Added Willem patch for the bump map filter, now does proper bump mapping from

an infinet light source. Needs to be optimsed further - lookup tables or
some such..... thats for another day.


SVN revision: 2683
This commit is contained in:
Chris Ross 2000-05-21 19:20:53 +00:00
parent 0a32e88438
commit 431278a13c
2 changed files with 143 additions and 20 deletions

View File

@ -18,24 +18,127 @@
#define ASSIGN_IMAGE(k, v) \
if (!strcmp((k), par->key)) { \
if (par->type == VAR_PTR) { \
(v) = (Imlib_Image)(par->data); \
(v) = ((Imlib_Image)par->data); \
} else if (par->type == VAR_CHAR) { \
(v) = imlib_load_image(par->data); \
if (!free_map) \
(v) = imlib_load_image(par->data); \
free_map = 1; \
} \
}
#define ASSIGN_DOUBLE(k, v) \
#define ASSIGN_INT(k, v) \
if (!strcmp((k), par->key)) { \
if (par->type == VAR_PTR) { \
(v) = (double)(*(int *)par->data); \
(v) = (*(int *)par->data); \
} else if (par->type == VAR_CHAR) { \
(v) = strtod(par->data, 0); \
(v) = strtol(par->data, 0, 0); \
} \
}
#define PI (4 * atan(1))
static Imlib_Image
bump_map(Imlib_Image im, pIFunctionParam par)
{
Imlib_Image map = im;
double an = 0, el = 30, d = 0x200;
double red = 0x200, green = 0x200, blue = 0x200;
double ambient = 0;
int free_map = 0;
DATA32 *src;
DATA32 *mp, *mpy, *mpp;
double z, z_2, x2, y2;
int w, h, i, j, w2, h2, wh2, mx, my;
for (; par; par = par->next) {
ASSIGN_IMAGE("map", map);
ASSIGN_INT ("angle", an);
ASSIGN_INT ("elevation", el);
ASSIGN_INT ("depth", d);
ASSIGN_INT ("red", red);
ASSIGN_INT ("green", green);
ASSIGN_INT ("blue", blue);
ASSIGN_INT ("ambient", ambient);
}
if (!map) return im;
red /= 0x100;
green /= 0x100;
blue /= 0x100;
ambient /= 0x100;
d /= 0x100;
imlib_context_set_image(im);
src = imlib_image_get_data();
w = imlib_image_get_width();
h = imlib_image_get_height();
imlib_context_set_image(map);
mpp = imlib_image_get_data_for_reading_only();
w2 = imlib_image_get_width();
h2 = imlib_image_get_height();
wh2 = w2 * h2;
an *= (PI / 180);
el *= (PI / 180);
x2 = sin(an) * cos(el);
y2 = cos(an) * cos(el);
z = sin(el);
d /= (255 * (255 + 255 + 255));
z_2 = z * z;
my = h2;
for (j = h; --j >= 0; ) {
mp = mpp;
mpp += w2;
if (--my <= 0) {
mpp -= wh2;
my = h2;
}
mpy = mpp;
mx = w2;
for (i = w; --i >= 0; ) {
double x1, y1, v;
int r, g, b, gr;
gr = A_VAL(mp) * (R_VAL(mp) + G_VAL(mp) + B_VAL(mp));
y1 = d * (double)(A_VAL(mpy) * (R_VAL(mpy) +
G_VAL(mpy) + B_VAL(mpy)) - gr);
mp++;
mpy++;
if (--mx <= 0) {
mp -= w2;
mpy -= w2;
mx = w2;
}
x1 = d * (double)(A_VAL(mp) * (R_VAL(mp) +
G_VAL(mp) + B_VAL(mp)) - gr);
v = x1 * x2 + y1 * y2 + z;
v /= sqrt((x1 * x1) + (y1 * y1) + 1.0);
v += ambient;
r = v * R_VAL(src) * red;
g = v * G_VAL(src) * green;
b = v * B_VAL(src) * blue;
if (r < 0) r = 0;
if (r > 255) r = 255;
if (g < 0) g = 0;
if (g > 255) g = 255;
if (b < 0) b = 0;
if (b > 255) b = 255;
R_VAL(src) = r;
G_VAL(src) = g;
B_VAL(src) = b;
src++;
}
}
if (free_map) {
imlib_context_set_image(map);
imlib_free_image();
}
return im;
}
@ -43,26 +146,35 @@ static Imlib_Image
bump_map_point(Imlib_Image im, pIFunctionParam par)
{
Imlib_Image map = im;
double x = 0, y = 0, z = 30, d = 2;
double red = 2, green = 2, blue = 2;
double x = 0, y = 0, z = 30, d = 0x200;
double red = 0x200, green = 0x200, blue = 0x200;
double ambient = 0;
int free_map = 0;
DATA32 *src;
DATA32 *mp, *mpy, *mpp;
double z_2, x2, y2;
int w, h, i, j, w2, h2, wh2, mx, my;
for (; par; par = par->next) {
ASSIGN_IMAGE ("map", map);
ASSIGN_DOUBLE("x", x);
ASSIGN_DOUBLE("y", y);
ASSIGN_DOUBLE("z", z);
ASSIGN_DOUBLE("depth", d);
ASSIGN_DOUBLE("red", red);
ASSIGN_DOUBLE("green", green);
ASSIGN_DOUBLE("blue", blue);
ASSIGN_IMAGE("map", map);
ASSIGN_INT ("x", x);
ASSIGN_INT ("y", y);
ASSIGN_INT ("z", z);
ASSIGN_INT ("depth", d);
ASSIGN_INT ("red", red);
ASSIGN_INT ("green", green);
ASSIGN_INT ("blue", blue);
ASSIGN_INT ("ambient", ambient);
}
if (!map) return im;
red /= 0x100;
green /= 0x100;
blue /= 0x100;
ambient /= 0x100;
d /= 0x100;
imlib_context_set_image(im);
src = imlib_image_get_data();
w = imlib_image_get_width();
@ -108,6 +220,7 @@ bump_map_point(Imlib_Image im, pIFunctionParam par)
v = x1 * x2 + y1 * y2 + z;
v /= sqrt((x1 * x1) + (y1 * y1) + 1.0);
v /= sqrt((x2 * x2) + (y2 * y2) + z_2);
v += ambient;
r = v * R_VAL(src) * red;
g = v * G_VAL(src) * green;
b = v * B_VAL(src) * blue;
@ -126,6 +239,10 @@ bump_map_point(Imlib_Image im, pIFunctionParam par)
}
y2++;
}
if (free_map) {
imlib_context_set_image(map);
imlib_free_image();
}
return im;
}
@ -133,9 +250,7 @@ void
init(struct imlib_filter_info *info)
{
char *filters[] = { "bump_map_point", "bump_map" };
int i;
i = (sizeof(filters) / sizeof(*filters));
int i = (sizeof(filters) / sizeof(*filters));
info->num_filters = i;
info->filters = malloc(sizeof(char *) * i);
while (--i >= 0)
@ -146,7 +261,7 @@ init(struct imlib_filter_info *info)
void
deinit()
{
return;
return;
}
void *

