legacy-imlib2/src/lib/grad.c

461 lines
12 KiB
C

#include "common.h"
#include <math.h>
#include <stdlib.h>
#include "blend.h"
#include "color_helpers.h"
#include "grad.h"
#include "image.h"
#define ARGB_TO_R_G_B_A(argb, r, g, b, a) \
do { \
r = PIXEL_R(argb); \
g = PIXEL_G(argb); \
b = PIXEL_B(argb); \
a = PIXEL_A(argb); \
} while(0)
ImlibRange *
__imlib_CreateRange(void)
{
ImlibRange *rg;
rg = calloc(1, sizeof(ImlibRange));
return rg;
}
void
__imlib_FreeRange(ImlibRange * rg)
{
ImlibRangeColor *p, *pp;
p = rg->color;
while (p)
{
pp = p;
p = p->next;
free(pp);
}
free(rg);
}
void
__imlib_AddRangeColor(ImlibRange * rg, uint8_t r, uint8_t g, uint8_t b,
uint8_t a, int dist)
{
ImlibRangeColor *p, *rc;
if (dist < 1)
dist = 1;
if (!rg->color)
dist = 0;
rc = malloc(sizeof(ImlibRangeColor));
rc->red = r;
rc->green = g;
rc->blue = b;
rc->alpha = a;
rc->distance = 0;
rc->next = NULL;
p = rg->color;
if (p)
{
while (p)
{
if (!p->next)
{
p->distance = dist;
p->next = rc;
p = NULL;
}
else
p = p->next;
}
}
else
rg->color = rc;
}
static uint32_t *
__imlib_MapRange(ImlibRange * rg, int len)
{
ImlibRangeColor *p;
uint32_t *map, *pmap, v, vv;
int r, g, b, a, rr, gg, bb, aa, i, l, ll, v1, v2, inc, j;
if (!rg->color)
return NULL;
if (!rg->color->next)
return NULL;
ll = 1;
for (p = rg->color; p; p = p->next)
ll += p->distance;
map = malloc(len * sizeof(uint32_t));
pmap = calloc(ll, sizeof(uint32_t));
i = 0;
for (p = rg->color; p; p = p->next)
{
if (p->next)
{
for (j = 0; j < p->distance; j++)
{
v1 = (j << 16) / p->distance;
v2 = 65536 - v1;
r = ((p->red * v2) + (p->next->red * v1)) >> 16;
g = ((p->green * v2) + (p->next->green * v1)) >> 16;
b = ((p->blue * v2) + (p->next->blue * v1)) >> 16;
a = ((p->alpha * v2) + (p->next->alpha * v1)) >> 16;
pmap[i++] = PIXEL_ARGB(a, r, g, b);
}
}
else
{
r = p->red;
g = p->green;
b = p->blue;
a = p->alpha;
pmap[i++] = PIXEL_ARGB(a, r, g, b);
}
}
inc = ((ll - 1) << 16) / (len - 1);
l = 0;
for (i = 0; i < len; i++)
{
v = pmap[l >> 16];
if ((l >> 16) < ll)
vv = pmap[(l >> 16) + 1];
else
vv = pmap[(l >> 16)];
v1 = l - ((l >> 16) << 16);
v2 = 65536 - v1;
b = ((v)) & 0xff;
g = ((v) >> 8) & 0xff;
r = ((v) >> 16) & 0xff;
a = ((v) >> 24) & 0xff;
bb = ((vv)) & 0xff;
gg = ((vv) >> 8) & 0xff;
rr = ((vv) >> 16) & 0xff;
aa = ((vv) >> 24) & 0xff;
r = ((r * v2) + (rr * v1)) >> 16;
g = ((g * v2) + (gg * v1)) >> 16;
b = ((b * v2) + (bb * v1)) >> 16;
a = ((a * v2) + (aa * v1)) >> 16;
map[i] = PIXEL_ARGB(a, r, g, b);
l += inc;
}
free(pmap);
return map;
}
static uint32_t *
__imlib_MapHsvaRange(ImlibRange * rg, int len)
{
ImlibRangeColor *p;
uint32_t *map, *pmap, k, kk;
