Evas (wayland_egl): Update wayland_egl engine to match recent gl_x11

changes.



SVN revision: 71109
This commit is contained in:
Christopher Michael 2012-05-15 12:03:01 +00:00
parent 0f45670b50
commit 726b718812
3 changed files with 640 additions and 1329 deletions

View File

@ -11,36 +11,38 @@ AM_CPPFLAGS = \
@EINA_CFLAGS@ \
@GL_EET_CFLAGS@ \
@FRIBIDI_CFLAGS@ \
@evas_engine_gl_xlib_cflags@
@evas_engine_wayland_egl_cflags@
if BUILD_ENGINE_GL_X11
if BUILD_ENGINE_WAYLAND_EGL
GL_X11_SOURCES = \
WAYLAND_EGL_SOURCES = \
Evas_Engine_Wayland_Egl.h \
evas_engine.h \
evas_engine.c \
evas_x_main.c
evas_wl_main.c
GL_X11_LIBADD = @evas_engine_gl_xlib_libs@ $(top_builddir)/src/modules/engines/gl_common/libevas_engine_gl_common.la
WAYLAND_EGL_LIBADD = @FREETYPE_LIBS@ @GL_EET_LIBS@ @EINA_LIBS@ @evas_engine_wayland_egl_libs@ @dlopen_libs@ $(top_builddir)/src/modules/engines/gl_common/libevas_engine_gl_common.la
includes_HEADERS = Evas_Engine_GL_X11.h
includes_HEADERS = Evas_Engine_Wayland_Egl.h
includesdir = $(includedir)/evas-@VMAJ@
if !EVAS_STATIC_BUILD_GL_X11
if !EVAS_STATIC_BUILD_WAYLAND_EGL
pkgdir = $(libdir)/evas/modules/engines/gl_x11/$(MODULE_ARCH)
pkgdir = $(libdir)/evas/modules/engines/wayland_egl/$(MODULE_ARCH)
pkg_LTLIBRARIES = module.la
module_la_SOURCES = $(GL_X11_SOURCES)
module_la_LIBADD = @EINA_LIBS@ @GL_EET_LIBS@ $(GL_X11_LIBADD) $(top_builddir)/src/lib/libevas.la @dlopen_libs@
module_la_LDFLAGS = -module -avoid-version
module_la_SOURCES = $(WAYLAND_EGL_SOURCES)
module_la_LIBADD = $(WAYLAND_EGL_LIBADD) $(top_builddir)/src/lib/libevas.la
module_la_LDFLAGS = -no-undefined -module -avoid-version
module_la_LIBTOOLFLAGS = --tag=disable-static
else
noinst_LTLIBRARIES = libevas_engine_gl_x11.la
noinst_LTLIBRARIES = libevas_engine_wayland_egl.la
libevas_engine_gl_x11_la_SOURCES = $(GL_X11_SOURCES)
libevas_engine_gl_x11_la_LIBADD = $(GL_X11_LIBADD)
libevas_engine_wayland_egl_la_SOURCES = $(WAYLAND_EGL_SOURCES)
libevas_engine_wayland_egl_la_LIBADD = $(WAYLAND_EGL_LIBADD)
endif
endif

