efl-wl: add handling for commit during canvas render

prevent release of pre-existing buffers during a render cycle

@fix
This commit is contained in:
Mike Blumenkrantz 2017-08-04 16:11:00 -04:00
parent ef5812188a
commit 514fefe2d4
1 changed files with 4 additions and 1 deletions

View File

@ -1345,7 +1345,8 @@ comp_surface_commit_state(Comp_Surface *cs, Comp_Buffer_State *state)
{
//if (cs->subsurface)
//fprintf(stderr, "BUFFER(%d) COMMIT %d\n", wl_resource_get_id(buffer->res), wl_resource_get_id(cs->res));
if ((!cs->post_render_queue) && ((!cs->buffer[1]) || (!cs->buffer[1]->post_renders)))
if ((!cs->c->rendering) && (!cs->post_render_queue) &&
((!cs->buffer[1]) || (!cs->buffer[1]->post_renders)))
comp_surface_buffer_detach(&cs->buffer[1]);
}
else
@ -3895,6 +3896,8 @@ comp_render_pre(Comp *c, Evas *e EINA_UNUSED, void *event_info EINA_UNUSED)
{
Comp_Buffer *buffer;
//if (cs->subsurface) fprintf(stderr, "RENDER PRE\n");
comp_surface_buffer_detach(&cs->buffer[1]);
cs->buffer[1] = cs->buffer[0];
cs->buffer[0] = NULL;
cs->render_queue = 0;