}
void *
load_font(const char *name, const char *fallback, unsigned char type)
{
cachefont_t *font;
XFontStruct *xfont;
D_FONT(("load_font(%s, %s, %d) called.\n", NONULL(name), NONULL(fallback), type));
if (type == 0) {
type = FONT_TYPE_X;
}
if (name == NULL) {
if (fallback) {
name = fallback;
fallback = "fixed";
} else {
name = "fixed";
#ifdef MULTI_CHARSET
fallback = "-misc-fixed-medium-r-normal--13-120-75-75-c-60-iso10646-1";
#else
fallback = "-misc-fixed-medium-r-normal--13-120-75-75-c-60-iso8859-1";
#endif
}
} else if (fallback == NULL) {
fallback = "fixed";
}
D_FONT((" -> Using name == \"%s\" and fallback == \"%s\"\n", name, fallback));
if ((font = font_cache_find(name, type)) != NULL) {
font_cache_add_ref(font);
D_FONT((" -> Font found in cache. Incrementing reference count to %d and returning existing data.\n", font->ref_cnt));
switch (type) {
case FONT_TYPE_X: return ((void *) font->fontinfo.xfontinfo); break;
case FONT_TYPE_TTF: return (NULL); break;
case FONT_TYPE_FNLIB: return (NULL); break;
default: return (NULL); break;
}
}
if (type == FONT_TYPE_X) {
if ((xfont = XLoadQueryFont(Xdisplay, name)) == NULL) {
print_error("Unable to load font \"%s\". Falling back on \"%s\"\n", name, fallback);
if ((xfont = XLoadQueryFont(Xdisplay, fallback)) == NULL) {
fatal_error("Couldn't load the fallback font either. Giving up.\n");
} else {
font_cache_add(fallback, type, (void *) xfont);
}
} else {
font_cache_add(name, type, (void *) xfont);
}
return ((void *) xfont);
} else if (type == FONT_TYPE_TTF) {
return (NULL);
} else if (type == FONT_TYPE_FNLIB) {
return (NULL);
}
ASSERT_NOTREACHED_RVAL(NULL);
}
void
free_font(const void *info)
{
ASSERT(info != NULL);
font_cache_del(info);
}
void
change_font(int init, const char *fontname)
{
#ifndef NO_BOLDFONT
static XFontStruct *boldFont = NULL;
#endif
short idx = 0, old_idx = font_idx;
int fh, fw = 0;
D_FONT(("change_font(%d, \"%s\"): def_font_idx == %u, font_idx == %u\n", init, NONULL(fontname), (unsigned int) def_font_idx, (unsigned int) font_idx));
if (init) {
font_idx = def_font_idx;
ASSERT(etfonts != NULL);
ASSERT(etfonts[font_idx] != NULL);
#ifdef MULTI_CHARSET
ASSERT(etmfonts != NULL);
ASSERT(etmfonts[font_idx] != NULL);
#endif
} else {
ASSERT(fontname != NULL);
switch (*fontname) {
case '\0':
font_idx = def_font_idx;
fontname = NULL;
break;
/* special (internal) prefix for font commands */
case FONT_CMD:
idx = atoi(++fontname);
switch (*fontname) {
case '+':
NEXT_FONT(idx);
break;
case '-':
PREV_FONT(idx);
break;
default:
if (*fontname != '\0' && !isdigit(*fontname))
return;
BOUND(idx, 0, (font_cnt - 1));
font_idx = idx;
break;
}
fontname = NULL;
break;
default:
for (idx = 0; idx < font_cnt; idx++) {
if (!strcasecmp(etfonts[idx], fontname)) {
font_idx = idx;
fontname = NULL;
break;
}
}
break;
}
if (fontname != NULL) {
eterm_font_add(&etfonts, fontname, font_idx);
} else if (font_idx == old_idx) {
D_FONT((" -> Change to the same font index (%d) we had before? I don't think so.\n", font_idx));
return;
}
}
D_FONT((" -> Changing to font index %u (\"%s\")\n", (unsigned int) font_idx, NONULL(etfonts[font_idx])));
if (TermWin.font) {
if (font_cache_find_info(etfonts[font_idx], FONT_TYPE_X) != TermWin.font) {
free_font(TermWin.font);
TermWin.font = load_font(etfonts[font_idx], "fixed", FONT_TYPE_X);
}
} else {
TermWin.font = load_font(etfonts[font_idx], "fixed", FONT_TYPE_X);
}
#ifndef NO_BOLDFONT
if (init && rs_boldFont != NULL) {
boldFont = load_font(rs_boldFont, "-misc-fixed-bold-r-semicondensed--13-120-75-75-c-60-iso8859-1", FONT_TYPE_X);
}
#endif
#ifdef MULTI_CHARSET
if (TermWin.mfont) {
if (font_cache_find_info(etmfonts[font_idx], FONT_TYPE_X) != TermWin.mfont) {
free_font(TermWin.mfont);
TermWin.mfont = load_font(etmfonts[font_idx], "k14", FONT_TYPE_X);
}
} else {
TermWin.mfont = load_font(etmfonts[font_idx], "k14", FONT_TYPE_X);
}
# ifdef USE_XIM
if (xim_input_context) {
if (TermWin.fontset) {
XFreeFontSet(Xdisplay, TermWin.fontset);
}
TermWin.fontset = create_fontset(etfonts[font_idx], etmfonts[font_idx]);
xim_set_fontset();
}
# endif
#endif /* MULTI_CHARSET */
if (!init) {
