forked from enlightenment/efl
Revert "Revert "Revert "evas map: diable high quality texture mapping feature."""
This reverts commit 1cb7d11ea8
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@ -651,7 +651,7 @@ evas_common_map_rgba_prepare(RGBA_Image *src, RGBA_Image *dst,
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# undef SCALE_USING_NEON
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#endif
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//#include "evas_map_image_internal_high.c"
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#include "evas_map_image_internal_high.c"
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#ifdef BUILD_MMX
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void evas_common_map_rgba_internal_mmx(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level)
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@ -683,7 +683,6 @@ void evas_common_map_rgba_internal_mmx(RGBA_Image *src, RGBA_Image *dst, RGBA_Dr
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}
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#endif
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#if 0
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void evas_common_map_rgba_internal_high(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level)
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{
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int clip_x, clip_y, clip_w, clip_h;
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@ -711,7 +710,6 @@ void evas_common_map_rgba_internal_high(RGBA_Image *src, RGBA_Image *dst, RGBA_D
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p, smooth, dc->anti_alias, level,
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dc->clip.mask, dc->clip.mask_x, dc->clip.mask_y);
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}
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#endif
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void evas_common_map_rgba_internal(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Map_Point *p, int smooth, int level)
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{
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@ -866,13 +864,11 @@ evas_common_map_rgba(RGBA_Image *src, RGBA_Image *dst,
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{
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Evas_Common_Map_RGBA_Cb cb;
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#if 0
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if (dc->anti_alias && smooth)
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{
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cb = evas_common_map_rgba_internal_high;
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}
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else
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#endif
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{
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#ifdef BUILD_MMX
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int mmx, sse, sse2;
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@ -897,7 +893,6 @@ EAPI void
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evas_common_map_rgba_draw(RGBA_Image *src, RGBA_Image *dst, int clip_x, int clip_y, int clip_w, int clip_h, DATA32 mul_col, int render_op, int npoints EINA_UNUSED, RGBA_Map_Point *p, int smooth, Eina_Bool anti_alias, int level, RGBA_Image *mask_ie, int mask_x, int mask_y)
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{
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//The best quaility requsted.
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#if 0
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if (anti_alias && smooth)
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{
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_evas_common_map_rgba_internal_high(src, dst,
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@ -907,7 +902,6 @@ evas_common_map_rgba_draw(RGBA_Image *src, RGBA_Image *dst, int clip_x, int clip
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mask_ie, mask_x, mask_y);
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}
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else
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#endif
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{
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#ifdef BUILD_MMX
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int mmx, sse, sse2;
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