From 5c79b5d38fb59863b2aa444c61e58ab3b68dbe9b Mon Sep 17 00:00:00 2001 From: ChunEon Park Date: Thu, 4 Dec 2014 19:47:41 +0900 Subject: [PATCH] evas/examples: fix warnings. removed unused. --- src/examples/evas/evas-3d-blending.c | 2 -- src/examples/evas/evas-3d-frustum.c | 10 ++++------ 2 files changed, 4 insertions(+), 8 deletions(-) diff --git a/src/examples/evas/evas-3d-blending.c b/src/examples/evas/evas-3d-blending.c index 86d78b6a9b..2007974e14 100644 --- a/src/examples/evas/evas-3d-blending.c +++ b/src/examples/evas/evas-3d-blending.c @@ -99,8 +99,6 @@ _on_key_down(void *data, Evas *e EINA_UNUSED, Evas_Object *eo EINA_UNUSED, void { Scene_Data *scene = (Scene_Data *)data; Evas_Event_Key_Down *ev = event_info; - Eina_Bool frustum; - Evas_Real x, y, z; if (!strcmp("Up", ev->key)) func1++; diff --git a/src/examples/evas/evas-3d-frustum.c b/src/examples/evas/evas-3d-frustum.c index 3e88bd8b96..2ca525a9b1 100644 --- a/src/examples/evas/evas-3d-frustum.c +++ b/src/examples/evas/evas-3d-frustum.c @@ -55,7 +55,7 @@ typedef struct _vec3 } vec3; static void -_set_ball(Eo *mesh, double r, double x, double y, double z, int p, Evas_3D_Material *material); +_set_ball(Eo *mesh, double r, double x, double y, double z, int p); static void _mesh_aabb(Eo *mesh_b, Eo *mesh_node); @@ -93,16 +93,15 @@ static Eina_Bool _redraw_bounding_object(void *data) { Evas_Real x, y, z; - vec3 center, ref, temp; Scene_Data *scene = (Scene_Data *)data; eo_do(scene->mesh_node_model, evas_3d_node_bounding_sphere_get(&x, &y, &z, &radius)); if (key == EVAS_3D_FRUSTUM_MODE_BSPHERE) - _set_ball(scene->mesh, radius, x, y, z, 100, scene->material); + _set_ball(scene->mesh, radius, x, y, z, 100); else if (key == EVAS_3D_FRUSTUM_MODE_AABB) _mesh_aabb(scene->mesh, scene->mesh_node_model); else if (key == EVAS_3D_FRUSTUM_MODE_CENTRAL_POINT) - _set_ball(scene->mesh, 1, x, y, z, 1, scene->material); + _set_ball(scene->mesh, 1, x, y, z, 1); return ECORE_CALLBACK_RENEW; } @@ -113,7 +112,6 @@ _on_key_down(void *data, Evas *e EINA_UNUSED, Evas_Object *eo EINA_UNUSED, void Scene_Data *scene = (Scene_Data *)data; Evas_Event_Key_Down *ev = event_info; Eina_Bool frustum; - Evas_Real x, y, z; if (!strcmp("w", ev->key)) { @@ -405,7 +403,7 @@ _mesh_aabb(Eo *mesh_b, Eo *mesh_node) } static void -_set_ball(Eo *mesh, double r, double x, double y, double z, int p, Evas_3D_Material *material) +_set_ball(Eo *mesh, double r, double x, double y, double z, int p) { int vcount, icount, vccount, i, j; double dtheta, dfi, sinth, costh, fi, theta, sinfi, cosfi;