forked from enlightenment/efl
evas: make Evas.VG_Node inherit from Efl.Gfx.Stack.
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500fe6ef1b
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@ -222,7 +222,7 @@ _evas_vg_node_eo_base_parent_set(Eo *obj,
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}
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void
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_evas_vg_node_raise(Eo *obj, Evas_VG_Node_Data *pd EINA_UNUSED)
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_evas_vg_node_efl_gfx_stack_raise(Eo *obj, Evas_VG_Node_Data *pd EINA_UNUSED)
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{
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Evas_VG_Container_Data *cd;
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Eina_List *lookup, *next;
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@ -249,9 +249,9 @@ _evas_vg_node_raise(Eo *obj, Evas_VG_Node_Data *pd EINA_UNUSED)
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}
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void
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_evas_vg_node_stack_above(Eo *obj,
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Evas_VG_Node_Data *pd EINA_UNUSED,
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Evas_VG_Node *above)
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_evas_vg_node_efl_gfx_stack_stack_above(Eo *obj,
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Evas_VG_Node_Data *pd EINA_UNUSED,
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Efl_Gfx_Stack *above)
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{
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Evas_VG_Container_Data *cd;
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Eina_List *lookup, *ref;
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@ -278,9 +278,9 @@ _evas_vg_node_stack_above(Eo *obj,
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}
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void
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_evas_vg_node_stack_below(Eo *obj,
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Evas_VG_Node_Data *pd EINA_UNUSED,
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Evas_Object *below)
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_evas_vg_node_efl_gfx_stack_stack_below(Eo *obj,
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Evas_VG_Node_Data *pd EINA_UNUSED,
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Efl_Gfx_Stack *below)
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{
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Evas_VG_Container_Data *cd;
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Eina_List *lookup, *ref;
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@ -307,7 +307,7 @@ _evas_vg_node_stack_below(Eo *obj,
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}
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void
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_evas_vg_node_lower(Eo *obj, Evas_VG_Node_Data *pd EINA_UNUSED)
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_evas_vg_node_efl_gfx_stack_lower(Eo *obj, Evas_VG_Node_Data *pd EINA_UNUSED)
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{
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Evas_VG_Container_Data *cd;
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Eina_List *lookup, *prev;
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@ -333,6 +333,20 @@ _evas_vg_node_lower(Eo *obj, Evas_VG_Node_Data *pd EINA_UNUSED)
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eo_error_set(obj);
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}
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Efl_Gfx_Stack *
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_evas_vg_node_efl_gfx_stack_below_get(Eo *obj, Evas_VG_Node_Data *pd)
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{
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// FIXME: need to implement bound_get
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return NULL;
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}
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Efl_Gfx_Stack *
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_evas_vg_node_efl_gfx_stack_above_get(Eo *obj, Evas_VG_Node_Data *pd)
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{
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// FIXME: need to implement bound_get
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return NULL;
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}
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Eina_Bool
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_evas_vg_node_original_bound_get(Eo *obj,
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Evas_VG_Node_Data *pd,
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@ -1,4 +1,4 @@
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abstract Evas.VG_Node (Eo.Base, Efl.Gfx.Base)
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abstract Evas.VG_Node (Eo.Base, Efl.Gfx.Base, Efl.Gfx.Stack)
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{
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eo_prefix: evas_vg_node;
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legacy_prefix: null;
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@ -63,69 +63,6 @@ abstract Evas.VG_Node (Eo.Base, Efl.Gfx.Base)
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@out Eina_Rectangle r;
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}
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}
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raise {
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/*@
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Raise @p obj to the top of its layer.
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@p obj will, then, be the highest one in the layer it belongs
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to. Object on other layers won't get touched.
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@see evas_vg_node_stack_above()
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@see evas_vg_node_stack_below()
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@see evas_vg_node_lower() */
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}
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stack_above {
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/*@
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Stack @p obj immediately above @p above
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Objects, in a given Evas_VG_Container, are stacked in the order they get added
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to it. This means that, if they overlap, the highest ones will
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cover the lowest ones, in that order. This function is a way to
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change the stacking order for the objects.
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This function is intended to be used with <b>objects belonging to
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the same container</b>, otherwise it will fail (and
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accomplish nothing).
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@see evas_vg_node_stack_below() */
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params {
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@in Evas_VG_Node *above @nonull; /*@ the object above which to stack */
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}
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}
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stack_below {
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/*@
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Stack @p obj immediately below @p below
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Objects, in a given container, are stacked in the order they get added
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to it. This means that, if they overlap, the highest ones will
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cover the lowest ones, in that order. This function is a way to
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change the stacking order for the objects.
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This function is intended to be used with <b>objects belonging to
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the same container</b>, otherwise it will fail (and
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accomplish nothing).
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@see evas_vg_node_layer_get()
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@see evas_vg_node_layer_set()
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@see evas_vg_node_stack_below() */
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params {
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@in Evas_Object *below @nonull; /*@ the object below which to stack */
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}
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}
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lower {
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/*@
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Lower @p obj to the bottom of its layer.
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@p obj will, then, be the lowest one in the layer it belongs
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to. Objects on other layers won't get touched.
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@see evas_vg_node_stack_above()
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@see evas_vg_node_stack_below()
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@see evas_vg_node_raise() */
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}
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}
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implements {
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Eo.Base.parent.set;
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@ -137,6 +74,12 @@ abstract Evas.VG_Node (Eo.Base, Efl.Gfx.Base)
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Efl.Gfx.Base.size.get;
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Efl.Gfx.Base.position.set;
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Efl.Gfx.Base.position.get;
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Efl.Gfx.Stack.below.get;
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Efl.Gfx.Stack.above.get;
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Efl.Gfx.Stack.stack_below;
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Efl.Gfx.Stack.stack_above;
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Efl.Gfx.Stack.raise;
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Efl.Gfx.Stack.lower;
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@virtual .bound_get;
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}
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}
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