forked from enlightenment/efl
parent
6838b5ac07
commit
6d9f0ed3dc
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@ -142,7 +142,7 @@ collections {
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D.text:show();
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--// Fun with maps!
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D.map = edje.map(4);
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D.map = edje.map(4); --// 4 is the only supported map size at the moment.
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--// These all do the same thing.
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--// Note, lua likes to start at 1, C (and thus evas) at 0. I choose to agree with C.
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D.map:coord(0, 50, 50, 0);
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@ -202,7 +202,7 @@ collections {
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print("lua::map enabled");
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end
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--// D.rect2:map_source(D.rect); --// Don't think this is actually implemented in evas.
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D.rect2:map_source(D.rect); --// Don't think this is actually implemented in evas.
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--// D.map:dup();
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--// D.map:size(); --// perhaps overide the # operator? For now it's only gonna return 4 anyway.
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@ -2184,6 +2184,8 @@ _elua_obj_map_source(lua_State *L)
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{
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Edje_Lua_Obj *obj = (Edje_Lua_Obj *)lua_touserdata(L, 1);
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Edje_Lua_Evas_Object *elo = (Edje_Lua_Evas_Object *)obj;
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Evas_Object *o;
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Edje_Lua_Evas_Object *elo2;
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int n;
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if (!obj) return 0;
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@ -2201,8 +2203,9 @@ _elua_obj_map_source(lua_State *L)
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evas_object_map_source_set(elo->evas_obj, source->evas_obj);
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}
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// FIXME: return this evas object.
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// evas_object_map_source_get(elo->evas_obj);
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if (!(o = evas_object_map_source_get(elo->evas_obj))) return 0;
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if (!(elo2 = evas_object_data_get(o, ELO))) return 0;
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_elua_ref_get(L, elo2);
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return 1;
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}
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