XSetFont(Xdisplay, TermWin.gc, TermWin.font->fid);
}
fw = TermWin.font->min_bounds.width;
#ifdef MULTI_CHARSET
fh = (MAX((encoding_method == LATIN1 ? 0 : TermWin.mfont->ascent), TermWin.font->ascent)
+ MAX((encoding_method == LATIN1 ? 0 : TermWin.mfont->descent), TermWin.font->descent)
+ rs_line_space);
#else
fh = TermWin.font->ascent + TermWin.font->descent + rs_line_space;
#endif
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
D_FONT(("Font information: Ascent == %hd, Descent == %hd, width min/max %d/%d\n", TermWin.font->ascent, TermWin.font->descent,
TermWin.font->min_bounds.width, TermWin.font->max_bounds.width));
if (TermWin.font->min_bounds.width == TermWin.font->max_bounds.width)
TermWin.fprop = 0; /* Mono-spaced (fixed width) font */
else
TermWin.fprop = 1; /* Proportional font */
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
if (TermWin.fprop && TermWin.font->per_char && (TermWin.font->max_bounds.width - TermWin.font->min_bounds.width >= 3)) {
int cw, n = 0, sum = 0, sumsq = 0, min_w, max_w;
unsigned int i;
double dev;
min_w = fw;
max_w = TermWin.font->max_bounds.width;
for (i = TermWin.font->min_char_or_byte2; i <= TermWin.font->max_char_or_byte2; i++) {
cw = TermWin.font->per_char[i].width;
if (cw >= min_w && cw <= max_w) {
sum += cw;
sumsq += (cw * cw);
n++;
}
}
if (n) {
dev = sqrt((sumsq - (sum * sum) / n) / n);
/* Final font width is the average width plus 2 standard
deviations, but no larger than the font's max width */
fw = ((sum / n) + (((int) dev) << 1));
D_FONT(("Proportional font optimizations: Average width %d, standard deviation %3.2f, new width %d\n", (sum / n), dev, fw));
UPPER_BOUND(fw, max_w);
} else {
LOWER_BOUND(fw, TermWin.font->max_bounds.width);
}
} else {
LOWER_BOUND(fw, TermWin.font->max_bounds.width);
}
/* not the first time thru and sizes haven't changed */
if (fw == TermWin.fwidth && fh == TermWin.fheight)
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
return;
TermWin.fwidth = fw;
TermWin.fheight = fh;
/* check that size of boldFont is okay */
#ifndef NO_BOLDFONT
TermWin.boldFont = NULL;
if (boldFont != NULL) {
fw = boldFont->min_bounds.width;
fh = boldFont->ascent + boldFont->descent + rs_line_space;
if (TermWin.fprop == 0) { /* bold font must also be monospaced */
if (fw != boldFont->max_bounds.width)
fw = -1;
} else {
Thu Feb 10 15:10:01 PST 2000 Michael Jennings <mej@eterm.org> This is the first public availability of the work thus far on Eterm 0.9.1. There's quite a bit of new stuff here. * Added scrollbar thumb support. * Completely redid the terminfo/termcap stuff. The terminfo file is now compiled (by tic) and installed by default (unless you specify --without-terminfo). The config files still say xterm, though, because some programs (like SLang and GNU mc) use the silly algorithm of "Is $TERM set to xterm?" to detect mouse reporting support in a terminal. =P But if you don't ever use xterm, you can use Eterm's termcap and just name it "xterm" instead. Thanks to Marius Gedminas <mgedmin@takas.lt> for his patch that started this whole revamp. * Added the kEsetroot script for KDE users from Dax Games <dgames@isoc.net>. * You can now configure the Home and End emulation via --with-home= and --with-end= options to configure. The --with-terminfo option is also new, and --enable-xim is now the default. * Added a new image state, disabled, for when Eterm loses focus. This is supported by all widgets (well, all those that could possibly be on screen when Eterm lost focus), even the background image. So you could actually have all your images darken on focus out and restore to normal on focus in. * Widget colors formerly dealt with as colors (menu text color, scrollbar color, etc.) are now handled by the imageclasses. Each image state can have a foreground and background color defined. The current exception is the background image; I hope to add that later. The foreground is the text color and the background is the object color (for solid color mode). So menu text color is set by the menu imageclass. And again, for unfocused colors, use the disabled state of the