int r, g, b, a, rr, gg, bb, aa, i, l, ll, inc, j;
float h1, s1, v1, h2, s2, v2, h, s, v, k1, k2;
if (!rg->color)
return NULL;
if (!rg->color->next)
return NULL;
ll = 1;
for (p = rg->color; p; p = p->next)
ll += p->distance;
map = malloc(len * sizeof(uint32_t));
pmap = calloc(ll, sizeof(uint32_t));
i = 0;
for (p = rg->color; p; p = p->next)
{
if (p->next)
{
for (j = 0; j < p->distance; j++)
{
k1 = (j << 16) / (float)p->distance;
k2 = 65536 - k1;
r = p->red;
rr = p->next->red;
g = p->green;
gg = p->next->green;
b = p->blue;
bb = p->next->blue;
__imlib_rgb_to_hsv(r, g, b, &h1, &s1, &v1);
__imlib_rgb_to_hsv(rr, gg, bb, &h2, &s2, &v2);
h = ((h1 * k2) + (h2 * k1)) / 65536.0;
s = ((s1 * k2) + (s2 * k1)) / 65536.0;
v = ((v1 * k2) + (v2 * k1)) / 65536.0;
__imlib_hsv_to_rgb(h, s, v, &r, &g, &b);
a = (unsigned long int)((p->alpha * k2) +
(p->next->alpha * k1)) >> 16;
pmap[i++] = PIXEL_ARGB(a, r, g, b);
}
}
else
{
r = p->red;
g = p->green;
b = p->blue;
a = p->alpha;
pmap[i++] = PIXEL_ARGB(a, r, g, b);
}
}
inc = ((ll - 1) << 16) / (len - 1);
l = 0;
for (i = 0; i < len; i++)
{
k = pmap[l >> 16];
if ((l >> 16) < ll)
kk = pmap[(l >> 16) + 1];
else
kk = pmap[(l >> 16)];
k1 = l - (float)((l >> 16) << 16);
k2 = 65536 - k1;
b = ((k)) & 0xff;
g = ((k) >> 8) & 0xff;
r = ((k) >> 16) & 0xff;
a = ((k) >> 24) & 0xff;
bb = ((kk)) & 0xff;
gg = ((kk) >> 8) & 0xff;
rr = ((kk) >> 16) & 0xff;
aa = ((kk) >> 24) & 0xff;
__imlib_rgb_to_hsv(r, g, b, &h1, &s1, &v1);
__imlib_rgb_to_hsv(rr, gg, bb, &h2, &s2, &v2);
h = ((h1 * k2) + (h2 * k1)) / 65536.0;
s = ((s1 * k2) + (s2 * k1)) / 65536.0;
v = ((v1 * k2) + (v2 * k1)) / 65536.0;
__imlib_hsv_to_rgb(h, s, v, &r, &g, &b);
a = (unsigned long int)((a * k2) + (aa * k1)) >> 16;
map[i] = PIXEL_ARGB(a, r, g, b);
l += inc;
}
free(pmap);
return map;
}
typedef uint32_t *(ImlibRangeMapFunc) (ImlibRange * rg, int len);
static void
_DrawGradient(ImlibImage * im, int x, int y, int w, int h,
ImlibRange * rg, double angle, ImlibOp op,
int clx, int cly, int clw, int clh, ImlibRangeMapFunc * rmf)
{
uint32_t *map, *p;
int *hlut, *vlut, len;
int xx, yy, xoff, yoff, ww, hh, jump;
int tmp, i, divw, divh;
uint8_t r, g, b, a;
xoff = yoff = 0;
ww = w;
hh = h;
if (x < 0)
{
w += x;
xoff = -x;
x = 0;
}
if (w <= 0)
return;
if ((x + w) > im->w)
w = (im->w - x);
if (w <= 0)
return;
if (y < 0)
{
h += y;
yoff = -y;
y = 0;
}
if (h <= 0)
return;
if ((y + h) > im->h)
h = (im->h - y);
if (h <= 0)
return;
if (clw)
{
int px, py;
CLIP(clx, cly, clw, clh, 0, 0, im->w, im->h);
px = x;
py = y;
CLIP(x, y, w, h, clx, cly, clw, clh);
if (w <= 0 || h <= 0)
return;
xoff += (x - px);
yoff += (y - py);
}
vlut = NULL;
map = NULL;
