diff --git a/src/lib/ector/ector_renderer.eo b/src/lib/ector/ector_renderer.eo index eaddc64fb0..d3d959c06a 100644 --- a/src/lib/ector/ector_renderer.eo +++ b/src/lib/ector/ector_renderer.eo @@ -18,45 +18,45 @@ abstract Ector.Renderer (Efl.Object) @property surface { [[Surface associated with this renderer]] set { - [[Do not use.]] - } - get { - [[Gets the surface associated with this renderer. Can not be set.]] - } - values { - s: Ector.Surface; [[Associated surface]] - } + [[Do not use.]] + } + get { + [[Gets the surface associated with this renderer. Can not be set.]] + } + values { + s: Ector.Surface; [[Associated surface]] + } } @property transformation { - [[Transformation property]] + [[Transformation property]] set { - } - get { - } - values { - @cref m: Eina.Matrix3; [[Transformation matrix]] - } + } + get { + } + values { + @cref m: Eina.Matrix3; [[Transformation matrix]] + } } @property origin { - [[Renderer origin]] + [[Renderer origin]] set { - } - get { - } - values { - x: double; [[X coordinate]] - y: double; [[Y coordinate]] - } + } + get { + } + values { + x: double; [[X coordinate]] + y: double; [[Y coordinate]] + } } @property visibility { [[The given Ector renderer can be visible or invisible.]] set { - } - get { - } - values { - v: bool; [[$true to make the object visible, $false otherwise]] - } + } + get { + } + values { + v: bool; [[$true to make the object visible, $false otherwise]] + } } @property color { [[Retrieves the general/main color of the given Ector renderer. @@ -79,49 +79,49 @@ abstract Ector.Renderer (Efl.Object) g: int; [[The green component of the given color.]] b: int; [[The blue component of the given color.]] a: int; [[The alpha component of the given color.]] - } + } } @property mask { - [[Rendering mask]] + [[Rendering mask]] set { - } - get { - } - values { - r: Ector.Renderer; [[Rendering mask]] - } + } + get { + } + values { + r: Ector.Renderer; [[Rendering mask]] + } } @property quality { [[Quality of the renderer]] set { - } - get { - } - values { - q: Ector.Quality; [[Quality of the renderer]] - } + } + get { + } + values { + q: Ector.Quality; [[Quality of the renderer]] + } } @property crc { [[Cyclic redundancy check]] get { return: uint; [[CRC value]] - } + } } draw @pure_virtual { - [[Actual draw operation]] + [[Actual draw operation]] return: bool; [[$true on success, $false otherwise]] - params { - @in op: Efl.Gfx.Render_Op; [[Renderer operation]] - @in clips: array; [[Array of @Eina.Rect clip]] - @in mul_col: uint; [[Premultiplied color]] - } + params { + @in op: Efl.Gfx.Render_Op; [[Renderer operation]] + @in clips: array; [[Array of @Eina.Rect clip]] + @in mul_col: uint; [[Premultiplied color]] + } } prepare { - [[Prepare for rendering]] + [[Prepare for rendering]] return: bool; [[$true on success, $false otherwise]] } done @pure_virtual { - [[Done with rendering]] + [[Done with rendering]] return: bool; [[$true on success, $false otherwise]] } }