ector: remove useless constructor.

This commit is contained in:
Cedric BAIL 2015-04-03 16:31:40 +02:00
parent cd1f09d359
commit af11e81a51
2 changed files with 1 additions and 16 deletions

View File

@ -40,7 +40,5 @@ class Ector.Renderer.Generic.Shape (Ector.Renderer.Generic.Base, Efl.Gfx.Shape)
Efl.Gfx.Shape.stroke_dash;
Efl.Gfx.Shape.stroke_cap;
Efl.Gfx.Shape.stroke_join;
Eo.Base.constructor;
Eo.Base.destructor;
}
}

View File

@ -193,20 +193,7 @@ _ector_renderer_generic_shape_ector_renderer_generic_base_prepare(Eo *obj,
eo_do(pd->stroke.fill, ector_renderer_prepare());
if (pd->stroke.marker)
eo_do(pd->stroke.marker, ector_renderer_prepare());
}
static void
_ector_renderer_generic_shape_eo_base_constructor(Eo *obj,
Ector_Renderer_Generic_Shape_Data *pd)
{
eo_do_super(obj, ECTOR_RENDERER_GENERIC_SHAPE_CLASS, eo_constructor());
}
static void
_ector_renderer_generic_shape_eo_base_destructor(Eo *obj, Ector_Renderer_Generic_Shape_Data *pd)
{
eo_do_super(obj, ECTOR_RENDERER_GENERIC_SHAPE_CLASS, eo_destructor());
return EINA_TRUE;
}
#include "ector_renderer_generic_shape.eo.c"