imageclass. * Proportionally-spaced fonts are now handled much better. They are still forced into evenly-spaced columns (it's a terminal for crying out loud!) but at least you don't end up with Eterm's wider than your screen. :-) * Home on refresh is gone, as is home on echo. It's now much simpler. There are two options: home on output, and home on input, the former being a combination of echo and refresh. Also, keypresses that don't necessarily have corresonding output can trigger a home on input, like Ctrl-End or whatever...ones that don't have special meaning. Credit to Darren Stuart Embry <dse@louisville.edu> for pointing out this issue and the one with "m-" in font names. * I finally got around to re-merging the new parser stuff from my work on the Not Game. Closed up some old potential behavior quirks with theme parsing. * Added a new escape sequence to fork-and-exec a program. Also added a scrollback search capability to highlight all occurances of a string in your scrollback buffer. Use the new "Etsearch" utility to access it. "Etsearch string" to search for a string, then "Etsearch" by itself to reset the highlighting. * And of course, the biggie. Eterm now supports a completely- customizeable buttonbar. Not a menubar, a buttonbar. It can have an arbitrary number of buttons, and each button can perform an action, just like a menuitem. So a button could bring up a menu (like a menubar) or launch a program (like a launchbar) or perform an operation (like a toolbar). Each button can have an icon, text, or both. And you can have buttons left- or right-justified in the buttonbar. You will eventually be able to have an arbitrary number of buttonbars, but I'm still working on that. As with any change this big, things could very easily be broken. So beware. :-) I have tested this myself, and everything seems to work, but I can't test every possibility. Let me know if you find anything that's broken, and enjoy! SVN revision: 2048
2000-02-10 16:25:07 -08:00
LOWER_BOUND(fw, boldFont->max_bounds.width);
}
if (fw == TermWin.fwidth && fh == TermWin.fheight) {
TermWin.boldFont = boldFont;
}
}
#endif /* NO_BOLDFONT */
set_colorfgbg();
TermWin.width = TermWin.ncol * TermWin.fwidth;
TermWin.height = TermWin.nrow * TermWin.fheight;
D_FONT((" -> New font width/height = %ldx%ld, making the terminal size %ldx%ld\n", TermWin.fwidth, TermWin.fheight, TermWin.width, TermWin.height));
if (init) {
szHint.width_inc = TermWin.fwidth;
szHint.height_inc = TermWin.fheight;
szHint.min_width = szHint.base_width + szHint.width_inc;
szHint.min_height = szHint.base_height + szHint.height_inc;
szHint.width = szHint.base_width + TermWin.width;
szHint.height = szHint.base_height + TermWin.height;
szHint.flags = PMinSize | PResizeInc | PBaseSize;
} else {
parent_resize();
font_chg++;
}
return;
}
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
static unsigned char
get_corner(const char *corner)
{
if (!BEG_STRCASECMP(corner, "tl ") || !BEG_STRCASECMP(corner, "top_left")) {
return SHADOW_TOP_LEFT;
} else if (!BEG_STRCASECMP(corner, "tr ") || !BEG_STRCASECMP(corner, "top_right")) {
return SHADOW_TOP_RIGHT;
} else if (!BEG_STRCASECMP(corner, "bl ") || !BEG_STRCASECMP(corner, "bottom_left")) {
return SHADOW_BOTTOM_LEFT;
} else if (!BEG_STRCASECMP(corner, "br ") || !BEG_STRCASECMP(corner, "bottom_right")) {
return SHADOW_BOTTOM_RIGHT;
} else {
return 255;
}
}
void
set_shadow_color_by_name(unsigned char which, const char *color_name)
{
Pixel p;
ASSERT(which <= 4);
p = get_color_by_name(color_name, "#000000");
fshadow.color[which] = p;
fshadow.shadow[which] = fshadow.do_shadow = 1;
}
void
set_shadow_color_by_pixel(unsigned char which, Pixel p)
{
ASSERT(which <= 4);
fshadow.color[which] = p;
fshadow.shadow[which] = fshadow.do_shadow = 1;
}
/* Possible syntax for the font effects line:
font fx <topleft_color> <topright_color> <bottomleft_color> <bottomright_color>
font fx outline <color>
font fx shadow <color>
font fx emboss <dark_color> <light_color>
font fx carved <dark_color> <light_color>
^^^^^^^
|
\- This part is not included in the contents of the line variable.
