From 5d4f3b22c4212b755a881098bf28e5ee02a1a124 Mon Sep 17 00:00:00 2001 From: Oleksandr Shcherbina Date: Mon, 23 Nov 2015 08:11:27 +0100 Subject: [PATCH] evas: fix unreachable code in _generate_unic_color_key function in Evas.Canvas3D. Summary: Have a sence. It is hard to assume that more that 16 million color will be used. @fix CID: 1339790 Reviewers: raster, cedric Reviewed By: cedric Differential Revision: https://phab.enlightenment.org/D3347 Signed-off-by: Cedric BAIL --- src/lib/evas/canvas/evas_canvas3d_node.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/lib/evas/canvas/evas_canvas3d_node.c b/src/lib/evas/canvas/evas_canvas3d_node.c index ef0a96d590..cbfbb84097 100644 --- a/src/lib/evas/canvas/evas_canvas3d_node.c +++ b/src/lib/evas/canvas/evas_canvas3d_node.c @@ -41,12 +41,6 @@ _generate_unic_color_key(Evas_Color *color, Evas_Color *bg_color, Evas_Canvas3D_ GET_NEXT_COLOR } - if ((red == 255) && (green == 255) && (blue == 255)) - { - ERR("Overfill number of color. %d %s", __LINE__, __FILE__); - red = green = blue = 0; - } - color->r = (double)red / 255; color->g = (double)green / 255; color->b = (double)blue / 255;