From 6153471ac3e209d86c21205ceedb97fdb8ce903b Mon Sep 17 00:00:00 2001 From: Cedric BAIL Date: Mon, 12 Oct 2015 15:46:57 -0700 Subject: [PATCH] evas: fix borked rotation support in GL engine. This bug was introduced by b0d2643f933bca2d959b873701c85c6f237328e9. I am not sure I am not breaking that one instead now. Hopefully not. --- src/modules/evas/engines/gl_common/evas_gl_context.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/src/modules/evas/engines/gl_common/evas_gl_context.c b/src/modules/evas/engines/gl_common/evas_gl_context.c index bb0a754bf7..dbfdc55cb5 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_context.c +++ b/src/modules/evas/engines/gl_common/evas_gl_context.c @@ -2184,16 +2184,13 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc, ox4 = sx; oy4 = sy + sh; - if ((tex->im) && (tex->im->native.data)) + if (tex->im) { - if (tex->im->native.func.yinvert) + if ((tex->im->native.func.yinvert) && (tex->im->native.data)) yinvert = tex->im->native.func.yinvert(tex->im->native.func.data, tex->im); else yinvert = tex->im->native.yinvert; - } - if ((tex->im) && (tex->im->native.data) && (!yinvert)) - { switch (tex->im->orient) { case EVAS_IMAGE_ORIENT_NONE: @@ -2253,7 +2250,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc, ty3 = ((double)(offsety) + oy3) / ph; tx4 = ((double)(offsetx) + ox4) / pw; ty4 = ((double)(offsety) + oy4) / ph; - if ((tex->im) && (tex->im->native.data) && (!tex->im->native.yinvert)) + if ((tex->im) && (yinvert)) { ty1 = 1.0 - ty1; ty2 = 1.0 - ty2; @@ -2272,7 +2269,7 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc, } PUSH_MASK(pn, mtex, mx, my, mw, mh, masksam); - + if (!nomul) PUSH_6_COLORS(pn, r, g, b, a); }