File diff suppressed because it is too large Load Diff

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@ -1,126 +1,86 @@
#ifndef EVAS_ENGINE_H
#define EVAS_ENGINE_H
# define EVAS_ENGINE_H
#include "config.h"
#include "evas_common.h"
#include "evas_private.h"
#include "evas_gl_common.h"
#include "Evas.h"
#include "Evas_Engine_GL_X11.h"
# include "config.h"
# include "evas_common.h"
# include "evas_private.h"
# include "evas_gl_common.h"
# include "Evas.h"
# include "Evas_Engine_Wayland_Egl.h"
#define GL_GLEXT_PROTOTYPES
# define GL_GLEXT_PROTOTYPES
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
# if defined(GLES_VARIETY_S3C6410)
# include <EGL/egl.h>
# include <GLES2/gl2.h>
# include <X11/Xlib.h>
# include <X11/Xatom.h>
# include <X11/Xutil.h>
# include <X11/extensions/Xrender.h>
# include <X11/Xresource.h> // xres - dpi
# elif defined(GLES_VARIETY_SGX)
# define SUPPORT_X11 1
# include <EGL/egl.h>
# include <GLES2/gl2.h>
# include <GLES2/gl2ext.h>
# include <X11/Xlib.h>
# include <X11/Xatom.h>
# include <X11/Xutil.h>
# include <X11/extensions/Xrender.h>
# include <X11/Xresource.h> // xres - dpi
# include <EGL/egl.h>
# include <GLES2/gl2.h>
# include <GLES2/gl2ext.h>
# include <wayland-egl.h>
extern int _evas_engine_wl_egl_log_dom;
# ifdef ERR
# undef ERR
# endif
#else
# include <X11/Xlib.h>
# include <X11/Xatom.h>
# include <X11/Xutil.h>
# include <X11/extensions/Xrender.h>
# include <X11/Xresource.h> // xres - dpi
# include <GL/gl.h>
# include <GL/glext.h>
# include <GL/glx.h>
#endif
# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
extern int _evas_engine_GL_X11_log_dom ;
#ifdef ERR
# undef ERR
#endif
#define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_GL_X11_log_dom, __VA_ARGS__)
# ifdef DBG
# undef DBG
# endif
# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
#ifdef DBG
# undef DBG
#endif
#define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_GL_X11_log_dom, __VA_ARGS__)
# ifdef INF
# undef INF
# endif
# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
#ifdef INF
# undef INF
#endif
#define INF(...) EINA_LOG_DOM_INFO(_evas_engine_GL_X11_log_dom, __VA_ARGS__)
# ifdef WRN
# undef WRN
# endif
# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
#ifdef WRN
# undef WRN
#endif
#define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_GL_X11_log_dom, __VA_ARGS__)
# ifdef CRIT
# undef CRIT
# endif
# define CRIT(...) EINA_LOG_DOM_CRIT(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
#ifdef CRIT
# undef CRIT
#endif
#define CRIT(...) EINA_LOG_DOM_CRIT(_evas_engine_GL_X11_log_dom, __VA_ARGS__)
typedef struct _Evas_GL_Wl_Window Evas_GL_Wl_Window;
typedef struct _Evas_GL_X11_Window Evas_GL_X11_Window;
struct _Evas_GL_X11_Window
struct _Evas_GL_Wl_Window
{
Display *disp;
Window win;
int w, h;
int screen;
XVisualInfo *visualinfo;
Visual *visual;
Colormap colormap;
int depth;
int alpha;
int rot;
Evas_Engine_GL_Context *gl_context;
struct {
int redraw : 1;
int drew : 1;
int x1, y1, x2, y2;
} draw;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)
EGLContext egl_context[1];
EGLSurface egl_surface[1];
EGLConfig egl_config;
EGLDisplay egl_disp;
#else
GLXContext context;
GLXWindow glxwin;
struct {
GLXFBConfig fbc;
int tex_format;
int tex_target;
int mipmap;
unsigned char yinvert : 1;
} depth_cfg[33]; // config for all 32 possible depths!
struct wl_display *disp;
struct wl_egl_window *win;
struct wl_surface *surface;
struct {
unsigned int loose_binding : 1;
} detected;
#endif
int surf : 1;
int w, h;
int screen;
int depth;
int alpha;
int rot;
Evas_Engine_GL_Context *gl_context;
struct
{
int redraw : 1;
int drew : 1;
int x1, y1, x2, y2;
} draw;
EGLContext egl_context[1];
EGLSurface egl_surface[1];
EGLConfig egl_config;
EGLDisplay egl_disp;
int surf : 1;
};
Evas_GL_X11_Window *eng_window_new(Display *disp, Window win, int screen,
Visual *vis, Colormap cmap,
Evas_GL_Wl_Window *eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen,
int depth, int w, int h, int indirect,
int alpha, int rot);
void eng_window_free(Evas_GL_X11_Window *gw);
void eng_window_use(Evas_GL_X11_Window *gw);
void eng_window_unsurf(Evas_GL_X11_Window *gw);
void eng_window_resurf(Evas_GL_X11_Window *gw);
void eng_window_free(Evas_GL_Wl_Window *gw);
void eng_window_use(Evas_GL_Wl_Window *gw);
void eng_window_unsurf(Evas_GL_Wl_Window *gw);
void eng_window_resurf(Evas_GL_Wl_Window *gw);
Visual *eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo);
Colormap eng_best_colormap_get(Evas_Engine_Info_GL_X11 *einfo);
int eng_best_depth_get(Evas_Engine_Info_GL_X11 *einfo);
int eng_best_depth_get(Evas_Engine_Info_Wayland_Egl *einfo);
#endif