hlut = malloc(sizeof(int) * ww);
if (!hlut)
goto quit;
vlut = malloc(sizeof(int) * hh);
if (!vlut)
goto quit;
if (ww > hh)
len = ww * 16;
else
len = hh * 16;
map = rmf(rg, len);
if (!map)
goto quit;
xx = (int)(32 * sin(((angle + 180) * 2 * 3.141592654) / 360));
yy = -(int)(32 * cos(((angle + 180) * 2 * 3.141592654) / 360));
divw = ((ww - 1) << 5);
divh = ((hh - 1) << 5);
if (divw < 1)
divw = 1;
if (divh < 1)
divh = 1;
if (xx < 0)
{
for (i = 0; i < ww; i++)
hlut[i] = (-xx * (ww - 1 - i) * len) / divw;
}
else
{
for (i = 0; i < ww; i++)
hlut[i] = (xx * i * len) / divw;
}
if (yy < 0)
{
for (i = 0; i < hh; i++)
vlut[i] = (-yy * (hh - 1 - i) * len) / divh;
}
else
{
for (i = 0; i < hh; i++)
vlut[i] = (yy * i * len) / divh;
}
jump = im->w - w;
p = im->data + (y * im->w) + x;
switch (op)
{
case OP_COPY:
if (im->has_alpha)
{
__imlib_build_pow_lut();
for (yy = 0; yy < h; yy++)
{
for (xx = 0; xx < w; xx++)
{
i = vlut[yoff + yy] + hlut[xoff + xx];
if (i < 0)
i = 0;
else if (i >= len)
i = len - 1;
ARGB_TO_R_G_B_A(map[i], r, g, b, a);
BLEND_DST_ALPHA(r, g, b, a, p);
p++;
}
p += jump;
}
}
else
{
for (yy = 0; yy < h; yy++)
{
for (xx = 0; xx < w; xx++)
{
i = vlut[yoff + yy] + hlut[xoff + xx];
if (i < 0)
i = 0;
else if (i >= len)
i = len - 1;
ARGB_TO_R_G_B_A(map[i], r, g, b, a);
BLEND(r, g, b, a, p);
p++;
}
p += jump;
}
}
break;
case OP_ADD:
for (yy = 0; yy < h; yy++)
{
for (xx = 0; xx < w; xx++)
{
i = vlut[yoff + yy] + hlut[xoff + xx];
if (i < 0)
i = 0;
else if (i >= len)
i = len - 1;
ARGB_TO_R_G_B_A(map[i], r, g, b, a);
BLEND_SUB(r, g, b, a, p);
p++;
}
p += jump;
}
break;
case OP_SUBTRACT:
for (yy = 0; yy < h; yy++)
{
for (xx = 0; xx < w; xx++)
{
i = vlut[yoff + yy] + hlut[xoff + xx];
if (i < 0)
i = 0;
else if (i >= len)
i = len - 1;
ARGB_TO_R_G_B_A(map[i], r, g, b, a);
BLEND_SUB(r, g, b, a, p);
p++;
}
p += jump;
}
break;
case OP_RESHADE:
for (yy = 0; yy < h; yy++)
{
for (xx = 0; xx < w; xx++)
{
i = vlut[yoff + yy] + hlut[xoff + xx];
if (i < 0)
i = 0;
else if (i >= len)
i = len - 1;
ARGB_TO_R_G_B_A(map[i], r, g, b, a);
BLEND_RE(r, g, b, a, p);
p++;
}
p += jump;
}
break;
default:
break;
}
quit:
free(vlut);
free(hlut);
free(map);
}
void
__imlib_DrawGradient(ImlibImage * im, int x, int y, int w, int h,
ImlibRange * rg, double angle, ImlibOp op,
int clx, int cly, int clw, int clh)
{
_DrawGradient(im, x, y, w, h, rg, angle, op, clx, cly, clw, clh,
__imlib_MapRange);
}
void
__imlib_DrawHsvaGradient(ImlibImage * im, int x, int y, int w, int h,
ImlibRange * rg, double angle, ImlibOp op,
int clx, int cly, int clw, int clh)
{
_DrawGradient(im, x, y, w, h, rg, angle, op, clx, cly, clw, clh,
__imlib_MapHsvaRange);
}