View File

@ -76,6 +76,7 @@ int main (int argc, char **argv)
int scaleup = 0;
int scaleboth = 0;
int origone = 0;
int bump_map_to_point = 0;
Imlib_Color_Modifier colormod = 0;
/**
@ -108,6 +109,7 @@ int main (int argc, char **argv)
printf ("-blendtest\tPerforms a blending test on the file.\n");
printf ("-rotatetest\tPerforms a rotate test on the file.\n");
printf ("-filter\t\tPerforms filtering. Possible filters are,\n\t\t\t1:Blur filter, 2:Sharpen filter, 3:Color blur filter, \n\t\t\t4:Emboss filter, 5:Grayscale filter, 6:Saturation filter,\n\t\t\t7:Edge detection filter.\n");
printf ("-bmp2pt\t\tPerformas Bump Mapping to a point\n");
return 0;
}
@ -128,6 +130,8 @@ int main (int argc, char **argv)
scaleup = 1;
else if (!strcmp(argv[i], "-both"))
scaleboth = 1;
else if (!strcmp(argv[i], "-bmp2pt"))
bump_map_to_point = 1;
else if (!strcmp(argv[i], "-orig"))
origone = 1;
else if (!strcmp(argv[i], "-blend"))
@ -741,7 +745,11 @@ int main (int argc, char **argv)
imlib_image_get_height());
}
imlib_apply_filter("bump_map_point(x=[],y=[],map=test_images/bulb.png);", &x, &y, NULL);
if( bump_map_to_point )
imlib_apply_filter("bump_map_to_point(x=[],y=[],map=test_images/bulb.png);", &x, &y, NULL);
else
imlib_apply_filter("bump_map(x=[],y=[],map=test_images/bulb.png);", &x, &y, NULL);
up = imlib_update_append_rect(up, 0, 0,
imlib_image_get_width(),
imlib_image_get_height());