*/
unsigned char
parse_font_fx(const char *line)
{
char *color, *corner;
unsigned char which, n;
Pixel p;
ASSERT(line != NULL);
n = num_words(line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
if (!BEG_STRCASECMP(line, "none")) {
MEMSET(&fshadow, 0, sizeof(fontshadow_t));
} else if (!BEG_STRCASECMP(line, "outline")) {
if (n != 2) {
return 0;
}
color = get_word(2, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
p = get_color_by_name(color, "black");
FREE(color);
for (which = 0; which < 4; which++) {
set_shadow_color_by_pixel(which, p);
}
} else if (!BEG_STRCASECMP(line, "shadow")) {
if (n == 2) {
which = SHADOW_BOTTOM_RIGHT;
color = get_word(2, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
} else if (n == 3) {
color = get_word(3, line);
corner = get_pword(2, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
which = get_corner(corner);
if (which >= 4) {
return 0;
}
} else {
return 0;
}
set_shadow_color_by_name(which, color);
FREE(color);
} else if (!BEG_STRCASECMP(line, "emboss")) {
if (n != 3) {
return 0;
}
color = get_word(2, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
p = get_color_by_name(color, "black");
set_shadow_color_by_pixel(SHADOW_BOTTOM_RIGHT, p);
FREE(color);
color = get_word(3, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
p = get_color_by_name(color, "white");
set_shadow_color_by_pixel(SHADOW_TOP_LEFT, p);
FREE(color);
} else if (!BEG_STRCASECMP(line, "carved")) {
if (n != 3) {
return 0;
}
color = get_word(2, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
p = get_color_by_name(color, "black");
set_shadow_color_by_pixel(SHADOW_TOP_LEFT, p);
FREE(color);
color = get_word(3, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
p = get_color_by_name(color, "white");
set_shadow_color_by_pixel(SHADOW_BOTTOM_RIGHT, p);
FREE(color);
} else {
unsigned char i;
for (i = 0; i < 4; i++) {
which = get_corner(line);
if (which >= 4) {
which = i;
color = get_word(1, line);
line = get_pword(2, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
} else {
color = get_word(2, line);
line = get_pword(3, line);
Fri May 26 20:43:03 PDT 2000 Michael Jennings <mej@eterm.org> Okay, there are a few changes here. First off, I made multi-byte font support the default now, as long as you have ISO 10646 fonts. In order to do this, I made the default encoding type "Latin1" so as not to interfere with 8-bit ISO 8859-1 characters. This means that if you relied on the default multi-byte encoding method to be SJIS, you'll need to update your theme files. I also set it up so that Eterm will ignore SIGHUP, at least until I do something with it (like reloading the theme or something). I fixed the proportional font size algorithm. If there is more than a 3-pixel variance between the minimum and maximum sizes for glyphs in a proportional font, Eterm will set the size to 2 standard deviations above the average width. This is so that they won't look so spread out and ugly, but it still doesn't look perfect. Not much I can do on that front...terminals must have fixed-width columns. And then there's the biggie. I put in the ability to configure the now-infamous font effects. I left a black drop shadow in as the default, but you can now customize it via the --font-fx option or in the config file using "font effects <stuff>" in the attributes context. You can even use "fx" instead of "effects" for short. So what goes in the <stuff> part? Well, you have several options. To use a single-color outline, say "outline <color>". Likewise, a single-color drop shadow is "shadow [corner] <color>"; "bottom_right" is the default corner if you don't specify one. For a 3-D embossed look, "emboss <dark_color> <light_color>". The opposite, a carved- out look, can be had with "carved <dark_color> <light_color>". (Of course, with those last two, the 3-D look will only work if you choose the colors wisely.) Those are all the shortcuts. The long way is to specify a series of corner/color pairs, like "tl blue" for top-left blue, or "bottom_right green". You can abbreviate using "tl," "tr," "bl," or "br," or you can spell out "top_left," "top_right," "bottom_left," or "bottom_right." If you omit a corner name, the first one defaults to top-left, the second to top-right, and so on as listed above. SVN revision: 2714
2000-05-26 20:41:22 -07:00
}
set_shadow_color_by_name(which, color);
FREE(color);
if (line == NULL) {
break;
}
}
}
return 1;
}